M-Gear: Difference between revisions

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{{FlexWrap}}
{{FlexWrap}}
{| class="PlayerSkillTable"
{{PlayerSkillTable
! colspan="4" | Stats
|ATTACK= 134
|-
|DEFENSE= {{orange}}'''340'''{{/orange}}
| Attack
|EVASION= 18
| style="text-align: center; border-right: 1px solid black;" | 134
|FUEL= 27
| Fuel
|SPIRIT= 55
| style="text-align: center;"| 27
|SHIELD= 27
|-
|S-PIERCE-STD= 34.00%
| Defense
|S-PIERCE-ADV= 34.00%
| style="text-align: center; border-right: 1px solid black;" | {{orange}}'''340'''{{/orange}}
|S-DEFENSE-STD= 54.00%
| Spirit
|S-DEFENSE-ADV= 3.33%
| style="text-align: center;"| 55
|S-EVASION-STD= 54.00%
|-
|S-EVASION-ADV= 3.33%
| Evasion
}}
| style="text-align: center; border-right: 1px solid black;" | 18
| Shield
| style="text-align: center;"| 27
|-
! colspan="4"| Attack
|-
! colspan="2"| Standard Weapon
! colspan="2"| Advance Weapon
|-
| Pierce:
| style="text-align: center; border-right: 1px solid black;" | 34.00%
| Pierce:
| style="text-align: center;"| 34.00%
|-
! colspan="2"| Defense
! colspan="2"| Evasion
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 54.00%
| Advance Weapon:
| style="text-align: center;"| 3.33%
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 54.00%
| Advance Weapon:
| style="text-align: center;"| 3.33%
|}


{{ItemTable
{{ItemTable
Line 111: Line 84:


{{FlexWrap}}
{{FlexWrap}}
{| class="PlayerSkillTable"
{{PlayerSkillTable
! colspan="4" | Stats
|ATTACK= 126
|-
|DEFENSE= {{orange}}'''340'''{{/orange}}
| Attack
|EVASION= 18
| style="text-align: center; border-right: 1px solid black;" | 126
|FUEL= 27
| Fuel
|SPIRIT= 71
| style="text-align: center;"| 27
|SHIELD= 27
|-
|S-PIERCE-STD= 33.00%
| Defense
|S-PIERCE-ADV= 33.00%
| style="text-align: center; border-right: 1px solid black;" | {{orange}}'''340'''{{/orange}}
|S-DEFENSE-STD= 54.00%
| Spirit
|S-DEFENSE-ADV= 3.33%
| style="text-align: center;"| 71
|S-EVASION-STD= 54.00%
|-
|S-EVASION-ADV= 3.33%
| Evasion
}}
| style="text-align: center; border-right: 1px solid black;" | 18
| Shield
| style="text-align: center;"| 27
|-
! colspan="4"| Attack
|-
! colspan="2"| Standard Weapon
! colspan="2"| Advance Weapon
|-
| Pierce:
| style="text-align: center; border-right: 1px solid black;" | 33.00%
| Pierce:
| style="text-align: center;"| 33.00%
|-
! colspan="2"| Defense
! colspan="2"| Evasion
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 54.00%
| Advance Weapon:
| style="text-align: center;"| 3.33%
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 54.00%
| Advance Weapon:
| style="text-align: center;"| 3.33%
|}


{{ItemTable
{{ItemTable
Line 208: Line 154:


{{FlexWrap}}
{{FlexWrap}}
{| class="PlayerSkillTable"
{{PlayerSkillTable
! colspan="4" | Stats
|ATTACK= 260
|-
|DEFENSE= 72
| Attack
|EVASION= 18
| style="text-align: center; border-right: 1px solid black;" | 260
|FUEL= 27
| Fuel
|SPIRIT= 71
| style="text-align: center;"| 27
|SHIELD= 27
|-
|S-PIERCE-STD= 53.00%
| Defense
|S-PIERCE-ADV= 53.00%
| style="text-align: center; border-right: 1px solid black;" | 72
|S-DEFENSE-STD= 16.76%
| Spirit
|S-DEFENSE-ADV= 3.33%
| style="text-align: center;"| 71
|S-EVASION-STD= 16.76%
|-
|S-EVASION-ADV= 3.33%
| Evasion
}}
| style="text-align: center; border-right: 1px solid black;" | 18
| Shield
| style="text-align: center;"| 27
|-
! colspan="4"| Attack
|-
! colspan="2"| Standard Weapon
! colspan="2"| Advance Weapon
|-
| Pierce:
| style="text-align: center; border-right: 1px solid black;" | 53.00%
| Pierce:
| style="text-align: center;"| 53.00%
|-
! colspan="2"| Defense
! colspan="2"| Evasion
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 16.76%
| Advance Weapon:
| style="text-align: center;"| 3.33%
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 16.76%
| Advance Weapon:
| style="text-align: center;"| 3.33%
|}


{{ItemTable
{{ItemTable
Line 327: Line 246:


{{FlexWrap}}
{{FlexWrap}}
{| class="PlayerSkillTable"
{{PlayerSkillTable
! colspan="4" | Stats
|ATTACK= 17
|-
|DEFENSE= 338
| Attack
|EVASION= 3
| style="text-align: center; border-right: 1px solid black;" | 17
|FUEL= 33
| Fuel
|SPIRIT= 121
| style="text-align: center;"| 33
|SHIELD= 143
|-
|S-PIERCE-STD= -4.50%
| Defense
|S-PIERCE-ADV= -4.50%
| style="text-align: center; border-right: 1px solid black;" | 338
|S-DEFENSE-STD= 56.67%
| Spirit
|S-DEFENSE-ADV= 0.83%
| style="text-align: center;"| 121
|S-EVASION-STD= 56.67%
|-
|S-EVASION-ADV= 0.83%
| Evasion
}}
| style="text-align: center; border-right: 1px solid black;" | 3
| Shield
| style="text-align: center;"| 143
|-
! colspan="4"| Attack
|-
! colspan="2"| Standard Weapon
! colspan="2"| Advance Weapon
|-
| Pierce:
| style="text-align: center; border-right: 1px solid black;" | -4.50%
| Pierce:
| style="text-align: center;"| -4.50%
|-
! colspan="2"| Defense
! colspan="2"| Evasion
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 56.67%
| Advance Weapon:
| style="text-align: center;"| 0.83%
|-
| Standard Weapon:
| style="text-align: center; border-right: 1px solid black;" | 56.67%
| Advance Weapon:
| style="text-align: center;"| 0.83%
|}


{{ItemTable
{{ItemTable

Revision as of 18:35, 2 March 2024

MG Main m.png

M-Gear or MG, also known as Meadow Burgle is support type gear, used to provide assistance to other gears.

There are many build for M-Gear. Below are shown the most common ones.

Attack-Defense Build #1

Attack-type of a build. Providing some attack power to destroy the enemy target. Build uses Fortissimo CPU and the Accounter-M IX ['27] engine.

Stats
Attack 134 Fuel 27
Defense 340 Spirit 55
Evasion 18 Shield 27
Attack
Standard Weapon Advance Weapon
Pierce: 34.00% Pierce: 34.00%
Defense Evasion
Standard Weapon: 54.00% Advance Weapon: 3.33%
Standard Weapon: 54.00% Advance Weapon: 3.33%

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Template:EngineTable

Attack-Defense Build #2

2nd attack build also uses Fortissimo CPU but with slightly faster engine Accounter-M X ['34] engine. With this build you have more SP (Skill Points/Skill Points Regeneration), but little less attack power.

Stats
Attack 126 Fuel 27
Defense 340 Spirit 71
Evasion 18 Shield 27
Attack
Standard Weapon Advance Weapon
Pierce: 33.00% Pierce: 33.00%
Defense Evasion
Standard Weapon: 54.00% Advance Weapon: 3.33%
Standard Weapon: 54.00% Advance Weapon: 3.33%

Template:ItemTable Template:ITFunction Template:ITFunctionSeparator Template:ITFunction Template:ITFunction Template:ITFunction Template:ITFunction Template:/ItemTable

Template:EngineTable

Attack Build

Attack build, uses Fortissimo CPU and Accounter-M XI ['35] V-Attack engine. With this build you have plenty of attack power to destroy your target. Be aware that on this setup you are an easy target, so move a lot!

Stats
Attack 260 Fuel 27
Defense 72 Spirit 71
Evasion 18 Shield 27
Attack
Standard Weapon Advance Weapon
Pierce: 53.00% Pierce: 53.00%
Defense Evasion
Standard Weapon: 16.76% Advance Weapon: 3.33%
Standard Weapon: 16.76% Advance Weapon: 3.33%

Template:ItemTable Template:ITFunction Template:ITFunctionSeparator Template:ITFunction Template:ITFunction Template:ITFunction Template:ITFunction Template:/ItemTable

Defense-Shield Build

Used mostly for players that want to focus on supporting other players and not die. Uses Moderato CPU and Accounter-M XXXIII ['96].

Stats
Attack 17 Fuel 33
Defense 338 Spirit 121
Evasion 3 Shield 143
Attack
Standard Weapon Advance Weapon
Pierce: -4.50% Pierce: -4.50%
Defense Evasion
Standard Weapon: 56.67% Advance Weapon: 0.83%
Standard Weapon: 56.67% Advance Weapon: 0.83%

Template:ItemTable Template:ITFunction Template:ITFunctionSeparator Template:ITFunction Template:ITFunction Template:ITFunction Template:ITFunction Template:/ItemTable



Note: You can opt for adding stat values in attack, defense, evasion, fuel, spirit and shield in any way you see fit. Those above are just normalised examples.

Weapons

All weapon contours and effect are for personal cosmetic, they do not change weapon statistics.

Honorable mentions: Legend Weapons, NGC Weapons, Alternative Weapons.

Standard


30 Fps 60 Fps
4 4
8
12 12
15
19 19
23
26 26
30
34 34
38
41 41
45
49 49
52
56 56
60
63 63

Standard weapons in ChromeRivals only profit from very specific values of reattack enchants (so called "breakpoints") due to time quantization. Breakpoints are shown on the table on your right:

Lightning Cascade is upgraded version of Thunder Storm, which can be obtained from some missions, as a mob/boss drop or from Auction House. How to craft it: Here. It is your go-to standard weapon.



The following are the most used enchants on Lightning Cascade for M-Gear:

Against defense targets

Template:WeaponTable

Against defense targets

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Against defense targets

Template:WeaponTable

Against evasion targets

Template:WeaponTable

Against evasion targets

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Against evasion targets

Template:WeaponTable


          -  Enchants from manual enchanting
          -  Enchants from fixes

Advanced


Trident of Phillon is upgraded version of Spear Spread, which can be obtained from some missions, as a mob/boss drop or from Auction House. How to craft it: Here. This will be your main weapon thru all the game.



The following are the most used enchants on Trident of Phillon:

Against defense targets

Template:WeaponTable

Against defense targets

Template:WeaponTable

Against defense targets

Template:WeaponTable

Against defense targets

Template:WeaponTable

Against defense targets

Template:WeaponTable

Against defense targets

Template:WeaponTable

Against evasion targets

Template:WeaponTable

Against evasion targets

Template:WeaponTable


          -  Enchants from manual enchanting
          -  Enchants from fixes



M-gears can also use Permafrost. It is upgraded version of Cold Storm, which can be obtained from some missions, as a mob/boss drop or from Auction House. How to craft it: Here.



The following are the most used enchants on Permafrost for M-Gear:

Against evasion targets

Template:WeaponTable

Against evasion targets

Template:WeaponTable


          -  Enchants from manual enchanting
          -  Enchants from fixes

Armors

All armor contours are for personal cosmetic, they do not change armor statistics.

War Point Shop Armors


Health Point armors. They can be obtained from War Point Shop. To upgrade the armor you need Advanced Upgrade Card, which is also sold in War Point Shop.



Standard Warpoint armor. You can acquire in from War Point Shop. To upgrade the armor you need Advanced Upgrade Card, which is also sold in War Point Shop.

Advanced Rigid Defender V3 is used to craft Haunted Rigid Defender and Warlock Defender.

Boss Armors


Most commonly used pierce armor in the game. Fairy of Chill Defender is upgraded version of Soul of Phillon Defender, which can be obtained from some missions, as a mob/boss drop or from Auction House. How to craft it: Here.



Most commonly used accuracy armor in the game. Widowmaker Defender is upgraded version of Jealousy Defender, which can be obtained from some missions, as a mob/boss drop or from Auction House. How to craft it: Here.

Other


Haunted Rigid Defender is past seasonal event item, it can be acquired from other players or from Auction House. Haunted Rigid Defender is crafted with Halloween Armor Upgrade SPELL card, while it's 2nd version is crafted with Dark SEAL card.


Warlock Defender is past seasonal event item, it can be acquired from other players or from Auction House. Warlock Defender is crafted with Halloween Soul.

Template:ArmorTable Template:FunctionENG SHD Template:FunctionDEF |- ! style="background: #2b2b2b;|Advanced Weapon distance | +5% |- ! style="background: #2b2b2b;|Booster Overheat | 3.00s Template:FunctionACCURACY-ADV Template:FunctionPIERCE-ADV Template:/ArmorTable

M-Gear's Sleigh and Ultra Block Defender are past seasonal event item, they can only be acquired from other players or from Auction House.

Template:ArmorTable Template:FunctionENG SHD Template:FunctionDEF |- ! style="background: #2b2b2b;|Shield recovery rate | +100% |- ! style="background: #2b2b2b;|Drop rate from Monsters | +100% |- ! style="background: #2b2b2b;|Defense vs. Monster | +15% |- ! style="background: #2b2b2b;|Evasion vs. Monster | +15% Template:/ArmorTable

Template:ArmorTable Template:FunctionENG SHD Template:FunctionDEF |- ! style="background: #2b2b2b;|Adv Attack vs. Non-War Monster | +20% Template:/ArmorTable

Armor Fixes/Enchanting


Standard M-Gear armor fixes would be as follows:

  • For Pierce - Crocell
  • For Accuracy - Ose
  • For grinding (EXP) - Azatoth
  • For grinding (Drop) - Hypnos


Recommended enchants for armor:

  • Full Defence (e15)



See: Fixes, Enchanting

Radars

Probe Radar can be acquired from War Point Shop.

Ballast Radar can be acquired as mob drop or bought from Auction House. Can be enchanted. Recommended enchants: Full Adv. Range.

Special Engine

Thompson Bay XII '40 is a special engine that let you slow down to 0m/s and hover in the mid air. Can be obtained from Parts Shop, Auction House or dropped from mobs. There is also better 30 Lvl version of this type of engine: Thompson Bay IX '30, dropped by mobs.

Template:EngineTable

Other

Mega-Shield Generator (XXL) can be acquired from some missions, Boss Token Shop, Event Shop, Auction House or from crafting. See Recipe. Recommended enchants: Full shield or full energy.

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Skills

Reverse Engine Skill Icon.png List of M-Gear skills available here.

Contours

3738285373.png List of M-Gear contours is available here.

See also: Fixes, PET