A-Gear Skills: Difference between revisions

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'''Attack'''
{{#seo:|description= This page contains list of skills available for the A-Gear.|image= https://download.chromerivals.net/resources/items_images/big/3737596075.png}}
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
{{SKILLS-ENTRY-A}}__NOTOC__
| [[File:Fire Shot Skill Icon.png|link=]]
<div class="Skills-Output"></div>
| Fire Shot
<div class="Skills-Input-1 Skills-Hidden">
|}
<div class="SkillDSC">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
==Fire Shot==
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
<p>Attack power of your standard weapon is increased.</p></div>
{| class="SkillTable"
{{SkillTable-PRE-D-RT}}
! Skill Level
{{SkillTable-ROW-NORMAL-D-RT
! Requires Level
|SKILL_LEVEL= 1
! SP (Skill Point)
|REQUIRED_LEVEL= 9
! Duration
|SP= 8
! Recharge Time
|DURATION= 180.00s
! Function
|RECHARGE_TME= 170.00s
! Price
|FUNCTION=
|-
| 1
| 9
| 8
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Std): +5%
Weapon's Attack (min) (Std): +5%


Weapon's Attack (max) (Std): +5%
Weapon's Attack (max) (Std): +5%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 6,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 14
|SKILL_LEVEL= 2
| 8
|REQUIRED_LEVEL= 14
| 180.00s
|SP= 8
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s  
|FUNCTION=
Weapon's Attack (min) (Std): +9%
Weapon's Attack (min) (Std): +9%


Weapon's Attack (max) (Std): +9%
Weapon's Attack (max) (Std): +9%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 9,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 19
|SKILL_LEVEL= 3
| 8
|REQUIRED_LEVEL= 19
| 180.00s
|SP= 8
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Std): +12%
Weapon's Attack (min) (Std): +12%


Weapon's Attack (max) (Std): +12%
Weapon's Attack (max) (Std): +12%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 24
|SKILL_LEVEL= 4
| 28
|REQUIRED_LEVEL= 24
| 180.00s
|SP= 28
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Std): +14%
Weapon's Attack (min) (Std): +14%


Weapon's Attack (max) (Std): +14%
Weapon's Attack (max) (Std): +14%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|PRICE= 13,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 29
|SKILL_LEVEL= 5
| 28
|REQUIRED_LEVEL= 29
| 180.00s
|SP= 28
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Std): +15%
Weapon's Attack (min) (Std): +15%


Weapon's Attack (max) (Std): +15%
Weapon's Attack (max) (Std): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 64
|SKILL_LEVEL= 6
| 28
|REQUIRED_LEVEL= 64
| 300.00s
|SP= 28
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +15%
Weapon's Attack (min) (Std): +15%


Weapon's Attack (max) (Std): +15%
Weapon's Attack (max) (Std): +15%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|PRICE= 34,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 69
|SKILL_LEVEL= 7
| 38
|REQUIRED_LEVEL= 69
| 300.00s
|SP= 38
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +16%
Weapon's Attack (min) (Std): +16%


Weapon's Attack (max) (Std): +16%
Weapon's Attack (max) (Std): +16%
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|PRICE= 39,000
|-
}}
| 8
{{SkillTable-ROW-NORMAL-D-RT
| 74
|SKILL_LEVEL= 8
| 48
|REQUIRED_LEVEL= 74
| 300.00s
|SP= 48
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +18%
Weapon's Attack (min) (Std): +18%


Weapon's Attack (max) (Std): +18%
Weapon's Attack (max) (Std): +18%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|PRICE= 67,000
|-
}}
| 9
{{SkillTable-ROW-CARD-D-RT
| 79
|SKILL_LEVEL= 9
| 48
|REQUIRED_LEVEL= 79
| 300.00s
|SP= 48
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +35%
Weapon's Attack (min) (Std): +35%


Weapon's Attack (max) (Std): +35%
Weapon's Attack (max) (Std): +35%
| [[File:SPI Icon.png|link=]]&nbsp;127,000
|PRICE= 127,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-2 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
<div class="SkillDSC">
| [[File:Missile Shot Skill Icon.png|link=]]
==Missile Shot==
| Missile Shot
<p>Attack power of your advanced weapon is increased.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 13
! Skill Level
|SP= 8
! Requires Level
|DURATION= 180.00s
! SP (Skill Point)
|RECHARGE_TME= 170.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 8
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Adv): +5%
Weapon's Attack (min) (Adv): +5%


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 8,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 18
|SKILL_LEVEL= 2
| 8
|REQUIRED_LEVEL= 18
| 180.00s
|SP= 8
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +9%
Weapon's Attack (min) (Adv): +9%


Weapon's Attack (max) (Adv): +9%
Weapon's Attack (max) (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|PRICE= 11,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 23
|SKILL_LEVEL= 3
| 8
|REQUIRED_LEVEL= 23
| 180.00s
|SP= 8
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +12%
Weapon's Attack (min) (Adv): +12%


Weapon's Attack (max) (Adv): +12%
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|PRICE= 13,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 28
|SKILL_LEVEL= 4
| 28
|REQUIRED_LEVEL= 28
| 180.00s
|SP= 28
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +14%
Weapon's Attack (min) (Adv): +14%


Weapon's Attack (max) (Adv): +14%
Weapon's Attack (max) (Adv): +14%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 33
|SKILL_LEVEL= 5
| 28
|REQUIRED_LEVEL= 33
| 180.00s
|SP= 28
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 6
| 28
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 28
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 73
|SKILL_LEVEL= 7
| 38
|REQUIRED_LEVEL= 73
| 300.00s
|SP= 38
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +16%
Weapon's Attack (min) (Adv): +16%


Weapon's Attack (max) (Adv): +16%
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;59,000&nbsp;&nbsp;
|PRICE= 59,000
|-
}}
| 8
{{SkillTable-ROW-NORMAL-D-RT
| 78
|SKILL_LEVEL= 8
| 48
|REQUIRED_LEVEL= 78
| 300.00s
|SP= 48
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +18%
Weapon's Attack (min) (Adv): +18%


Weapon's Attack (max) (Adv): +18%
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|PRICE= 112,000
|-
}}
| 9
{{SkillTable-ROW-CARD-D-RT
| 83
|SKILL_LEVEL= 9
| 48
|REQUIRED_LEVEL= 83
| 300.00s
|SP= 48
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s  
|FUNCTION=
Weapon's Attack (min) (Adv): +35%
Weapon's Attack (min) (Adv): +35%


Weapon's Attack (max) (Adv): +35%
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;213,000
|PRICE= 213,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-3 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concentration-->
<div class="SkillDSC">
| [[File:Concentration Skill Icon.png|link=]]
==Concentration==
| Concentration
<p>Accuracy of both weapons is increased.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 20
! Skill Level
|SP= 15
! Requires Level
|DURATION= 180.00s
! SP (Skill Point)
|RECHARGE_TME= 170.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Accuracy (Std): +3.92%
Accuracy (Std): +3.92%


Accuracy (Adv): +3.92%
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 32
|SKILL_LEVEL= 2
| 15
|REQUIRED_LEVEL= 32
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +7.84%
Accuracy (Std): +7.84%


Accuracy (Adv): +7.84%
Accuracy (Adv): +7.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +11.76%
Accuracy (Std): +11.76%


Accuracy (Adv): +11.76%
Accuracy (Adv): +11.76%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 56
|SKILL_LEVEL= 4
| 25
|REQUIRED_LEVEL= 56
| 180.00s
|SP= 25
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +15.69%
Accuracy (Std): +15.69%


Accuracy (Adv): +15.69%
Accuracy (Adv): +15.69%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 5
| 30
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +19.61%
Accuracy (Std): +19.61%


Accuracy (Adv): +19.61%
Accuracy (Adv): +19.61%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 80
|SKILL_LEVEL= 6
| 35
|REQUIRED_LEVEL= 80
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +23.53%
Accuracy (Std): +23.53%


Accuracy (Adv): +23.53%
Accuracy (Adv): +23.53%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 143,000
|-
}}
| 7
{{SkillTable-ROW-CARD-D-RT
| 92
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 92
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +27.45%
Accuracy (Std): +27.45%


Accuracy (Adv): +27.45%
Accuracy (Adv): +27.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-4 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Siege Mode-->
<div class="SkillDSC">
| [[File:Siege Mode Skill Icon.png|link=]]
==Siege Mode==
| Siege Mode
<p>Converts you into a surface mounted turret. Significantly increases the standard weapon's attack power and your radar's standard weapon aim distance.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">Converts you into a surface mounted turret. Significantly increases the Standard Weapon's Attack Power and your Radar's Standard Weapon Aim Distance.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 20
! Skill Level
|SP= 3
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Function
! Price
|-
| 1
| 20
| 3
|  
Weapon's Attack (min) (Std): +10%
Weapon's Attack (min) (Std): +10%


Line 354: Line 341:


Radar Range (Std): +20
Radar Range (Std): +20
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL
| 29
|SKILL_LEVEL= 2
| 3
|REQUIRED_LEVEL= 29
|  
|SP= 3
|FUNCTION=
Weapon's Attack (min) (Std): +14%
Weapon's Attack (min) (Std): +14%


Line 365: Line 353:


Radar Range (Std): +25
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL
| 38
|SKILL_LEVEL= 3
| 3
|REQUIRED_LEVEL= 38
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +1
Continuous Fire (Std): +1


Line 378: Line 367:


Radar Range (Std): +25
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL
| 47
|SKILL_LEVEL= 4
| 3
|REQUIRED_LEVEL= 47
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +1
Continuous Fire (Std): +1


Line 391: Line 381:


Radar Range (Std): +25
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;17,000&nbsp;&nbsp;
|PRICE= 17,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL
| 56
|SKILL_LEVEL= 5
| 3
|REQUIRED_LEVEL=
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +1
Continuous Fire (Std): +1


Line 404: Line 395:


Radar Range (Std): +30
Radar Range (Std): +30
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL
| 65
|SKILL_LEVEL= 6
| 3
|REQUIRED_LEVEL= 56
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +1
Continuous Fire (Std): +1


Line 417: Line 409:


Radar Range (Std): +30
Radar Range (Std): +30
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|PRICE= 35,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL
| 74
|SKILL_LEVEL= 7
| 3
|REQUIRED_LEVEL= 65
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +1
Continuous Fire (Std): +1


Line 430: Line 423:


Radar Range (Std): +30
Radar Range (Std): +30
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|PRICE= 67,000
|-
}}
| 8
{{SkillTable-ROW-NORMAL
| 83
|SKILL_LEVEL= 8
| 3
|REQUIRED_LEVEL= 83
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +1
Continuous Fire (Std): +1


Line 443: Line 437:


Radar Range (Std): +30
Radar Range (Std): +30
| [[File:SPI Icon.png|link=]]&nbsp;213,000
|PRICE= 213,000
|-
}}
| 9
{{SkillTable-ROW-CARD
| 92
|SKILL_LEVEL= 9
| 3
|REQUIRED_LEVEL= 92
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +2
Continuous Fire (Std): +2


Line 456: Line 451:


Defense (Adv): -5%
Defense (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-5 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Air Siege Mode-->
<div class="SkillDSC">
| [[File:Air Siege Mode Skill Icon.png|link=]]
==Air Siege Mode==
| Air Siege Mode
<p>Siege mode modified for aerial combat.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">Siege Mode modified for aerial combat.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 55
! Skill Level
|SP= 3
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Function
! Price
|-
| 1
| 55
| 3
|  
Weapon's Attack (min) (Std): +70%
Weapon's Attack (min) (Std): +70%


Line 484: Line 471:


Radar Range (Std): +25
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;25,000&nbsp;&nbsp;
|PRICE= 25,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL
| 63
|SKILL_LEVEL= 2
| 3
|REQUIRED_LEVEL= 63
|  
|SP= 3
|FUNCTION=
Weapon's Attack (min) (Std): +76%
Weapon's Attack (min) (Std): +76%


Line 495: Line 483:


Radar Range (Std): +25
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;33,000&nbsp;&nbsp;
|PRICE= 33,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL
| 69
|SKILL_LEVEL= 3
| 3
|REQUIRED_LEVEL= 68
|  
|SP= 3
|FUNCTION=
Weapon's Attack (min) (Std): +82%
Weapon's Attack (min) (Std): +82%


Line 506: Line 495:


Radar Range (Std): +25
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|PRICE= 39,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL
| 75
|SKILL_LEVEL= 4
| 3
|REQUIRED_LEVEL= 75
|  
|SP= 3
|FUNCTION=
Continuous Fire (Std): +1
Continuous Fire (Std): +1


Radar Range (Std): +25
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;75,000&nbsp;&nbsp;
|PRICE= 75,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL
| 81
|SKILL_LEVEL= 5
| 3
|REQUIRED_LEVEL= 81
|  
|SP= 3
|FUNCTION=
Weapon's Attack (min) (Std): +5%
Weapon's Attack (min) (Std): +5%


Line 528: Line 519:


Continuous Fire (Std): +1
Continuous Fire (Std): +1
| [[File:SPI Icon.png|link=]]&nbsp;163,000
|PRICE= 163,000
|-
}}
| 6
{{SkillTable-ROW-CARD
| 87
|SKILL_LEVEL= 6
| 3
|REQUIRED_LEVEL= 87
|  
|SP= 3
|FUNCTION=
Radar Range (Std): +10.50
Radar Range (Std): +10.50


Line 539: Line 531:


Defense (Adv): -2%
Defense (Adv): -2%
| [[File:SPI Icon.png|link=]]&nbsp;357,000
|PRICE= 357,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
<br>
<div class="Skills-Input-6 Skills-Hidden">
'''Defense'''
<div class="SkillDSC">
 
==Defense Up==
{| class="Skills mw-customtoggle-myDivision6"<!--      ################################################################ Defense Up-->
<p>Increases your gear's defense.</p></div>
| [[File:Defense Up Skill Icon.png|link=]]
{{SkillTable-PRE-D-RT}}
| Defense Up
{{SkillTable-ROW-NORMAL-D-RT
|}
|SKILL_LEVEL= 1
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
|REQUIRED_LEVEL= 20
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
|SP= 15
{| class="SkillTable"
|DURATION= 180.00s
! Skill Level
|RECHARGE_TME= 170.00s
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Defense (Std): +1.96%
Defense (Std): +1.96%


Defense (Adv): +1.96%
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 23
|SKILL_LEVEL= 2
| 15
|REQUIRED_LEVEL= 23
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +2.92%
Defense (Std): +2.92%


Defense (Adv): +2.92%
Defense (Adv): +2.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +3.88%
Defense (Std): +3.88%


Defense (Adv): +3.88%
Defense (Adv): +3.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 56
|SKILL_LEVEL= 4
| 25
|REQUIRED_LEVEL= 56
| 180.00s
|SP= 25
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +4.84%
Defense (Std): +4.84%


Defense (Adv): +4.84%
Defense (Adv): +4.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 5
| 30
|REQUIRED_LEVEL= 68
| 180.00s
|SP= 30
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +5.80%
Defense (Std): +5.80%


Defense (Adv): +5.80%
Defense (Adv): +5.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 80
|SKILL_LEVEL= 6
| 35
|REQUIRED_LEVEL= 80
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +6.76%
Defense (Std): +6.76%


Defense (Adv): +6.76%
Defense (Adv): +6.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 143,000
|-
}}
| 7
{{SkillTable-ROW-CARD-D-RT
| 92
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 92
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +16.52%
Defense (Std): +16.52%


Defense (Adv): +16.52%
Defense (Adv): +16.52%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-7 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision7"<!--  ################################################################ Evasion Up-->
<div class="SkillDSC">
| [[File:Evasion Up Skill Icon.png|link=]]
==Evasion Up==
| Evasion Up
<p>Increases your gear's evasion.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 20
! Skill Level
|SP= 15
! Requires Level
|DURATION= 180.00s
! SP (Skill Point)
|RECHARGE_TME= 170.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Evasion (Std): +1.96%
Evasion (Std): +1.96%


Evasion (Adv): +1.96%
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 32
|SKILL_LEVEL= 2
| 15
|REQUIRED_LEVEL= 32
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +3.92%
Evasion (Std): +3.92%


Evasion (Adv): +3.92%
Evasion (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +5.88%
Evasion (Std): +5.88%


Evasion (Adv): +5.88%
Evasion (Adv): +5.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 56
|SKILL_LEVEL= 4
| 25
|REQUIRED_LEVEL= 56
| 180.00s
|SP= 25
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +6.26%
Evasion (Std): +6.26%


Evasion (Adv): +6.26%
Evasion (Adv): +6.26%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 5
| 30
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +6.91%
Evasion (Std): +6.91%


Evasion (Adv): +6.91%
Evasion (Adv): +6.91%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 80
|SKILL_LEVEL= 6
| 35
|REQUIRED_LEVEL= 80
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +7.73%
Evasion (Std): +7.73%


Evasion (Adv): +7.73%
Evasion (Adv): +7.73%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 143,000
|-
}}
| 7
{{SkillTable-ROW-CARD-D-RT
| 92
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 92
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +8.52%
Evasion (Std): +8.52%


Evasion (Adv): +8.52%
Evasion (Adv): +8.52%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-8 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision8"<!--                                                                  Siege Defense-->
<div class="SkillDSC">
| [[File:Siege Defense Skill Icon.png|link=]]
==Siege Defense==
| Siege Defense
<p>Converts you into a surface mounted turret. Your gear's defense is increased.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">Converts you into a surface mounted turret. Your Gear's Defense is increased significantly.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 14
! Skill Level
|SP= 3
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Function
! Price
|-
| 1
| 14
| 3
|  
Defense (Std): +9%
Defense (Std): +9%


Defense (Adv): +9%
Defense (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;
|PRICE= 9,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL
| 25
|SKILL_LEVEL= 2
| 3
|REQUIRED_LEVEL= 25
|  
|SP= 3
|FUNCTION=
Defense (Std): +12%
Defense (Std): +12%


Defense (Adv): +12%
Defense (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000
|PRICE= 13,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL
| 36
|SKILL_LEVEL= 3
| 3
|REQUIRED_LEVEL= 36
|  
|SP= 3
|FUNCTION=
Defense (Std): +15%
Defense (Std): +15%


Defense (Adv): +15%
Defense (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-CARD
| 47
|SKILL_LEVEL= 4
| 3
|REQUIRED_LEVEL= 47
|  
|SP= 3
|FUNCTION=
Defense (Std): +17%
Defense (Std): +17%


Defense (Adv): +17%
Defense (Adv): +17%
| [[File:SPI Icon.png|link=]]&nbsp;17,000
|PRICE= 17,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-9 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Remedy-->
<div class="SkillDSC">
| [[File:Remedy Skill Icon.png|link=]]
==Remedy==
| Remedy
<p>Shield of the gear is recovered over several seconds.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Shield of the Gear is recovered over several seconds.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 45
! Skill Level
|SP= 50
! Requires Level
|DURATION= 9.00s
! SP (Skill Point)
|RECHARGE_TME= 10.00s
! Duration
|FUNCTION= Shield Charge: +800
! Recharge Time
|PRICE= 15,000
! Function
}}
! Price
{{SkillTable-ROW-NORMAL-D-RT
|-
|SKILL_LEVEL= 2
| 1
|REQUIRED_LEVEL= 52
| 45
|SP= 45
| 50
|DURATION= 9.00s
| 9.00s
|RECHARGE_TME= 10.00s
| 10.00s
|FUNCTION= Shield Charge: +900
| Shield Charge: +800
|PRICE= 22,000
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
}}
|-
{{SkillTable-ROW-NORMAL-D-RT
| 2
|SKILL_LEVEL= 3
| 52
|REQUIRED_LEVEL= 58
| 45
|SP= 50
| 9.00s
|DURATION= 9.00s
| 10.00s
|RECHARGE_TME= 10.00s
| Shield Charge: +900
|FUNCTION= Shield Charge: +1050
| [[File:SPI Icon.png|link=]]&nbsp;22,000&nbsp;&nbsp;
|PRICE= 28,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 58
|SKILL_LEVEL= 4
| 50
|REQUIRED_LEVEL= 64
| 9.00s
|SP= 55
| 10.00s
|DURATION= 9.00s
| Shield Charge: +1050
|RECHARGE_TME= 10.00s
| [[File:SPI Icon.png|link=]]&nbsp;28,000&nbsp;&nbsp;
|FUNCTION= Shield Charge: +1200
|-
|PRICE= 34,000
| 4
}}
| 64
{{SkillTable-ROW-NORMAL-D-RT
| 55
|SKILL_LEVEL= 5
| 9.00s
|REQUIRED_LEVEL= 70
| 10.00s
|SP= 60
| Shield Charge: +1200
|DURATION= 9.00s
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|RECHARGE_TME= 10.00s
|-
|FUNCTION= Shield Charge: +1350
| 5
|PRICE= 40,000
| 70
}}
| 60
{{SkillTable-ROW-NORMAL-D-RT
| 9.00s
|SKILL_LEVEL= 6
| 10.00s
|REQUIRED_LEVEL= 76
| Shield Charge: +1350
|SP= 60
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|DURATION= 9.00s
|-
|RECHARGE_TME= 10.00s
| 6
|FUNCTION= Shield Charge: +1500
| 76
|PRICE= 86,000
| 60
}}
| 9.00s
{{SkillTable-ROW-CARD-D-RT
| 10.00s
|SKILL_LEVEL= 7
| Shield Charge: +1500
|REQUIRED_LEVEL= 82
| [[File:SPI Icon.png|link=]]&nbsp;86,000&nbsp;&nbsp;
|SP= 60
|-
|DURATION= 9.00s
| 7
|RECHARGE_TME= 10.00s
| 82
|FUNCTION= Shield Charge: +1650
| 60
|PRICE= 186,000
| 9.00s
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
| 10.00s
}}
| Shield Charge: +1650
{{SkillTable-POST}}
| [[File:SPI Icon.png|link=]]&nbsp;186,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
</div>
 
<div class="Skills-Input-10 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Barrier-->
<div class="SkillDSC">
| [[File:Barrier Skill Icon.png|link=]]
==Barrier==
| Barrier
<p>A protective bubble is created that protects your gear from the explosive warheads of all advanced weapons.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">A protective bubble is created that protects your Gear from the explosive warheads of all Advanced Weapons.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 30
! Skill Level
|SP= 40
! Requires Level
|DURATION= 10.00s
! SP (Skill Point)
|RECHARGE_TME= 60.00s
! Duration
|FUNCTION= Adv. Weapon damage reduced by: 10%
! Recharge Time
|PRICE= 14,000
! Function
}}
! Price
{{SkillTable-POST}}
|-
| 1
| 30
| 40
| 10.00s
| 60.00s
| Adv. Weapon damage reduced by: 10%
| [[File:SPI Icon.png|link=]]&nbsp;14,000
|}
</div>
</div>
<br>
<div class="Skills-Input-11 Skills-Hidden">
'''Air'''
<div class="SkillDSC">
 
==Ground Accelerator==
{| class="Skills mw-customtoggle-myDivision11"<!--      #######################################################################  Ground Accelerator-->
<p>Increases speed in ground-hovercraft mode.</p></div>
| [[File:Ground Accelerator Skill Icon.png|link=]]
{{SkillTable-PRE}}
| Ground Accelerator
{{SkillTable-ROW-NORMAL
|}
|SKILL_LEVEL= 1
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
|REQUIRED_LEVEL= 12
<div class="SkillDSC">Increases speed in ground-hovercraft mode.</div>
|SP= 8
{| class="SkillTable"
|FUNCTION= Movement speed: +100%
! Skill Level
|PRICE= 8,000
! Requires Level
}}
! SP (Skill Point)
{{SkillTable-ROW-NORMAL
! Function
|SKILL_LEVEL= 2
! Price
|REQUIRED_LEVEL= 60
|-
|SP= 8  
| 1
|FUNCTION= Movement speed: +150%
| 12
|PRICE= 30,000
| 8
}}
| Movement speed: +100%
{{SkillTable-ROW-NORMAL
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|SKILL_LEVEL= 3
|-
|REQUIRED_LEVEL= 90
| 2
|SP= 8
| 60
|FUNCTION= Movement speed: +175%
| 8
|PRICE= 524,000
| Movement speed: +150%
}}
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
{{SkillTable-POST}}
|-
| 3
| 90
| 8
| Movement speed: +175%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
|}
</div>
</div>
<br>
<div class="Skills-Input-12 Skills-Hidden">
'''Attribute'''
<div class="SkillDSC">
 
==Snare Shot==
{| class="Skills mw-customtoggle-myDivision12"<!--      ###########################################################    Snare Shot-->
<p>Moving speed of target is decreased.</p></div>
| [[File:Snare Shot Skill Icon.png|link=]]
{{SkillTable-PRE-D-RT}}
| Snare Shot
{{SkillTable-ROW-NORMAL-D-RT
|}
|SKILL_LEVEL= 1
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
|REQUIRED_LEVEL= 45
<div class="SkillDSC">Moving speed of target is decreased.</div>
|SP= 50
{| class="SkillTable"
|DURATION= 10.00s
! Skill Level
|RECHARGE_TME= 300.00s
! Requires Level
|FUNCTION= Target's speed: -25%
! SP (Skill Point)
|PRICE= 15,000
! Duration
}}
! Recharge Time
{{SkillTable-ROW-NORMAL-D-RT
! Function
|SKILL_LEVEL= 2
! Price
|REQUIRED_LEVEL= 65
|-
|SP= 50
| 1
|DURATION= 10.00s
| 45
|RECHARGE_TME= 300.00s
| 50
|FUNCTION= Target's speed: -30%
| 10.00s
|PRICE= 35,000
| 300.00s
}}
| Target's speed: -25%
{{SkillTable-ROW-NORMAL-D-RT
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|SKILL_LEVEL= 3
|-
|REQUIRED_LEVEL= 85
| 2
|SP= 50
| 65
|DURATION= 10.00s
| 50
|RECHARGE_TME= 300.00s
| 10.00s
|FUNCTION= Target's speed: -35%
| 300.00s
|PRICE= 273,000
| Target's speed: -30%
}}
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
{{SkillTable-POST}}
|-
| 3
| 85
| 50
| 10.00s
| 300.00s
| Target's speed: -35%
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|}
</div>
</div>
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                      Selling Shop -->
<div class="Skills-Input-13 Skills-Hidden">
| [[File:Selling Shop Skill Icon.png|link=]]
<div class="SkillDSC">
| Selling Shop
==Selling Shop==
|}
<p>Open a personal selling shop. A message will be displayed if opened at global market.</p></div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
{{SkillTable-PRE}}
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{{SkillTable-ROW-NORMAL
{| class="SkillTable"
|SKILL_LEVEL= 1
! Skill Level
|REQUIRED_LEVEL= 12
! Requires Level
|SP= 0
! SP (Skill Point)
|FUNCTION= Selling Shop
! Function
|PRICE= 0
! Price
}}
|-
{{SkillTable-POST}}
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
</div>
 
<div class="Skills-Input-14 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision14"<!--                                                                  Purchasing Shop-->
<div class="SkillDSC">
| [[File:Purchasing Shop Skill Icon.png|link=]]
==Purchasing Shop==
| Purchasing Shop
<p>Open a personal purchasing shop. A message will be displayed if opened at global market.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 12
! Skill Level
|SP= 0
! Requires Level
|FUNCTION= Buying Shop
! SP (Skill Point)
|PRICE= 0
! Function
}}
! Price
{{SkillTable-POST}}
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
</div>
 
<div class="Skills-Input-15 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Camouflage-->
<div class="SkillDSC">
| [[File:Camouflage Skill Icon.png|link=]]
==Camouflage==
| Camouflage
<p>Makes the user invisible. If an attack is commenced, this state will be canceled. This skill can only be used on the ground.</p>
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Makes the user Invisible. If an Attack is commenced, this state will be canceled. This skill can only be used on the ground.
Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
* Cannot be used in duels
* Cannot be used in duels</div>
</div>
{{SkillTable-PRE}}
{| class="SkillTable"
{{SkillTable-ROW-CARD
! Skill Level
|SKILL_LEVEL= 1
! Requires Level
|REQUIRED_LEVEL= 110
! SP (Skill Point)
|SP= 8
! Function
|FUNCTION= Becomes invisible
! Price
|PRICE= 14,000
|-
|CARD= [[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
| 1
}}
| 110
{{SkillTable-POST}}
| 8
| Becomes invisible
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
 
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|}
</div>
</div>
 
<div class="Skills-Input-16 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Shield Paralyze-->
<div class="SkillDSC">
| [[File:Shield Paralyze Skill Icon.png|link=]]
==Shield Paralyze==
| Shield Paralyze
<p>Target gear's shield cannot be recovered.</p>
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Target Gear's Shield cannot be recovered.
Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
* Cannot be used in duels
* Cannot be used in duels:</div>
</div>
{{SkillTable-PRE-D-RT}}
{| class="SkillTable"
{{SkillTable-ROW-CARD-D-RT
! Skill Level
|SKILL_LEVEL= 1
! Requires Level
|REQUIRED_LEVEL= 110
! SP (Skill Point)
|SP= 40
! Duration
|DURATION= 12.00s
! Recharge Time
|RECHARGE_TME= 360.00s
! Function
|FUNCTION=
! Price
Target's Shield recovery rate is 0 for certain amount of time
|-
| 1
| 110
| 40
| 12.00s
| 360.00s
| Target's Shield recovery rate is 0 for certain amount of time


Cooldown on target: 240s
Cooldown on target: 240s
| [[File:SPI Icon.png|link=]]&nbsp;25,000&nbsp;&nbsp;
|PRICE= 25,000
 
|CARD= [[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
}}
|}
</div>
</div>
 
<div class="Skills-Input-17 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Hyper Shot-->
<div class="SkillDSC">
| [[File:Hyper Shot Skill Icon.png|link=]]
==Hyper Shot==
| Hyper Shot
<p>Energy is gathered and then shot out at once, creating an explosion. Damages enemy gears and monsters within the explosion.</p>
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">Energy is gathered and then shot out at once, creating an explosion. Damages enemy Gears and monsters within the explosion.
Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
* Cannot be used in duels
* Cannot be used in duels</div>
</div>
{{SkillTable-PRE}}
{| class="SkillTable"
{{SkillTable-ROW-CARD
! Skill Level
|SKILL_LEVEL= 1
! Requires Level
|REQUIRED_LEVEL= 115
! SP (Skill Point)
|SP= 150
! Function
|FUNCTION=
! Price
|-
| 1
| 115
| 150
|  
Explosion Radius (Std): +800
Explosion Radius (Std): +800


Line 1,099: Line 1,005:


Accuracy (Std): +100%
Accuracy (Std): +100%
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 40,000
 
|CARD= [[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
}}
|-
{{SkillTable-ROW-CARD
| 2
|SKILL_LEVEL= 2
| 117
|REQUIRED_LEVEL= 117
| 150
|SP= 150
|  
|FUNCTION=
Explosion Radius (Std): +1000
Explosion Radius (Std): +1000


Line 1,114: Line 1,020:


Accuracy (Std): +100%
Accuracy (Std): +100%
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
|PRICE= 143,000
 
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
|-
{{SkillTable-ROW-CARD
| 3
|SKILL_LEVEL= 3
| 119
|REQUIRED_LEVEL= 119
| 150
|SP= 150
|  
|FUNCTION=
Explosion Radius (Std): +1200
Explosion Radius (Std): +1200


Line 1,129: Line 1,035:


Accuracy (Std): +100%
Accuracy (Std): +100%
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
|PRICE= 143,000
 
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
|-
{{SkillTable-ROW-CARD
| 4
|SKILL_LEVEL= 4
| 120
|REQUIRED_LEVEL= 120
| 150
|SP= 150
|  
|FUNCTION=
Explosion Radius (Std): +1400
Explosion Radius (Std): +1400


Line 1,144: Line 1,050:


Accuracy (Std): +100%
Accuracy (Std): +100%
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000
|PRICE= 1,970,000
 
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>

Revision as of 17:00, 26 March 2024

Attack

Fire Shot Skill Icon.png Fire Shot
Missile Shot Skill Icon.png Missile Shot
Concentration Skill Icon.png Concentration
Siege Mode Skill Icon.png Siege Mode
Air Siege Mode Skill Icon.png Air Siege Mode

Defense

Defense Up Skill Icon.png Defense Up
Evasion Up Skill Icon.png Evasion Up
Siege Defense Skill Icon.png Siege Defense
Remedy Skill Icon.png Remedy
Barrier Skill Icon.png Barrier

Air

Ground Accelerator Skill Icon.png Ground Accelerator

Attribute

Snare Shot Skill Icon.png Snare Shot
Selling Shop Skill Icon.png Selling Shop
Purchasing Shop Skill Icon.png Purchasing Shop
Camouflage Skill Icon.png Camouflage
Shield Paralyze Skill Icon.png Shield Paralyze
Hyper Shot Skill Icon.png Hyper Shot

Fire Shot

Attack power of your standard weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 9 8 180.00s 170.00s

Weapon's Attack (min) (Std): +5%

Weapon's Attack (max) (Std): +5%

SPI 6,000
2 14 8 180.00s 170.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

SPI 9,000
3 19 8 180.00s 170.00s

Weapon's Attack (min) (Std): +12%

Weapon's Attack (max) (Std): +12%

SPI 12,000
4 24 28 180.00s 170.00s

Weapon's Attack (min) (Std): +14%

Weapon's Attack (max) (Std): +14%

SPI 13,000
5 29 28 180.00s 170.00s

Weapon's Attack (min) (Std): +15%

Weapon's Attack (max) (Std): +15%

SPI 14,000
6 64 28 300.00s 290.00s

Weapon's Attack (min) (Std): +15%

Weapon's Attack (max) (Std): +15%

SPI 34,000
7 69 38 300.00s 290.00s

Weapon's Attack (min) (Std): +16%

Weapon's Attack (max) (Std): +16%

SPI 39,000
8 74 48 300.00s 290.00s

Weapon's Attack (min) (Std): +18%

Weapon's Attack (max) (Std): +18%

SPI 67,000
9 79 48 300.00s 290.00s

Weapon's Attack (min) (Std): +35%

Weapon's Attack (max) (Std): +35%

SPI 127,000
Final Skill Opening Card

Missile Shot

Attack power of your advanced weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 13 8 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

SPI 8,000
2 18 8 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

SPI 11,000
3 23 8 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

SPI 13,000
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

SPI 14,000
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 14,000
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 38,000
7 73 38 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

SPI 59,000
8 78 48 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

SPI 112,000
9 83 48 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

SPI 213,000
Final Skill Opening Card

Concentration

Accuracy of both weapons is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

SPI 12,000
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

SPI 14,000
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

SPI 14,000
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

SPI 26,000
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

SPI 38,000
6 80 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

SPI 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

SPI 687,000
Final Skill Opening Card

Siege Mode

Converts you into a surface mounted turret. Significantly increases the standard weapon's attack power and your radar's standard weapon aim distance.

Skill Level Required Level Sp (Skill Point) Function Price
1 20 3

Weapon's Attack (min) (Std): +10%

Weapon's Attack (max) (Std): +10%

Radar Range (Std): +20

SPI 12,000
2 29 3

Weapon's Attack (min) (Std): +14%

Weapon's Attack (max) (Std): +14%

Radar Range (Std): +25

SPI 14,000
3 38 3

Continuous Fire (Std): +1

Weapon's Attack (min) (Std): +18%

Weapon's Attack (max) (Std): +18%

Radar Range (Std): +25

SPI 14,000
4 47 3

Continuous Fire (Std): +1

Weapon's Attack (min) (Std): +22%

Weapon's Attack (max) (Std): +22%

Radar Range (Std): +25

SPI 17,000
5 3

Continuous Fire (Std): +1

Weapon's Attack (min) (Std): +26%

Weapon's Attack (max) (Std): +26%

Radar Range (Std): +30

SPI 26,000
6 56 3

Continuous Fire (Std): +1

Weapon's Attack (min) (Std): +30%

Weapon's Attack (max) (Std): +30%

Radar Range (Std): +30

SPI 35,000
7 65 3

Continuous Fire (Std): +1

Weapon's Attack (min) (Std): +34%

Weapon's Attack (max) (Std): +34%

Radar Range (Std): +30

SPI 67,000
8 83 3

Continuous Fire (Std): +1

Weapon's Attack (min) (Std): +38%

Weapon's Attack (max) (Std): +38%

Radar Range (Std): +30

SPI 213,000
9 92 3

Continuous Fire (Std): +2

Radar Range (Std): +15.50%

Defense (Std): -5%

Defense (Adv): -5%

SPI 687,000
Final Skill Opening Card

Air Siege Mode

Siege mode modified for aerial combat.

Skill Level Required Level Sp (Skill Point) Function Price
1 55 3

Weapon's Attack (min) (Std): +70%

Weapon's Attack (max) (Std): +70%

Radar Range (Std): +25

SPI 25,000
2 63 3

Weapon's Attack (min) (Std): +76%

Weapon's Attack (max) (Std): +76%

Radar Range (Std): +25

SPI 33,000
3 68 3

Weapon's Attack (min) (Std): +82%

Weapon's Attack (max) (Std): +82%

Radar Range (Std): +25

SPI 39,000
4 75 3

Continuous Fire (Std): +1

Radar Range (Std): +25

SPI 75,000
5 81 3

Weapon's Attack (min) (Std): +5%

Weapon's Attack (max) (Std): +5%

Radar Range (Std): +25

Continuous Fire (Std): +1

SPI 163,000
6 87 3

Radar Range (Std): +10.50

Continuous Fire (Std): +2

Defense (Adv): -2%

SPI 357,000
Final Skill Opening Card

Defense Up

Increases your gear's defense.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

SPI 12,000
2 23 15 180.00s 170.00s

Defense (Std): +2.92%

Defense (Adv): +2.92%

SPI 14,000
3 44 15 180.00s 170.00s

Defense (Std): +3.88%

Defense (Adv): +3.88%

SPI 14,000
4 56 25 180.00s 170.00s

Defense (Std): +4.84%

Defense (Adv): +4.84%

SPI 26,000
5 68 30 180.00s 170.00s

Defense (Std): +5.80%

Defense (Adv): +5.80%

SPI 38,000
6 80 35 300.00s 290.00s

Defense (Std): +6.76%

Defense (Adv): +6.76%

SPI 143,000
7 92 40 300.00s 290.00s

Defense (Std): +16.52%

Defense (Adv): +16.52%

SPI 687,000
Final Skill Opening Card

Evasion Up

Increases your gear's evasion.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Evasion (Std): +3.92%

Evasion (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Evasion (Std): +5.88%

Evasion (Adv): +5.88%

SPI 14,000
4 56 25 180.00s 170.00s

Evasion (Std): +6.26%

Evasion (Adv): +6.26%

SPI 26,000
5 68 30 300.00s 290.00s

Evasion (Std): +6.91%

Evasion (Adv): +6.91%

SPI 38,000
6 80 35 300.00s 290.00s

Evasion (Std): +7.73%

Evasion (Adv): +7.73%

SPI 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +8.52%

Evasion (Adv): +8.52%

SPI 687,000
Final Skill Opening Card

Siege Defense

Converts you into a surface mounted turret. Your gear's defense is increased.

Skill Level Required Level Sp (Skill Point) Function Price
1 14 3

Defense (Std): +9%

Defense (Adv): +9%

SPI 9,000
2 25 3

Defense (Std): +12%

Defense (Adv): +12%

SPI 13,000
3 36 3

Defense (Std): +15%

Defense (Adv): +15%

SPI 14,000
4 47 3

Defense (Std): +17%

Defense (Adv): +17%

SPI 17,000
Final Skill Opening Card

Remedy

Shield of the gear is recovered over several seconds.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 50 9.00s 10.00s

Shield Charge: +800

SPI 15,000
2 52 45 9.00s 10.00s

Shield Charge: +900

SPI 22,000
3 58 50 9.00s 10.00s

Shield Charge: +1050

SPI 28,000
4 64 55 9.00s 10.00s

Shield Charge: +1200

SPI 34,000
5 70 60 9.00s 10.00s

Shield Charge: +1350

SPI 40,000
6 76 60 9.00s 10.00s

Shield Charge: +1500

SPI 86,000
7 82 60 9.00s 10.00s

Shield Charge: +1650

SPI 186,000
Final Skill Opening Card

Barrier

A protective bubble is created that protects your gear from the explosive warheads of all advanced weapons.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 30 40 10.00s 60.00s

Adv. Weapon damage reduced by: 10%

SPI 14,000

Ground Accelerator

Increases speed in ground-hovercraft mode.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 8

Movement speed: +100%

SPI 8,000
2 60 8

Movement speed: +150%

SPI 30,000
3 90 8

Movement speed: +175%

SPI 524,000

Snare Shot

Moving speed of target is decreased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 50 10.00s 300.00s

Target's speed: -25%

SPI 15,000
2 65 50 10.00s 300.00s

Target's speed: -30%

SPI 35,000
3 85 50 10.00s 300.00s

Target's speed: -35%

SPI 273,000

Selling Shop

Open a personal selling shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Selling Shop

SPI 0

Purchasing Shop

Open a personal purchasing shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Buying Shop

SPI 0

Camouflage

Makes the user invisible. If an attack is commenced, this state will be canceled. This skill can only be used on the ground.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Function Price
1 110 8

Becomes invisible

SPI 14,000
Special Skill Opening Card

Shield Paralyze

Target gear's shield cannot be recovered.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels:
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 110 40 12.00s 360.00s

Target's Shield recovery rate is 0 for certain amount of time

Cooldown on target: 240s

SPI 25,000
Special Skill Opening Card

Hyper Shot

Energy is gathered and then shot out at once, creating an explosion. Damages enemy gears and monsters within the explosion.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Function Price
1 115 150

Explosion Radius (Std): +800

Weapon's Attack (min) (Std): +2000%

Weapon's Attack (max) (Std): +2000%

Accuracy (Std): +100%

SPI 40,000
Elite Skill Opening Card
2 117 150

Explosion Radius (Std): +1000

Weapon's Attack (min) (Std): +2500%

Weapon's Attack (max) (Std): +2500%

Accuracy (Std): +100%

SPI 143,000
Elite Skill Strengthening Card
3 119 150

Explosion Radius (Std): +1200

Weapon's Attack (min) (Std): +3000%

Weapon's Attack (max) (Std): +3000%

Accuracy (Std): +100%

SPI 143,000
Elite Skill Strengthening Card
4 120 150

Explosion Radius (Std): +1400

Weapon's Attack (min) (Std): +3500%

Weapon's Attack (max) (Std): +3500%

Accuracy (Std): +100%

SPI 1,970,000
Elite Skill Strengthening Card