A-Gear Skills
Attack
Fire Shot |
Missile Shot |
Concentration |
Siege Mode |
Air Siege Mode |
Defense
Defense Up |
Evasion Up |
Siege Defense |
Remedy |
Barrier |
Air
Ground Accelerator |
Attribute
Snare Shot |
Selling Shop |
Purchasing Shop |
Camouflage |
Shield Paralyze |
Hyper Shot |
Fire Shot
Attack power of your standard weapon is increased.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 9 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +5% Weapon's Attack (max) (Std): +5% |
6,000 | |
2 | 14 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +9% Weapon's Attack (max) (Std): +9% |
9,000 | |
3 | 19 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +12% Weapon's Attack (max) (Std): +12% |
12,000 | |
4 | 24 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +14% Weapon's Attack (max) (Std): +14% |
13,000 | |
5 | 29 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +15% Weapon's Attack (max) (Std): +15% |
14,000 | |
6 | 64 | 28 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +15% Weapon's Attack (max) (Std): +15% |
34,000 | |
7 | 69 | 38 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +16% Weapon's Attack (max) (Std): +16% |
39,000 | |
8 | 74 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +18% Weapon's Attack (max) (Std): +18% |
67,000 | |
9 | 79 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +35% Weapon's Attack (max) (Std): +35% |
127,000 | |
Missile Shot
Attack power of your advanced weapon is increased.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 13 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +5% Weapon's Attack (max) (Adv): +5% |
8,000 | |
2 | 18 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +9% Weapon's Attack (max) (Adv): +9% |
11,000 | |
3 | 23 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +12% Weapon's Attack (max) (Adv): +12% |
13,000 | |
4 | 28 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +14% Weapon's Attack (max) (Adv): +14% |
14,000 | |
5 | 33 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
14,000 | |
6 | 68 | 28 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
38,000 | |
7 | 73 | 38 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +16% Weapon's Attack (max) (Adv): +16% |
59,000 | |
8 | 78 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +18% Weapon's Attack (max) (Adv): +18% |
112,000 | |
9 | 83 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +35% Weapon's Attack (max) (Adv): +35% |
213,000 | |
Concentration
Accuracy of both weapons is increased.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Accuracy (Std): +3.92% Accuracy (Adv): +3.92% |
12,000 | |
2 | 32 | 15 | 180.00s | 170.00s |
Accuracy (Std): +7.84% Accuracy (Adv): +7.84% |
14,000 | |
3 | 44 | 15 | 180.00s | 170.00s |
Accuracy (Std): +11.76% Accuracy (Adv): +11.76% |
14,000 | |
4 | 56 | 25 | 180.00s | 170.00s |
Accuracy (Std): +15.69% Accuracy (Adv): +15.69% |
26,000 | |
5 | 68 | 30 | 300.00s | 290.00s |
Accuracy (Std): +19.61% Accuracy (Adv): +19.61% |
38,000 | |
6 | 80 | 35 | 300.00s | 290.00s |
Accuracy (Std): +23.53% Accuracy (Adv): +23.53% |
143,000 | |
7 | 92 | 40 | 300.00s | 290.00s |
Accuracy (Std): +27.45% Accuracy (Adv): +27.45% |
687,000 | |
Siege Mode
Converts you into a surface mounted turret. Significantly increases the standard weapon's attack power and your radar's standard weapon aim distance.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 20 | 3 |
Weapon's Attack (min) (Std): +10% Weapon's Attack (max) (Std): +10% Radar Range (Std): +20 |
12,000 | |
2 | 29 | 3 |
Weapon's Attack (min) (Std): +14% Weapon's Attack (max) (Std): +14% Radar Range (Std): +25 |
14,000 | |
3 | 38 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +18% Weapon's Attack (max) (Std): +18% Radar Range (Std): +25 |
14,000 | |
4 | 47 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +22% Weapon's Attack (max) (Std): +22% Radar Range (Std): +25 |
17,000 | |
5 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +26% Weapon's Attack (max) (Std): +26% Radar Range (Std): +30 |
26,000 | ||
6 | 56 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +30% Weapon's Attack (max) (Std): +30% Radar Range (Std): +30 |
35,000 | |
7 | 65 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +34% Weapon's Attack (max) (Std): +34% Radar Range (Std): +30 |
67,000 | |
8 | 83 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +38% Weapon's Attack (max) (Std): +38% Radar Range (Std): +30 |
213,000 | |
9 | 92 | 3 |
Continuous Fire (Std): +2 Radar Range (Std): +15.50% Defense (Std): -5% Defense (Adv): -5% |
687,000 | |
Air Siege Mode
Siege mode modified for aerial combat.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 55 | 3 |
Weapon's Attack (min) (Std): +70% Weapon's Attack (max) (Std): +70% Radar Range (Std): +25 |
25,000 | |
2 | 63 | 3 |
Weapon's Attack (min) (Std): +76% Weapon's Attack (max) (Std): +76% Radar Range (Std): +25 |
33,000 | |
3 | 68 | 3 |
Weapon's Attack (min) (Std): +82% Weapon's Attack (max) (Std): +82% Radar Range (Std): +25 |
39,000 | |
4 | 75 | 3 |
Continuous Fire (Std): +1 Radar Range (Std): +25 |
75,000 | |
5 | 81 | 3 |
Weapon's Attack (min) (Std): +5% Weapon's Attack (max) (Std): +5% Radar Range (Std): +25 Continuous Fire (Std): +1 |
163,000 | |
6 | 87 | 3 |
Radar Range (Std): +10.50 Continuous Fire (Std): +2 Defense (Adv): -2% |
357,000 | |
Defense Up
Increases your gear's defense.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Defense (Std): +1.96% Defense (Adv): +1.96% |
12,000 | |
2 | 23 | 15 | 180.00s | 170.00s |
Defense (Std): +2.92% Defense (Adv): +2.92% |
14,000 | |
3 | 44 | 15 | 180.00s | 170.00s |
Defense (Std): +3.88% Defense (Adv): +3.88% |
14,000 | |
4 | 56 | 25 | 180.00s | 170.00s |
Defense (Std): +4.84% Defense (Adv): +4.84% |
26,000 | |
5 | 68 | 30 | 180.00s | 170.00s |
Defense (Std): +5.80% Defense (Adv): +5.80% |
38,000 | |
6 | 80 | 35 | 300.00s | 290.00s |
Defense (Std): +6.76% Defense (Adv): +6.76% |
143,000 | |
7 | 92 | 40 | 300.00s | 290.00s |
Defense (Std): +16.52% Defense (Adv): +16.52% |
687,000 | |
Evasion Up
Increases your gear's evasion.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Evasion (Std): +1.96% Evasion (Adv): +1.96% |
12,000 | |
2 | 32 | 15 | 180.00s | 170.00s |
Evasion (Std): +3.92% Evasion (Adv): +3.92% |
14,000 | |
3 | 44 | 15 | 180.00s | 170.00s |
Evasion (Std): +5.88% Evasion (Adv): +5.88% |
14,000 | |
4 | 56 | 25 | 180.00s | 170.00s |
Evasion (Std): +6.26% Evasion (Adv): +6.26% |
26,000 | |
5 | 68 | 30 | 300.00s | 290.00s |
Evasion (Std): +6.91% Evasion (Adv): +6.91% |
38,000 | |
6 | 80 | 35 | 300.00s | 290.00s |
Evasion (Std): +7.73% Evasion (Adv): +7.73% |
143,000 | |
7 | 92 | 40 | 300.00s | 290.00s |
Evasion (Std): +8.52% Evasion (Adv): +8.52% |
687,000 | |
Siege Defense
Converts you into a surface mounted turret. Your gear's defense is increased.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 14 | 3 |
Defense (Std): +9% Defense (Adv): +9% |
9,000 | |
2 | 25 | 3 |
Defense (Std): +12% Defense (Adv): +12% |
13,000 | |
3 | 36 | 3 |
Defense (Std): +15% Defense (Adv): +15% |
14,000 | |
4 | 47 | 3 |
Defense (Std): +17% Defense (Adv): +17% |
17,000 | |
Remedy
Shield of the gear is recovered over several seconds.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 45 | 50 | 9.00s | 10.00s |
Shield Charge: +800 |
15,000 | |
2 | 52 | 45 | 9.00s | 10.00s |
Shield Charge: +900 |
22,000 | |
3 | 58 | 50 | 9.00s | 10.00s |
Shield Charge: +1050 |
28,000 | |
4 | 64 | 55 | 9.00s | 10.00s |
Shield Charge: +1200 |
34,000 | |
5 | 70 | 60 | 9.00s | 10.00s |
Shield Charge: +1350 |
40,000 | |
6 | 76 | 60 | 9.00s | 10.00s |
Shield Charge: +1500 |
86,000 | |
7 | 82 | 60 | 9.00s | 10.00s |
Shield Charge: +1650 |
186,000 | |
Barrier
A protective bubble is created that protects your gear from the explosive warheads of all advanced weapons.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 30 | 40 | 10.00s | 60.00s |
Adv. Weapon damage reduced by: 10% |
14,000 |
Ground Accelerator
Increases speed in ground-hovercraft mode.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 12 | 8 |
Movement speed: +100% |
8,000 | |
2 | 60 | 8 |
Movement speed: +150% |
30,000 | |
3 | 90 | 8 |
Movement speed: +175% |
524,000 |
Snare Shot
Moving speed of target is decreased.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 45 | 50 | 10.00s | 300.00s |
Target's speed: -25% |
15,000 | |
2 | 65 | 50 | 10.00s | 300.00s |
Target's speed: -30% |
35,000 | |
3 | 85 | 50 | 10.00s | 300.00s |
Target's speed: -35% |
273,000 |
Selling Shop
Open a personal selling shop. A message will be displayed if opened at global market.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 12 | 0 |
Selling Shop |
0 |
Purchasing Shop
Open a personal purchasing shop. A message will be displayed if opened at global market.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 12 | 0 |
Buying Shop |
0 |
Camouflage
Makes the user invisible. If an attack is commenced, this state will be canceled. This skill can only be used on the ground.
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 110 | 8 |
Becomes invisible |
14,000 | |
Shield Paralyze
Target gear's shield cannot be recovered.
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels:
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | 110 | 40 | 12.00s | 360.00s |
Target's Shield recovery rate is 0 for certain amount of time Cooldown on target: 240s |
25,000 | |||||||||||||||||||||||||||||||||
Hyper ShotEnergy is gathered and then shot out at once, creating an explosion. Damages enemy gears and monsters within the explosion. Restriction:
|