This page contains documentation for templates, styles, drafts and special pages. It is not a tutorial. Learn how media wiki works by yourself. Key words: Markup, MW Templates, HTML, CSS, JS, PHP.
Most useful information:
- Deleted Pictures are cleared from DB at every Monday at 1 AM.
- Styles are located in "MediaWiki:Common.css" (Global) page and "MediaWiki:Group-user.css" (Personal - logged users) page.
- Java Script file is located in "MediaWiki:Common.js" page.
- Pages used to test stuff: "Test Page", "Test Page 2", "Test Page 3".
- Fast picture upload with BatchUpload extension: "Special:BatchUpload" page.
- Editing the sidebar: "MediaWiki:Sidebar".
- Recent Changes: "Special:RecentChanges".
- Other: "Special:SpecialPages".
- Google Analytics about this wiki is available for you to check, ask administrators to grand you acces.
- Making full manual backup:
- 1. Copy pages from "Special:LonelyPages".
- 2. Go to Special:Export.
- 3. Paste pages from "Special:LonelyPages" into the "Add pages manually" box.
- 4. On new line add "Main Page".
- 5. Select Include templates.
- 6. Add some crazy number like 23424352 in "Include linked pages to a depth of" box.
- 7. Export.
- 8. Copy JS code to text editor of your choice.
- 9. Copy CSS code to text editor of your choice.
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- 10. You should successfully have 4 files: Main mediawiki code, JS code, CSS code, CSS User code, which are your manual backup. Store them safety.
Images backups are made by System Administrator.
Written by Ranzu. Last Updated 23 March 2024.
Templates
Color Templates
Color templates equivalent to game colors.
Used with E.g. {{/lblue}}
or {{/blue}}
, as closing tag.
Chat#Text_color
- #B2BEFF
{{lblue}}
\a
- #2C53FD
{{blue}}
\b
- #00FFFF
{{cyan}}
\c
- #777777
{{dgray}}
\d
- #F5B930
{{orange}}
\e Enchant Manual
- #00FF00
{{lime}}
\g Enchant Fix
- #F4891E
{{dorange}}
\h
- #A64A0C
{{brown}}
\k
- #00AAFF
{{lapis}}
\l
- #FF00FF
{{magenta}}
\m
- #77BB22
{{green}}
\o
- #FF66EE
{{pink}}
\p
- #D0D0D0
{{lgray}}
\q
- #FF0000
{{red}}
\r
- #A135FF
{{purple}}
\u
- #007400
{{dgreen}}
\v
- #FFFFFF
{{white}}
\w
- #FFFF00
{{yellow}}
\y
Toggle button
{{Toggle}}
Always include space or break before this template if you using Title
.
Used with {{/Toggle}}
, as closing tag.
{{Toggle|Title=Title_Goes_Here}}
Toggled_Content_Goes_Here
{{/Toggle}}
Used style selectors:
#ToggleButton
.ToggleContent
.ToggleTitle
Preview:
Standard Enchanting Cards
Expand
Energy Card
|
Std. Attack Card
|
Adv. Attack Card
|
Std. Reat Card
|
Adv. Reat Card
|
Std. Accuracy Card
|
Adv. Accuracy Card
|
Std. Pierce Card
|
Adv. Pierce Card
|
Defense Card
|
Evasion Card
|
Expand
Energy Card
|
Std. Attack Card
|
Adv. Attack Card
|
Std. Reat Card
|
Adv. Reat Card
|
Std. Accuracy Card
|
Adv. Accuracy Card
|
Std. Pierce Card
|
Adv. Pierce Card
|
Defense Card
|
Evasion Card
|
Other
Meta Tags
We use Wiki SEO Extension to add meta tags, like description or images (those will show under link in discord for example) to the header of the page.
Most common use would be (B-Gear page):
{{#seo:
|description= This page contains all useful equipment and some guides about the B-Gear.
|image= BG_Main_m.png
|image_width= 420px
|image_height= 420px
}}
Not using |image=
or leaving the parameter blank, will result in default CR Wiki Logo picture.
Hover to show
Hover over .HoverHide
to show .hide
Used style selectors:
.HoverHide
.hide
Use width:max-content;
for "button" hover only.
Preview:
Hover over this text
To see this
Custom Toggle
Used with:
mw-customtoggle-myDivision1
mw-customcollapsible-myDivision1
(Changing myDivision1
to myDivision2
, myDivision3
etc.)
Preview:
Drafts
Tabs (Old tabber)
Used to display multiple tabs, like with shops and 4 gears.
Note the <ta b
. Added this space to actually see the syntax colors. Move it back to normal after finishing the job.
<ta bs>{{Limit-Height|H= 60em}}<ta b name="B-Gear">{{Shops-PRE}} <!--------------------------------------------------------- B-Gear -->
Content B-Gear
{{Shops-POST}}{{/Limit-Height}}</tab>{{Limit-Height|H= 60em}}<ta b name="I-Gear">{{Shops-PRE}} <!--------------------------------------------------------- I-Gear -->
Content I-Gear
{{Shops-POST}}{{/Limit-Height}}</tab>{{Limit-Height|H= 60em}}<ta b name="M-Gear">{{Shops-PRE}} <!--------------------------------------------------------- M-Gear -->
Content M-Gear
{{Shops-POST}}{{/Limit-Height}}</tab>{{Limit-Height|H= 60em}}<ta b name="A-Gear">{{Shops-PRE}} <!--------------------------------------------------------- A-Gear -->
Content A-Gear
{{Shops-POST}}{{/Limit-Height}}</tab></tabs>
Recipe Table
Table used to show recipes.
Material count number needs to be the same as number of rows PICTURE_LINK_X
.
Usable with color templates.
{| class="RecipeTable"
! colspan="MATERIAL_COUNT"| Materials
! style="width: 80px;"| Success
! Final
|-
| PICTURE_LINK_1 {{COLOR_1}}NAME_1{{/COLOR_1}} (x1)
| PICTURE_LINK_2 {{COLOR_2}}NAME_2{{/COLOR_2}} (x1)
| PICTURE_LINK_3 {{COLOR_3}}NAME_3{{/COLOR_3}} (x1)
| PICTURE_LINK_4 {{COLOR_4}}NAME_4{{/COLOR_4}} (x1)
| PICTURE_LINK_5 {{COLOR_5}}NAME_5{{/COLOR_5}} (x1)
| CHANCE_1
| PICTURE_FINAL {{FINAL_COLOR}}FINAL_NAME{{/FINAL_COLOR}} (x1)
|}
Preview:
Materials
|
Success
|
Final
|
Refined Boss Mineral (x1)
|
Boss Strengthening Card (x1)
|
|
50%
|
Reinforced Boss Transformation Card (x1)
|
Refined Boss Mineral (x1)
|
Boss Strengthening Card (x1)
|
Ancient Matter (x1)
|
60%
|
Reinforced Boss Transformation Card (x1)
|
Used style selectors:
.RecipeTable
Shops
Code to use when making shop tables
| [[File:Engine Icon.png|link=ITEM_LINK]]
| [[File:War Points Icon.png|link=]]
| [[File:IconTransparent.png|link=OLINKO]]
<!--NO LINK-->
{| class="TableShops" style="text-align:left";
|-
| [ITEM_LINK PICTURE_LINK]
| ITEM_NAME
| ITEM_PRICE
|-
| [ITEM_LINK PICTURE_LINK]
| ITEM_NAME
| ITEM_PRICE
|-
| [ITEM_LINK PICTURE_LINK]
| ITEM_NAME
| ITEM_PRICE
|}
Currency icons:
- War Points Icon.png
- Phillon Token Icon.png
- Pandea Token Icon.png
- Revolt Ignition Token Icon.png
- Killmark Icon.png
- Gold Coin Small Icon.png
- Cosmetic Token Icon.png
- CRP Icon.png
- SPI Icon.png
- PVP Token Icon.png
- Solar Orb Icon.png
- Quasar Orb Icon.png
- Galaxy Orb Icon.png
- Supercluster Orb Icon.png
- Pumpkin Seeds.png
- Pumpkin Shell.png
- Event Killmark Icon.png
Skill Table
Used to display Skills, usable with {{SkillTable-PRE}}
as opening tag and {{SkillTable-PRE}}
as closing tag.
Main template inside: {{SkillTable-ROW-NORMAL}}
to display normal rows and {{SkillTable-ROW-CARD}}
to display row with card as requirement (price).
If table use parameters: DURATION / RECHARGE Time, add -D-RT
to template name.
Cards used:
- Special Skill Opening Card
- Final Skill Opening Card
- Elite Skill Opening Card
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL=
|REQUIRED_LEVEL=
|SP=
|DURATION=
|RECHARGE_TME=
|FUNCTION=
|PRICE=
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL=
|REQUIRED_LEVEL=
|SP=
|DURATION=
|RECHARGE_TME=
|FUNCTION=
|PRICE=
|CARD=
}}
{{SkillTable-POST}}
{{SkillTable-PRE}}
{{SkillTable-ROW-NORMAL
|SKILL_LEVEL=
|REQUIRED_LEVEL=
|SP=
|FUNCTION=
|PRICE=
}}
{{SkillTable-ROW-CARD
|SKILL_LEVEL=
|REQUIRED_LEVEL=
|SP=
|FUNCTION=
|PRICE=
|CARD=
}}
{{SkillTable-POST}}
Preview
Map buff
Draft for buffs that are applied on the map, like on FFA map or special maps.
{{MapBuffTable
|NAME=
|FUNCTION_NAME_1=
|FUNCTION_1=
|FUNCTION_NAME_2=
|FUNCTION_2=
|FUNCTION_NAME_3=
|FUNCTION_3=
|FUNCTION_NAME_4=
|FUNCTION_4=
|FUNCTION_NAME_5=
|FUNCTION_5=
|FUNCTION_NAME_6=
|FUNCTION_6=
|FUNCTION_NAME_7=
|FUNCTION_7=
|FUNCTION_NAME_8=
|FUNCTION_8=
|FUNCTION_NAME_9=
|FUNCTION_9=
}}
Preview:
FFA MG Ragings
|
Weapon's Attack (min) (Std)
|
+15%
|
Weapon's Attack (max) (Std)
|
+15%
|
Weapon's Attack (min) (Adv)
|
+15%
|
Frame
Table used to display thumb images.
{{Framed|IMAGE=
|CLICK= YES
|WIDTH= 420px
|TITLE-IN=
|TITLE-OUT=
}}
Preview:
FlexWrap / FlexWrapName
Table used to nicely display item, weapons, armors. Usable with {{/FlexWrap}}
as opening tag, and {{/FlexWrapName}}
as closing tag.
{{FlexWrap}}
.ItemTable
{{/FlexWrap}}
{{FlexWrapName|NAME=Against defense targets}}
.ItemTable with name
{{/FlexWrapName}}
{{FlexWrapName|NAME=Against evasion targets}}
.ItemTable with name
{{/FlexWrapName}}
Preview:
Some CPU
Vivace V-3 ['110]
|
Gear Type
|
All GEARs
|
Requires Level
|
[100]
|
Weight
|
|
Function
|
Attack Stat
|
+20
|
Fuel Stat
|
+18
|
Spirit Stat
|
+12
|
Evasion Stat
|
+50
|
Some other CPU
Vivace V-3 ['110]
|
Gear Type
|
All GEARs
|
Requires Level
|
[100]
|
Weight
|
|
Function
|
Attack Stat
|
+20
|
Fuel Stat
|
+18
|
Spirit Stat
|
+12
|
Evasion Stat
|
+50
|
Missions
Table used to display quests on seasonal event page.
{{Mission
|NAME= Daily PVP Tier 1 Mission
|OBJECTIVES=
1x Name <br>
1x Name <br>
|REWARDS=
1x Name <br>
1x Name <br>
}}
Preview:
{{{TITLE}}}
|
{{{REQ}}}
|
{{{VALUE}}}
|
{{{REWARD}}}
|
Player Stats Template
Table used to display player stats on gear pages.. Use {{orange}}'''STAT'''{{/orange}}
when stat reached 340 (max).
{{PlayerSkillTable
|ATTACK=
|DEFENSE=
|EVASION=
|FUEL=
|SPIRIT=
|SHIELD=
|S-PIERCE-STD=
|S-PIERCE-ADV=
|S-DEFENSE-STD=
|S-DEFENSE-ADV=
|S-EVASION-STD=
|S-EVASION-ADV=
}}
Preview:
Stats
|
Attack
|
340
|
Fuel
|
30
|
Defense
|
2
|
Spirit
|
15
|
Evasion
|
236
|
Shield
|
2
|
Attack
|
Standard Weapon
|
Advance Weapon
|
Pierce:
|
55.00%
|
Pierce:
|
55.00%
|
Defense
|
Evasion
|
Standard Weapon:
|
1.30%
|
Advance Weapon:
|
40.17%
|
Standard Weapon:
|
1.30%
|
Advance Weapon:
|
40.17%
|
Quests Box Template
Table used to display quest boxes on seasonal event page. Not used.
{{QuestCapsule
|NAME= PVP Tier 1 Quest Box
|REWARDS=
1x Name <br>
1x Name <br>
}}
Boss Table
Table used to display Boss Icons + Info on Hover. Leave parameter blank (Maps, Tokens) if not used. Use 300x300px picture. Use RESPAWN_TIME_CRYSTAL
if respawn time not set/boss spawns from crystals.
{{BossTable
|NAME=
|IMAGE=
|LINK=
|MAP_ANI=
|MAP_BCU=
|MAP_NEUTRAL=
|RESPAWN_TIME=
|RESPAWN_TIME_CRYSTAL=
|PHILLON_TOKEN=
|PANDEA_TOKEN=
|REVOLT_IGN_TOKEN=
}}
Preview:
Hornian Queen
Map/Location:
Hornian King's Habitat
Respawn Time: 2h
Drops:
Phillon Token
Item List Table
Table used to display Items on the list. Usable with {{ListItem-PRE}}
as opening tag, and {{ListItem-POST}}
as closing tag. Use {{ListItem-PRE-NOLINK}}
as opening tag if you want no links.
{{ListItem-PRE}}
{{ListItem|W= |LINK=
|NAME= }}
{{ListItem-POST}}
Preview:
|
5.000 WP Capsule
|
|
5.000 WP Capsule
|
Height Limiter
Tag used to limit the height of an element, usually Shop Tables or Item List. Usable with {{/Limit-Height}}
as closing tag. Use em
units. Default = 60em.
{{Limit-Height|H= 60em}}
- [Display:block] Used on shop content tables/list items with multiple <tab>
/ <tab name>
tags.
{{Limit-Height-InLine|H= 60em}}
- [Display:inline-block] Used on list / normal shop content tables without any tab tags.
{{Limit-Height|H= 60em}}
{{Limit-Height-InLine|H= 60em}}
{{/Limit-Height}}
Drafts - ItemTable
ItemTable - Item
Used to display Items, usable with {{E15}}
and {{Color}}
templates.
{{ItemTableITEM
|WIDTH= <!-- Not set. Use "em" units -->
|IMAGE= <!-- URL, {{E15}} -->
|NAME= <!-- Name, {{color}} -->
|GEAR_TYPE= <!-- B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs -->
|LEVEL=
|WEIGHT=
|FUNCTION_NAME_1=
|FUNCTION_1=
|FUNCTION_NAME_2=
|FUNCTION_2=
|FUNCTION_NAME_3=
|FUNCTION_3=
|FUNCTION_NAME_4=
|FUNCTION_4=
|FUNCTION_NAME_5=
|FUNCTION_5=
|FUNCTION_NAME_6=
|FUNCTION_6=
|FUNCTION_NAME_7=
|FUNCTION_7=
|FUNCTION_NAME_8=
|FUNCTION_8=
|FUNCTION_NAME_9=
|FUNCTION_9=
}}
Used Selector Styles:
.ItemTable + .Item + .Title
Preview:
Vivace V-3 ['110]
|
Gear Type
|
All GEARs
|
Requires Level
|
[100]
|
Weight
|
|
Function
|
Attack Stat
|
+20
|
Fuel Stat
|
+18
|
Spirit Stat
|
+12
|
Evasion Stat
|
+50
|
ItemTable - Armor
Used to display Armors, usable with {{Color}}
templates.
{{ItemTableARMOR
|WIDTH= <!-- Not set. Use "em" units -->
|IMAGE= <!-- URL, {{E15}} -->
|NAME= <!-- Name, {{color}} -->
|GEAR_TYPE= <!-- B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs -->
|REQUIRED_LEVEL=
|WEIGHT=
|ENERGY=
|SHIELD=
|DEFENSE_STD=
|DEFENSE_ADV=
|EVASION_STD=
|EVASION_ADV=
|ATTK_MIN_STD=
|ATTK_MAX_STD=
|ATTK_MIN_ADV=
|ATTK_MAX_ADV=
|STD_W_DISTANCE=
|ADV_W_DISTANCE=
|BOOSTER_OVERHEAT=
|S_RECOVERY_RATE=
|DROP_MONSTERS=
|DEFENSE_MONSTERS=
|EVASION_MONSTERS=
|STD_ATTK_MONSTERS=
|ADV_ATTK_MONSTERS=
|ACCURACY_STD=
|ACCURACY_ADV=
|PIERCE_STD=
|PIERCE_ADV=
|CRAFT= <!-- [[File:Egma Schills Strength Icon.png|Egma Schills Strength|link=]] [[File:A-Type Datacube (Red).png|A-Type Datacube (Red)|link=] -->
}}
Used Selector Styles:
.ItemTable + .Armor + .Title
Preview:
Advanced Tackle Veil V3 [D]
|
GEAR Type
|
B-Gear
|
Required Level
|
[106]
|
Weight
|
700kg
|
Function
|
Energy (Capacity)
|
+4315
|
Shield (Capacity)
|
+4554
|
Defense (Std)
|
+24.78%
|
Defense (Adv)
|
+24.78%
|
Weapon's Attack (min) (Adv)
|
+5%
|
Weapon's Attack (max) (Adv)
|
+5%
|
Craft
|
|
ItemTable - Weapon
Used to display Weapon, usable with {{E15}}
and {{Color}}
templates.
{{ItemTableWEAPON
|WIDTH= <!-- Not set. Use "em" units -->
|IMAGE= <!-- URL, {{E15}} -->
|NAME= <!-- Name, {{color}} -->
|TYPE= <!-- Gatling Type, Rifle type, Vulcan type, Missile type, Cannon, Mass drive type -->
|GEAR_TYPE= <!-- B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs -->
|REQUIRED_LEVEL= XXX
|ATTACK_POWER= (X ~ X) X (X X X)
|ATTACK_POWER/s= XXX ~ XXX
|ACCURACY= XXX.XX%
|PIERCE= XX.XX%
|RANGE= XXXm
|REATTACK_TIME= X.XXs
|OVERHEAT_TIME= <!-- XX.XXs - STD, Leave blank if not used -->
|VALID_ANGLE= <!-- X° - ADV, Leave blank if not used -->
|SPEED= <!-- XXXm/s - ADV, Leave blank if not used -->
|INDUCTION_RATE= <!-- XXX°/s - ADV, Leave blank if not used -->
|EXPLOSION_RADIUS= <!-- Xm - ADV, Leave blank if not used -->
|WEIGHT= XXXkg
|CRAFT= <!-- [[File:Egma Schills Strength Icon.png|Egma Schills Strength|link=]] [[File:A-Type Datacube (Red).png|A-Type Datacube (Red)|link=] -->
}}
Used Selector Styles:
.ItemTable + .Weapon + .Title
Preview
Legend Needlestorm of Max
|
Type
|
Missile type
|
GEAR Type
|
BG MG IG
|
Required Level
|
[115]
|
Attack Power
|
(159 [+15%] ~ 203 [+15%]) X (4 X 1)
|
Attack Power/s
|
1046 ~ 1336
|
Accuracy
|
103.00% [+15%]
|
Pierce
|
2.50% [+20%]
|
Range
|
4000m
|
Reattack Time
|
1.40s [-20%] [-30%]
|
Valid Angle
|
4°
|
Speed
|
550m/s
|
Explosion Radius
|
0m
|
Weight
|
310kg
|
ItemTable - Engine
Used to display Engines, usable with {{ItemTableEngineFunction}}
written inside the template, {{E15}}
and {{Color}}
templates. Not use end units below Function.
{{ItemTableENGINE
|NAME=
|GEAR_TYPE= <!--B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs-->
|REQUIRED_LEVEL=
|DEMAND_STAT_ATTACK=
|DEMAND_STAT_DEFENSE=
|DEMAND_STAT_EVASION=
|DEMAND_STAT_FUEL=
|DEMAND_STAT_SPIRIT=
|DEMAND_STAT_SHIELD=
|ItemTableEngineFunction= <!--Function. Delete or leave blank if not used-->
{{ItemTableEngineFunction
|ID= 69
|ID_2= 69
|ENERGY=
|SHIELD=
|DEFENSE_STD=
|DEFENSE_ADV=
|EVASION_STD=
|EVASION_ADV=
|ATTK_MIN_STD=
|ATTK_MAX_STD=
|ATTK_MIN_ADV=
|ATTK_MAX_ADV=
|STD_W_DISTANCE=
|BOOSTER_OVERHEAT=
|S_RECOVERY_RATE=
|DROP_MONSTERS=
|DEFENSE_MONSTERS=
|EVASION_MONSTERS=
|STD_ATTK_MONSTERS=
|ADV_ATTK_MONSTERS=
|ACCURACY_STD=
|ACCURACY_ADV=
|PIERCE_STD=
|PIERCE_ADV=
}} <!-- Not use end units below -->
|SPEED_MIN=
|SPEED_MAX=
|BOOSTER_SPEED=
|GROUND_SPEED= <!--AG, Delete or leave blank if not used-->
|BOOSTER_TIME=
|TURN_RATE=
|TURN_RATE_BOOSTER=
|LATERAL_SPEED=
|WEIGHT=
}}
Used Selector Styles:
.ItemTable + .Engine+ .Title + .Function
Preview
Accounter-M XI ['35] V-Attack
|
Gear Type
|
M-Gear
|
Requires Level
|
[25]
|
Demand stat
|
Attack [246] Defense [68] Spirit [68]
|
Speed
|
150m/s ~ 190m/s
|
Booster speed
|
400m/s
|
Booster time
|
15s
|
Turn Rate
|
104°/s
|
Turn Rate (Booster)
|
86°/s
|
Lateral Speed
|
23m/s
|
Weight
|
240kg
|