M-Gear Skills: Difference between revisions
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'''Attack''' | |||
{| class="Skills mw-customtoggle-myDivision1"<!-- Fire Shot--> | |||
| [[File:Fire Shot Skill Icon.png|link=]] | |||
| Fire Shot | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto"> | |||
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 9 | |||
| 10 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Weapon's Attack (min) (Std): +2.50% | |||
Weapon's Attack (max) (Std): +2.50% | |||
| [[File:SPI Icon.png|link=]] 6,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision2"<!-- Missile Shot--> | |||
| [[File:Missile Shot Skill Icon.png|link=]] | |||
| Missile Shot | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto"> | |||
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 13 | |||
| 15 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Weapon's Attack (min) (Adv): +5% | |||
Weapon's Attack (max) (Adv): +5% | |||
Adv Attack vs. Non-War Monster: +150% | |||
| [[File:SPI Icon.png|link=]] 8,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision3"<!-- Concentration--> | |||
| [[File:Concentration Skill Icon.png|link=]] | |||
| Concentration | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto"> | |||
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 20 | |||
| 15 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Accuracy (Std): +3.92% | |||
Accuracy (Adv): +3.92% | |||
| [[File:SPI Icon.png|link=]] 12,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision4"<!-- Elevation--> | |||
| [[File:Elevation Skill Icon.png|link=]] | |||
| Elevation | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto"> | |||
<div class="SkillDSC">Increases the Advanced Weapon's Attack Power, Accuracy and gives some additional Pierce.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 40 | |||
| 50 | |||
| 300.00s | |||
| 290.00s | |||
| | |||
Weapon's Attack (min) (Adv): +18% | |||
Weapon's Attack (max) (Adv): +18% | |||
Accuracy (Adv): +1.96% | |||
Weapon's Attack (min) (Std): +15% | |||
Weapon's Attack (max) (Std): +15% | |||
| [[File:SPI Icon.png|link=]] 14,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
<br> | |||
'''Defense''' | |||
{| class="Skills mw-customtoggle-myDivision5"<!-- ############################################################ Defense Up--> | |||
| [[File:Defense Up Skill Icon.png|link=]] | |||
| Defense Up | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto"> | |||
<div class="SkillDSC">Significantly Increases your Gear's Defense.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 20 | |||
| 15 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Defense (Std): +22.43% | |||
Defense (Adv): +9.46 | |||
Pierce (Std): -6% | |||
Pierce (Adv): -6% | |||
| [[File:SPI Icon.png|link=]] 12,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision6"<!-- Evasion Up--> | |||
| [[File:Evasion Up Skill Icon.png|link=]] | |||
| Evasion Up | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto"> | |||
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 20 | |||
| 15 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Evasion (Std): +4.43% | |||
Evasion (Adv): +1.96% | |||
| [[File:SPI Icon.png|link=]] 12,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision7"<!-- Healing Field--> | |||
| [[File:Healing Field Skill Icon.png|link=]] | |||
| Healing Field | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto"> | |||
<div class="SkillDSC">Restores Energy to everyone in the Formation. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 21 | |||
| 70 | |||
| 1.00s | |||
| Energy Repair: +100 | |||
| [[File:SPI Icon.png|link=]] 12,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision8"<!-- Heal Target--> | |||
| [[File:Heal Target Skill Icon.png|link=]] | |||
| Heal Target | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto"> | |||
<div class="SkillDSC">Restores Energy on a single target.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 20 | |||
| 30 | |||
| 1.00s | |||
| Energy Repair: +350 | |||
| [[File:SPI Icon.png|link=]] 12,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision9"<!-- Energizing Field--> | |||
| [[File:Energizing Field Skill Icon.png|link=]] | |||
| Energizing Field | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto"> | |||
<div class="SkillDSC">Restores Shield to everyone in the Formation. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 21 | |||
| 70 | |||
| 1.00s | |||
| Shield Charge: +200 | |||
| [[File:SPI Icon.png|link=]] 12,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision10"<!-- Energize Target--> | |||
| [[File:Energize Target Skill Icon.png|link=]] | |||
| Energize Target | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto"> | |||
<div class="SkillDSC">Restores Shield on a single target.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 20 | |||
| 30 | |||
| 1.00s | |||
| Shield Charge: +400 | |||
| [[File:SPI Icon.png|link=]] 12,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision11"<!-- Raging Fire--> | |||
| [[File:Raging Fire Skill Icon.png|link=]] | |||
| Raging Fire | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto"> | |||
<div class="SkillDSC">Increases the Attack Power of all Formation members within your map. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 14 | |||
| 20 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Weapon's Attack (min) (Std): +1% | |||
Weapon's Attack (max) (Std): +1% | |||
Weapon's Attack (min) (Adv): +1% | |||
Weapon's Attack (max) (Adv): +1% | |||
| [[File:SPI Icon.png|link=]] 9,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision12"<!-- Raging Defense--> | |||
| [[File:Raging Defense Skill Icon.png|link=]] | |||
| Raging Defense | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto"> | |||
<div class="SkillDSC">Increases the Defense of all Formation members within your map. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 14 | |||
| 20 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Defense (Std): +1.65% | |||
Defense (Adv): +1.65% | |||
| [[File:SPI Icon.png|link=]] 9,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision13"<!-- Raging Evasion--> | |||
| [[File:Raging Evasion Skill Icon.png|link=]] | |||
| Raging Evasion | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto"> | |||
<div class="SkillDSC">Increases the Evasion of all Formation members within your map. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 14 | |||
| 20 | |||
| 180.00s | |||
| 170.00s | |||
| | |||
Evasion (Std): +1.65% | |||
Evasion (Adv): +1.65% | |||
| [[File:SPI Icon.png|link=]] 9,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision14"<!-- Invincible--> | |||
| [[File:Invincible Skill Icon.png|link=]] | |||
| Invincible | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto"> | |||
<div class="SkillDSC">Gear becomes temporarily invincible. Due to Weapons system Power being diverted to maintain Defense, Attacks are forbidden while invincible. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
* Cannot be used in duels | |||
</div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 60 | |||
| 100 | |||
| 8.00s | |||
| 600.00s | |||
| Damage is negated for certain amount of time | |||
| [[File:SPI Icon.png|link=]] 30,000 | |||
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]] | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
<br> | |||
'''Air''' | |||
{| class="Skills mw-customtoggle-myDivision15"<!-- ################################################################### Reverse Engine--> | |||
| [[File:Reverse Engine Skill Icon.png|link=]] | |||
| Reverse Engine | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto"> | |||
<div class="SkillDSC">Enables use of the M-Gear's unique reverse thrust engine.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 40 | |||
| 6 | |||
| Enables Reverse Flight | |||
| [[File:SPI Icon.png|link=]] 14,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
<br> | |||
'''Attribute''' | |||
{| class="Skills mw-customtoggle-myDivision16"<!-- ################################################################# Fuel Replenish--> | |||
| [[File:Fuel Replenish Skill Icon.png|link=]] | |||
| Fuel Replenish | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto"> | |||
<div class="SkillDSC">Replenishes a target's Fuel.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 10 | |||
| 30 | |||
| 2.50s | |||
| Fuel Refill: +30 | |||
| [[File:SPI Icon.png|link=]] 6,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision17"<!-- Smart SP--> | |||
| [[File:Smart SP Skill Icon.png|link=]] | |||
| Smart SP | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto"> | |||
<div class="SkillDSC">Refunds some of the Skill SP cost.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 22 | |||
| 10 | |||
| 180.00s | |||
| 170.00s | |||
| SP consumption decrease: +15% | |||
| [[File:SPI Icon.png|link=]] 13,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision18"<!-- Call of Hero--> | |||
| [[File:Call of Hero Skill Icon.png|link=]] | |||
| Call of Hero | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision18" style="overflow-x:auto"> | |||
<div class="SkillDSC">After 5 seconds, one formation member will be summoned to your position.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 110 | |||
| 150 | |||
| 2.00s | |||
| Summon 1 formation member | |||
| [[File:SPI Icon.png|link=]] 14,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision19"<!-- Selling Shop --> | |||
| [[File:Selling Shop Skill Icon.png|link=]] | |||
| Selling Shop | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision19" style="overflow-x:auto"> | |||
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 12 | |||
| 0 | |||
| Selling Shop | |||
| [[File:SPI Icon.png|link=]] 10 | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision20"<!-- Purchasing Shop--> | |||
| [[File:Purchasing Shop Skill Icon.png|link=]] | |||
| Purchasing Shop | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision20" style="overflow-x:auto"> | |||
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 12 | |||
| 0 | |||
| Buying Shop | |||
| [[File:SPI Icon.png|link=]] 10 | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision21"<!-- Scanning--> | |||
| [[File:Scanning Skill Icon.png|link=]] | |||
| Scanning | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision21" style="overflow-x:auto"> | |||
<div class="SkillDSC">Gears in Invisible and Camouflage mode are revealed.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 35 | |||
| 15 | |||
| 10.00s | |||
| 3.00s | |||
| Any invisible GEARs within perception radar range are made visible | |||
| [[File:SPI Icon.png|link=]] 14,000 | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision22"<!-- Full Recovery--> | |||
| [[File:Full Recovery Skill Icon.png|link=]] | |||
| Full Recovery | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision22" style="overflow-x:auto"> | |||
<div class="SkillDSC">Energy, Shield, SP and Fuel of the selected gear will be fully recovered. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
* Cannot be used in duels | |||
<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 70 | |||
| 0 | |||
| 1800.00s | |||
| Designated GEAR is fully recovered. | |||
| [[File:SPI Icon.png|link=]] 40,000 | |||
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]] | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision23"<!-- Purify--> | |||
| [[File:Purify Skill Icon.png|link=]] | |||
| Purify | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision23" style="overflow-x:auto"> | |||
<div class="SkillDSC">All buffs of the target GEAR will be canceled. | |||
Restriction: | |||
* Cannot be used on Free For All maps | |||
* Cannot be used in duels | |||
<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 115 | |||
| 100 | |||
| 300.00s | |||
| All active skills and buffs on the designated GEAR will be canceled. | |||
Cooldown on target: 300.00s | |||
| [[File:SPI Icon.png|link=]] 15,000 | |||
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]] | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
{| class="Skills mw-customtoggle-myDivision24"<!-- Release--> | |||
| [[File:Release Skill Icon.png|link=]] | |||
| Release | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision24" style="overflow-x:auto"> | |||
<div class="SkillDSC">Debuff skills of the entire formation will be released.<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| 1 | |||
| 60 | |||
| 50 | |||
| 15.00s | |||
| All Debuff skills will be cancelled. | |||
| [[File:SPI Icon.png|link=]] 1,000 | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
<!-- | |||
ADD ROW: | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
ADD SKILL [CHANGE myDivision(ID) x2]: | |||
{| class="Skills mw-customtoggle-myDivisionX"<!-- SKILL_NAME--> | |||
| [[File:SKILL_NAME Skill Icon.png|link=]] | |||
| SKILL_NAME | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto"> | |||
<div class="SkillDSC">S_DESCRIPTION<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
ALL: | |||
{| class="Skills mw-customtoggle-myDivisionX"<!-- SKILL_NAME--> | |||
| [[File:SKILL_NAME Skill Icon.png|link=]] | |||
| SKILL_NAME | |||
|} | |||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto"> | |||
<div class="SkillDSC">S_DESCRIPTION<div> | |||
{| class="SkillTable" | |||
! Skill Level | |||
! Requires Level | |||
! SP (Skill Point) | |||
! Duration | |||
! Recharge Time | |||
! Function | |||
! Price | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|- | |||
| SKILL_LEVEL | |||
| REQ_LVL | |||
| SKILL_POINTS | |||
| S_DURATION | |||
| RECHARGE_TIME | |||
| | |||
FUNCTION_1 | |||
FUNCTION_2 | |||
FUNCTION_3 | |||
| [[File:SPI Icon.png|link=]] PRICE_SPI | |||
|} | |||
</div> | |||
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]] | |||
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]] | |||
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]] | |||
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]] |
Revision as of 14:00, 27 February 2023
Attack
Fire Shot |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 9 | 10 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +2.50% Weapon's Attack (max) (Std): +2.50% |
6,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Missile Shot |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 13 | 15 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +5% Weapon's Attack (max) (Adv): +5% Adv Attack vs. Non-War Monster: +150% |
8,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Concentration |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Accuracy (Std): +3.92% Accuracy (Adv): +3.92% |
12,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Elevation |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 40 | 50 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +18% Weapon's Attack (max) (Adv): +18% Accuracy (Adv): +1.96% Weapon's Attack (min) (Std): +15% Weapon's Attack (max) (Std): +15% |
14,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Defense
Defense Up |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Defense (Std): +22.43% Defense (Adv): +9.46 Pierce (Std): -6% Pierce (Adv): -6% |
12,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Evasion Up |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Evasion (Std): +4.43% Evasion (Adv): +1.96% |
12,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Healing Field |
Restriction:
- Cannot be used on Free For All maps
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 21 | 70 | 1.00s | Energy Repair: +100 | 12,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Heal Target |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 20 | 30 | 1.00s | Energy Repair: +350 | 12,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Energizing Field |
Restriction:
- Cannot be used on Free For All maps
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 21 | 70 | 1.00s | Shield Charge: +200 | 12,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Energize Target |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 20 | 30 | 1.00s | Shield Charge: +400 | 12,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Raging Fire |
Restriction:
- Cannot be used on Free For All maps
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 14 | 20 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +1% Weapon's Attack (max) (Std): +1% Weapon's Attack (min) (Adv): +1% Weapon's Attack (max) (Adv): +1% |
9,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
File:Raging Defense Skill Icon.png | Raging Defense |
Restriction:
- Cannot be used on Free For All maps
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 14 | 20 | 180.00s | 170.00s |
Defense (Std): +1.65% Defense (Adv): +1.65% |
9,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Raging Evasion |
Restriction:
- Cannot be used on Free For All maps
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 14 | 20 | 180.00s | 170.00s |
Evasion (Std): +1.65% Evasion (Adv): +1.65% |
9,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Invincible |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 60 | 100 | 8.00s | 600.00s | Damage is negated for certain amount of time | 30,000
|
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Air
Reverse Engine |
Skill Level | Requires Level | SP (Skill Point) | Function | Price |
---|---|---|---|---|
1 | 40 | 6 | Enables Reverse Flight | 14,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Attribute
Fuel Replenish |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 10 | 30 | 2.50s | Fuel Refill: +30 | 6,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Smart SP |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 22 | 10 | 180.00s | 170.00s | SP consumption decrease: +15% | 13,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Call of Hero |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 110 | 150 | 2.00s | Summon 1 formation member | 14,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Selling Shop |
Skill Level | Requires Level | SP (Skill Point) | Function | Price |
---|---|---|---|---|
1 | 12 | 0 | Selling Shop | 10 |
Purchasing Shop |
Skill Level | Requires Level | SP (Skill Point) | Function | Price |
---|---|---|---|---|
1 | 12 | 0 | Buying Shop | 10 |
Scanning |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 35 | 15 | 10.00s | 3.00s | Any invisible GEARs within perception radar range are made visible | 14,000 |
Full Recovery |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 70 | 0 | 1800.00s | Designated GEAR is fully recovered. | 40,000
|
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Purify |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 115 | 100 | 300.00s | All active skills and buffs on the designated GEAR will be canceled.
Cooldown on target: 300.00s |
15,000
|
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Release |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 60 | 50 | 15.00s | All Debuff skills will be cancelled. | 1,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
| File:SKILL NAME Skill Icon.png | SKILL_NAME |}
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price
ALL:
S_DESCRIPTION
|
---|