I-Gear Skills
Attack
Fire Shot |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 9 | 10 | 180.00s | 170.00s | Pierce (Std): +1 | 6,000 |
2 | 14 | 10 | 180.00s | 170.00s | Pierce (Std): +1.50% | 9,000 |
3 | 19 | 10 | 180.00s | 170.00s | Pierce (Std): +2% | 12,000 |
4 | 24 | 30 | 180.00s | 170.00s | Pierce (Std): +2.60% | 13,000 |
5 | 29 | 30 | 180.00s | 170.00s | Pierce (Std): +3% | 14,000 |
6 | 64 | 30 | 300.00s | 290.00s | Pierce (Std): +3% | 34,000 |
7 | 69 | 40 | 300.00s | 290.00s | Pierce (Std): +3.80% | 39,000 |
8 | 74 | 50 | 300.00s | 290.00s | Pierce (Std): +4.74% | 67,000 |
9 | 79 | 50 | 300.00s | 290.00s | Pierce (Std): +5% | 127,000
|
Missile Shot |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 13 | 15 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +5% Weapon's Attack (max) (Adv): +5% |
8,000 |
2 | 18 | 15 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +9% Weapon's Attack (max) (Adv): +9% |
11,000 |
3 | 23 | 15 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +12% Weapon's Attack (max) (Adv): +12% |
13,000 |
4 | 28 | 30 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +14% Weapon's Attack (max) (Adv): +14% |
14,000 |
5 | 33 | 30 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
14,000 |
6 | 68 | 30 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
38,000 |
7 | 73 | 40 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +16% Weapon's Attack (max) (Adv): +16% |
59,000 |
8 | 78 | 55 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +18% Weapon's Attack (max) (Adv): +18% |
112,000 |
9 | 83 | 55 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +35% Weapon's Attack (max) (Adv): +35% |
213,000
|
Frenzy |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 20 | 20 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +10% Weapon's Attack (max) (Adv): +10% Valid Angle: +5.16 |
12,000 |
2 | 29 | 30 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +14% Weapon's Attack (max) (Adv): +14% Valid Angle: +5.16 |
14,000 |
3 | 38 | 40 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +18% Weapon's Attack (max) (Adv): +18% Continuous Fire (Adv): +1 Valid Angle: +5.16 |
14,000 |
4 | 47 | 50 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +22% Weapon's Attack (max) (Adv): +22% Continuous Fire (Adv): +1 Valid Angle: +5.16 |
17,000 |
5 | 56 | 60 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +26% Weapon's Attack (max) (Adv): +26% Continuous Fire (Adv): +1 Valid Angle: +5.16 |
26,000 |
6 | 65 | 70 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +30% Weapon's Attack (max) (Adv): +30% Continuous Fire (Adv): +1 Valid Angle: +5.16 |
35,000 |
7 | 74 | 80 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +34% Weapon's Attack (max) (Adv): +34% Continuous Fire (Adv): +1 Valid Angle: +5.16 |
67,000 |
8 | 83 | 90 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +38% Weapon's Attack (max) (Adv): +38% Continuous Fire (Adv): +1 Valid Angle: +5.16 |
213,000 |
9 | 92 | 100 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% Continuous Fire (Adv): +1 Valid Angle: +5.16 Numbers of missiles fired: +1 Pierce (Adv): -8% |
687,000
|
Concentration |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Accuracy (Std): +3.92% Accuracy (Adv): +3.92% |
12,000 |
2 | 32 | 15 | 180.00s | 170.00s |
Accuracy (Std): +7.84% Accuracy (Adv): +7.84% |
14,000 |
3 | 44 | 15 | 180.00s | 170.00s |
Accuracy (Std): +9.76% Accuracy (Adv): +9.76% |
14,000 |
4 | 56 | 25 | 180.00s | 170.00s |
Accuracy (Std): +12.69% Accuracy (Adv): +12.69% |
26,000 |
5 | 68 | 30 | 230.00s | 290.00s |
Accuracy (Std): +13.61% Accuracy (Adv): +13.61% |
38,000 |
6 | 80 | 35 | 230.00s | 290.00s |
Accuracy (Std): +15.53% Accuracy (Adv): +15.53% |
143,000 |
7 | 92 | 40 | 230.00s | 290.00s |
Accuracy (Std): +17.45% Accuracy (Adv): +17.45% |
687,000
|
Defense
Defense Up |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Defense (Std): +1.96% Defense (Adv): +1.96% |
12,000 |
2 | 32 | 15 | 180.00s | 170.00s |
Defense (Std): +3.92% Defense (Adv): +3.92% |
14,000 |
3 | 44 | 15 | 180.00s | 170.00s |
Defense (Std): +4% Defense (Adv): +4% |
14,000 |
4 | 56 | 25 | 180.00s | 170.00s |
Defense (Std): +4.47% Defense (Adv): +4.47% |
26,000 |
5 | 68 | 30 | 300.00s | 290.00s |
Defense (Std): +4.92% Defense (Adv): +4.92% |
38,000 |
6 | 80 | 35 | 300.00s | 290.00s |
Defense (Std): +5.20% Defense (Adv): +5.20% |
143,000 |
7 | 92 | 40 | 300.00s | 290.00s |
Defense (Std): +6% Defense (Adv): +6% |
687,000
|
Evasion Up |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Evasion (Std): +26.96% Evasion (Adv): +18.96% |
12,000 |
2 | 32 | 15 | 180.00s | 170.00s |
Evasion (Std): +28.92% Evasion (Adv): +20.92% |
14,000 |
3 | 44 | 15 | 180.00s | 170.00s |
Evasion (Std): +30.88% Evasion (Adv): +22.88% |
14,000 |
4 | 56 | 26 | 180.00s | 170.00s |
Evasion (Std): +32.84% Evasion (Adv): +24.84% |
26,000 |
5 | 68 | 30 | 300.00s | 290.00s |
Evasion (Std): +34.80% Evasion (Adv): +26.80% |
38,000 |
6 | 80 | 35 | 300.00s | 290.00s |
Evasion (Std): +36.76% Evasion (Adv): +28.76% |
143,000 |
7 | 92 | 40 | 300.00s | 290.00s |
Evasion (Std): +51.73% Evasion (Adv): +33.52% |
687,000
|
Air
Back Move Mach |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 30 | 10 | 30.00s | Back Move Mach | 14,000 |
2 | 50 | 10 | 25.00s | Back Move Mach | 20,000 |
3 | 70 | 10 | 20.00s | Back Move Mach | 40,000 |
4 | 80 | 10 | 15.00s | Back Move Mach | 143,000 |
Turnaround |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 30 | 10 | 30.00s | Turnaround | 14,000 |
2 | 50 | 10 | 25.00s | Turnaround | 20,000 |
3 | 70 | 10 | 20.00s | Turnaround | 40,000 |
4 | 80 | 10 | 15.00s | Turnaround | 143,000 |
Overbooster |
Skill Level | Requires Level | SP (Skill Point) | Recharge Time | Function | Price |
---|---|---|---|---|---|
1 | 25 | 60 | 30.00s | Overbooster | 13,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | RECHARGE_TIME | Overbooster | PRICE_SPI |
Chain Rolling |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
Skill Level | Requires Level | SP (Skill Point) | Function | Price |
---|---|---|---|---|
1 | 45 | 25 | Chain Rolling | 15,000
|
Attribute
Hyper Moving |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 45 | 100 | 60.00s | 50.00s |
Engine Lateral Speed: +10% Rate of Turn: +10% Rate of Turn (Booster): +10% |
15,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Selling Shop Skill |
Skill Level | Requires Level | SP (Skill Point) | Function | Price |
---|---|---|---|---|
1 | 12 | 0 | Selling Shop | 10 |
Purchasing Shop |
Skill Level | Requires Level | SP (Skill Point) | Function | Price |
---|---|---|---|---|
1 | 12 | 0 | Buying Shop | 10 |
Silence |
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 45 | 50 | 5.00s | 420.00s | Silence | 15,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |
Berserker |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
---|---|---|---|---|---|---|
1 | 115 | 200 | 15.00s | 1800.00s (30min) |
Continuous Fire (Adv): +2 Number of missiles fired: +2 Reattack time (Adv): -30% |
40,000 |
SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
PRICE_SPI |