I-Gear Skills: Difference between revisions

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{| class="Skills mw-customtoggle-myDivision1"<!--                                                                 Fire Shot-->
{{#seo:|description= This page contains list of skills available for the I-Gear.|image= https://download.chromerivals.net/resources/items_images/big/3737596075.png}}
| [[File:Fire Shot Skill Icon.png|link=]]
{{SKILLS-ENTRY-I}}__NOTOC__
| Fire Shot
<div class="Skills-Output"></div>
|}
<div class="Skills-Input-1 Skills-Hidden">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
==Fire Shot==
{| class="SkillTable"
<p>Attack power of your standard weapon is increased.</p></div>
! Skill Level
{{SkillTable-PRE-D-RT}}
! Requires Level
{{SkillTable-ROW-NORMAL-D-RT
! SP (Skill Point)
|SKILL_LEVEL= 1
! Duration
|REQUIRED_LEVEL= 9
! Recharge Time
|SP= 10
! Function
|DURATION= 180.00s
! Price
|RECHARGE_TME= 170.00s
|-
|FUNCTION= Pierce (Std): +1%
| 1
|PRICE= 6,000
| 9
}}
| 10
{{SkillTable-ROW-NORMAL-D-RT
| 180.00s
|SKILL_LEVEL= 2
| 170.00s
|REQUIRED_LEVEL= 14
|  
|SP= 10
Pierce (Std): +1
|DURATION= 180.00s
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|RECHARGE_TME= 170.00s
|-
|FUNCTION= Pierce (Std): +1.50%
| SKILL_LEVEL
|PRICE= 9,000
| REQ_LVL
}}
| SKILL_POINTS
{{SkillTable-ROW-NORMAL-D-RT
| S_DURATION
|SKILL_LEVEL= 3
| RECHARGE_TIME
|REQUIRED_LEVEL= 19
|  
|SP= 10
FUNCTION_1
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION= Pierce (Std): +2%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 24
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION= Pierce (Std): +2.60%
|PRICE= 13,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 29
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION= Pierce (Std): +3%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 64
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +3%
|PRICE= 34,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 69
|SP= 40
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +3.80%
|PRICE= 39,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 8
|REQUIRED_LEVEL= 74
|SP= 50
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +4.74%
|PRICE= 67,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 9
|REQUIRED_LEVEL= 79
|SP= 50
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +5%
|PRICE= 127,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-2 Skills-Hidden">
<div class="SkillDSC">
==Missile Shot==
<p>Attack power of your advanced Weapon is increased.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 13
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +5%
 
Weapon's Attack (max) (Adv): +5%
|PRICE= 8,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 18
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +9%
 
Weapon's Attack (max) (Adv): +9%
|PRICE= 11,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 23
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +12%
 
Weapon's Attack (max) (Adv): +12%
|PRICE= 13,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 28
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +14%


FUNCTION_2
Weapon's Attack (max) (Adv): +14%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 33
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%


FUNCTION_3
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 14,000
|}
}}
</div>
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%


{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
Weapon's Attack (max) (Adv): +15%
| [[File:Missile Shot Skill Icon.png|link=]]
|PRICE= 38,000
| Missile Shot
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
|SKILL_LEVEL= 7
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
|REQUIRED_LEVEL= 73
{| class="SkillTable"
|SP= 40
! Skill Level
|DURATION= 300.00s
! Requires Level
|RECHARGE_TME= 290.00s
! SP (Skill Point)
|FUNCTION=
! Duration
Weapon's Attack (min) (Adv): +16%
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 15
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Adv): +5%


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 59,000
|-
}}
| SKILL_LEVEL
{{SkillTable-ROW-NORMAL-D-RT
| REQ_LVL
|SKILL_LEVEL= 8
| SKILL_POINTS
|REQUIRED_LEVEL= 78
| S_DURATION
|SP= 55
| RECHARGE_TIME
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
FUNCTION_1
|FUNCTION=
Weapon's Attack (min) (Adv): +18%


FUNCTION_2
Weapon's Attack (max) (Adv): +18%
|PRICE= 112,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 9
|REQUIRED_LEVEL= 83
|SP= 55
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +35%


FUNCTION_3
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 213,000
|}
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
<div class="Skills-Input-3 Skills-Hidden">
<div class="SkillDSC">
==Frenzy==
<p>Increases the advanced weapon's attack power and valid angle.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 20
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +10%
Weapon's Attack (max) (Adv): +10%


{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Frenzy-->
Valid Angle: +5.16
| [[File:Frenzy Skill Icon.png|link=]]
|PRICE= 12,000
| Frenzy
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
|SKILL_LEVEL= 2
<div class="SkillDSC">Significantly increases the Advanced Weapon's Attack Power and Valid Angle.<div>
|REQUIRED_LEVEL= 29
{| class="SkillTable"
|SP= 30
! Skill Level
|DURATION= 180.00s
! Requires Level
|RECHARGE_TME= 170.00s
! SP (Skill Point)
|FUNCTION=
! Duration
Weapon's Attack (min) (Adv): +14%
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 20
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Adv): +5%


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +14%


Valid Angle: +5.16
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| SKILL_LEVEL
{{SkillTable-ROW-NORMAL-D-RT
| REQ_LVL
|SKILL_LEVEL= 3
| SKILL_POINTS
|REQUIRED_LEVEL= 38
| S_DURATION
|SP= 40
| RECHARGE_TIME
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
FUNCTION_1
|FUNCTION=
Weapon's Attack (min) (Adv): +18%


FUNCTION_2
Weapon's Attack (max) (Adv): +18%


FUNCTION_3
Continuous Fire (Adv): +1
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>


{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Concentration-->
Valid Angle: +5.16
| [[File:Concentration Skill Icon.png|link=]]
|PRICE= 14,000
| Concentration
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
|SKILL_LEVEL= 4
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
|REQUIRED_LEVEL= 47
{| class="SkillTable"
|SP= 50
! Skill Level
|DURATION= 180.00s
! Requires Level
|RECHARGE_TME= 170.00s
! SP (Skill Point)
|FUNCTION=
! Duration
Weapon's Attack (min) (Adv): +22%
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Accuracy (Std): +3.92%


Accuracy (Adv): +3.92%
Weapon's Attack (max) (Adv): +22%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1


FUNCTION_2
Continuous Fire (Adv): +1


FUNCTION_3
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 17,000
|}
}}
</div>
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 56
|SP= 60
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +26%


Weapon's Attack (max) (Adv): +26%


Continuous Fire (Adv): +1


Valid Angle: +5.16
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 65
|SP= 70
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +30%


Weapon's Attack (max) (Adv): +30%


Continuous Fire (Adv): +1


Valid Angle: +5.16
|PRICE= 35,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 74
|SP= 80
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +34%


Weapon's Attack (max) (Adv): +34%


Continuous Fire (Adv): +1


Valid Angle: +5.16
|PRICE= 67,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 8
|REQUIRED_LEVEL= 83
|SP= 90
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +38%


Weapon's Attack (max) (Adv): +38%


Continuous Fire (Adv): +1


Valid Angle: +5.16
|PRICE= 213,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 9
|REQUIRED_LEVEL= 92
|SP= 100
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%


Continuous Fire (Adv): +1


Valid Angle: +5.16


Numbers of missiles fired: +1


Pierce (Adv): -8%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-4 Skills-Hidden">
<div class="SkillDSC">
==Concentration==
<p>Accuracy of both weapons is increased.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +3.92%


Accuracy (Adv): +3.92%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 32
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +7.84%


Accuracy (Adv): +7.84%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 44
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +9.76%


Accuracy (Adv): +9.76%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 56
|SP= 25
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +12.69%


Accuracy (Adv): +12.69%
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +13.61%


Accuracy (Adv): +13.61%
|PRICE= 38,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 80
|SP= 35
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +15.53%


Accuracy (Adv): +15.53%
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +17.45%


Accuracy (Adv): +17.45%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-5 Skills-Hidden">
<div class="SkillDSC">
==Defense Up==
<p>Increases your gear's defense.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +1.96%


Defense (Adv): +1.96%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 32
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +3.92%


Defense (Adv): +3.92%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 44
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +4%


Defense (Adv): +4%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 56
|SP= 25
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +4.47%


Defense (Adv): +4.47%
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +4.92%


Defense (Adv): +4.92%
|PRICE= 38,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 80
|SP= 35
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +5.20%


Defense (Adv): +5.20%
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +6%


Defense (Adv): +6%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-6 Skills-Hidden">
<div class="SkillDSC">
==Evasion Up==
<p>Increases your gear's evasion.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +26.96%


Evasion (Adv): +18.96%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 32
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +28.92%


Evasion (Adv): +20.92%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 44
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +30.88%


Evasion (Adv): +22.88%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 56
|SP= 26
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +32.84%


Evasion (Adv): +24.84%
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +34.80%


Evasion (Adv): +26.80%
|PRICE= 38,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 80
|SP= 35
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +36.76%


Evasion (Adv): +28.76%
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +51.73%


Evasion (Adv): +33.52%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-7 Skills-Hidden">
<div class="SkillDSC">
==Back Move Mach==
<p>Move backwards 1000m quickly.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 30
|SP= 10
|RECHARGE_TME= 30.00s
|FUNCTION= Back Move Mach
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 50
|SP= 10
|RECHARGE_TME= 25.00s
|FUNCTION= Back Move Mach
|PRICE= 20,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 70
|SP= 10
|RECHARGE_TME= 20.00s
|FUNCTION= Back Move Mach
|PRICE= 40,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 80
|SP= 10
|RECHARGE_TME= 15.00s
|FUNCTION= Back Move Mach
|PRICE= 143,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-8 Skills-Hidden">
<div class="SkillDSC">
==Turnaround==
<p>In a flash, change to the opposite direction.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 30
|SP= 10
|RECHARGE_TME= 30.00s
|FUNCTION= Turnaround
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 50
|SP= 10
|RECHARGE_TME= 25.00s
|FUNCTION= Turnaround
|PRICE= 20,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 70
|SP= 10
|RECHARGE_TME= 20.00s
|FUNCTION= Turnaround
|PRICE= 40,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 80
|SP= 10
|RECHARGE_TME= 15.00s
|FUNCTION= Turnaround
|PRICE= 143,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-9 Skills-Hidden">
<div class="SkillDSC">
==Overbooster==
<p>Instant booster that last approximately 2 seconds. 600m/s.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 25
|SP= 60
|RECHARGE_TME= 30.00s
|FUNCTION= Overbooster
|PRICE= 13,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-10 Skills-Hidden">
<div class="SkillDSC">
==Chain Rolling==
<p>Continuous rolling is possible while this skill is active.</p>
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels</div>
{{SkillTable-PRE}}
{{SkillTable-ROW-CARD
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 25
|FUNCTION= Chain Rolling
|PRICE= 15,000
|CARD= [[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-11 Skills-Hidden">
<div class="SkillDSC">
==Hyper Moving==
<p>Improves the engine speed and turn rate.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 100
|DURATION= 60.00s
|RECHARGE_TME= 50.00s
|FUNCTION=
Engine Lateral Speed: +10%


Rate of Turn: +10%


Rate of Turn (Booster): +10%
|PRICE= 15,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-12 Skills-Hidden">
<div class="SkillDSC">
==Selling Shop==
<p>Opens a personal selling shop. A message will be displayed if opened at global market.</p></div>
{{SkillTable-PRE}}
{{SkillTable-ROW-NORMAL
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 12
|SP= 0
|FUNCTION= Selling Shop
|PRICE= 10
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-13 Skills-Hidden">
<div class="SkillDSC">
==Purchasing Shop==
<p>Opens a personal purchasing shop. A message will be displayed if opened at global market.</p></div>
{{SkillTable-PRE}}
{{SkillTable-ROW-NORMAL
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 12
|SP= 0
|FUNCTION= Buying Shop
|PRICE= 10
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-14 Skills-Hidden">
<div class="SkillDSC">
==Silence==
<p>For 5 seconds, targeted gear will not receive any missile warnings.</p>
Restriction:
* Cannot be used on Free For All maps</div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 50
|DURATION= 5.00s
|RECHARGE_TME= 420.00s
|FUNCTION=
Silence


<!--
Cooldown on target: 350s
---------------------------------------------------------------------ADD ROW:
|PRICE= 15,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 65
|SP= 50
|DURATION= 7.00s
|RECHARGE_TME= 420.00s
|FUNCTION=
Silence


|-
Cooldown on target: 300s
| SKILL_LEVEL
|PRICE= 35,000
| REQ_LVL
}}
| SKILL_POINTS
{{SkillTable-ROW-NORMAL-D-RT
| S_DURATION
|SKILL_LEVEL= 3
| RECHARGE_TIME
|REQUIRED_LEVEL= 85
|  
|SP= 50
FUNCTION_1
|DURATION= 7.00s
|RECHARGE_TME= 420.00s
|FUNCTION=
Silence


FUNCTION_2
Cooldown on target: 250s
|PRICE= 273,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-15 Skills-Hidden">
<div class="SkillDSC">
==Berserker==
<p>Large number of missiles are fired in short period of time.</p>
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels</div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 115
|SP= 200
|DURATION= 15.00s
|RECHARGE_TME= 1800.00s
|FUNCTION=
Continuous Fire (Adv): +2


FUNCTION_3
Number of missiles fired: +2
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI


Reattack time (Adv): -30%
|PRICE= 40,000
|CARD= [[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 117
|SP= 200
|DURATION= 20.00s
|RECHARGE_TME= 1500.00s
|FUNCTION=
Continuous Fire (Adv): +2


--------------------------------------------------------------------ADD SKILL [CHANGE myDivision(ID) x2]:
Number of missiles fired: +2


{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
Reattack time (Adv): -30%
| [[File:SKILL_NAME Skill Icon.png|link=]]
|PRICE= 143,000
| SKILL_NAME
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|}
}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
{{SkillTable-ROW-CARD-D-RT
<div class="SkillDSC">S_DESCRIPTION<div>
|SKILL_LEVEL= 3
{| class="SkillTable"
|REQUIRED_LEVEL= 119
! Skill Level
|SP= 200
! Requires Level
|DURATION= 25.00s
! SP (Skill Point)
|RECHARGE_TME= 1200.00s
! Duration
|FUNCTION=
! Recharge Time
Continuous Fire (Adv): +2
! Function
! Price


--------------------------------------------------------------  ALL:
Number of missiles fired: +2


{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
Reattack time (Adv): -30%
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1


FUNCTION_2
Radar Range (Adv): +10%
|PRICE= 524,000
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 120
|SP= 200
|DURATION= 30.00s
|RECHARGE_TME= 900.00s
|FUNCTION=
Continuous Fire (Adv): +2


FUNCTION_3
Number of missiles fired: +2
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1


FUNCTION_2
Reattack time (Adv): -30%


FUNCTION_3
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 1,970,000
|}
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]

Latest revision as of 21:57, 23 April 2024

Attack

Fire Shot Skill Icon.png Fire Shot
Missile Shot Skill Icon.png Missile Shot
Frenzy Skill Icon.png Frenzy
Concentration Skill Icon.png Concentration

Defense

Defense Up Skill Icon.png Defense Up
Evasion Up Skill Icon.png Evasion Up

Air

Back Move Mach Skill Icon.png Back Move Mach
Turnaround Skill Icon.png Turnaround
Overbooster Skill Icon.png Overbooster
Chain Rolling Skill Icon.png Chain Rolling

Attribute

Hyper Moving Skill Icon.png Hyper Moving
Selling Shop Skill Icon.png Selling Shop
Purchasing Shop Skill Icon.png Purchasing Shop
Silence Skill Icon.png Silence
Berserker Skill Icon.png Berserker

Fire Shot

Attack power of your standard weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Pierce (Std): +1%

SPI 6,000
2 14 10 180.00s 170.00s

Pierce (Std): +1.50%

SPI 9,000
3 19 10 180.00s 170.00s

Pierce (Std): +2%

SPI 12,000
4 24 30 180.00s 170.00s

Pierce (Std): +2.60%

SPI 13,000
5 29 30 180.00s 170.00s

Pierce (Std): +3%

SPI 14,000
6 64 30 300.00s 290.00s

Pierce (Std): +3%

SPI 34,000
7 69 40 300.00s 290.00s

Pierce (Std): +3.80%

SPI 39,000
8 74 50 300.00s 290.00s

Pierce (Std): +4.74%

SPI 67,000
9 79 50 300.00s 290.00s

Pierce (Std): +5%

SPI 127,000
Final Skill Opening Card

Missile Shot

Attack power of your advanced Weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 13 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

SPI 8,000
2 18 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

SPI 11,000
3 23 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

SPI 13,000
4 28 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

SPI 14,000
5 33 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 14,000
6 68 30 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 38,000
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

SPI 59,000
8 78 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

SPI 112,000
9 83 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

SPI 213,000
Final Skill Opening Card

Frenzy

Increases the advanced weapon's attack power and valid angle.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 20 180.00s 170.00s

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Valid Angle: +5.16

SPI 12,000
2 29 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

Valid Angle: +5.16

SPI 14,000
3 38 40 180.00s 170.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 14,000
4 47 50 180.00s 170.00s

Weapon's Attack (min) (Adv): +22%

Weapon's Attack (max) (Adv): +22%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 17,000
5 56 60 180.00s 170.00s

Weapon's Attack (min) (Adv): +26%

Weapon's Attack (max) (Adv): +26%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 26,000
6 65 70 300.00s 290.00s

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 35,000
7 74 80 300.00s 290.00s

Weapon's Attack (min) (Adv): +34%

Weapon's Attack (max) (Adv): +34%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 67,000
8 83 90 300.00s 290.00s

Weapon's Attack (min) (Adv): +38%

Weapon's Attack (max) (Adv): +38%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 213,000
9 92 100 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Continuous Fire (Adv): +1

Valid Angle: +5.16

Numbers of missiles fired: +1

Pierce (Adv): -8%

SPI 687,000
Final Skill Opening Card

Concentration

Accuracy of both weapons is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

SPI 12,000
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

SPI 14,000
3 44 15 180.00s 170.00s

Accuracy (Std): +9.76%

Accuracy (Adv): +9.76%

SPI 14,000
4 56 25 180.00s 170.00s

Accuracy (Std): +12.69%

Accuracy (Adv): +12.69%

SPI 26,000
5 68 30 230.00s 290.00s

Accuracy (Std): +13.61%

Accuracy (Adv): +13.61%

SPI 38,000
6 80 35 230.00s 290.00s

Accuracy (Std): +15.53%

Accuracy (Adv): +15.53%

SPI 143,000
7 92 40 230.00s 290.00s

Accuracy (Std): +17.45%

Accuracy (Adv): +17.45%

SPI 687,000
Final Skill Opening Card

Defense Up

Increases your gear's defense.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Defense (Std): +4%

Defense (Adv): +4%

SPI 14,000
4 56 25 180.00s 170.00s

Defense (Std): +4.47%

Defense (Adv): +4.47%

SPI 26,000
5 68 30 300.00s 290.00s

Defense (Std): +4.92%

Defense (Adv): +4.92%

SPI 38,000
6 80 35 300.00s 290.00s

Defense (Std): +5.20%

Defense (Adv): +5.20%

SPI 143,000
7 92 40 300.00s 290.00s

Defense (Std): +6%

Defense (Adv): +6%

SPI 687,000
Final Skill Opening Card

Evasion Up

Increases your gear's evasion.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +26.96%

Evasion (Adv): +18.96%

SPI 12,000
2 32 15 180.00s 170.00s

Evasion (Std): +28.92%

Evasion (Adv): +20.92%

SPI 14,000
3 44 15 180.00s 170.00s

Evasion (Std): +30.88%

Evasion (Adv): +22.88%

SPI 14,000
4 56 26 180.00s 170.00s

Evasion (Std): +32.84%

Evasion (Adv): +24.84%

SPI 26,000
5 68 30 300.00s 290.00s

Evasion (Std): +34.80%

Evasion (Adv): +26.80%

SPI 38,000
6 80 35 300.00s 290.00s

Evasion (Std): +36.76%

Evasion (Adv): +28.76%

SPI 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +51.73%

Evasion (Adv): +33.52%

SPI 687,000
Final Skill Opening Card

Back Move Mach

Move backwards 1000m quickly.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Back Move Mach

SPI 14,000
2 50 10 25.00s

Back Move Mach

SPI 20,000
3 70 10 20.00s

Back Move Mach

SPI 40,000
4 80 10 15.00s

Back Move Mach

SPI 143,000

Turnaround

In a flash, change to the opposite direction.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Turnaround

SPI 14,000
2 50 10 25.00s

Turnaround

SPI 20,000
3 70 10 20.00s

Turnaround

SPI 40,000
4 80 10 15.00s

Turnaround

SPI 143,000

Overbooster

Instant booster that last approximately 2 seconds. 600m/s.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 25 60 30.00s

Overbooster

SPI 13,000

Chain Rolling

Continuous rolling is possible while this skill is active.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Function Price
1 45 25

Chain Rolling

SPI 15,000
Special Skill Opening Card

Hyper Moving

Improves the engine speed and turn rate.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 100 60.00s 50.00s

Engine Lateral Speed: +10%

Rate of Turn: +10%

Rate of Turn (Booster): +10%

SPI 15,000

Selling Shop

Opens a personal selling shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Selling Shop

SPI 10

Purchasing Shop

Opens a personal purchasing shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Buying Shop

SPI 10

Silence

For 5 seconds, targeted gear will not receive any missile warnings.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 50 5.00s 420.00s

Silence

Cooldown on target: 350s

SPI 15,000
2 65 50 7.00s 420.00s

Silence

Cooldown on target: 300s

SPI 35,000
3 85 50 7.00s 420.00s

Silence

Cooldown on target: 250s

SPI 273,000

Berserker

Large number of missiles are fired in short period of time.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 115 200 15.00s 1800.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

SPI 40,000
Elite Skill Opening Card
2 117 200 20.00s 1500.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

SPI 143,000
Elite Skill Strengthening Card
3 119 200 25.00s 1200.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

SPI 524,000
Elite Skill Strengthening Card
4 120 200 30.00s 900.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

SPI 1,970,000
Elite Skill Strengthening Card