Enchanting: Difference between revisions
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==Infinity Field Accessory Cards== | ==Infinity Field Accessory Cards== | ||
Cards that are specially designed for Infinity Field Accessorises: Siphon Module, Anti-Siphon Module, Reflection Module, Anti-Reflection Module, Emergency Repair Module. | |||
====Emergency Repair Shield Booster==== | ====Emergency Repair Shield Booster==== | ||
====Emergency Repair Energy Booster==== | ====Emergency Repair Energy Booster==== | ||
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====Siphon Power Card==== | ====Siphon Power Card==== | ||
====Anti-Siphon Power Card==== | ====Anti-Siphon Power Card==== | ||
==Swift Enchant Cards== | ==Swift Enchant Cards== | ||
==Enchant reset cards== | ==Enchant reset cards== |
Revision as of 11:30, 25 August 2021
Normal Cards
Energy Card
Energy/Shield Card
Std. Attack Card
Adv. Attack Card
Std. Reat Card
Adv. Reat Card
Std. Accuracy Card
Adv. Accuracy Card
Std. Pierce Card
Adv. Pierce Card
Defense Card
Evasion Card
Std. Weight Card
Adv. Weight Card
Std. Time Card
Adv. Speed Card
Std. Range Card
Adv. Range Card
B-Gear Shield Card
M-Gear Shield Card
I-Gear Shield Card
A-Gear Shield Card
Hyper Cards
Hyper Cards have better function than normal cards (e.g. Normal Energy Card gives Energy +200, when Hyper gives Energy +400).
Usable only on Enchant upgrade level 10 (e10) and above.
Hyper Energy Card
Hyper Energy/Shield Card
Hyper Shield Card
Hyper Std. Attack Card
Hyper Adv. Attack Card
Hyper Std. Reat Card
Hyper Adv. Reat Card
Hyper Std. Accuracy Card
Hyper Adv. Accuracy Card
Hyper Std. Pierce Card
Hyper Adv. Pierce Card
Hyper Defense Card
Hyper Evasion Card
Enchant Item Protection Cards
Those Cards, used with Enchant Cards, will protect the item from being destroyed. A failure in Enchant will set the item back to corresponding upgrade level.
E0 Protect Card
E3 Protect Card
Enchant Item Protect Card(E7)
Hyper Enchant Item Protect Card(E10)
Hyper Enchant Item Protect Card(E11)
Hyper Enchant Item Protect Card(E12)
Hyper Enchant Item Protect Card(E13)
Hyper Enchant Item Protect Card(E14)
Chance Cards
Cards that increases enchant probability.
Enchant Chance +30% Card
Enchant Chance +40% Card
Enchant Chance +50% Card
Enchant Chance +60% Card
Enchant Chance +70% Card
Enchant Chance +80% Card
Enchant Chance +90% Card
Enchant Chance +100% Card
Note: Weapon and Armor needs to be over enchant 7 to use.
Engine Cards
Cards that are specially designed for Engine Enchanting.
Engine Speed Card
Engine Turn Card
Engine Level Down Card
Engine Overheat Card
Note:Item can be destroyed even as its first enchant.
Radar Cards
Cards that are specially designed for Radar Enchanting.
Radar Perception Card
Radar Std. Range Card
Radar Adv. Range Card
Note:Item can be destroyed even as its first enchant.
Attachment Cards
Cards that are specially designed for Attachment Enchanting(e.g.Mega-Shield Generator (XXL), Carbon Intensification Coating (XXL))
Attachment Shield Card
Attachment Energy Card
Note:Item can be destroyed even as its first enchant.
Infinity Field Accessory Cards
Cards that are specially designed for Infinity Field Accessorises: Siphon Module, Anti-Siphon Module, Reflection Module, Anti-Reflection Module, Emergency Repair Module.