Breakpoints: Difference between revisions

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Standard weapons in ChromeRivals only profit from very specific values of enchanted reattack (so called "breakpoints") due to time quantization. Breakpoints for 0.45s reattack time and 4x1 firing mode standard weapons are shown here:
{{#seo:|description= This page contains information about Breakpoints.<br> Breakpoints for 0.45s reattack time and 4x1 firing mode standard weapons are shown below.|image= Breakpoints-0.45-4x1.png}}
 
Standard weapons in ChromeRivals profit from very specific values of enchanted reattack (so called "breakpoints") due to time quantization. Breakpoints for 0.45s reattack time and 4x1 firing mode standard weapons are shown here:
{| class="wikitable" style="text-align:center;"
{{BreakPointsTable}}
|-
! 30 Fps
! 60 Fps
|-
| 4
| 4
|-
|
| 8
|-
| 12
| 12
|-
|
| 15
|-
| 19
| 19
|-
|
| 23
|-
| 26
| 26
|-
|
| 30
|-
| 34
| 34
|-
|
| 38
|-
| 41
| 41
|-
|
| 45
|-
| 49
| 49
|-
|
| 52
|-
| 56
| 56
|-
|
| 60
|-
| 63
| 63
|}


You can calculate the optimal re-attack enchants to use those breakpoints with this tool by DrDelay:
You can calculate the optimal re-attack enchants to use those breakpoints with this tool by DrDelay:


[https://vi0.de/ranking/fbtool FrameBreak Tool]
[https://vi0.de/ranking/fbtool FrameBreak Tool]

Latest revision as of 22:47, 4 March 2024

Standard weapons in ChromeRivals profit from very specific values of enchanted reattack (so called "breakpoints") due to time quantization. Breakpoints for 0.45s reattack time and 4x1 firing mode standard weapons are shown here:

30 Fps 60 Fps
4 4
8
12 12
15
19 19
23
26 26
30
34 34
38
41 41
45
49 49
52
56 56
60
63 63

You can calculate the optimal re-attack enchants to use those breakpoints with this tool by DrDelay:

FrameBreak Tool