Breakpoints: Difference between revisions
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Standard weapons in ChromeRivals only profit from very specific values of enchanted reattack (so called "breakpoints") due to time quantization. Breakpoints for 0.45s reattack time and 4x1 firing mode standard weapons are shown here: | Standard weapons in ChromeRivals only profit from very specific values of enchanted reattack (so called "breakpoints") due to time quantization. Breakpoints for 0.45s reattack time and 4x1 firing mode standard weapons are shown here: | ||
{| class=" | {| class="BreakPointsTable" style="text-align:center;" | ||
|- | |- | ||
! 30 Fps | ! 30 Fps |
Revision as of 18:19, 2 November 2022
Standard weapons in ChromeRivals only profit from very specific values of enchanted reattack (so called "breakpoints") due to time quantization. Breakpoints for 0.45s reattack time and 4x1 firing mode standard weapons are shown here:
30 Fps | 60 Fps |
---|---|
4 | 4 |
8 | |
12 | 12 |
15 | |
19 | 19 |
23 | |
26 | 26 |
30 | |
34 | 34 |
38 | |
41 | 41 |
45 | |
49 | 49 |
52 | |
56 | 56 |
60 | |
63 | 63 |
You can calculate the optimal re-attack enchants to use those breakpoints with this tool by DrDelay: