B-Gear Skills: Difference between revisions

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'''Attack'''
{{#seo:|description= This page contains list of skills available for the B-Gear.|image= https://download.chromerivals.net/resources/items_images/big/3737596075.png}}
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
{{SKILLS-ENTRY-B}}__NOTOC__
| [[File:Fire Shot Skill Icon.png|link=]]
<div class="Skills-Output"></div>
| Fire Shot
<div class="Skills-Input-1 Skills-Hidden">
|}
<div class="SkillDSC">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
==Fire Shot==
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
<p>Attack power of your standard weapon is increased.</p></div>
{| class="SkillTable"
{{SkillTable-PRE-D-RT}}
! Skill Level
{{SkillTable-ROW-NORMAL-D-RT
! Requires Level
|SKILL_LEVEL= 1
! SP (Skill Point)
|REQUIRED_LEVEL= 9
! Duration
|SP= 10
! Recharge Time
|DURATION= 180.00s
! Function
|RECHARGE_TME= 170.00s
! Price
|FUNCTION=
|-
| 1
| 9
| 10
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Std): +2.50%
Weapon's Attack (min) (Std): +2.50%


Weapon's Attack (max) (Std): +2.50%
Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 6,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 14
|SKILL_LEVEL= 2
| 10
|REQUIRED_LEVEL= 14
| 180.00s
|SP= 10
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Std): +4.50%
Weapon's Attack (min) (Std): +4.50%


Weapon's Attack (max) (Std): +4.50%
Weapon's Attack (max) (Std): +4.50%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 9,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 19
|SKILL_LEVEL= 3
| 10
|REQUIRED_LEVEL= 19
| 180.00s
|SP= 10
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Std): +6%
Weapon's Attack (min) (Std): +6%


Weapon's Attack (max) (Std): +6%
Weapon's Attack (max) (Std): +6%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 24
|SKILL_LEVEL= 4
| 30
|REQUIRED_LEVEL= 24
| 180.00s
|SP= 30
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Std): +7%
Weapon's Attack (min) (Std): +7%


Weapon's Attack (max) (Std): +7%
Weapon's Attack (max) (Std): +7%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|PRICE= 13,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 29
|SKILL_LEVEL= 5
| 30
|REQUIRED_LEVEL= 29
| 180.00s
|SP= 30
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Std): +7.50%
Weapon's Attack (min) (Std): +7.50%


Weapon's Attack (max) (Std): +7.50%
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 64
|SKILL_LEVEL= 6
| 30
|REQUIRED_LEVEL= 64
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +7.50%
Weapon's Attack (min) (Std): +7.50%


Weapon's Attack (max) (Std): +7.50%
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|PRICE= 34,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 69
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 69
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +8%
Weapon's Attack (min) (Std): +8%


Weapon's Attack (max) (Std): +8%
Weapon's Attack (max) (Std): +8%
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|PRICE= 39,000
|-
}}
| 8
{{SkillTable-ROW-NORMAL-D-RT
| 74
|SKILL_LEVEL= 8
| 50
|REQUIRED_LEVEL= 74
| 300.00s
|SP= 50
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +9%
Weapon's Attack (min) (Std): +9%


Weapon's Attack (max) (Std): +9%
Weapon's Attack (max) (Std): +9%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|PRICE= 67,000
|-
}}
| 9
{{SkillTable-ROW-CARD-D-RT
| 79
|SKILL_LEVEL= 9
| 50
|REQUIRED_LEVEL= 79
| 300.00s
|SP= 50
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Std): +25%
Weapon's Attack (min) (Std): +25%


Weapon's Attack (max) (Std): +25%
Weapon's Attack (max) (Std): +25%
| [[File:SPI Icon.png|link=]]&nbsp;127,000
|PRICE= 127,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-2 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
<div class="SkillDSC">
| [[File:Missile Shot Skill Icon.png|link=]]
==Missile Shot==
| Missile Shot
<p>Attack power of your advanced weapon is increased.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 13
! Skill Level
|SP= 13
! Requires Level
|DURATION= 180.00s
! SP (Skill Point)
|RECHARGE_TME= 170.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 13
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Adv): +5%
Weapon's Attack (min) (Adv): +5%


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 8,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 18
|SKILL_LEVEL= 2
| 13
|REQUIRED_LEVEL= 18
| 180.00s
|SP= 13
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s  
|FUNCTION=
Weapon's Attack (min) (Adv): +9%
Weapon's Attack (min) (Adv): +9%


Weapon's Attack (max) (Adv): +9%
Weapon's Attack (max) (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|PRICE= 11,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 23
|SKILL_LEVEL= 3
| 13
|REQUIRED_LEVEL= 23
| 180.00s
|SP= 13
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +12%
Weapon's Attack (min) (Adv): +12%


Weapon's Attack (max) (Adv): +12%
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|PRICE= 13,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 28
|SKILL_LEVEL= 4
| 28
|REQUIRED_LEVEL= 28
| 180.00s
|SP= 28
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +14%
Weapon's Attack (min) (Adv): +14%


Weapon's Attack (max) (Adv): +14%
Weapon's Attack (max) (Adv): +14%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 33
|SKILL_LEVEL= 5
| 28
|REQUIRED_LEVEL= 33
| 180.00s
|SP= 28
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 6
| 28
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 28
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 73
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 73
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +16%
Weapon's Attack (min) (Adv): +16%


Weapon's Attack (max) (Adv): +16%
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;59,000&nbsp;&nbsp;
|PRICE= 59,000
|-
}}
| 8
{{SkillTable-ROW-NORMAL-D-RT
| 78
|SKILL_LEVEL= 8
| 53
|REQUIRED_LEVEL= 78
| 300.00s
|SP= 53
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +18%
Weapon's Attack (min) (Adv): +18%


Weapon's Attack (max) (Adv): +18%
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|PRICE= 112,000
|-
}}
| 9
{{SkillTable-ROW-CARD-D-RT
| 83
|SKILL_LEVEL= 9
| 53
|REQUIRED_LEVEL= 83
| 300.00s
|SP= 53
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +35%
Weapon's Attack (min) (Adv): +35%


Weapon's Attack (max) (Adv): +35%
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;213,000
|PRICE= 213,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
 
</div>
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
<div class="Skills-Input-3 Skills-Hidden">
| [[File:Concentration Skill Icon.png|link=]]
<div class="SkillDSC">
| Concentration
==Concentration==
|}
<p>Accuracy of both weapons is increased.</p></div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
{{SkillTable-PRE-D-RT}}
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{{SkillTable-ROW-NORMAL-D-RT
{| class="SkillTable"
|SKILL_LEVEL= 1
! Skill Level
|REQUIRED_LEVEL= 20
! Requires Level
|SP= 15
! SP (Skill Point)
|DURATION= 180.00s
! Duration
|RECHARGE_TME= 170.00s
! Recharge Time
|FUNCTION=
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Accuracy (Std): +3.92%
Accuracy (Std): +3.92%


Accuracy (Adv): +3.92%
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 32
|SKILL_LEVEL= 2
| 15
|REQUIRED_LEVEL= 32
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +7.84%
Accuracy (Std): +7.84%


Accuracy (Adv): +7.84%
Accuracy (Adv): +7.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +11.76%
Accuracy (Std): +11.76%


Accuracy (Adv): +11.76%
Accuracy (Adv): +11.76%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 56
|SKILL_LEVEL= 4
| 25
|REQUIRED_LEVEL= 56
| 180.00s
|SP= 25
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +15.69%
Accuracy (Std): +15.69%


Accuracy (Adv): +15.69%
Accuracy (Adv): +15.69%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 5
| 30
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +19.61%
Accuracy (Std): +19.61%


Accuracy (Adv): +19.61%
Accuracy (Adv): +19.61%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 90
|SKILL_LEVEL= 6
| 35
|REQUIRED_LEVEL= 90
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +23.53%
Accuracy (Std): +23.53%


Accuracy (Adv): +23.53%
Accuracy (Adv): +23.53%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 143,000
|-
}}
| 7
{{SkillTable-ROW-CARD-D-RT
| 92
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 92
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +27.45%
Accuracy (Std): +27.45%


Accuracy (Adv): +27.45%
Accuracy (Adv): +27.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
 
</div>
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Ground Bombing Mode-->
<div class="Skills-Input-4 Skills-Hidden">
| [[File:Ground Bombing Mode Skill Icon.png|link=]]
<div class="SkillDSC">
| Ground Bombing Mode
==Ground Bombing Mode==
|}
<p>While this skill is active, your advanced weapon will be in ground bombing mode. Your advanced weapon is fired downwards as bombs while this skill is active.</p></div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
{{SkillTable-PRE}}
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{{SkillTable-ROW-NORMAL
{| class="SkillTable"
|SKILL_LEVEL= 1
! Skill Level
|REQUIRED_LEVEL= 20
! Requires Level
|SP= 4
! SP (Skill Point)
|FUNCTION=
! Function
! Price
|-
| 1
| 20
| 4  
|  
Number of missiles fired: +2
Number of missiles fired: +2


Line 354: Line 341:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL
| 29
|SKILL_LEVEL= 2
| 4
|REQUIRED_LEVEL= 29
|  
|SP= 4
|FUNCTION=
Weapon's Attack (min) (Adv): +10%
Weapon's Attack (min) (Adv): +10%


Line 369: Line 357:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL
| 38
|SKILL_LEVEL= 3
| 4  
|REQUIRED_LEVEL= 38
|  
|SP= 4
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Line 384: Line 373:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL
| 47
|SKILL_LEVEL= 4
| 4
|REQUIRED_LEVEL= 47
|  
|SP= 4
|FUNCTION=
Weapon's Attack (min) (Adv): +20%
Weapon's Attack (min) (Adv): +20%


Line 399: Line 389:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;17,000&nbsp;&nbsp;
|PRICE= 17,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL
| 56
|SKILL_LEVEL= 5
| 6
|REQUIRED_LEVEL= 56
|  
|SP= 6
|FUNCTION=
Weapon's Attack (min) (Adv): +25%
Weapon's Attack (min) (Adv): +25%


Line 414: Line 405:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL
| 65
|SKILL_LEVEL= 6
| 6  
|REQUIRED_LEVEL= 65
|  
|SP= 6
|FUNCTION=
Weapon's Attack (min) (Adv): +30%
Weapon's Attack (min) (Adv): +30%


Line 429: Line 421:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|PRICE= 35,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL
| 74
|SKILL_LEVEL= 7
| 6  
|REQUIRED_LEVEL= 74
|  
|SP= 6
|FUNCTION=
Weapon's Attack (min) (Adv): +35%
Weapon's Attack (min) (Adv): +35%


Line 444: Line 437:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|PRICE= 67,000
|-
}}
| 8
{{SkillTable-ROW-NORMAL
| 83
|SKILL_LEVEL= 8
| 6
|REQUIRED_LEVEL= 83
|  
|SP= 6
|FUNCTION=
Weapon's Attack (min) (Adv): +40%
Weapon's Attack (min) (Adv): +40%


Line 459: Line 453:


Pierce (Adv): +5%
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;&nbsp;213,000
|PRICE= 213,000
|-
}}
| 9
{{SkillTable-ROW-CARD
| 92
|SKILL_LEVEL= 9
| 6  
|REQUIRED_LEVEL= 92
|  
|SP= 6
Weapon's Attack (min) (Adv): +65%
|FUNCTION=
Weapon's Attack (min) (Adv): +70%


Weapon's Attack (max) (Adv): +65%
Weapon's Attack (max) (Adv): +70%


Number of missiles fired: +6
Number of missiles fired: +6


Explosion Radius (Adv): +100
Explosion Radius (Adv): +100
 
|PRICE= 687,000
Pierce (Adv): +2.75%
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
| [[File:SPI Icon.png|link=]]&nbsp;687,000
}}
 
{{SkillTable-POST}}
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Multi-Target Mode-->
<div class="Skills-Input-5 Skills-Hidden">
| [[File:Multi-target Mode Skill Icon.png|link=]]
<div class="SkillDSC">
| Multi-Target Mode
==Multi-Target Mode==
|}
<p>While this skill is active, your advanced weapon will be in multi-target mode. Your advanced weapon is capable of being fired at additional targets.</p></div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
{{SkillTable-PRE}}
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{{SkillTable-ROW-NORMAL
{| class="SkillTable"
|SKILL_LEVEL= 1
! Skill Level
|REQUIRED_LEVEL= 25
! Requires Level
|SP= 4
! SP (Skill Point)
|FUNCTION=
! Function
! Price
|-
| 1
| 25
| 4
|  
Multiple Targets: +1
Multiple Targets: +1


Line 502: Line 488:


Radar Range (Adv): +10%
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|PRICE= 13,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL
| 32
|SKILL_LEVEL= 2
| 4
|REQUIRED_LEVEL= 32
|  
|SP= 4
|FUNCTION=
Multiple Targets: +1
Multiple Targets: +1


Line 513: Line 500:


Radar Range (Adv): +15%
Radar Range (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL
| 39
|SKILL_LEVEL= 3
| 4
|REQUIRED_LEVEL= 39
|  
|SP= 4
|FUNCTION=
Multiple Targets: +2
Multiple Targets: +2


Line 524: Line 512:


Radar Range (Adv): +20%
Radar Range (Adv): +20%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL
| 46
|SKILL_LEVEL= 4
| 4
|REQUIRED_LEVEL= 46
|  
|SP= 4
|FUNCTION=
Multiple Targets: +2
Multiple Targets: +2


Line 535: Line 524:


Radar Range (Adv): +25%
Radar Range (Adv): +25%
| [[File:SPI Icon.png|link=]]&nbsp;16,000&nbsp;&nbsp;
|PRICE= 16,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL
| 53
|SKILL_LEVEL= 5
| 6
|REQUIRED_LEVEL= 53
|  
|SP= 6
|FUNCTION=
Multiple Targets: +3
Multiple Targets: +3


Line 546: Line 536:


Radar Range (Adv): +30%
Radar Range (Adv): +30%
| [[File:SPI Icon.png|link=]]&nbsp;23,000&nbsp;&nbsp;
|PRICE= 23,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL
| 60
|SKILL_LEVEL= 6
| 6  
|REQUIRED_LEVEL= 60
|  
|SP= 6
|FUNCTION=
Multiple Targets: +3
Multiple Targets: +3


Line 557: Line 548:


Radar Range (Adv): +35%
Radar Range (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|PRICE= 30,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL
| 67
|SKILL_LEVEL= 7
| 6  
|REQUIRED_LEVEL= 67
|  
|SP= 6
|FUNCTION=
Multiple Targets: +4
Multiple Targets: +4


Line 568: Line 560:


Radar Range (Adv): +40%
Radar Range (Adv): +40%
| [[File:SPI Icon.png|link=]]&nbsp;37,000&nbsp;&nbsp;
|PRICE= 37,000
|-
}}
| 8
{{SkillTable-ROW-CARD
| 74
|SKILL_LEVEL= 8
| 6
|REQUIRED_LEVEL= 74
|  
|SP= 6
|FUNCTION=
Multiple Targets: +5
Multiple Targets: +5


Line 579: Line 572:


Radar Range (Adv): +45%
Radar Range (Adv): +45%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|PRICE= 67,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-6 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Charge Shot-->
<div class="SkillDSC">
| [[File:Charge Shot Skill Icon.png|link=]]
==Charge Shot==
| Charge Shot
<p>Charge your standard seapon for a one shot Attack. This one shot attack with your standard Weapon has significantly more attack power and accuracy.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 15
! Skill Level
|SP= 17
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Function
! Price
|-
| 1
| 15
| 17
|  
Weapon's Attack (min) (Std): +600%
Weapon's Attack (min) (Std): +600%


Line 609: Line 594:


Standard Weapon distance: +100%
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;10,000&nbsp;&nbsp;
|PRICE= 10,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL
| 30
|SKILL_LEVEL= 2
| 31
|REQUIRED_LEVEL= 30
|  
|SP= 31
|FUNCTION=
Weapon's Attack (min) (Std): +700%
Weapon's Attack (min) (Std): +700%


Line 622: Line 609:


Standard Weapon distance: +100%
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL
| 45
|SKILL_LEVEL= 3
| 25
|REQUIRED_LEVEL= 45
|  
|SP= 25
|FUNCTION=
Weapon's Attack (min) (Std): +800%
Weapon's Attack (min) (Std): +800%


Line 635: Line 623:


Standard Weapon distance: +100%
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|PRICE= 15,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL
| 60
|SKILL_LEVEL= 4
| 29  
|REQUIRED_LEVEL= 60
|  
|SP= 29
|FUNCTION=
Weapon's Attack (min) (Std): +900%
Weapon's Attack (min) (Std): +900%


Line 648: Line 637:


Standard Weapon distance: +100%
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|PRICE= 30,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL
| 75
|SKILL_LEVEL= 5
| 33
|REQUIRED_LEVEL= 75
|  
|SP= 33
|FUNCTION=
Weapon's Attack (min) (Std): +1000%
Weapon's Attack (min) (Std): +1000%


Line 661: Line 651:


Standard Weapon distance: +100%
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;75,000&nbsp;&nbsp;
|PRICE= 75,000
|-
}}
| 6
{{SkillTable-ROW-CARD
| 90
|SKILL_LEVEL= 6
| 37
|REQUIRED_LEVEL= 90
|  
|SP= 37
|FUNCTION=
Weapon's Attack (min) (Std): +1100%
Weapon's Attack (min) (Std): +1100%


Line 674: Line 665:


Standard Weapon distance: +100%
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
|PRICE= 524,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-7 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Air Bombing Mode-->
<div class="SkillDSC">
| [[File:Air Bombing Mode Skill Icon.png|link=]]
==Air Bombing Mode==
| Air Bombing Mode
<p>While this Skill is active, your advanced weapon will be in air bombing mode. Your advanced weapon is fired forward as Bombs while this skill is active.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 50
! Skill Level
|SP= 6
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Function
! Price
|-
| 1
| 50
| 6
|  
Number of missiles fired: +1
Number of missiles fired: +1


Line 702: Line 685:


Pierce (Adv): -5%
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|PRICE= 20,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL
| 57
|SKILL_LEVEL= 2
| 6
|REQUIRED_LEVEL= 57
|  
|SP= 6
|FUNCTION=
Number of missiles fired: +1
Number of missiles fired: +1


Line 717: Line 701:


Pierce (Adv): -5%
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|PRICE= 27,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL
| 64
|SKILL_LEVEL= 3
| 6
|REQUIRED_LEVEL= 64
|  
|SP= 6
|FUNCTION=
Number of missiles fired: +2
Number of missiles fired: +2


Line 728: Line 713:


Pierce (Adv): -5%
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|PRICE= 34,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL
| 71
|SKILL_LEVEL= 4
| 6  
|REQUIRED_LEVEL= 71
|  
|SP= 6
|FUNCTION=
Number of missiles fired: +2
Number of missiles fired: +2


Line 743: Line 729:


Pierce (Adv): -5%
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|PRICE= 45,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL
| 78
|SKILL_LEVEL= 5
| 6  
|REQUIRED_LEVEL= 78
|  
|SP= 6
|FUNCTION=
Number of missiles fired: +3
Number of missiles fired: +3


Line 754: Line 741:


Pierce (Adv): -5%
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|PRICE= 112,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL
| 85
|SKILL_LEVEL= 6
| 6
|REQUIRED_LEVEL= 85
|  
|SP= 6
|FUNCTION=
Number of missiles fired: +3
Number of missiles fired: +3


Line 769: Line 757:


Pierce (Adv): -5%
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|PRICE= 273,000
|-
}}
| 7
{{SkillTable-ROW-CARD
| 92
|SKILL_LEVEL= 7
| 6  
|REQUIRED_LEVEL= 92
|  
|SP= 6
|FUNCTION=
Number of missiles fired: +4
Number of missiles fired: +4


Explosion Radius (Adv): +50
Explosion Radius (Adv): +50


Pierce (Adv): -2%
Pierce (Adv): -3%
 
|PRICE= 687,000
Weapon's Attack (min) (Adv): +10%
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
 
}}
Weapon's Attack (max) (Adv): +10%
{{SkillTable-POST}}
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
</div>
<br>
<div class="Skills-Input-8 Skills-Hidden">
'''Defense'''
<div class="SkillDSC">
 
==Defense Up==
{| class="Skills mw-customtoggle-myDivision8"<!--                                  ################################################################ Defense Up-->
<p>Increases your gear's defense.</p></div>
| [[File:Defense Up Skill Icon.png|link=]]
{{SkillTable-PRE-D-RT}}
| Defense Up
{{SkillTable-ROW-NORMAL-D-RT
|}
|SKILL_LEVEL= 1
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
|REQUIRED_LEVEL= 20
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
|SP= 15
{| class="SkillTable"
|DURATION= 180.00s
! Skill Level
|RECHARGE_TME= 170.00s
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Defense (Std): +1.96%
Defense (Std): +1.96%


Defense (Adv): +1.96%
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 32
|SKILL_LEVEL= 2
| 15
|REQUIRED_LEVEL= 32
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +3.92%
Defense (Std): +3.92%


Defense (Adv): +3.92%
Defense (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +5.88%
Defense (Std): +5.88%


Defense (Adv): +4.88%
Defense (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 56
|SKILL_LEVEL= 4
| 25
|REQUIRED_LEVEL= 56
| 180.00s
|SP= 25
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +7.84%
Defense (Std): +7.84%


Defense (Adv): +5.84%
Defense (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 5
| 30
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +9.80%
Defense (Std): +9.80%


Defense (Adv): +6.80%
Defense (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 80
|SKILL_LEVEL= 6
| 35
|REQUIRED_LEVEL= 80
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +11.76%
Defense (Std): +11.76%


Defense (Adv): +7.76%
Defense (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 143,000
|-
}}
| 7
{{SkillTable-ROW-CARD-D-RT
| 92
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 92
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +23.61%
Defense (Std): +23.61%


Defense (Adv): +21.61%
Defense (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-9 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Evasion Up-->
<div class="SkillDSC">
| [[File:Evasion Up Skill Icon.png|link=]]
==Evasion Up==
| Evasion Up
<p>Increases your gear's evasion.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 20
! Skill Level
|SP= 15
! Requires Level
|DURATION= 180.00s
! SP (Skill Point)
|RECHARGE_TME= 170.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Evasion (Std): +1.96%
Evasion (Std): +1.96%


Evasion (Adv): +1.96%
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 32
|SKILL_LEVEL= 2
| 15
|REQUIRED_LEVEL= 32
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +3.92%
Evasion (Std): +3.92%


Evasion (Adv): +3.92%
Evasion (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +5.88%
Evasion (Std): +5.88%


Evasion (Adv): +4.88%
Evasion (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 56
|SKILL_LEVEL= 4
| 25
|REQUIRED_LEVEL= 56
| 180.00s
|SP= 25
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +7.84%
Evasion (Std): +7.84%


Evasion (Adv): +5.84%
Evasion (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 5
| 30
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +9.80%
Evasion (Std): +9.80%


Evasion (Adv): +6.80%
Evasion (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 80
|SKILL_LEVEL= 6
| 35
|REQUIRED_LEVEL= 80
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +11.76%
Evasion (Std): +11.76%


Evasion (Adv): +7.76%
Evasion (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 143,000
|-
}}
| 7
{{SkillTable-ROW-CARD-D-RT
| 92
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 92
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +25.61%
Evasion (Std): +25.61%


Evasion (Adv): +21.61%
Evasion (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-10 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Reduced Damage-->
<div class="SkillDSC">
| [[File:Reduced Damage Skill Icon.png|link=]]
==Reduced Damage==
| Reduced Damage
<p>Improves the efficiency of your gear's shields, reducing damage to your shields.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 18
! Skill Level
|SP= 25
! Requires Level
|DURATION= 120.00s
! SP (Skill Point)
|RECHARGE_TME= 180.00s
! Duration
|FUNCTION=
! Recharge Time
Decreased damage to shields: +5%
! Function
|PRICE= 11,000  
! Price
}}
|-
{{SkillTable-ROW-NORMAL-D-RT
| 1
|SKILL_LEVEL= 2
| 18
|REQUIRED_LEVEL= 27
| 25
|SP= 25
| 120.00s
|DURATION= 120.00s
| 180.00s
|RECHARGE_TME= 180.00s
| Decreased damage to shields: +5%
|FUNCTION=
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
Decreased damage to shields: +6%
|-
|PRICE= 14,000
| 2
}}
| 27
{{SkillTable-ROW-NORMAL-D-RT
| 25
|SKILL_LEVEL= 3
| 120.00s
|REQUIRED_LEVEL= 36
| 180.00s
|SP= 40
| Decreased damage to shields: +6%
|DURATION= 120.00s
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|RECHARGE_TME= 180.00s
|-
|FUNCTION=
| 3
Decreased damage to shields: +7%
| 36
|PRICE= 14,000
| 40
}}
| 120.00s
{{SkillTable-ROW-NORMAL-D-RT
| 180.00s
|SKILL_LEVEL= 4
| Decreased damage to shields: +7%
|REQUIRED_LEVEL= 45
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|SP= 40
|-
|DURATION= 120.00s
| 4
|RECHARGE_TME= 180.00s  
| 45
|FUNCTION=
| 40
Decreased damage to shields: +8%
| 120.00s
|PRICE= 15,000
| 180.00s
}}
| Decreased damage to shields: +8%
{{SkillTable-ROW-NORMAL-D-RT
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|SKILL_LEVEL= 5
|-
|REQUIRED_LEVEL= 54
| 5
|SP= 60
| 54
|DURATION= 120.00s
| 60
|RECHARGE_TME= 180.00s
| 120.00s
|FUNCTION=
| 180.00s
Decreased damage to shields: +9%
| Decreased damage to shields: +9%
|PRICE= 24,000
| [[File:SPI Icon.png|link=]]&nbsp;24,000&nbsp;&nbsp;
}}
|-
{{SkillTable-ROW-NORMAL-D-RT
| 6
|SKILL_LEVEL= 6
| 63
|REQUIRED_LEVEL= 63
| 60
|SP= 60
| 120.00s
|DURATION= 120.00s
| 180.00s
|RECHARGE_TME= 180.00s
| Decreased damage to shields: +11%
|FUNCTION=
| [[File:SPI Icon.png|link=]]&nbsp;33,000&nbsp;&nbsp;
Decreased damage to shields: +11%
|-
|PRICE= 33,000
| 7
}}
| 72
{{SkillTable-ROW-NORMAL-D-RT
| 60
|SKILL_LEVEL= 7
| 120.00s
|REQUIRED_LEVEL= 72
| 180.00s
|SP= 60
| Decreased damage to shields: +12%
|DURATION= 120.00s
| [[File:SPI Icon.png|link=]]&nbsp;52,000&nbsp;&nbsp;
|RECHARGE_TME= 180.00s
|-
|FUNCTION=
| 8
Decreased damage to shields: +12%
| 81
|PRICE= 52,000
| 60
}}
| 120.00s
{{SkillTable-ROW-NORMAL-D-RT
| 180.00s
|SKILL_LEVEL= 8
| Decreased damage to shields: +13%
|REQUIRED_LEVEL= 81
| [[File:SPI Icon.png|link=]]&nbsp;163,000
|SP= 60
|-
|DURATION= 120.00s
| 9
|RECHARGE_TME= 180.00s
| 90
|FUNCTION=
| 80
Decreased damage to shields: +13%
| 180.00s
|PRICE= 163,000
| 180.00s
}}
| Decreased damage to shields: +20%
{{SkillTable-ROW-CARD-D-RT
| [[File:SPI Icon.png|link=]]&nbsp;524,000
|SKILL_LEVEL= 9
 
|REQUIRED_LEVEL= 90
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|SP= 80
|}
|DURATION= 180.00s
|RECHARGE_TME= 180.00s
|FUNCTION=
Decreased damage to shields: +20%
|PRICE= 524,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-11 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision11"<!--                                                        Deploy Chaffs-->
<div class="SkillDSC">
| [[File:Deploy Chaffs Skill Icon.png|link=]]
==Deploy Chaffs==
| Deploy Chaffs
<p>Chaffs are deployed to take damage instead of the gear.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Chaffs are deployed to take Damage instead of the Gear.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 50
! Skill Level
|SP= 70
! Requires Level
|DURATION= 60.00s
! SP (Skill Point)
|RECHARGE_TME= 60.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 50
| 70
| 60.00s
| 60.00s
|  
Chaffs: +1
Chaffs: +1


Effectiveness/Chaff: +400
Effectiveness/Chaff: +400
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|PRICE= 20,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 57
|SKILL_LEVEL= 2
| 70
|REQUIRED_LEVEL= 57
| 60.00s
|SP= 70
| 60.00s
|DURATION= 60.00s
|  
|RECHARGE_TME= 60.00s
|FUNCTION=
Chaffs: +1
Chaffs: +1


Effectiveness/Chaff: +800
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|PRICE= 27,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 64
|SKILL_LEVEL= 3
| 70
|REQUIRED_LEVEL= 64
| 60.00s
|SP= 70
| 60.00s
|DURATION= 60.00s
|  
|RECHARGE_TME= 60.00s
|FUNCTION=
Chaffs: +2
Chaffs: +2


Effectiveness/Chaff: +600
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|PRICE= 34,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 71
|SKILL_LEVEL= 4
| 70
|REQUIRED_LEVEL= 71
| 60.00s
|SP= 70
| 60.00s
|DURATION= 60.00s
|  
|RECHARGE_TME= 60.00s
|FUNCTION=
Chaffs: +2
Chaffs: +2


Effectiveness/Chaff: +800
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|PRICE= 45,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 78
|SKILL_LEVEL= 5
| 70
|REQUIRED_LEVEL= 78
| 60.00s
|SP= 70
| 60.00s
|DURATION= 60.00s
|  
|RECHARGE_TME= 60.00s
|FUNCTION=
Chaffs: +3
Chaffs: +3


Effectiveness/Chaff: +666
Effectiveness/Chaff: +666
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|PRICE= 112,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 85
|SKILL_LEVEL= 6
| 70
|REQUIRED_LEVEL= 85
| 60.00s
|SP= 70
| 60.00s
|DURATION= 60.00s
|  
|RECHARGE_TME= 60.00s
|FUNCTION=
Chaffs: +4
Chaffs: +4


Effectiveness/Chaff: +600
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|PRICE= 273,000
|-
}}
| 7
{{SkillTable-ROW-CARD-D-RT
| 92
|SKILL_LEVEL= 7
| 70
|REQUIRED_LEVEL= 92
| 60.00s
|SP= 70  
| 60.00s
|DURATION= 60.00s
|  
|RECHARGE_TME= 60.00s
|FUNCTION=
Chaffs: +4
Chaffs: +4


Effectiveness/Chaff: +700
Effectiveness/Chaff: +700
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000  
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
<br>
<div class="Skills-Input-12 Skills-Hidden">
'''Air'''
<div class="SkillDSC">
{| class="Skills mw-customtoggle-myDivision12"<!--                  ################################################################                  Back Move Mach-->
==Back Move Mach==
| [[File:Back Move Mach Skill Icon.png|link=]]
<p>Move backwards 1000m quickly.</p></div>
| Back Move Mach
{{SkillTable-PRE-RT}}
|}
{{SkillTable-ROW-NORMAL-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
|SKILL_LEVEL= 1
<div class="SkillDSC">Move backwards 1000m quickly.</div>
|REQUIRED_LEVEL= 30
{| class="SkillTable"
|SP= 10
! Skill Level
|RECHARGE_TME= 30.00s
! Requires Level
|FUNCTION= Back Move Mach
! SP (Skill Point)
|PRICE= 14,000  
! Recharge Time
}}
! Function
{{SkillTable-ROW-NORMAL-RT
! Price
|SKILL_LEVEL= 2
|-
|REQUIRED_LEVEL= 50
| 1
|SP= 10
| 30
|RECHARGE_TME= 25.00s
| 10
|FUNCTION= Back Move Mach
| 30.00s
|PRICE= 20,000  
| Back Move Mach
}}
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
{{SkillTable-ROW-NORMAL-RT
|-
|SKILL_LEVEL= 3
| 2
|REQUIRED_LEVEL= 70
| 50
|SP= 10
| 10
|RECHARGE_TME= 20.00s
| 25.00s
|FUNCTION= Back Move Mach
| Back Move Mach
|PRICE= 40,000  
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
}}
|-
{{SkillTable-POST}}
| 3
| 70
| 10
| 20.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
</div>
 
<div class="Skills-Input-13 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Turnaround-->
<div class="SkillDSC">
| [[File:Turnaround Skill Icon.png|link=]]
==Turnaround==
| Turnaround
<p>In a flash, change to the opposite direction.</p></div>
|}
{{SkillTable-PRE-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-RT
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 30
! Skill Level
|SP= 10
! Requires Level
|RECHARGE_TME= 30.00s
! SP (Skill Point)
|FUNCTION= Turnaround
! Recharge Time
|PRICE= 14,000  
! Function
}}
! Price
{{SkillTable-ROW-NORMAL-RT
|-
|SKILL_LEVEL= 2
| 1
|REQUIRED_LEVEL= 50
| 30
|SP= 10
| 10
|RECHARGE_TME= 25.00s
| 30.00s
|FUNCTION= Turnaround
| Turnaround
|PRICE= 20,000  
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
}}
|-
{{SkillTable-ROW-NORMAL-RT
| 2
|SKILL_LEVEL= 3
| 50
|REQUIRED_LEVEL= 70
| 10
|SP= 10
| 25.00s
|RECHARGE_TME= 20.00s
| Turnaround
|FUNCTION= Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|PRICE= 40,000  
|-
}}
| 3
{{SkillTable-POST}}
| 70
| 10
| 20.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
</div>
<br>
<div class="Skills-Input-14 Skills-Hidden">
'''Attribute'''
<div class="SkillDSC">
 
==Selling Shop==
{| class="Skills mw-customtoggle-myDivision14"<!--                                  ################################################################      Selling Shop Skill-->
<p>Opens a personal selling shop. A message will be displayed if opened at global market.</p></div>
| [[File:Selling Shop Skill Icon.png|link=]]
{{SkillTable-PRE}}
| Selling Shop Skill
{{SkillTable-ROW-NORMAL
|}
|SKILL_LEVEL= 1
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
|REQUIRED_LEVEL= 12
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
|SP= 0
{| class="SkillTable"
|FUNCTION= Selling Shop
! Skill Level
|PRICE= 0
! Requires Level
}}
! SP (Skill Point)
{{SkillTable-POST}}
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
</div>
 
<div class="Skills-Input-15 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Purchasing Shop-->
<div class="SkillDSC">
| [[File:Purchasing Shop Skill Icon.png|link=]]
==Purchasing Shop==
| Purchasing Shop
<p>Opens a personal purchasing shop. A message will be displayed if opened at global market.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 12
! Skill Level
|SP= 0
! Requires Level
|FUNCTION= Buying Shop
! SP (Skill Point)
|PRICE= 0
! Function
}}
! Price
{{SkillTable-POST}}
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
</div>
 
<div class="Skills-Input-16 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Invisible-->
<div class="SkillDSC">
| [[File:Invisible Skill Icon.png|link=]]
==Invisible==
| Invisible
<p>Disappears from most gear and monster's vision and radar. No attack or skill can be used while this skill is active.</p>
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
* Cannot be used in duels
* Cannot be used in duel</div>
{{SkillTable-PRE}}
{{SkillTable-ROW-CARD
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 110
|SP= 22
|FUNCTION= Not visible to Players or Monsters
|PRICE= 15,000
|CARD= [[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
{| class="SkillTable"
<div class="Skills-Input-17 Skills-Hidden">
! Skill Level
<div class="SkillDSC">
! Requires Level
==Big Boom==
! SP (Skill Point)
<p>For the price of one's own, damage equivalent of one's energy is given to enemies around. Big boom skill can deal up to 16 799 damage.</p></div>
! Function
{{SkillTable-PRE-RT}}
! Price
{{SkillTable-ROW-CARD-RT
|-
|SKILL_LEVEL= 1
| 1
|REQUIRED_LEVEL= 115
| 110
|SP= 200
| 22
|RECHARGE_TME=
| Not visible to Players or Monsters
43200.00s
| [[File:SPI Icon.png|link=]]&nbsp;15,000
(12h)
 
|FUNCTION=
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Big Boom-->
| [[File:Big Boom Skill Icon.png|link=]]
| Big Boom
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 200
| 43200.00s (12h)
|  
Self-destructs with a large explosion
Self-destructs with a large explosion


Range: 800
Range: 800
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 40,000
 
|CARD= [[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
}}
|-
{{SkillTable-ROW-CARD-RT
| 2
|SKILL_LEVEL= 2
| 117
|REQUIRED_LEVEL= 117
| 200
|SP= 200
| 43200.00s (12h)
|RECHARGE_TME=
|  
43200.00s
(12h)
|FUNCTION=
Self-destructs with a large explosion
Self-destructs with a large explosion


Range: 1000
Range: 1000
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
|PRICE= 143,000
 
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
|-
{{SkillTable-ROW-CARD-RT
| 3
|SKILL_LEVEL= 3
| 119
|REQUIRED_LEVEL= 119
| 200
|SP= 200
| 43200.00s (12h)
|RECHARGE_TME=
|  
43200.00s
(12h)
|FUNCTION=
Self-destructs with a large explosion
Self-destructs with a large explosion


Range: 1200
Range: 1200
| [[File:SPI Icon.png|link=]]&nbsp;524,000&nbsp;&nbsp;
|PRICE= 524,000
 
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
|-
{{SkillTable-ROW-CARD-RT
| 4
|SKILL_LEVEL= 4
| 120
|REQUIRED_LEVEL= 120
| 200
|SP= 200
| 43200.00s (12h)
|RECHARGE_TME=
|  
43200.00s
(12h)
|FUNCTION=
Self-destructs with a large explosion
Self-destructs with a large explosion


Range: 1400
Range: 1400
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000
|PRICE= 1,970,000
 
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>

Revision as of 15:18, 17 April 2024

Attack

Fire Shot Skill Icon.png Fire Shot
Missile Shot Skill Icon.png Missile Shot
Concentration Skill Icon.png Concentration
Ground Bombing Mode Skill Icon.png Ground Bombing Mode
Multi-target Mode Skill Icon.png Multi-Target Mode
Charge Shot Skill Icon.png Charge Shot
Air Bombing Mode Skill Icon.png Air Bombing Mode

Defense

Defense Up Skill Icon.png Defense Up
Evasion Up Skill Icon.png Evasion Up
Reduced Damage Skill Icon.png Reduced Damage
Deploy Chaffs Skill Icon.png Deploy Chaffs

Air

Back Move Mach Skill Icon.png Back Move Mach
Turnaround Skill Icon.png Turnaround

Attribute

Selling Shop Skill Icon.png Selling Shop
Purchasing Shop Skill Icon.png Purchasing Shop
Invisible Skill Icon.png Invisible
Big Boom Skill Icon.png Big Boom

Fire Shot

Attack power of your standard weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

SPI 6,000
2 14 10 180.00s 170.00s

Weapon's Attack (min) (Std): +4.50%

Weapon's Attack (max) (Std): +4.50%

SPI 9,000
3 19 10 180.00s 170.00s

Weapon's Attack (min) (Std): +6%

Weapon's Attack (max) (Std): +6%

SPI 12,000
4 24 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7%

Weapon's Attack (max) (Std): +7%

SPI 13,000
5 29 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

SPI 14,000
6 64 30 300.00s 290.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

SPI 34,000
7 69 40 300.00s 290.00s

Weapon's Attack (min) (Std): +8%

Weapon's Attack (max) (Std): +8%

SPI 39,000
8 74 50 300.00s 290.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

SPI 67,000
9 79 50 300.00s 290.00s

Weapon's Attack (min) (Std): +25%

Weapon's Attack (max) (Std): +25%

SPI 127,000
Final Skill Opening Card

Missile Shot

Attack power of your advanced weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

SPI 8,000
2 18 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

SPI 11,000
3 23 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

SPI 13,000
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

SPI 14,000
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 14,000
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 38,000
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

SPI 59,000
8 78 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

SPI 112,000
9 83 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

SPI 213,000
Final Skill Opening Card

Concentration

Accuracy of both weapons is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

SPI 12,000
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

SPI 14,000
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

SPI 14,000
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

SPI 26,000
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

SPI 38,000
6 90 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

SPI 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

SPI 687,000
Final Skill Opening Card

Ground Bombing Mode

While this skill is active, your advanced weapon will be in ground bombing mode. Your advanced weapon is fired downwards as bombs while this skill is active.

Skill Level Required Level Sp (Skill Point) Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

SPI 12,000
2 29 4

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Number of missiles fired: +2

Explosion Radius (Adv): +60

Pierce (Adv): +5%

SPI 14,000
3 38 4

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Number of missiles fired: +2

Explosion Radius (Adv): +70

Pierce (Adv): +5%

SPI 14,000
4 47 4

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Number of missiles fired: +4

Explosion Radius (Adv): +80

Pierce (Adv): +5%

SPI 17,000
5 56 6

Weapon's Attack (min) (Adv): +25%

Weapon's Attack (max) (Adv): +25%

Number of missiles fired: +4

Explosion Radius (Adv): +90

Pierce (Adv): +5%

SPI 26,000
6 65 6

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Number of missiles fired: +4

Explosion Radius (Adv): +100

Pierce (Adv): +5%

SPI 35,000
7 74 6

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

SPI 67,000
8 83 6

Weapon's Attack (min) (Adv): +40%

Weapon's Attack (max) (Adv): +40%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

SPI 213,000
9 92 6

Weapon's Attack (min) (Adv): +70%

Weapon's Attack (max) (Adv): +70%

Number of missiles fired: +6

Explosion Radius (Adv): +100

SPI 687,000
Final Skill Opening Card

Multi-Target Mode

While this skill is active, your advanced weapon will be in multi-target mode. Your advanced weapon is capable of being fired at additional targets.

Skill Level Required Level Sp (Skill Point) Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

SPI 13,000
2 32 4

Multiple Targets: +1

Valid Angle: +9.74

Radar Range (Adv): +15%

SPI 14,000
3 39 4

Multiple Targets: +2

Valid Angle: +11.46

Radar Range (Adv): +20%

SPI 14,000
4 46 4

Multiple Targets: +2

Valid Angle: +13.75

Radar Range (Adv): +25%

SPI 16,000
5 53 6

Multiple Targets: +3

Valid Angle: +15.47

Radar Range (Adv): +30%

SPI 23,000
6 60 6

Multiple Targets: +3

Valid Angle: +17.76

Radar Range (Adv): +35%

SPI 30,000
7 67 6

Multiple Targets: +4

Valid Angle: +19.48

Radar Range (Adv): +40%

SPI 37,000
8 74 6

Multiple Targets: +5

Valid Angle: +21.77

Radar Range (Adv): +45%

SPI 67,000
Final Skill Opening Card

Charge Shot

Charge your standard seapon for a one shot Attack. This one shot attack with your standard Weapon has significantly more attack power and accuracy.

Skill Level Required Level Sp (Skill Point) Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

SPI 10,000
2 30 31

Weapon's Attack (min) (Std): +700%

Weapon's Attack (max) (Std): +700%

Accuracy (Std): +60%

Standard Weapon distance: +100%

SPI 14,000
3 45 25

Weapon's Attack (min) (Std): +800%

Weapon's Attack (max) (Std): +800%

Accuracy (Std): +70%

Standard Weapon distance: +100%

SPI 15,000
4 60 29

Weapon's Attack (min) (Std): +900%

Weapon's Attack (max) (Std): +900%

Accuracy (Std): +80%

Standard Weapon distance: +100%

SPI 30,000
5 75 33

Weapon's Attack (min) (Std): +1000%

Weapon's Attack (max) (Std): +1000%

Accuracy (Std): +90%

Standard Weapon distance: +100%

SPI 75,000
6 90 37

Weapon's Attack (min) (Std): +1100%

Weapon's Attack (max) (Std): +1100%

Accuracy (Std): +100%

Standard Weapon distance: +100%

SPI 524,000
Final Skill Opening Card

Air Bombing Mode

While this Skill is active, your advanced weapon will be in air bombing mode. Your advanced weapon is fired forward as Bombs while this skill is active.

Skill Level Required Level Sp (Skill Point) Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

SPI 20,000
2 57 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Pierce (Adv): -5%

SPI 27,000
3 64 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): -5%

SPI 34,000
4 71 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Pierce (Adv): -5%

SPI 45,000
5 78 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Pierce (Adv): -5%

SPI 112,000
6 85 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Pierce (Adv): -5%

SPI 273,000
7 92 6

Number of missiles fired: +4

Explosion Radius (Adv): +50

Pierce (Adv): -3%

SPI 687,000
Final Skill Opening Card

Defense Up

Increases your gear's defense.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Defense (Std): +5.88%

Defense (Adv): +4.88%

SPI 14,000
4 56 25 180.00s 170.00s

Defense (Std): +7.84%

Defense (Adv): +5.84%

SPI 26,000
5 68 30 300.00s 290.00s

Defense (Std): +9.80%

Defense (Adv): +6.80%

SPI 38,000
6 80 35 300.00s 290.00s

Defense (Std): +11.76%

Defense (Adv): +7.76%

SPI 143,000
7 92 40 300.00s 290.00s

Defense (Std): +23.61%

Defense (Adv): +21.61%

SPI 687,000
Final Skill Opening Card

Evasion Up

Increases your gear's evasion.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Evasion (Std): +3.92%

Evasion (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Evasion (Std): +5.88%

Evasion (Adv): +4.88%

SPI 14,000
4 56 25 180.00s 170.00s

Evasion (Std): +7.84%

Evasion (Adv): +5.84%

SPI 26,000
5 68 30 300.00s 290.00s

Evasion (Std): +9.80%

Evasion (Adv): +6.80%

SPI 38,000
6 80 35 300.00s 290.00s

Evasion (Std): +11.76%

Evasion (Adv): +7.76%

SPI 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +25.61%

Evasion (Adv): +21.61%

SPI 687,000
Final Skill Opening Card

Reduced Damage

Improves the efficiency of your gear's shields, reducing damage to your shields.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 18 25 120.00s 180.00s

Decreased damage to shields: +5%

SPI 11,000
2 27 25 120.00s 180.00s

Decreased damage to shields: +6%

SPI 14,000
3 36 40 120.00s 180.00s

Decreased damage to shields: +7%

SPI 14,000
4 45 40 120.00s 180.00s

Decreased damage to shields: +8%

SPI 15,000
5 54 60 120.00s 180.00s

Decreased damage to shields: +9%

SPI 24,000
6 63 60 120.00s 180.00s

Decreased damage to shields: +11%

SPI 33,000
7 72 60 120.00s 180.00s

Decreased damage to shields: +12%

SPI 52,000
8 81 60 120.00s 180.00s

Decreased damage to shields: +13%

SPI 163,000
9 90 80 180.00s 180.00s

Decreased damage to shields: +20%

SPI 524,000
Final Skill Opening Card

Deploy Chaffs

Chaffs are deployed to take damage instead of the gear.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 50 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +400

SPI 20,000
2 57 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +800

SPI 27,000
3 64 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +600

SPI 34,000
4 71 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +800

SPI 45,000
5 78 70 60.00s 60.00s

Chaffs: +3

Effectiveness/Chaff: +666

SPI 112,000
6 85 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +600

SPI 273,000
7 92 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +700

SPI 687,000
Final Skill Opening Card

Back Move Mach

Move backwards 1000m quickly.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Back Move Mach

SPI 14,000
2 50 10 25.00s

Back Move Mach

SPI 20,000
3 70 10 20.00s

Back Move Mach

SPI 40,000

Turnaround

In a flash, change to the opposite direction.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Turnaround

SPI 14,000
2 50 10 25.00s

Turnaround

SPI 20,000
3 70 10 20.00s

Turnaround

SPI 40,000

Selling Shop

Opens a personal selling shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Selling Shop

SPI 0

Purchasing Shop

Opens a personal purchasing shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Buying Shop

SPI 0

Invisible

Disappears from most gear and monster's vision and radar. No attack or skill can be used while this skill is active.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duel
Skill Level Required Level Sp (Skill Point) Function Price
1 110 22

Not visible to Players or Monsters

SPI 15,000
Special Skill Opening Card

Big Boom

For the price of one's own, damage equivalent of one's energy is given to enemies around. Big boom skill can deal up to 16 799 damage.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 115 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 800

SPI 40,000
Elite Skill Opening Card
2 117 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 1000

SPI 143,000
Elite Skill Strengthening Card
3 119 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 1200

SPI 524,000
Elite Skill Strengthening Card
4 120 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 1400

SPI 1,970,000
Elite Skill Strengthening Card