A-Gear

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Revision as of 22:08, 5 February 2022 by Ludak (talk | contribs) (→‎Armors)
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Hello there,

Welcome to a very in depth guide on my side of the upmost popular gear, A-Gear. As per the wiki discord, i will be giving you texted tips and pictured weapons and armors to get as close as possible in explanining on how to run this gear properly. VERY BIG DISCLAIMER. READ THIS BEFORE ANYTHING ELSE: The photos and texted tips are builds battlefield tested in this server for 4 years now (its been that long?) by myself and other A-Gears that have played for awhile and this wiki is for explaining said builds that are the most viable ones for begginers and restarters (people who havent played in awhile but have the grasp of game). This isnt something you should stick to like mac to cheese. You are more than welcome to experiment on your own in weapons, armors and builds you think would best suit you. END OF DISCLAIMER So, if u see added text or pictures that dont explain anything, rest assured the wiki will be completed by the time u blink.

As for Ranzu, I promise by the end of next week there will be a full explanation and an in depth review of this lovable gear, I PROMISE (jokes on you i keep promises)(TAKE TWO I GUESS).

Breakpoints on standard weapons

First off, id like to add the table of breakpoints made by Ranzu, for the specific purpose of building your gear around it, as most of the weapon builds for your standard weapon revolve around breakpoints. NOW, if u want to learn more about it, there is actually a thesis that i will attach to prove how said breakpoints work. TL;DR breakpoints work as a kind of measurement of how much bullets u can fire at a certain frame per second, in this case 30 and 60. If u build the weapon in a certain breakpoint range u will minimize wasting extra cards on reattack since anything 10%-+ fires the same ammount of bullets as the breakpoint reattack. 99% of weapons out there revolve around breakpoints for 60 fps since its no longer 2010 and everyone pretty much runs 60 fps on their computer. AN EVEN SHORTER TL;DR: everybody runs on either 45 or 56 reattack breakpoint, i will build my wiki according to those breakpoints, just so you are aware.

30 Fps 60 Fps
4 4
8
12 12
15
19 19
23
26 26
30
34 34
38
41 41
45
49 49
52
56 56
60
63 63

Breakpoints are shown here:

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Builds

The reccomended engines for your AG would be these 3:

File:Ax.PNG File:Acc 27.PNG File:Acc 17.PNG

Now, you could go and make some other obscure build of your own that would work mostly for you, but as for airsiege being +2, this is the way to go. The AX of course giving you the most shield in your build, and accounter 17 giving you the most defense. Pick is yours, you can go even lower level of engine to get even more defense for yourself, but u will lose out on speed by a long.

As for CPU, the only one i could recommend is Adagio:

File:Adagio.PNG

There isnt anything else out there that would fit AGs as far as attack/defense build goes. My only suggestion for a build would be to go for 338 attack in stats and rest in whatever your preference is. Most of the AGs run around defense stats for whatever remains when you put 338 attack stats in. You can also go for shield if suriving more than two GBMs in the face by BGs is your option. Hybrid builds are also welcome but not reccomended by myself unless you see yourself into making something unique.

Armors

Armors are the most essential tool for your survival and damage in this game. In Chrome Rivals, you will need to own more than one armor to be able to hit and kill every type of gear and build that is running around this server. Under the pictures will be tips on how to build said armors accordingly so that you maximize its potent ability.

The first set of pictures is your standard Warpoint armor for your gear that you can aquire in War Point Shop :

File:Adv revival v1.png File:Adv revival v2.png File:Adv revival v3.png
File:Grim v1.png File:Grim v23.png File:Tarantula.png
File:Adv hp v1.png File:Adv hp v2.png File:Adv hp v3.png
File:Cret v1.png File:Cret v2.png
File:Quell v1.png File:Quell v2.png
File:Sleigh.png File:Block guarder.png

~ludak