A-Gear: Difference between revisions

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Welcome to a very in depth guide on my side of the upmost popular gear, A-Gear. As per the wiki discord, i will be giving you texted tips and pictured weapons and armors to get as close as possible in explanining on how to run this gear properly. Dont worry about  and for that it might take days. So, if u see added text or pictures that dont explain anything, rest assured the wiki will be completed by the time u blink.  
Welcome to a very in depth guide on my side of the upmost popular gear, A-Gear. As per the wiki discord, i will be giving you texted tips and pictured weapons and armors to get as close as possible in explanining on how to run this gear properly. Dont worry about  and for that it might take days. So, if u see added text or pictures that dont explain anything, rest assured the wiki will be completed by the time u blink.  
As for Ranzu, I promise by the end of next week there will be a full explanation and an in depth review of this lovable gear, I PROMISE (jokes on you i keep promises)(TAKE TWO I GUESS).


==Breakpoints on standard weapons==
==Breakpoints on standard weapons==
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As for Ranzu, I promise by the end of next week there will be a full explanation and an in depth review of this lovable gear, I PROMISE (jokes on you i keep promises)(TAKE TWO I GUESS).
 


First off, id like to add the table of breakpoints made by Ranzu, for the specific purpose of building your gear around it, as most of the weapon builds for your standard weapon revolve around breakpoints. NOW, if u want to learn more about it, there is actually a thesis that i will attach to prove how said breakpoints work. TL;DR breakpoints work as a kind of measurement of how much bullets u can fire at a certain frame per second, in this case 30 and 60. If u build the weapon in a certain breakpoint range u will minimize wasting extra cards on reattack since anything 10%-+ fires the same ammount of bullets as the breakpoint reattack. 99% of weapons out there revolve around breakpoints for 60 fps since its no longer 2010 and everyone pretty much runs 60 fps on their computer.
First off, id like to add the table of breakpoints made by Ranzu, for the specific purpose of building your gear around it, as most of the weapon builds for your standard weapon revolve around breakpoints. NOW, if u want to learn more about it, there is actually a thesis that i will attach to prove how said breakpoints work. TL;DR breakpoints work as a kind of measurement of how much bullets u can fire at a certain frame per second, in this case 30 and 60. If u build the weapon in a certain breakpoint range u will minimize wasting extra cards on reattack since anything 10%-+ fires the same ammount of bullets as the breakpoint reattack. 99% of weapons out there revolve around breakpoints for 60 fps since its no longer 2010 and everyone pretty much runs 60 fps on their computer.

Revision as of 19:04, 5 February 2022

Hello there,

Welcome to a very in depth guide on my side of the upmost popular gear, A-Gear. As per the wiki discord, i will be giving you texted tips and pictured weapons and armors to get as close as possible in explanining on how to run this gear properly. Dont worry about and for that it might take days. So, if u see added text or pictures that dont explain anything, rest assured the wiki will be completed by the time u blink.

As for Ranzu, I promise by the end of next week there will be a full explanation and an in depth review of this lovable gear, I PROMISE (jokes on you i keep promises)(TAKE TWO I GUESS).

Breakpoints on standard weapons

First off, id like to add the table of breakpoints made by Ranzu, for the specific purpose of building your gear around it, as most of the weapon builds for your standard weapon revolve around breakpoints. NOW, if u want to learn more about it, there is actually a thesis that i will attach to prove how said breakpoints work. TL;DR breakpoints work as a kind of measurement of how much bullets u can fire at a certain frame per second, in this case 30 and 60. If u build the weapon in a certain breakpoint range u will minimize wasting extra cards on reattack since anything 10%-+ fires the same ammount of bullets as the breakpoint reattack. 99% of weapons out there revolve around breakpoints for 60 fps since its no longer 2010 and everyone pretty much runs 60 fps on their computer.

30 Fps 60 Fps
4 4
8
12 12
15
19 19
23
26 26
30
34 34
38
41 41
45
49 49
52
56 56
60
63 63

Breakpoints are shown here:

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~ludak