Test Page
Attack
Fire Shot |
Missile Shot |
Concentration |
Siege Mode |
Air Siege Mode |
Defense
Defense Up |
Evasion Up |
Siege Defense |
Remedy |
Barrier |
Air
Ground Accelerator |
Attribute
Snare Shot |
Selling Shop |
Purchasing Shop |
Camouflage |
Shield Paralyze |
Hyper Shot |
Fire Shot
Attack power of your standard weapon is increased.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 9 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +5% Weapon's Attack (max) (Std): +5% |
6,000 | |
2 | 14 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +9% Weapon's Attack (max) (Std): +9% |
9,000 | |
3 | 19 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +12% Weapon's Attack (max) (Std): +12% |
12,000 | |
4 | 24 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +14% Weapon's Attack (max) (Std): +14% |
13,000 | |
5 | 29 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +15% Weapon's Attack (max) (Std): +15% |
14,000 | |
6 | 64 | 28 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +15% Weapon's Attack (max) (Std): +15% |
34,000 | |
7 | 69 | 38 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +16% Weapon's Attack (max) (Std): +16% |
39,000 | |
8 | 74 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +18% Weapon's Attack (max) (Std): +18% |
67,000 | |
9 | 79 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +35% Weapon's Attack (max) (Std): +35% |
127,000 | |
Missile Shot
Attack power of your advanced weapon is increased.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 13 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +5% Weapon's Attack (max) (Adv): +5% |
8,000 | |
2 | 18 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +9% Weapon's Attack (max) (Adv): +9% |
11,000 | |
3 | 23 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +12% Weapon's Attack (max) (Adv): +12% |
13,000 | |
4 | 28 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +14% Weapon's Attack (max) (Adv): +14% |
14,000 | |
5 | 33 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
14,000 | |
6 | 68 | 28 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
38,000 | |
7 | 73 | 38 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +16% Weapon's Attack (max) (Adv): +16% |
59,000 | |
8 | 78 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +18% Weapon's Attack (max) (Adv): +18% |
112,000 | |
9 | 83 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +35% Weapon's Attack (max) (Adv): +35% |
213,000 | |
Concentration
Accuracy of both weapons is increased.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Accuracy (Std): +3.92% Accuracy (Adv): +3.92% |
12,000 | |
2 | 32 | 15 | 180.00s | 170.00s |
Accuracy (Std): +7.84% Accuracy (Adv): +7.84% |
14,000 | |
3 | 44 | 15 | 180.00s | 170.00s |
Accuracy (Std): +11.76% Accuracy (Adv): +11.76% |
14,000 | |
4 | 56 | 25 | 180.00s | 170.00s |
Accuracy (Std): +15.69% Accuracy (Adv): +15.69% |
26,000 | |
5 | 68 | 30 | 300.00s | 290.00s |
Accuracy (Std): +19.61% Accuracy (Adv): +19.61% |
38,000 | |
6 | 80 | 35 | 300.00s | 290.00s |
Accuracy (Std): +23.53% Accuracy (Adv): +23.53% |
143,000 | |
7 | 92 | 40 | 300.00s | 290.00s |
Accuracy (Std): +27.45% Accuracy (Adv): +27.45% |
687,000 | |
Siege Mode
Converts you into a surface mounted turret. Significantly increases the standard weapon's attack power and your radar's standard weapon aim distance.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 20 | 3 |
Weapon's Attack (min) (Std): +10% Weapon's Attack (max) (Std): +10% Radar Range (Std): +20 |
12,000 | |
2 | 29 | 3 |
Weapon's Attack (min) (Std): +14% Weapon's Attack (max) (Std): +14% Radar Range (Std): +25 |
14,000 | |
3 | 38 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +18% Weapon's Attack (max) (Std): +18% Radar Range (Std): +25 |
14,000 | |
4 | 47 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +22% Weapon's Attack (max) (Std): +22% Radar Range (Std): +25 |
17,000 | |
5 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +26% Weapon's Attack (max) (Std): +26% Radar Range (Std): +30 |
26,000 | ||
6 | 56 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +30% Weapon's Attack (max) (Std): +30% Radar Range (Std): +30 |
35,000 | |
7 | 65 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +34% Weapon's Attack (max) (Std): +34% Radar Range (Std): +30 |
67,000 | |
8 | 83 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +38% Weapon's Attack (max) (Std): +38% Radar Range (Std): +30 |
213,000 | |
9 | 92 | 3 |
Continuous Fire (Std): +2 Radar Range (Std): +15.50% Defense (Std): -5% Defense (Adv): -5% |
687,000 | |
Air Siege Mode
Siege mode modified for aerial combat.
Skill Level | Required Level | Sp (Skill Point) | Function | Price | |
---|---|---|---|---|---|
1 | 55 | 3 |
Weapon's Attack (min) (Std): +70% Weapon's Attack (max) (Std): +70% Radar Range (Std): +25 |
25,000 | |
2 | 63 | 3 |
Weapon's Attack (min) (Std): +76% Weapon's Attack (max) (Std): +76% Radar Range (Std): +25 |
33,000 | |
3 | 68 | 3 |
Weapon's Attack (min) (Std): +82% Weapon's Attack (max) (Std): +82% Radar Range (Std): +25 |
39,000 | |
4 | 75 | 3 |
Continuous Fire (Std): +1 Radar Range (Std): +25 |
75,000 | |
5 | 81 | 3 |
Weapon's Attack (min) (Std): +5% Weapon's Attack (max) (Std): +5% Radar Range (Std): +25 Continuous Fire (Std): +1 |
163,000 | |
6 | 87 | 3 |
Radar Range (Std): +10.50 Continuous Fire (Std): +2 Defense (Adv): -2% |
357,000 | |
Defense Up
Increases your gear's defense.
Skill Level | Required Level | Sp (Skill Point) | Duration | Recharge Time | Function | Price | |
---|---|---|---|---|---|---|---|
1 | 20 | 15 | 180.00s | 170.00s |
Defense (Std): +1.96% Defense (Adv): +1.96% |
12,000 | |
2 | 23 | 15 | 180.00s | 170.00s |
Defense (Std): +2.92% Defense (Adv): +2.92% |
14,000 | |
3 | 44 | 15 | 180.00s | 170.00s |
Defense (Std): +3.88% Defense (Adv): +3.88% |
14,000 | |
4 | 56 | 25 | 180.00s | 170.00s |
Defense (Std): +4.84% Defense (Adv): +4.84% |
26,000 | |
5 | 68 | 30 | 180.00s | 170.00s |
Defense (Std): +5.80% Defense (Adv): +5.80% |
38,000 | |
6 | 80 | 35 | 300.00s | 290.00s |
Defense (Std): +6.76% Defense (Adv): +6.76% |
143,000 | |
7 | 92 | 40 | 300.00s | 290.00s |
Defense (Std): +16.52% Defense (Adv): +16.52% |
687,000 | |
Evasion Up
Increases your gear's evasion.
INSERT 7
Siege Defense
Converts you into a surface mounted turret. Your gear's defense is increased.
INSERT 8
Remedy
Shield of the gear is recovered over several seconds.
INSERT 9
Barrier
A protective bubble is created that protects your gear from the explosive warheads of all advanced weapons.
INSERT 10
Ground Accelerator
Increases speed in ground-hovercraft mode.
INSERT 11
Snare Shot
Moving speed of target is decreased.
INSERT 12
Selling Shop
Open a personal selling shop. A message will be displayed if opened at global market.
INSERT 13
Purchasing Shop
Open a personal purchasing shop. A message will be displayed if opened at global market.
INSERT 14
Camouflage
Makes the user invisible. If an attack is commenced, this state will be canceled. This skill can only be used on the ground.
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
INSERT 15
Shield Paralyze
Target gear's shield cannot be recovered.
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels:
INSERT 16
Hyper Shot
Energy is gathered and then shot out at once, creating an explosion. Damages enemy gears and monsters within the explosion.
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
INSERT 17