Enchanting
This page contains all items used in enchanting and a Guide how to enchant.
Normal Cards
Dropped by a lot of mobs/bosses. Obtainable from Card Shop.

Standard Enchanting Cards
Additional Enchanting Cards
Hyper Cards
Dropped by a lot of mobs/bosses. Obtainable from War Point Shop, Gold Coin Shop and from Slotmachines.

Hyper Cards
Hyper Cards have better function than normal cards (e.g. Normal Energy Card gives Energy +200, when Hyper Energy Card gives Energy +400).
Note: Usable only on Enchant upgrade level 10 (e10) and above.
All hyper cards got their better variant with additional enchanting chances. You can upgrade them from 2,5% to higher percentage with Hyper Improvement Card (HIC) in Factory You can use Ancient Matter in crafting recipe to get more crafting success percentage. Hyper Improvement Cards are dropped only by seasonal event mobs.
| Materials | Success | Final | |||||||||||||||||||||||||||||||||||
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Hyper Defense Card [+2,5%] (x1)
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Hyper Improvement Card (x1)
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70% | Hyper Defense Card [+5%] (x1)
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Hyper Defense Card [+2,5%] (x1)
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Hyper Improvement Card (x1)
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Ancient Matter (x1)
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80% | Hyper Defense Card [+5%] (x1)
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Hyper Defense Card [+5%] (x1)
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Hyper Improvement Card (x1)
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50% | Hyper Defense Card [+7,5%] (x1)
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Hyper Defense Card [+5%] (x1)
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Hyper Improvement Card (x1)
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Ancient Matter (x1)
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60% | Hyper Defense Card [+7,5%] (x1)
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Hyper Defense Card [+7,5%] (x1)
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Hyper Improvement Card (x1)
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30% | Hyper Defense Card [+10%] (x1)
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Hyper Defense Card [+7,5%] (x1)
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Hyper Improvement Card (x1)
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Ancient Matter (x1)
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40% | Hyper Defense Card [+10%] (x1)
Note: Not usable on level 14 Enchant (e14). Enchant Item Protection Cards![]() Those Cards, used with Enchant Cards, will protect the item from being destroyed. A failure in Enchant will set the item back to corresponding upgrade level. Some of the cards can be acquired from mobs/bosses, War Point Shop, Killmark Shop, Slotmachines or from CRP Shop. Enchant Item Protection Cards Expand
Chance Cards![]() Cards that increases enchant probability. Some of the cards can be acquired from mobs/bosses, War Point Shop, Killmark Shop, Slotmachines or from CRP Shop. Enchant Chance Cards Expand
Engine Cards![]() Cards that are specially designed for Engine Enchanting. Obtainable from some mobs, Gold Coin Shop or from Green Slotmachine. Engine Cards Expand
Radar Cards![]() Cards that are specially designed for Radar Enchanting. Obtainable from some mobs, Gold Coin Shop or from Green Slotmachine. Radar Cards Expand
Attachment Cards![]() Cards that are specially designed for Attachment Enchanting(e.g.Mega-Shield Generator (XXL), Carbon Intensification Coating (XXL)). They drop from mobs in Infinity Field maps and can be obtained from Green Slotmachine or from Gold Coin Shop. Attachment Cards Expand
Infinity Field Accessory Cards![]() Cards that are specially designed for Infinity Field Accessorises: Siphon Module, Anti-Siphon Module, Reflection Module, Anti-Reflection Module, Emergency Repair Module. They drop from mobs in Infinity Field maps. Infinity Field Cards Expand
Swift Enchant Cards![]() ![]() ![]() Swift Enchant Cards, are cards that put your item to the corresponding enchant level right away. All hyper cards and additional cards got their corresponding swift card. You can choose from Swift Enchant E7 or E10 Cards. They have a 100% chance of success. You can get E7 cards from Card Shop. E10 Cards are dropped only by seasonal event mobs.
Enchant Reset Card![]() Enchant Card that can initialize an Enchanted item back to Enchant level 0 (clear). Obtainable from War Point Shop. How to EnchantYou enchant items in Laboratory.
In general when enchanting, you should get 4 things:
Enchanting to E15 has maximum of 10% Chances.
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