A-Gear Skills: Difference between revisions
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</div> | </div> | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision8"<!-- Siege Defense--> | ||
| [[File:Siege Defense Skill Icon.png|link=]] | | [[File:Siege Defense Skill Icon.png|link=]] | ||
| Siege Defense | | Siege Defense | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto"> | ||
<div class="SkillDSC">Converts you into a surface mounted turret. Your Gear's Defense is increased significantly.<div> | <div class="SkillDSC">Converts you into a surface mounted turret. Your Gear's Defense is increased significantly.</div> | ||
{| class="SkillTable" | {| class="SkillTable" | ||
! Skill Level | ! Skill Level | ||
! Requires Level | ! Requires Level | ||
! SP (Skill Point) | ! SP (Skill Point) | ||
! Function | ! Function | ||
! Price | ! Price | ||
|- | |- | ||
| | | 1 | ||
| | | 14 | ||
| | | 3 | ||
| | | | ||
| | Defense (Std): +9% | ||
Defense (Adv): +9% | |||
| [[File:SPI Icon.png|link=]] 9,000 | |||
|- | |||
| 2 | |||
| 25 | |||
| 3 | |||
| | | | ||
Defense (Std): +12% | |||
Defense (Adv): +12% | |||
| [[File:SPI Icon.png|link=]] 13,000 | |||
|- | |||
| 3 | |||
| 36 | |||
| 3 | |||
| | |||
Defense (Std): +15% | |||
Defense (Adv): +15% | |||
| [[File:SPI Icon.png|link=]] | | [[File:SPI Icon.png|link=]] 14,000 | ||
|- | |- | ||
| | | 4 | ||
| | | 47 | ||
| | | 3 | ||
| | | | ||
Defense (Std): +17% | |||
Defense (Adv): +17% | |||
| [[File:SPI Icon.png|link=]] 17,000 | |||
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]] | |||
|} | |} | ||
</div> | </div> | ||
{| class="Skills mw-customtoggle-myDivision9"<!-- Remedy--> | |||
{| class="Skills mw-customtoggle- | |||
| [[File:Remedy Skill Icon.png|link=]] | | [[File:Remedy Skill Icon.png|link=]] | ||
| Remedy | | Remedy | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto"> | ||
<div class="SkillDSC">Shield of the Gear is recovered over several seconds.</div> | <div class="SkillDSC">Shield of the Gear is recovered over several seconds.</div> | ||
{| class="SkillTable" | {| class="SkillTable" | ||
| Line 860: | Line 867: | ||
</div> | </div> | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision10"<!-- Barrier--> | ||
| [[File:Barrier Skill Icon.png|link=]] | | [[File:Barrier Skill Icon.png|link=]] | ||
| Barrier | | Barrier | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto"> | ||
<div class="SkillDSC">A protective bubble is created that protects your Gear from the explosive warheads of all Advanced Weapons.</div> | <div class="SkillDSC">A protective bubble is created that protects your Gear from the explosive warheads of all Advanced Weapons.</div> | ||
{| class="SkillTable" | {| class="SkillTable" | ||
| Line 882: | Line 889: | ||
| Adv. Weapon damage reduced by: 10% | | Adv. Weapon damage reduced by: 10% | ||
| [[File:SPI Icon.png|link=]] 14,000s | | [[File:SPI Icon.png|link=]] 14,000s | ||
|} | |} | ||
</div> | </div> | ||
| Line 900: | Line 894: | ||
'''Air''' | '''Air''' | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision11"<!-- ####################################################################### Ground Accelerator--> | ||
| [[File:Ground Accelerator Skill Icon.png|link=]] | | [[File:Ground Accelerator Skill Icon.png|link=]] | ||
| Ground Accelerator | | Ground Accelerator | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto"> | ||
<div class="SkillDSC">Increases speed in ground-hovercraft mode.</div> | <div class="SkillDSC">Increases speed in ground-hovercraft mode.</div> | ||
{| class="SkillTable" | {| class="SkillTable" | ||
| Line 919: | Line 913: | ||
| [[File:SPI Icon.png|link=]] 8,000 | | [[File:SPI Icon.png|link=]] 8,000 | ||
|- | |- | ||
| | | 2 | ||
| | | 60 | ||
| | | 8 | ||
| | | Movement speed: +150% | ||
| [[File:SPI Icon.png|link=]] 30,000 | |||
|- | |||
| 3 | |||
| 90 | |||
| 8 | |||
| [[File:SPI Icon.png|link=]] | | Movement speed: +175% | ||
| [[File:SPI Icon.png|link=]] 524,000 | |||
|} | |} | ||
</div> | </div> | ||
| Line 934: | Line 929: | ||
'''Attribute''' | '''Attribute''' | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision12"<!-- ########################################################### Snare Shot--> | ||
| [[File:Snare Shot Skill Icon.png|link=]] | | [[File:Snare Shot Skill Icon.png|link=]] | ||
| Snare Shot | | Snare Shot | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto"> | ||
<div class="SkillDSC">Moving speed of target is decreased.</div> | <div class="SkillDSC">Moving speed of target is decreased.</div> | ||
{| class="SkillTable" | {| class="SkillTable" | ||
| Line 971: | Line 966: | ||
|} | |} | ||
</div> | </div> | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision13"<!-- Selling Shop --> | ||
| [[File:Selling Shop Skill Icon.png|link=]] | | [[File:Selling Shop Skill Icon.png|link=]] | ||
| Selling Shop | | Selling Shop | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto"> | ||
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div> | <div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div> | ||
{| class="SkillTable" | {| class="SkillTable" | ||
| Line 992: | Line 987: | ||
</div> | </div> | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision14"<!-- Purchasing Shop--> | ||
| [[File:Purchasing Shop Skill Icon.png|link=]] | | [[File:Purchasing Shop Skill Icon.png|link=]] | ||
| Purchasing Shop | | Purchasing Shop | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto"> | ||
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div> | <div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div> | ||
{| class="SkillTable" | {| class="SkillTable" | ||
| Line 1,013: | Line 1,008: | ||
</div> | </div> | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision15"<!-- Camouflage--> | ||
| [[File:Camouflage Skill Icon.png|link=]] | | [[File:Camouflage Skill Icon.png|link=]] | ||
| Camouflage | | Camouflage | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto"> | ||
<div class="SkillDSC">Makes the user Invisible. If an Attack is commenced, this state will be canceled. This skill can only be used on the ground. | <div class="SkillDSC">Makes the user Invisible. If an Attack is commenced, this state will be canceled. This skill can only be used on the ground. | ||
Restriction: | Restriction: | ||
| Line 1,051: | Line 1,046: | ||
</div> | </div> | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision16"<!-- Shield Paralyze--> | ||
| [[File:Shield Paralyze Skill Icon.png|link=]] | | [[File:Shield Paralyze Skill Icon.png|link=]] | ||
| Shield Paralyze | | Shield Paralyze | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto"> | ||
<div class="SkillDSC">Target Gear's Shield cannot be recovered. | <div class="SkillDSC">Target Gear's Shield cannot be recovered. | ||
Restriction: | Restriction: | ||
| Line 1,097: | Line 1,092: | ||
</div> | </div> | ||
{| class="Skills mw-customtoggle- | {| class="Skills mw-customtoggle-myDivision17"<!-- Hyper Shot--> | ||
| [[File:Hyper Shot Skill Icon.png|link=]] | | [[File:Hyper Shot Skill Icon.png|link=]] | ||
| Hyper Shot | | Hyper Shot | ||
|} | |} | ||
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible- | <div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto"> | ||
<div class="SkillDSC">Energy is gathered and then shot out at once, creating an explosion. Damages enemy Gears and monsters within the explosion. | <div class="SkillDSC">Energy is gathered and then shot out at once, creating an explosion. Damages enemy Gears and monsters within the explosion. | ||
Restriction: | Restriction: | ||
Revision as of 15:00, 28 February 2023
Attack
| Fire Shot |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 9 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +5% Weapon's Attack (max) (Std): +5% |
|
| 2 | 14 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +9% Weapon's Attack (max) (Std): +9% |
|
| 3 | 19 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +12% Weapon's Attack (max) (Std): +12% |
|
| 4 | 24 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +14% Weapon's Attack (max) (Std): +14% |
|
| 5 | 29 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Std): +15% Weapon's Attack (max) (Std): +15% |
|
| 6 | 64 | 28 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +15% Weapon's Attack (max) (Std): +15% |
|
| 7 | 69 | 38 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +16% Weapon's Attack (max) (Std): +16% |
|
| 8 | 74 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +18% Weapon's Attack (max) (Std): +18% |
|
| 9 | 79 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Std): +35% Weapon's Attack (max) (Std): +35% |
|
| Missile Shot |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 13 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +5% Weapon's Attack (max) (Adv): +5% |
|
| 2 | 18 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +9% Weapon's Attack (max) (Adv): +9% |
|
| 3 | 23 | 8 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +12% Weapon's Attack (max) (Adv): +12% |
|
| 4 | 28 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +14% Weapon's Attack (max) (Adv): +14% |
|
| 5 | 33 | 28 | 180.00s | 170.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
|
| 6 | 68 | 28 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +15% Weapon's Attack (max) (Adv): +15% |
|
| 7 | 73 | 38 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +16% Weapon's Attack (max) (Adv): +16% |
|
| 8 | 78 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +18% Weapon's Attack (max) (Adv): +18% |
|
| 9 | 83 | 48 | 300.00s | 290.00s |
Weapon's Attack (min) (Adv): +35% Weapon's Attack (max) (Adv): +35% |
|
| Concentration |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 20 | 15 | 180.00s | 170.00s |
Accuracy (Std): +3.92% Accuracy (Adv): +3.92% |
|
| 2 | 32 | 15 | 180.00s | 170.00s |
Accuracy (Std): +7.84% Accuracy (Adv): +7.84% |
|
| 3 | 44 | 15 | 180.00s | 170.00s |
Accuracy (Std): +11.76% Accuracy (Adv): +11.76% |
|
| 4 | 56 | 25 | 180.00s | 170.00s |
Accuracy (Std): +15.69% Accuracy (Adv): +15.69% |
|
| 5 | 68 | 30 | 300.00s | 290.00s |
Accuracy (Std): +19.61% Accuracy (Adv): +19.61% |
|
| 6 | 80 | 35 | 300.00s | 290.00s |
Accuracy (Std): +23.53% Accuracy (Adv): +23.53% |
|
| 7 | 92 | 40 | 300.00s | 290.00s |
Accuracy (Std): +27.45% Accuracy (Adv): +27.45% |
|
| Siege Mode |
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 20 | 3 |
Weapon's Attack (min) (Std): +10% Weapon's Attack (max) (Std): +10% Radar Range (Std): +20 |
|
| 2 | 29 | 3 |
Weapon's Attack (min) (Std): +14% Weapon's Attack (max) (Std): +14% Radar Range (Std): +25 |
|
| 3 | 38 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +18% Weapon's Attack (max) (Std): +18% Radar Range (Std): +25 |
|
| 4 | 47 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +22% Weapon's Attack (max) (Std): +22% Radar Range (Std): +25 |
|
| 5 | 56 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +26% Weapon's Attack (max) (Std): +26% Radar Range (Std): +30 |
|
| 6 | 65 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +30% Weapon's Attack (max) (Std): +30% Radar Range (Std): +30 |
|
| 7 | 74 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +34% Weapon's Attack (max) (Std): +34% Radar Range (Std): +30 |
|
| 8 | 83 | 3 |
Continuous Fire (Std): +1 Weapon's Attack (min) (Std): +38% Weapon's Attack (max) (Std): +38% Radar Range (Std): +30 |
|
| 9 | 92 | 3 |
Continuous Fire (Std): +2 Radar Range (Std): +15.50% Defense (Std): -5% Defense (Adv): -5% |
|
| Air Siege Mode |
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 55 | 3 |
Weapon's Attack (min) (Std): +70% Weapon's Attack (max) (Std): +70% Radar Range (Std): +25 |
|
| 2 | 63 | 3 |
Weapon's Attack (min) (Std): +76% Weapon's Attack (max) (Std): +76% Radar Range (Std): +25 |
|
| 3 | 69 | 3 |
Weapon's Attack (min) (Std): +82% Weapon's Attack (max) (Std): +82% Radar Range (Std): +25 |
|
| 4 | 75 | 3 |
Continuous Fire (Std): +1 Radar Range (Std): +25 |
|
| 5 | 81 | 3 |
Weapon's Attack (min) (Std): +5% Weapon's Attack (max) (Std): +5% Radar Range (Std): +25 Continuous Fire (Std): +1 |
|
| 6 | 87 | 3 |
Radar Range (Std): +10.50 Continuous Fire (Std): +2 Defense (Adv): -2% |
|
Defense
| Defense Up |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 20 | 15 | 180.00s | 170.00s |
Defense (Std): +1.96% Defense (Adv): +1.96% |
|
| 2 | 23 | 15 | 180.00s | 170.00s |
Defense (Std): +2.92% Defense (Adv): +2.92% |
|
| 3 | 44 | 15 | 180.00s | 170.00s |
Defense (Std): +3.88% Defense (Adv): +3.88% |
|
| 4 | 56 | 25 | 180.00s | 170.00s |
Defense (Std): +4.84% Defense (Adv): +4.84% |
|
| 5 | 68 | 30 | 180.00s | 170.00s |
Defense (Std): +5.80% Defense (Adv): +5.80% |
|
| 6 | 80 | 35 | 300.00s | 290.00s |
Defense (Std): +6.76% Defense (Adv): +6.76% |
|
| 7 | 92 | 40 | 300.00s | 290.00s |
Defense (Std): +18.52% Defense (Adv): +18.52% |
|
| Evasion Up |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 20 | 15 | 180.00s | 170.00s |
Evasion (Std): +1.96% Evasion (Adv): +1.96% |
|
| 2 | 32 | 15 | 180.00s | 170.00s |
Evasion (Std): +3.92% Evasion (Adv): +3.92% |
|
| 3 | 44 | 15 | 180.00s | 170.00s |
Evasion (Std): +5.88% Evasion (Adv): +5.88% |
|
| 4 | 56 | 25 | 180.00s | 170.00s |
Evasion (Std): +6.26% Evasion (Adv): +6.26% |
|
| 5 | 68 | 30 | 300.00s | 290.00s |
Evasion (Std): +6.91% Evasion (Adv): +6.91% |
|
| 6 | 80 | 35 | 300.00s | 290.00s |
Evasion (Std): +7.73% Evasion (Adv): +7.73% |
|
| 7 | 92 | 40 | 300.00s | 290.00s |
Evasion (Std): +8.52% Evasion (Adv): +8.52% |
|
| Siege Defense |
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 14 | 3 |
Defense (Std): +9% Defense (Adv): +9% |
|
| 2 | 25 | 3 |
Defense (Std): +12% Defense (Adv): +12% |
|
| 3 | 36 | 3 |
Defense (Std): +15% Defense (Adv): +15% |
|
| 4 | 47 | 3 |
Defense (Std): +17% Defense (Adv): +17% |
|
| Remedy |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 45 | 50 | 9.00s | 10.00s | Shield Charge: +800 | |
| 2 | 52 | 45 | 9.00s | 10.00s | Shield Charge: +900 | |
| 3 | 58 | 50 | 9.00s | 10.00s | Shield Charge: +1050 | |
| 4 | 64 | 55 | 9.00s | 10.00s | Shield Charge: +1200 | |
| 5 | 70 | 60 | 9.00s | 10.00s | Shield Charge: +1350 | |
| 6 | 76 | 60 | 9.00s | 10.00s | Shield Charge: +1500 | |
| 7 | 82 | 60 | 9.00s | 10.00s | Shield Charge: +1650 |
|
| Barrier |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 30 | 40 | 10.00s | 60.00s | Adv. Weapon damage reduced by: 10% |
Air
| Ground Accelerator |
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 12 | 8 | Movement speed: +100% | |
| 2 | 60 | 8 | Movement speed: +150% | |
| 3 | 90 | 8 | Movement speed: +175% |
Attribute
| Snare Shot |
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 45 | 50 | 10.00s | 300.00s | Target's speed: -25% | |
| SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
| Selling Shop |
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 12 | 0 | Selling Shop |
| Purchasing Shop |
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 12 | 0 | Buying Shop |
| Camouflage |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 110 | 8 | Becomes invisible |
|
| SKILL_LEVEL | REQ_LVL | SKILL_POINTS |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
| Shield Paralyze |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
| Skill Level | Requires Level | SP (Skill Point) | Duration | Recharge Time | Function | Price |
|---|---|---|---|---|---|---|
| 1 | 110 | 40 | 12.00s | 360.00s | Target's Shield recovery rate is 0 for certain amount of time
Cooldown on target: 240s |
|
| SKILL_LEVEL | REQ_LVL | SKILL_POINTS | S_DURATION | RECHARGE_TIME |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |
| Hyper Shot |
Restriction:
- Cannot be used on Free For All maps
- Cannot be used in duels
| Skill Level | Requires Level | SP (Skill Point) | Function | Price |
|---|---|---|---|---|
| 1 | 115 | 150 |
Explosion Radius (Std): +800 Weapon's Attack (min) (Std): +2000% Weapon's Attack (max) (Std): +2000% Accuracy (Std): +100% |
|
| SKILL_LEVEL | REQ_LVL | SKILL_POINTS |
FUNCTION_1 FUNCTION_2 FUNCTION_3 |