A-Gear Skills: Difference between revisions

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'''Attack'''
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
| [[File:Fire Shot Skill Icon.png|link=]]
| Fire Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 9
| 8
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +5%


Weapon's Attack (max) (Std): +5%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
| [[File:Missile Shot Skill Icon.png|link=]]
| Missile Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 8
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +5%
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
| [[File:Concetration Skill Icon.png|link=]]
| Concetration
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Siege Mode-->
| [[File:Siege Mode Skill Icon.png|link=]]
| Siege Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">Converts you into a surface mounted turret. Significantly increases the Standard Weapon's Attack Power and your Radar's Standard Weapon Aim Distance.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 20
| 3
|
Weapon's Attack (min) (Std): +10%
Weapon's Attack (max) (Std): +10%
Radar Range (Std): +20
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Air Siege Mode-->
| [[File:Air Siege Mode Skill Icon.png|link=]]
| Air Siege Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">Siege Mode modified for aerial combat. Its Fire-Power is weaker due to the lack of the stability that the ground provides.</div> <!-- DSC ------- -->
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 55
| 3
|
Weapon's Attack (min) (Std): +70%
Weapon's Attack (max) (Std): +70%
Radar Range (Std): +25
| [[File:SPI Icon.png|link=]]&nbsp;25,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<br>
'''Defense'''
{| class="Skills mw-customtoggle-myDivision6"<!--      ################################################################ Defense Up-->
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +1.96%
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Evasion Up-->
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +1.96%
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision8"<!--                                                                  Remedy-->
| [[File:Remedy Skill Icon.png|link=]]
| Remedy
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Shield of the Gear is recovered over several seconds.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 45
| 50
| 9.00s
| 10.00s
| Shield Charge: +800
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Barrier-->
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">A protective bubble is created that protects your Gear from the explosive warheads of all Advanced Weapons.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 40
| 10.00s
| 60.00s
| Adv. Weapon damage reduced by: 10%
| [[File:SPI Icon.png|link=]]&nbsp;14,000s&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<br>
'''Air'''
{| class="Skills mw-customtoggle-myDivision10"<!--      #######################################################################  Ground Accelerator-->
| [[File:Ground Accelerator Skill Icon.png|link=]]
| Ground Accelerator
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Increases speed in ground-hovercraft mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 8
| Movement speed: +100%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<br>
'''Attribute'''
{| class="Skills mw-customtoggle-myDivision11"<!--      ###########################################################    Snare Shot-->
| [[File:Snare Shot Skill Icon.png|link=]]
| Snare Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Moving speed of target is decreased.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 45
| 50
| 10.00s
| 300.00s
| Target's speed: -25%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision12"<!--                                                                      Selling Shop -->
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Purchasing Shop-->
| [[File:Purchasing Shop Skill Icon.png|link=]]
| Purchasing Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
{| class="Skills mw-customtoggle-myDivision14"<!--                                                                  Camouflage-->
| [[File:Camouflage Skill Icon.png|link=]]
| Camouflage
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">Makes the user Invisible. If an Attack is commenced, this state will be canceled. This skill can only be used on the ground.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 110
| 8
| Becomes invisible
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Shield Paralyze-->
| [[File:Shield Paralyze Skill Icon.png|link=]]
| Shield Paralyze
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Target Gear's Shield cannot be recovered.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 110
| 40
| 12.00s
| 360.00s
| Target's Shield recovery rate is 0 for certain amount of time
Cooldown on target: 240s
| [[File:SPI Icon.png|link=]]&nbsp;25,000&nbsp;&nbsp;
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Hyper Shot-->
| [[File:Hyper Shot Skill Icon.png|link=]]
| Hyper Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Energy is gathered and then shot out at once, creating an explosion. Damages enemy Gears and monsters within the explosion.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 115
| 150
|
Explosion Radius (Std): +800
Weapon's Attack (min) (Std): +2000%
Weapon's Attack (max) (Std): +2000%
Accuracy (Std): +100%
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<!--
ADD ROW:
---------------------------------------------------------------------------------------------------------
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
---------------------------------------------------------------------------------------------------------
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
-->

Revision as of 12:34, 28 February 2023

Attack

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 8 180.00s 170.00s

Weapon's Attack (min) (Std): +5%

Weapon's Attack (max) (Std): +5%

 6,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 8 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
File:Concetration Skill Icon.png Concetration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Siege Mode
Converts you into a surface mounted turret. Significantly increases the Standard Weapon's Attack Power and your Radar's Standard Weapon Aim Distance.
Skill Level Requires Level SP (Skill Point) Function Price
1 20 3

Weapon's Attack (min) (Std): +10%

Weapon's Attack (max) (Std): +10%

Radar Range (Std): +20

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Air Siege Mode
Siege Mode modified for aerial combat. Its Fire-Power is weaker due to the lack of the stability that the ground provides.
Skill Level Requires Level SP (Skill Point) Function Price
1 55 3

Weapon's Attack (min) (Std): +70%

Weapon's Attack (max) (Std): +70%

Radar Range (Std): +25

 25,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Evasion Up
S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Remedy
Shield of the Gear is recovered over several seconds.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 45 50 9.00s 10.00s Shield Charge: +800  15,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
File:SKILL NAME Skill Icon.png SKILL_NAME
A protective bubble is created that protects your Gear from the explosive warheads of all Advanced Weapons.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 30 40 10.00s 60.00s Adv. Weapon damage reduced by: 10%  14,000s  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Air

Ground Accelerator
Increases speed in ground-hovercraft mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 8 Movement speed: +100%  8,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Attribute

Snare Shot
Moving speed of target is decreased.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 45 50 10.00s 300.00s Target's speed: -25%  15,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Selling Shop
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Camouflage
Makes the user Invisible. If an Attack is commenced, this state will be canceled. This skill can only be used on the ground.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Function Price
1 110 8 Becomes invisible  14,000  

Special Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Shield Paralyze
Target Gear's Shield cannot be recovered.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 110 40 12.00s 360.00s Target's Shield recovery rate is 0 for certain amount of time

Cooldown on target: 240s

 25,000  

Special Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Hyper Shot
Energy is gathered and then shot out at once, creating an explosion. Damages enemy Gears and monsters within the explosion.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Function Price
1 115 150

Explosion Radius (Std): +800

Weapon's Attack (min) (Std): +2000%

Weapon's Attack (max) (Std): +2000%

Accuracy (Std): +100%

 40,000  

Elite Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI