Test Page 2

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Attack

Fire Shot
Missile Shot
Concentration
Ground Bombing Mode
Multi-Target Mode
Charge Shot
Air Bombing Mode

Defense

Defense Up
Evasion Up
Reduced Damage
Deploy Chaffs

Air

Back Move Mach
Turnaround

Attribute

Selling Shop
Purchasing Shop
Invisible
Big Boom

Fire Shot


Attack Power of your Standard Weapon is increased significantly.
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

SPI 6,000
2 14 10 180.00s 170.00s

Weapon's Attack (min) (Std): +4.50%

Weapon's Attack (max) (Std): +4.50%

SPI 9,000
3 19 10 180.00s 170.00s

Weapon's Attack (min) (Std): +6%

Weapon's Attack (max) (Std): +6%

SPI 12,000
4 24 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7%

Weapon's Attack (max) (Std): +7%

SPI 13,000
5 29 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

SPI 14,000
6 64 30 300.00s 290.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

SPI 34,000
7 69 40 300.00s 290.00s

Weapon's Attack (min) (Std): +8%

Weapon's Attack (max) (Std): +8%

SPI 39,000
8 74 50 300.00s 290.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

SPI 67,000
9 79 50 300.00s 290.00s

Weapon's Attack (min) (Std): +25%

Weapon's Attack (max) (Std): +25%

SPI 127,000
Final Skill Opening Card

Missile Shot


Attack Power of your Advanced Weapon is increased significantly.
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

SPI 8,000
2 18 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

SPI 11,000
3 23 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

SPI 13,000
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

SPI 14,000
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 14,000
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 38,000
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

SPI 59,000
8 78 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

SPI 112,000
9 83 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

SPI 213,000
Final Skill Opening Card

Concentration


Accuracy of both Weapons is increased significantly.
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

SPI 12,000
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

SPI 14,000
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

SPI 14,000
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

SPI 26,000
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

SPI 38,000
6 90 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

SPI 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

SPI 687,000
Final Skill Opening Card

Ground Bombing Mode


While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Required Level Sp (Skill Point) Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

SPI 12,000
2 29 4

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Number of missiles fired: +2

Explosion Radius (Adv): +60

Pierce (Adv): +5%

SPI 14,000
3 38 4

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Number of missiles fired: +2

Explosion Radius (Adv): +70

Pierce (Adv): +5%

SPI 14,000
4 47 4

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Number of missiles fired: +4

Explosion Radius (Adv): +80

Pierce (Adv): +5%

SPI 17,000
5 56 6

Weapon's Attack (min) (Adv): +25%

Weapon's Attack (max) (Adv): +25%

Number of missiles fired: +4

Explosion Radius (Adv): +90

Pierce (Adv): +5%

SPI 26,000
6 65 6

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Number of missiles fired: +4

Explosion Radius (Adv): +100

Pierce (Adv): +5%

SPI 35,000
7 74 6

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

SPI 67,000
8 83 6

Weapon's Attack (min) (Adv): +40%

Weapon's Attack (max) (Adv): +40%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

SPI 213,000
9 92 6

Weapon's Attack (min) (Adv): +70%

Weapon's Attack (max) (Adv): +70%

Number of missiles fired: +6

Explosion Radius (Adv): +100

SPI 687,000
Final Skill Opening Card

Multi-Target Mode


While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Required Level Sp (Skill Point) Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

SPI 13,000
2 32 4

Multiple Targets: +1

Valid Angle: +9.74

Radar Range (Adv): +15%

SPI 14,000
3 39 4

Multiple Targets: +2

Valid Angle: +11.46

Radar Range (Adv): +20%

SPI 14,000
4 46 4

Multiple Targets: +2

Valid Angle: +13.75

Radar Range (Adv): +25%

SPI 16,000
5 53 6

Multiple Targets: +3

Valid Angle: +15.47

Radar Range (Adv): +30%

SPI 23,000
6 60 6

Multiple Targets: +3

Valid Angle: +17.76

Radar Range (Adv): +35%

SPI 30,000
7 67 6

Multiple Targets: +4

Valid Angle: +19.48

Radar Range (Adv): +40%

SPI 37,000
8 74 6

Multiple Targets: +5

Valid Angle: +21.77

Radar Range (Adv): +45%

SPI 67,000
Final Skill Opening Card

Charge Shot


Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Required Level Sp (Skill Point) Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

SPI 10,000
2 30 31

Weapon's Attack (min) (Std): +700%

Weapon's Attack (max) (Std): +700%

Accuracy (Std): +60%

Standard Weapon distance: +100%

SPI 14,000
3 45 25

Weapon's Attack (min) (Std): +800%

Weapon's Attack (max) (Std): +800%

Accuracy (Std): +70%

Standard Weapon distance: +100%

SPI 15,000
4 60 29

Weapon's Attack (min) (Std): +900%

Weapon's Attack (max) (Std): +900%

Accuracy (Std): +80%

Standard Weapon distance: +100%

SPI 30,000
5 75 33

Weapon's Attack (min) (Std): +1000%

Weapon's Attack (max) (Std): +1000%

Accuracy (Std): +90%

Standard Weapon distance: +100%

SPI 75,000
6 90 37

Weapon's Attack (min) (Std): +1100%

Weapon's Attack (max) (Std): +1100%

Accuracy (Std): +100%

Standard Weapon distance: +100%

SPI 524,000
Final Skill Opening Card

Air Bombing Mode


While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Required Level Sp (Skill Point) Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

SPI 20,000
2 57 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Pierce (Adv): -5%

SPI 27,000
3 64 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): -5%

SPI 34,000
4 71 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Pierce (Adv): -5%

SPI 45,000
5 78 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Pierce (Adv): -5%

SPI 112,000
6 85 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Pierce (Adv): -5%

SPI 273,000
7 92 6

Number of missiles fired: +4

Explosion Radius (Adv): +50

Pierce (Adv): -3%

SPI 687,000
Final Skill Opening Card

Defense Up


Significantly Increases your Gear's Defense.
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Defense (Std): +5.88%

Defense (Adv): +4.88%

SPI 14,000
4 56 25 180.00s 170.00s

Defense (Std): +7.84%

Defense (Adv): +5.84%

SPI 26,000
5 68 30 300.00s 290.00s

Defense (Std): +9.80%

Defense (Adv): +6.80%

SPI 38,000
6 80 35 300.00s 290.00s

Defense (Std): +11.76%

Defense (Adv): +7.76%

SPI 143,000
7 92 40 300.00s 290.00s

Defense (Std): +23.61%

Defense (Adv): +21.61%

SPI 687,000
Final Skill Opening Card

Evasion Up


Significantly Increases your Gear's Evasion.
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Evasion (Std): +3.92%

Evasion (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Evasion (Std): +5.88%

Evasion (Adv): +4.88%

SPI 14,000
4 56 25 180.00s 170.00s

Evasion (Std): +7.84%

Evasion (Adv): +5.84%

SPI 26,000
5 68 30 300.00s 290.00s

Evasion (Std): +9.80%

Evasion (Adv): +6.80%

SPI 38,000
6 80 35 300.00s 290.00s

Evasion (Std): +11.76%

Evasion (Adv): +7.76%

SPI 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +25.61%

Evasion (Adv): +21.61%

SPI 687,000
Final Skill Opening Card

Reduced Damage


Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 18 25 120.00s 180.00s

Decreased damage to shields: +5%

SPI 11,000
2 27 25 120.00s 180.00s

Decreased damage to shields: +6%

SPI 14,000
3 36 40 120.00s 180.00s

Decreased damage to shields: +7%

SPI 14,000
4 45 40 120.00s 180.00s

Decreased damage to shields: +8%

SPI 15,000
5 54 60 120.00s 180.00s

Decreased damage to shields: +9%

SPI 24,000
6 63 60 120.00s 180.00s

Decreased damage to shields: +11%

SPI 33,000
7 72 60 120.00s 180.00s

Decreased damage to shields: +12%

SPI 52,000
8 81 60 120.00s 180.00s

Decreased damage to shields: +13%

SPI 163,000
9 90 80 180.00s 180.00s

Decreased damage to shields: +20%

SPI 524,000
Final Skill Opening Card

Deploy Chaffs


Chaffs are deployed to take Damage instead of the Gear.
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 50 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +400

SPI 20,000
2 57 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +800

SPI 27,000
3 64 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +600

SPI 34,000
4 71 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +800

SPI 45,000
5 78 70 60.00s 60.00s

Chaffs: +3

Effectiveness/Chaff: +666

SPI 112,000
6 85 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +600

SPI 273,000
7 92 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +700

SPI 687,000
Final Skill Opening Card

Back Move Mach


Move backwards 1000m quickly.
Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Back Move Mach

SPI 14,000
2 50 10 25.00s

Back Move Mach

SPI 20,000
3 70 10 20.00s

Back Move Mach

SPI 40,000

Turnaround


In a flash, change to the opposite direction.
Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Turnaround

SPI 14,000
2 50 10 25.00s

Turnaround

SPI 20,000
3 70 10 20.00s

Turnaround

SPI 40,000

Selling Shop


Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Selling Shop

SPI 0

Purchasing Shop


Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Buying Shop

SPI 0

Invisible

Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used. Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duel
Skill Level Required Level Sp (Skill Point) Function Price
1 110 22

Not visible to Players or Monsters

SPI 15,000
Special Skill Opening Card

Big Boom


For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 799 damage.
Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 115 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 800

SPI 40,000
Elite Skill Opening Card
2 117 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 1000

SPI 143,000
Elite Skill Strengthening Card
3 119 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 1200

SPI 524,000
Elite Skill Strengthening Card
4 120 200 43200.00s

(12h)

Self-destructs with a large explosion

Range: 1400

SPI 1,970,000
Elite Skill Strengthening Card