Module:Documentation
This page contains documentation for templates, styles, drafts and special pages.
Deleted Pictures are cleared from DB at every Monday at 1 AM.
Templates
Color Templates
Color templates equivalent to game colors.
Used with E.g. {{/lblue}} or {{/blue}}, as closing tag.
- #B2BEFF
{{lblue}}\a - #2C53FD
{{blue}}\b - #00FFFF
{{cyan}}\c - #777777
{{dgray}}\d - #F5B930
{{orange}}\e Enchant Manual - #00FF00
{{lime}}\g Enchant Fix - #F4891E
{{dorange}}\h - #A64A0C
{{brown}}\k - #00AAFF
{{lapis}}\l - #FF00FF
{{magenta}}\m - #77BB22
{{green}}\o - #FF66EE
{{pink}}\p - #D0D0D0
{{lgray}}\q - #FF0000
{{red}}\r - #A135FF
{{purple}}\u - #007400
{{dgreen}}\v - #FFFFFF
{{white}}\w - #FFFF00
{{yellow}}\y
Toggle button
{{Toggle}}
Always include space or break before this template if you using Title.
Used with {{/Toggle}}, as closing tag.
{{Toggle|Title=Title_Goes_Here}}
Toggled_Content_Goes_Here
{{/Toggle}}
Used style selectors:
#ToggleButton .ToggleContent .ToggleTitle
Preview:
Standard Enchanting Cards
Other
Hover to show
Hover over .HoverHide to show .hide
Used style selectors:
.HoverHide .hide
Use width:max-content; for "button" hover only.
Preview:
Custom Toggle
Used with:
mw-customtoggle-myDivision1
mw-customcollapsible-myDivision1
(Changing myDivision1 to myDivision2, myDivision3 etc.)
Preview:
| Click to toggle |
Toggled Content
Drafts
Tabbers
Tabber Extension: https://www.mediawiki.org/wiki/Extension:TabberNeue
Always include space between title and content.
Used with td:nth-child(X) as column selector.
Simple tabber:
<tabber> |-| B-Gear= First tab content goes here. |-| I-Gear= Second tab content goes here. |-| M-Gear= Third tab content goes here. |-| A-Gear= Third tab content goes here. </tabber>
Nested tabber:
<tabber>
|-| First Tab Title=
{{#tag:tabber|
Tab Title A=
Tab content A goes here.
{{!}}-{{!}}
Tab Title B=
Tab content B goes here.
{{!}}-{{!}}
Tab Title C=
Tab content C goes here.
}}
|-|Second Tab Title=
{{#tag:tabber|
Tab Title D=
Tab content D goes here.
{{!}}-{{!}}
Tab Title E=
Tab content E goes here.
{{!}}-{{!}}
Tab Title F=
Tab content F goes here.
}}
|-|Third Tab Title=
{{#tag:tabber|
Tab Title G=
Tab content G goes here.
{{!}}-{{!}}
Tab Title H=
Tab content H goes here.
{{!}}-{{!}}
Tab Title I=
Tab content I goes here.
}}
</tabber>
Used style selectors:
.tabber--live .tabber__header .tabber__indicator .tabber__header__prev .tabber__header__next .tabber__section .tabber__panel .tabber__tab
Recipe Table
Table used to show recipes.
Material count number needs to be the same as number of rows PICTURE_LINK_X.
Usable with color templates.
{| class="RecipeTable"
! colspan="MATERIAL_COUNT"| Materials
! style="width: 80px;"| Success
! Final
|-
| PICTURE_LINK_1 {{COLOR_1}}NAME_1{{/COLOR_1}} (x1)
| PICTURE_LINK_2 {{COLOR_2}}NAME_2{{/COLOR_2}} (x1)
| PICTURE_LINK_3 {{COLOR_3}}NAME_3{{/COLOR_3}} (x1)
| PICTURE_LINK_4 {{COLOR_4}}NAME_4{{/COLOR_4}} (x1)
| PICTURE_LINK_5 {{COLOR_5}}NAME_5{{/COLOR_5}} (x1)
| CHANCE_1
| PICTURE_FINAL {{FINAL_COLOR}}FINAL_NAME{{/FINAL_COLOR}} (x1)
|}
Preview:
| Materials | Success | Final | ||
|---|---|---|---|---|
Refined Boss Mineral (x1)
|
Boss Strengthening Card (x1)
|
50% | Reinforced Boss Transformation Card (x1)
| |
Refined Boss Mineral (x1)
|
Boss Strengthening Card (x1)
|
Ancient Matter (x1)
|
60% | Reinforced Boss Transformation Card (x1)
|
Used style selectors:
.RecipeTable
Shops
Code to use when making shop tables
| [[File:Engine Icon.png|link=ITEM_LINK]]
| [[File:War Points Icon.png|link=]]
| [[File:IconTransparent.png|link=OLINKO]]
<!--NO LINK-->
{| class="TableShops" style="text-align:left";
|-
| [ITEM_LINK PICTURE_LINK]
| ITEM_NAME
| ITEM_PRICE
|-
| [ITEM_LINK PICTURE_LINK]
| ITEM_NAME
| ITEM_PRICE
|-
| [ITEM_LINK PICTURE_LINK]
| ITEM_NAME
| ITEM_PRICE
|}
Currency icons:
- War Points Icon.png
- Phillon Token Icon.png
- Pandea Token Icon.png
- Revolt Ignition Token Icon.png
- Killmark Icon.png
- Gold Coin Small Icon.png
- Cosmetic Token Icon.png
- CRP Icon.png
- SPI Icon.png
- PVP Token Icon.png
- Solar Orb Icon.png
- Quasar Orb Icon.png
- Galaxy Orb Icon.png
- Supercluster Orb Icon.png
- Pumpkin Seeds.png
- Pumpkin Shell.png
- Event Killmark Icon.png
Map buff
Draft for buffs that are applied on the map, like on FFA map or special maps. Usable with {{/MapBuffTable}} as closing tag and {{ITFunction}} as functions.
{{MapBuffTable
|NAME=Name}}
{{ITFunction
|NAME=
|POINT=
}}
{{/MapBuffTable}}
Used style selectors:
.WeaponTable
Preview:
| FFA MG Ragings |
|---|
Template:ITFunction Template:/MapBuffTable
Frame
Table used to display thumb images.
{{Framed|IMAGE=
|CLICK= YES
|WIDTH= 420px
|TITLE-IN=
|TITLE-OUT=
}}
Preview:
FlexWrap / FlexWrapName
Table used to nicely display item, weapons, armors. Usable with {{/FlexWrap}} / {{/FlexWrapName}} as closing tag
{{FlexWrap}}
.ItemTable
{{/FlexWrap}}
{{FlexWrapName|NAME=Against defense targets}}
.ItemTable with name
{{/FlexWrapName}}
{{FlexWrapName|NAME=Against evasion targets}}
.ItemTable with name
{{/FlexWrapName}}
Preview:
Missions
Table used to display quests on seasonal event page.
{{Mission
|NAME= Daily PVP Tier 1 Mission
|OBJECTIVES=
1x Name <br>
1x Name <br>
|REWARDS=
1x Name <br>
1x Name <br>
}}
Preview:
| {{{TITLE}}} |
| Requirements |
| {{{REQ}}} |
|
{{{VALUE}}} |
| Rewards |
|
{{{REWARD}}} |
Player Stats Template
Table used to display player stats on gear pages.. Use {{orange}}'''STAT'''{{/orange}} when stat reached 340 (max).
{{PlayerSkillTable
|ATTACK=
|DEFENSE=
|EVASION=
|FUEL=
|SPIRIT=
|SHIELD=
|S-PIERCE-STD=
|S-PIERCE-ADV=
|S-DEFENSE-STD=
|S-DEFENSE-ADV=
|S-EVASION-STD=
|S-EVASION-ADV=
}}
Preview:
| Stats | |||
|---|---|---|---|
| Attack | 340 | Fuel | 30 |
| Defense | 2 | Spirit | 15 |
| Evasion | 236 | Shield | 2 |
| Attack | |||
| Standard Weapon | Advance Weapon | ||
| Pierce: | 55.00% | Pierce: | 55.00% |
| Defense | Evasion | ||
| Standard Weapon: | 1.30% | Advance Weapon: | 40.17% |
| Standard Weapon: | 1.30% | Advance Weapon: | 40.17% |
Quests Box Template
Table used to display quest boxes on seasonal event page. Not used.
{{QuestCapsule
|NAME= PVP Tier 1 Quest Box
|REWARDS=
1x Name <br>
1x Name <br>
}}
Boss Table
Table used to display Boss Icons + Info on Hover. Leave parameter blank (Maps, Tokens) if not used. Use 300x300px picture. Use RESPAWN_TIME_CRYSTAL if respawn time not set/boss spawns from crystals.
{{BossTable
|NAME=
|IMAGE=
|LINK=
|MAP_ANI=
|MAP_BCU=
|MAP_NEUTRAL=
|RESPAWN_TIME=
|RESPAWN_TIME_CRYSTAL=
|PHILLON_TOKEN=
|PANDEA_TOKEN=
|REVOLT_IGN_TOKEN=
}}
Preview:
Drafts NEW
ItemTable - Item
Used to display Items, usable with {{E15}} and {{Color}} templates.
{{ItemTableITEM
|WIDTH= <!-- Not set. Use "em" units -->
|IMAGE= <!-- URL, {{E15}} -->
|NAME= <!-- Name, {{color}} -->
|GEAR_TYPE= <!-- B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs -->
|LEVEL=
|WEIGHT=
|FUNCTION_NAME_1=
|FUNCTION_1=
|FUNCTION_NAME_2=
|FUNCTION_2=
|FUNCTION_NAME_3=
|FUNCTION_3=
|FUNCTION_NAME_4=
|FUNCTION_4=
|FUNCTION_NAME_5=
|FUNCTION_5=
|FUNCTION_NAME_6=
|FUNCTION_6=
|FUNCTION_NAME_7=
|FUNCTION_7=
|FUNCTION_NAME_8=
|FUNCTION_8=
|FUNCTION_NAME_9=
|FUNCTION_9=
}}
Used Selector Styles:
.ItemTable + .Item + .Title
Preview:
|
Vivace V-3 ['110] | |
|---|---|
| Gear Type | All GEARs |
| Requires Level | [100] |
| Weight | |
| Function | |
| Attack Stat | +20 |
| Fuel Stat | +18 |
| Spirit Stat | +12 |
| Evasion Stat | +50 |
ItemTable - Armor
Used to display Armors, usable with {{Color}} templates.
{{ItemTableARMOR
|WIDTH= <!-- Not set. Use "em" units -->
|IMAGE= <!-- URL, {{E15}} -->
|NAME= <!-- Name, {{color}} -->
|GEAR_TYPE= <!-- B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs -->
|REQUIRED_LEVEL=
|WEIGHT=
|ENERGY=
|SHIELD=
|DEFENSE_STD=
|DEFENSE_ADV=
|EVASION_STD=
|EVASION_ADV=
|ATTK_MIN_STD=
|ATTK_MAX_STD=
|ATTK_MIN_ADV=
|ATTK_MAX_ADV=
|STD_W_DISTANCE=
|ADV_W_DISTANCE=
|BOOSTER_OVERHEAT=
|S_RECOVERY_RATE=
|DROP_MONSTERS=
|DEFENSE_MONSTERS=
|EVASION_MONSTERS=
|STD_ATTK_MONSTERS=
|ADV_ATTK_MONSTERS=
|ACCURACY_STD=
|ACCURACY_ADV=
|PIERCE_STD=
|PIERCE_ADV=
|CRAFT= <!-- [[File:Egma Schills Strength Icon.png|Egma Schills Strength|link=]] [[File:A-Type Datacube (Red).png|A-Type Datacube (Red)|link=] -->
}}
Used Selector Styles:
.ItemTable + .Armor + .Title
Preview:
|
Advanced Tackle Veil V3 [D] | |
|---|---|
| GEAR Type | B-Gear |
| Required Level | [106] |
| Weight | 700kg |
| Function | |
| Energy (Capacity) | +4315 |
| Shield (Capacity) | +4554 |
| Defense (Std) | +24.78% |
| Defense (Adv) | +24.78% |
| Weapon's Attack (min) (Adv) | +5% |
| Weapon's Attack (max) (Adv) | +5% |
| Craft | |
ItemTable - Weapon
Used to display Weapon, usable with {{E15}} and {{Color}} templates.
{{ItemTableWEAPON
|WIDTH= <!-- Not set. Use "em" units -->
|IMAGE= <!-- URL, {{E15}} -->
|NAME= <!-- Name, {{color}} -->
|TYPE= <!-- Gatling Type, Rifle type, Vulcan type, Missile type, Cannon, Mass drive type -->
|GEAR_TYPE= <!-- B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs -->
|REQUIRED_LEVEL= XXX
|ATTACK_POWER= (X ~ X) X (X X X)
|ATTACK_POWER/s= XXX ~ XXX
|ACCURACY= XXX.XX%
|PIERCE= XX.XX%
|RANGE= XXXm
|REATTACK_TIME= X.XXs
|OVERHEAT_TIME= <!-- XX.XXs - STD, Leave blank if not used -->
|VALID_ANGLE= <!-- X° - ADV, Leave blank if not used -->
|SPEED= <!-- XXXm/s - ADV, Leave blank if not used -->
|INDUCTION _RATE= <!-- XXX°/ - ADV, Leave blank if not used -->
|EXPLOSION_RADIUS= <!-- Xm - ADV, Leave blank if not used -->
|WEIGHT= XXXkg
|CRAFT= <!-- [[File:Egma Schills Strength Icon.png|Egma Schills Strength|link=]] [[File:A-Type Datacube (Red).png|A-Type Datacube (Red)|link=] -->
}}
Used Selector Styles:
.ItemTable + .Weapon + .Title
Preview
|
Legend Needlestorm of Max | |
|---|---|
| Type | Missile type |
| GEAR Type | BG MG IG |
| Required Level | [115] |
| Attack Power | (159 [+15%] ~ 203 [+15%]) X (4 X 1) |
| Attack Power/s | 1046 ~ 1336 |
| Accuracy | 103.00% [+15%] |
| Pierce | 2.50% [+20%] |
| Range | 4000m |
| Reattack Time | 1.40s [-20%] [-30%] |
| Valid Angle | 4° |
| Speed | 550m/s |
| Explosion Radius | 0m |
| Weight | 310kg |
ItemTable - Engine
Used to display Engines, usable with {{ItemTableEngineFunction}} written inside the template, {{E15}} and {{Color}} templates. Not use end units below Function.
{{ItemTableENGINE
|NAME=
|GEAR_TYPE= <!--B-Gear, I-Gear, M-Gear, A-Gear, BG MG IG, All GEARs-->
|REQUIRED_LEVEL=
|DEMAND_STAT_ATTACK=
|DEMAND_STAT_DEFENSE=
|DEMAND_STAT_EVASION=
|DEMAND_STAT_FUEL=
|DEMAND_STAT_SPIRIT=
|DEMAND_STAT_SHIELD=
|ItemTableEngineFunction= <!--Function. Delete or leave blank if not used-->
{{ItemTableEngineFunction
|ID= 69
|ID_2= 69
|ENERGY=
|SHIELD=
|DEFENSE-STD=
|DEFENSE-ADV=
|EVASION-STD=
|EVASION-ADV=
|ATTK-MIN-STD=
|ATTK-MAX-STD=
|ATTK-MIN-ADV=
|ATTK-MAX-ADV=
|STD-W-DISTANCE=
|BOOSTER-OVERHEAT=
|S-RECOVERY-RATE=
|DROP-MONSTERS=
|DEFENSE-MONSTERS=
|EVASION-MONSTERS=
|STD-ATTK-MONSTERS=
|ADV-ATTK-MONSTERS=
|ACCURACY-STD=
|ACCURACY-ADV=
|PIERCE-STD=
|PIERCE-ADV=
}} <!-- Not use end units below -->
|SPEED_MIN=
|SPEED_MAX=
|BOOSTER_SPEED=
|GROUND_SPEED= <!--AG, Delete or leave blank if not used-->
|BOOSTER_TIME=
|TURN_RATE=
|TURN_RATE_BOOSTER=
|LATERAL_SPEED=
|WEIGHT=
}}
Used Selector Styles:
.ItemTable + .Engine+ .Title + .Function
Preview
|
Accounter-M XI ['35] V-Attack | |
|---|---|
| Gear Type | M-Gear |
| Requires Level | [25] |
| Demand stat | Attack [246] Defense [68] Spirit [68] |
| Speed | 150m/s ~ 190m/s |
| Booster speed | 400m/s |
| Booster time | 15s |
| Turn Rate | 104°/s |
| Turn Rate (Booster) | 86°/s |
| Lateral Speed | 23m/s |
| Weight | 240kg |

