I-Gear Skills: Difference between revisions

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Line 822: Line 822:
Rate of Turn (Booster): +10%
Rate of Turn (Booster): +10%
| [[File:SPI Icon.png|link=]] 15,000  
| [[File:SPI Icon.png|link=]] 15,000  
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]] PRICE_SPI
|}
|}
</div>
</div>
Line 885: Line 872:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">For 5 seconds, designated Gear will not receive any missile warnings.</div>
<div class="SkillDSC">For 5 seconds, designated Gear will not receive any missile warnings.
Restriction:
* Cannot be used on Free For All maps
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 901: Line 891:
| 420.00s
| 420.00s
| Silence
| Silence
Cooldown on target: 350s
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
|-
| SKILL_LEVEL
| 2
| REQ_LVL
| 65
| SKILL_POINTS
| 50
| S_DURATION
| 7.00s
| RECHARGE_TIME
| 420.00s
|  
| Silence
FUNCTION_1


FUNCTION_2
Cooldown on target: 300s
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|-
| 3
| 85
| 50
| 7.00s
| 420.00s
| Silence


FUNCTION_3
Cooldown on target: 250s
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|}
|}
</div>
</div>
Line 941: Line 940:
| 200
| 200
| 15.00s
| 15.00s
| 1800.00s (30min)
| 1800.00s
|  
|  
Continuous Fire (Adv): +2
Continuous Fire (Adv): +2
Line 948: Line 947:


Reattack time (Adv): -30%
Reattack time (Adv): -30%
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;
 
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|-
|-
| SKILL_LEVEL
| 2
| REQ_LVL
| 117
| SKILL_POINTS
| 300
| S_DURATION
| 20.00s
| RECHARGE_TIME
| 1500.00s
|  
|  
FUNCTION_1
Continuous Fire (Adv): +2
 
Number of missiles fired: +2
 
Reattack time (Adv): -30%
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 3
| 119
| 200
| 25.00s
| 1200.00s
|
Continuous Fire (Adv): +2
 
Number of missiles fired: +2
 
Reattack time (Adv): -30%
 
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;524,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 4
| 120
| 200
| 30.00s
| 900.00s
|
Continuous Fire (Adv): +2
 
Number of missiles fired: +2
 
Reattack time (Adv): -30%


FUNCTION_2
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000


FUNCTION_3
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
|}
</div>
</div>

Revision as of 18:37, 23 February 2023

Attack

Fire Shot
Attack Power of your Standard Weapon is increased.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s Pierce (Std): +1  6,000    
2 14 10 180.00s 170.00s Pierce (Std): +1.50%  9,000    
3 19 10 180.00s 170.00s Pierce (Std): +2%  12,000  
4 24 30 180.00s 170.00s Pierce (Std): +2.60%  13,000  
5 29 30 180.00s 170.00s Pierce (Std): +3%  14,000  
6 64 30 300.00s 290.00s Pierce (Std): +3%  34,000  
7 69 40 300.00s 290.00s Pierce (Std): +3.80%  39,000  
8 74 50 300.00s 290.00s Pierce (Std): +4.74%  67,000  
9 79 50 300.00s 290.00s Pierce (Std): +5%  127,000

Final Skill Opening Card

Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000    
2 18 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

 11,000  
3 23 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

 13,000  
4 28 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

 14,000  
5 33 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 14,000  
6 68 30 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 38,000  
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

 59,000  
8 78 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

 112,000
9 83 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

 213,000

Final Skill Opening Card

Frenzy
Significantly increases the Advanced Weapon's Attack Power and Valid Angle.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 20 180.00s 170.00s

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Valid Angle: +5.16

 12,000  
2 29 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

Valid Angle: +5.16

 14,000  
3 38 40 180.00s 170.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

Continuous Fire (Adv): +1

Valid Angle: +5.16

 14,000  
4 47 50 180.00s 170.00s

Weapon's Attack (min) (Adv): +22%

Weapon's Attack (max) (Adv): +22%

Continuous Fire (Adv): +1

Valid Angle: +5.16

 17,000  
5 56 60 180.00s 170.00s

Weapon's Attack (min) (Adv): +26%

Weapon's Attack (max) (Adv): +26%

Continuous Fire (Adv): +1

Valid Angle: +5.16

 26,000  
6 65 70 300.00s 290.00s

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Continuous Fire (Adv): +1

Valid Angle: +5.16

 35,000  
7 74 80 300.00s 290.00s

Weapon's Attack (min) (Adv): +34%

Weapon's Attack (max) (Adv): +34%

Continuous Fire (Adv): +1

Valid Angle: +5.16

 67,000  
8 83 90 300.00s 290.00s

Weapon's Attack (min) (Adv): +38%

Weapon's Attack (max) (Adv): +38%

Continuous Fire (Adv): +1

Valid Angle: +5.16

 213,000
9 92 100 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Continuous Fire (Adv): +1

Valid Angle: +5.16

Numbers of missiles fired: +1

Pierce (Adv): -8%

 687,000

Final Skill Opening Card

Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

 14,000  
3 44 15 180.00s 170.00s

Accuracy (Std): +9.76%

Accuracy (Adv): +9.76%

 14,000  
4 56 25 180.00s 170.00s

Accuracy (Std): +12.69%

Accuracy (Adv): +12.69%

 26,000  
5 68 30 230.00s 290.00s

Accuracy (Std): +13.61%

Accuracy (Adv): +13.61%

 38,000  
6 80 35 230.00s 290.00s

Accuracy (Std): +15.53%

Accuracy (Adv): +15.53%

 143,000
7 92 40 230.00s 290.00s

Accuracy (Std): +17.45%

Accuracy (Adv): +17.45%

 687,000

Final Skill Opening Card


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Defense (Std): +4%

Defense (Adv): +4%

 14,000  
4 56 25 180.00s 170.00s

Defense (Std): +4.47%

Defense (Adv): +4.47%

 26,000  
5 68 30 300.00s 290.00s

Defense (Std): +4.92%

Defense (Adv): +4.92%

 38,000  
6 80 35 300.00s 290.00s

Defense (Std): +5.20%

Defense (Adv): +5.20%

 143,000
7 92 40 300.00s 290.00s

Defense (Std): +6%

Defense (Adv): +6%

 687,000

Final Skill Opening Card

Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +26.96%

Evasion (Adv): +18.96%

 12,000  
2 32 15 180.00s 170.00s

Evasion (Std): +28.92%

Evasion (Adv): +20.92%

 14,000  
3 44 15 180.00s 170.00s

Evasion (Std): +30.88%

Evasion (Adv): +22.88%

 14,000  
4 56 26 180.00s 170.00s

Evasion (Std): +32.84%

Evasion (Adv): +24.84%

 26,000  
5 68 30 300.00s 290.00s

Evasion (Std): +34.80%

Evasion (Adv): +26.80%

 38,000  
6 80 35 300.00s 290.00s

Evasion (Std): +36.76%

Evasion (Adv): +28.76%

 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +51.73%

Evasion (Adv): +33.52%

 687,000

Final Skill Opening Card


Air

Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Back Move Mach  14,000  
2 50 10 25.00s Back Move Mach  20,000  
3 70 10 20.00s Back Move Mach  40,000  
4 80 10 15.00s Back Move Mach  143,000
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Turnaround  14,000  
2 50 10 25.00s Turnaround  20,000  
3 70 10 20.00s Turnaround  40,000  
4 80 10 15.00s Turnaround  143,000
Overbooster
Instant booster that last approximately 2 seconds. 600m/s.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 25 60 30.00s Overbooster  13,000  
Chain Rolling
Continuous rolling is possible while skill is active.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Function Price
1 45 25 Chain Rolling  15,000  

Special Skill Opening Card


Attribute

Hyper Moving
Improves the engine turn rate by 10%
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 45 100 60.00s 50.00s

Engine Lateral Speed: +10%

Rate of Turn: +10%

Rate of Turn (Booster): +10%

 15,000  
Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Silence
For 5 seconds, designated Gear will not receive any missile warnings.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 45 50 5.00s 420.00s Silence

Cooldown on target: 350s

 15,000  
2 65 50 7.00s 420.00s Silence

Cooldown on target: 300s

 35,000  
3 85 50 7.00s 420.00s Silence

Cooldown on target: 250s

 273,000
Berserker
Large number of missiles are fired in short period of time.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 115 200 15.00s 1800.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

 40,000    

Elite Skill Opening Card

2 117 300 20.00s 1500.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

 143,000  

Elite Skill Strengthening Card

3 119 200 25.00s 1200.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

 524,000  

Elite Skill Strengthening Card

4 120 200 30.00s 900.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

 1,970,000

Elite Skill Strengthening Card