Skills: Difference between revisions

From :: ChromeRivals Wiki ::
Jump to navigation Jump to search
Ranzu (talk | contribs)
No edit summary
Ranzu (talk | contribs)
No edit summary
Line 4: Line 4:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
Attack Power of your Standard Weapon is increased significantly.
<div style="max-width:826px;">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 47: Line 47:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
Attack Power of your Advanced Weapon is increased significantly.
<div style="max-width:826px;">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 90: Line 90:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
Accuracy of both Weapons is increased significantly.
<div style="max-width:826px;">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 133: Line 133:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div style="max-width:950px;">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
<div style="max-width:826px;">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 176: Line 176:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div style="max-width:950px;">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
<div style="max-width:826px;">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 262: Line 262:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
<div style="max-width:826px;">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 305: Line 305:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
Significantly Increases your Gear's Defense.
<div style="max-width:826px;">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 348: Line 348:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
Significantly Increases your Gear's Evasion.
<div style="max-width:826px;">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 391: Line 391:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
<div style="max-width:826px;">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 434: Line 434:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
Chaffs are deployed to take Damage instead of the Gear.
<div style="max-width:826px;">Chaffs are deployed to take Damage instead of the Gear.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 477: Line 477:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
Move backwards 1000m quickly.
<div style="max-width:826px;">Move backwards 1000m quickly.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 520: Line 520:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
In a flash, change to the opposite direction.
<div style="max-width:826px;">In a flash, change to the opposite direction.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 563: Line 563:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
<div style="max-width:826px;">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 606: Line 606:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
<div style="max-width:826px;">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 649: Line 649:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
<div style="max-width:826px;">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 692: Line 692:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
<div style="max-width:826px;">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 763: Line 763:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
S_DESCRIPTION
<div style="max-width:826px;">S_DESCRIPTION<div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
Line 780: Line 780:
|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
S_DESCRIPTION
<div style="max-width:826px;">S_DESCRIPTION<div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level

Revision as of 13:23, 20 February 2023

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Ground Bombing Mode
While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Multi-Target Mode
While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Charge Shot
Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Air Bombing Mode
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Reduced Damage
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Deploy Chaffs
Chaffs are deployed to take Damage instead of the Gear.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Invisible
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Big Boom
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI





| File:SKILL NAME Skill Icon.png | SKILL_NAME |}

S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price

ALL:

File:SKILL NAME Skill Icon.png SKILL_NAME
S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI