M-Gear Skills: Difference between revisions

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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">Increases the Advanced Weapon's Attack Power, Accuracy and gives some additional Pierce.<div>
<div class="SkillDSC">Increases the Advanced Weapon's Attack Power, Accuracy and gives some additional Pierce.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.<div>
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
<div>
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Restores Energy on a single target.<div>
<div class="SkillDSC">Restores Energy on a single target.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
<div>
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Restores Shield on a single target.<div>
<div class="SkillDSC">Restores Shield on a single target.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
<div>
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
<div>
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
<div>
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Enables use of the M-Gear's unique reverse thrust engine.<div>
<div class="SkillDSC">Enables use of the M-Gear's unique reverse thrust engine.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Replenishes a target's Fuel.<div>
<div class="SkillDSC">Replenishes a target's Fuel.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">Refunds some of the Skill SP cost.<div>
<div class="SkillDSC">Refunds some of the Skill SP cost.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision18" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision18" style="overflow-x:auto">
<div class="SkillDSC">After 5 seconds, one formation member will be summoned to your position.<div>
<div class="SkillDSC">After 5 seconds, one formation member will be summoned to your position.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision21" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision21" style="overflow-x:auto">
<div class="SkillDSC">Gears in Invisible and Camouflage mode are revealed.<div>
<div class="SkillDSC">Gears in Invisible and Camouflage mode are revealed.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
* Cannot be used in duels
* Cannot be used in duels
<div>
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
* Cannot be used in duels
* Cannot be used in duels
<div>
</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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|}
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision24" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision24" style="overflow-x:auto">
<div class="SkillDSC">Debuff skills of the entire formation will be released.<div>
<div class="SkillDSC">Debuff skills of the entire formation will be released.</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION<div>
<div class="SkillDSC">S_DESCRIPTION</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level
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<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION<div>
<div class="SkillDSC">S_DESCRIPTION</div>
{| class="SkillTable"
{| class="SkillTable"
! Skill Level
! Skill Level

Revision as of 12:03, 27 February 2023

Attack

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

Adv Attack vs. Non-War Monster: +150%

 8,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Elevation
Increases the Advanced Weapon's Attack Power, Accuracy and gives some additional Pierce.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 40 50 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

Accuracy (Adv): +1.96%

Weapon's Attack (min) (Std): +15%

Weapon's Attack (max) (Std): +15%

 14,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +22.43%

Defense (Adv): +9.46

Pierce (Std): -6%

Pierce (Adv): -6%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +4.43%

Evasion (Adv): +1.96%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Healing Field
Restores Energy to everyone in the Formation.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 21 70 1.00s Energy Repair: +100  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Heal Target
Restores Energy on a single target.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 20 30 1.00s Energy Repair: +350  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Energizing Field
Restores Shield to everyone in the Formation.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 21 70 1.00s Shield Charge: +200  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Energize Target
Restores Shield on a single target.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 20 30 1.00s Shield Charge: +400  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Raging Fire
Increases the Attack Power of all Formation members within your map.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 14 20 180.00s 170.00s

Weapon's Attack (min) (Std): +1%

Weapon's Attack (max) (Std): +1%

Weapon's Attack (min) (Adv): +1%

Weapon's Attack (max) (Adv): +1%

 9,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
File:Raging Defense Skill Icon.png Raging Defense
Increases the Defense of all Formation members within your map.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 14 20 180.00s 170.00s

Defense (Std): +1.65%

Defense (Adv): +1.65%

 9,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Raging Evasion
Increases the Evasion of all Formation members within your map.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 14 20 180.00s 170.00s

Evasion (Std): +1.65%

Evasion (Adv): +1.65%

 9,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Invincible
Gear becomes temporarily invincible. Due to Weapons system Power being diverted to maintain Defense, Attacks are forbidden while invincible.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 60 100 8.00s 600.00s Damage is negated for certain amount of time  30,000  

Special Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Air

Reverse Engine
Enables use of the M-Gear's unique reverse thrust engine.
Skill Level Requires Level SP (Skill Point) Function Price
1 40 6 Enables Reverse Flight  14,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Attribute

Fuel Replenish
Replenishes a target's Fuel.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 10 30 2.50s Fuel Refill: +30  6,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Smart SP
Refunds some of the Skill SP cost.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 22 10 180.00s 170.00s SP consumption decrease: +15%  13,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Call of Hero
After 5 seconds, one formation member will be summoned to your position.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 110 150 2.00s Summon 1 formation member  14,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Selling Shop
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Scanning
Gears in Invisible and Camouflage mode are revealed.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 35 15 10.00s 3.00s Any invisible GEARs within perception radar range are made visible  14,000  
Full Recovery
Energy, Shield, SP and Fuel of the selected gear will be fully recovered.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 70 0 1800.00s Designated GEAR is fully recovered.  40,000  

Elite Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Purify
All buffs of the target GEAR will be canceled.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 115 100 300.00s All active skills and buffs on the designated GEAR will be canceled.

Cooldown on target: 300.00s

 15,000  

Special Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Release
Debuff skills of the entire formation will be released.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 60 50 15.00s All Debuff skills will be cancelled.  1,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI












| File:SKILL NAME Skill Icon.png | SKILL_NAME |}

S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price

ALL:

File:SKILL NAME Skill Icon.png SKILL_NAME
S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Final Skill Opening Card Special Skill Opening Card Elite Skill Opening Card Elite Skill Strengthening Card