M-Gear Skills: Difference between revisions

From :: ChromeRivals Wiki ::
Jump to navigation Jump to search
Ranzu (talk | contribs)
m Ranzu2 moved page Skills M-Gear to M-Gear Skills
Ranzu (talk | contribs)
No edit summary
Line 1: Line 1:
'''Attack'''
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
| [[File:Fire Shot Skill Icon.png|link=]]
| Fire Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 9
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +2.50%


Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
| [[File:Missile Shot Skill Icon.png|link=]]
| Missile Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 15
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +5%
Weapon's Attack (max) (Adv): +5%
Adv Attack vs. Non-War Monster: +150%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concentration-->
| [[File:Concentration Skill Icon.png|link=]]
| Concentration
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Elevation-->
| [[File:Elevation Skill Icon.png|link=]]
| Elevation
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">Increases the Advanced Weapon's Attack Power, Accuracy and gives some additional Pierce.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 40
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +18%
Weapon's Attack (max) (Adv): +18%
Accuracy (Adv): +1.96%
Weapon's Attack (min) (Std): +15%
Weapon's Attack (max) (Std): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<br>
'''Defense'''
{| class="Skills mw-customtoggle-myDivision5"<!--  ############################################################    Defense Up-->
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +22.43%
Defense (Adv): +9.46
Pierce (Std): -6%
Pierce (Adv): -6%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Evasion Up-->
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +4.43%
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Healing Field-->
| [[File:Healing Field Skill Icon.png|link=]]
| Healing Field
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">Restores Energy to everyone in the Formation.
Restriction:
* Cannot be used on Free For All maps
<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 21
| 70
| 1.00s
| Energy Repair: +100
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision8"<!--                                                                  Heal Target-->
| [[File:Heal Target Skill Icon.png|link=]]
| Heal Target
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Restores Energy on a single target.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 30
| 1.00s
| Energy Repair: +350
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Energizing Field-->
| [[File:Energizing Field Skill Icon.png|link=]]
| Energizing Field
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">Restores Shield to everyone in the Formation.
Restriction:
* Cannot be used on Free For All maps
<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 21
| 70
| 1.00s
| Shield Charge: +200
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Energize Target-->
| [[File:Energize Target Skill Icon.png|link=]]
| Energize Target
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Restores Shield on a single target.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 30
| 1.00s
| Shield Charge: +400
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision11"<!--                                                                  Raging Fire-->
| [[File:Raging Fire Skill Icon.png|link=]]
| Raging Fire
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Increases the Attack Power of all Formation members within your map.
Restriction:
* Cannot be used on Free For All maps
<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 14
| 20
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +1%
Weapon's Attack (max) (Std): +1%
Weapon's Attack (min) (Adv): +1%
Weapon's Attack (max) (Adv): +1%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision12"<!--                                                                  Raging Defense-->
| [[File:Raging Defense Skill Icon.png|link=]]
| Raging Defense
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Increases the Defense of all Formation members within your map.
Restriction:
* Cannot be used on Free For All maps
<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 14
| 20
| 180.00s
| 170.00s
|
Defense (Std): +1.65%
Defense (Adv): +1.65%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Raging Evasion-->
| [[File:Raging Evasion Skill Icon.png|link=]]
| Raging Evasion
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="SkillDSC">Increases the Evasion of all Formation members within your map.
Restriction:
* Cannot be used on Free For All maps
<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 14
| 20
| 180.00s
| 170.00s
|
Evasion (Std): +1.65%
Evasion (Adv): +1.65%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision14"<!--                                                                  Invincible-->
| [[File:Invincible Skill Icon.png|link=]]
| Invincible
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">Gear becomes temporarily invincible. Due to Weapons system Power being diverted to maintain Defense, Attacks are forbidden while invincible.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 60
| 100
| 8.00s
| 600.00s
| Damage is negated for certain amount of time
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<br>
'''Air'''
{| class="Skills mw-customtoggle-myDivision15"<!--  ###################################################################    Reverse Engine-->
| [[File:Reverse Engine Skill Icon.png|link=]]
| Reverse Engine
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Enables use of the M-Gear's unique reverse thrust engine.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 40
| 6
| Enables Reverse Flight
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<br>
'''Attribute'''
{| class="Skills mw-customtoggle-myDivision16"<!--          #################################################################  Fuel Replenish-->
| [[File:Fuel Replenish Skill Icon.png|link=]]
| Fuel Replenish
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Replenishes a target's Fuel.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 10
| 30
| 2.50s
| Fuel Refill: +30
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Smart SP-->
| [[File:Smart SP Skill Icon.png|link=]]
| Smart SP
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">Refunds some of the Skill SP cost.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 22
| 10
| 180.00s
| 170.00s
| SP consumption decrease: +15%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision18"<!--                                                                  Call of Hero-->
| [[File:Call of Hero Skill Icon.png|link=]]
| Call of Hero
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision18" style="overflow-x:auto">
<div class="SkillDSC">After 5 seconds, one formation member will be summoned to your position.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 110
| 150
| 2.00s
| Summon 1 formation member
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision19"<!--                                                                  Selling Shop -->
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision19" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
{| class="Skills mw-customtoggle-myDivision20"<!--                                                                  Purchasing Shop-->
| [[File:Purchasing Shop Skill Icon.png|link=]]
| Purchasing Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision20" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
{| class="Skills mw-customtoggle-myDivision21"<!--                                                                  Scanning-->
| [[File:Scanning Skill Icon.png|link=]]
| Scanning
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision21" style="overflow-x:auto">
<div class="SkillDSC">Gears in Invisible and Camouflage mode are revealed.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 35
| 15
| 10.00s
| 3.00s
| Any invisible GEARs within perception radar range are made visible
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|}
</div>
{| class="Skills mw-customtoggle-myDivision22"<!--                                                                  Full Recovery-->
| [[File:Full Recovery Skill Icon.png|link=]]
| Full Recovery
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision22" style="overflow-x:auto">
<div class="SkillDSC">Energy, Shield, SP and Fuel of the selected gear will be fully recovered.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 70
| 0
| 1800.00s
| Designated GEAR is fully recovered.
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision23"<!--                                                                  Purify-->
| [[File:Purify Skill Icon.png|link=]]
| Purify
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision23" style="overflow-x:auto">
<div class="SkillDSC">All buffs of the target GEAR will be canceled.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 100
| 300.00s
| All active skills and buffs on the designated GEAR will be canceled.
Cooldown on target: 300.00s
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
{| class="Skills mw-customtoggle-myDivision24"<!--                                                                  Release-->
| [[File:Release Skill Icon.png|link=]]
| Release
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision24" style="overflow-x:auto">
<div class="SkillDSC">Debuff skills of the entire formation will be released.<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 60
| 50
| 15.00s
| All Debuff skills will be cancelled.
| [[File:SPI Icon.png|link=]]&nbsp;1,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<!--
ADD ROW:
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
ADD SKILL [CHANGE myDivision(ID) x2]:
{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
ALL:
{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
FUNCTION_2
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]

Revision as of 12:00, 27 February 2023

Attack

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

Adv Attack vs. Non-War Monster: +150%

 8,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Elevation
Increases the Advanced Weapon's Attack Power, Accuracy and gives some additional Pierce.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 40 50 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

Accuracy (Adv): +1.96%

Weapon's Attack (min) (Std): +15%

Weapon's Attack (max) (Std): +15%

 14,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +22.43%

Defense (Adv): +9.46

Pierce (Std): -6%

Pierce (Adv): -6%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +4.43%

Evasion (Adv): +1.96%

 12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Healing Field
Restores Energy to everyone in the Formation.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 21 70 1.00s Energy Repair: +100  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Heal Target
Restores Energy on a single target.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 20 30 1.00s Energy Repair: +350  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Energizing Field
Restores Shield to everyone in the Formation.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 21 70 1.00s Shield Charge: +200  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Energize Target
Restores Shield on a single target.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 20 30 1.00s Shield Charge: +400  12,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Raging Fire
Increases the Attack Power of all Formation members within your map.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 14 20 180.00s 170.00s

Weapon's Attack (min) (Std): +1%

Weapon's Attack (max) (Std): +1%

Weapon's Attack (min) (Adv): +1%

Weapon's Attack (max) (Adv): +1%

 9,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
File:Raging Defense Skill Icon.png Raging Defense
Increases the Defense of all Formation members within your map.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 14 20 180.00s 170.00s

Defense (Std): +1.65%

Defense (Adv): +1.65%

 9,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Raging Evasion
Increases the Evasion of all Formation members within your map.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 14 20 180.00s 170.00s

Evasion (Std): +1.65%

Evasion (Adv): +1.65%

 9,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Invincible
Gear becomes temporarily invincible. Due to Weapons system Power being diverted to maintain Defense, Attacks are forbidden while invincible.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 60 100 8.00s 600.00s Damage is negated for certain amount of time  30,000  

Special Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Air

Reverse Engine
Enables use of the M-Gear's unique reverse thrust engine.
Skill Level Requires Level SP (Skill Point) Function Price
1 40 6 Enables Reverse Flight  14,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Attribute

Fuel Replenish
Replenishes a target's Fuel.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 10 30 2.50s Fuel Refill: +30  6,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Smart SP
Refunds some of the Skill SP cost.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 22 10 180.00s 170.00s SP consumption decrease: +15%  13,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Call of Hero
After 5 seconds, one formation member will be summoned to your position.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 110 150 2.00s Summon 1 formation member  14,000  
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Selling Shop
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Scanning
Gears in Invisible and Camouflage mode are revealed.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 35 15 10.00s 3.00s Any invisible GEARs within perception radar range are made visible  14,000  
Full Recovery
Energy, Shield, SP and Fuel of the selected gear will be fully recovered.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 70 0 1800.00s Designated GEAR is fully recovered.  40,000  

Elite Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Purify
All buffs of the target GEAR will be canceled.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 115 100 300.00s All active skills and buffs on the designated GEAR will be canceled.

Cooldown on target: 300.00s

 15,000  

Special Skill Opening Card

SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Release
Debuff skills of the entire formation will be released.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 60 50 15.00s All Debuff skills will be cancelled.  1,000    
SKILL_LEVEL REQ_LVL SKILL_POINTS RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI












| File:SKILL NAME Skill Icon.png | SKILL_NAME |}

S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price

ALL:

File:SKILL NAME Skill Icon.png SKILL_NAME
S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Final Skill Opening Card Special Skill Opening Card Elite Skill Opening Card Elite Skill Strengthening Card