Skills: Difference between revisions

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|-| B-Gear=
|-| B-Gear=


{{Skills_B}}
'''Attack'''
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
| [[File:Fire Shot Skill Icon.png|link=]]
| Fire Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 9
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +2.50%
 
Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 14
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +4.50%
 
Weapon's Attack (max) (Std): +4.50%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 3
| 19
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +6%
 
Weapon's Attack (max) (Std): +6%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 4
| 24
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7%
 
Weapon's Attack (max) (Std): +7%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 5
| 29
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 64
| 30
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 7
| 69
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +8%
 
Weapon's Attack (max) (Std): +8%
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|-
| 8
| 74
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +9%
 
Weapon's Attack (max) (Std): +9%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 9
| 79
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +25%
 
Weapon's Attack (max) (Std): +25%
| [[File:SPI Icon.png|link=]]&nbsp;127,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
| [[File:Missile Shot Skill Icon.png|link=]]
| Missile Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +5%
 
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 18
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +9%
 
Weapon's Attack (max) (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 3
| 23
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +12%
 
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 4
| 28
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +14%
 
Weapon's Attack (max) (Adv): +14%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 5
| 33
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 68
| 28
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 7
| 73
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +16%
 
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;59,000&nbsp;&nbsp;
|-
| 8
| 78
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +18%
 
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 9
| 83
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;213,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
| [[File:Concentration Skill Icon.png|link=]]
| Concentration
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
 
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +7.84%
 
Accuracy (Adv): +7.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +11.76%
 
Accuracy (Adv): +11.76%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Accuracy (Std): +15.69%
 
Accuracy (Adv): +15.69%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Accuracy (Std): +19.61%
 
Accuracy (Adv): +19.61%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 90
| 35
| 300.00s
| 290.00s
|
Accuracy (Std): +23.53%
 
Accuracy (Adv): +23.53%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Accuracy (Std): +27.45%
 
Accuracy (Adv): +27.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Ground Bombing Mode-->
| [[File:Ground Bombing Mode Skill Icon.png|link=]]
| Ground Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 20
| 4
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 29
| 4
|
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +60
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 38
| 4
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +70
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 47
| 4
|
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +80
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;17,000&nbsp;&nbsp;
|-
| 5
| 56
| 6
|
Weapon's Attack (min) (Adv): +25%
 
Weapon's Attack (max) (Adv): +25%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +90
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 6
| 65
| 6
|
Weapon's Attack (min) (Adv): +30%
 
Weapon's Attack (max) (Adv): +30%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|-
| 7
| 74
| 6
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 8
| 83
| 6
|
Weapon's Attack (min) (Adv): +40%
 
Weapon's Attack (max) (Adv): +40%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;&nbsp;213,000
|-
| 9
| 92
| 6
|
Weapon's Attack (min) (Adv): +65%
 
Weapon's Attack (max) (Adv): +65%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +2.75%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Multi-Target Mode-->
| [[File:Multi-target Mode Skill Icon.png|link=]]
| Multi-Target Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 25
| 4
|
Multiple Targets: +1
 
Valid Angle: +7.45
 
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 2
| 32
| 4
|
Multiple Targets: +1
 
Valid Angle: +9.74
 
Radar Range (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 39
| 4
|
Multiple Targets: +2
 
Valid Angle: +11.46
 
Radar Range (Adv): +20%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 46
| 4
|
Multiple Targets: +2
 
Valid Angle: +13.75
 
Radar Range (Adv): +25%
| [[File:SPI Icon.png|link=]]&nbsp;16,000&nbsp;&nbsp;
|-
| 5
| 53
| 6
|
Multiple Targets: +3
 
Valid Angle: +15.47
 
Radar Range (Adv): +30%
| [[File:SPI Icon.png|link=]]&nbsp;23,000&nbsp;&nbsp;
|-
| 6
| 60
| 6
|
Multiple Targets: +3
 
Valid Angle: +17.76
 
Radar Range (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 7
| 67
| 6
|
Multiple Targets: +4
 
Valid Angle: +19.48
 
Radar Range (Adv): +40%
| [[File:SPI Icon.png|link=]]&nbsp;37,000&nbsp;&nbsp;
|-
| 8
| 74
| 6
|
Multiple Targets: +5
 
Valid Angle: +21.77
 
Radar Range (Adv): +45%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Charge Shot-->
| [[File:Charge Shot Skill Icon.png|link=]]
| Charge Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 15
| 17
|
Weapon's Attack (min) (Std): +600%
 
Weapon's Attack (max) (Std): +600%
 
Accuracy (Std): +50%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;10,000&nbsp;&nbsp;
|-
| 2
| 30
| 31
|
Weapon's Attack (min) (Std): +700%
 
Weapon's Attack (max) (Std): +700%
 
Accuracy (Std): +60%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 45
| 25
|
Weapon's Attack (min) (Std): +800%
 
Weapon's Attack (max) (Std): +800%
 
Accuracy (Std): +70%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 4
| 60
| 29
|
Weapon's Attack (min) (Std): +900%
 
Weapon's Attack (max) (Std): +900%
 
Accuracy (Std): +80%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 5
| 75
| 33
|
Weapon's Attack (min) (Std): +1000%
 
Weapon's Attack (max) (Std): +1000%
 
Accuracy (Std): +90%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;75,000&nbsp;&nbsp;
|-
| 6
| 90
| 37
|
Weapon's Attack (min) (Std): +1100%
 
Weapon's Attack (max) (Std): +1100%
 
Accuracy (Std): +100%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Air Bombing Mode-->
| [[File:Air Bombing Mode Skill Icon.png|link=]]
| Air Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 50
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 6
|
Number of missiles fired: +4
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -2%
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Defense'''
 
{| class="Skills mw-customtoggle-myDivision8"<!--                                  ################################################################ Defense Up-->
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +1.96%
 
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Defense (Std): +3.92%
 
Defense (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Defense (Std): +5.88%
 
Defense (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Defense (Std): +7.84%
 
Defense (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Defense (Std): +9.80%
 
Defense (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Defense (Std): +11.76%
 
Defense (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Defense (Std): +23.61%
 
Defense (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Evasion Up-->
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +1.96%
 
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +3.92%
 
Evasion (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +5.88%
 
Evasion (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Evasion (Std): +7.84%
 
Evasion (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Evasion (Std): +9.80%
 
Evasion (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Evasion (Std): +11.76%
 
Evasion (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Evasion (Std): +25.61%
 
Evasion (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Reduced Damage-->
| [[File:Reduced Damage Skill Icon.png|link=]]
| Reduced Damage
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 18
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +5%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 2
| 27
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +6%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 36
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +7%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 45
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +8%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 5
| 54
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +9%
| [[File:SPI Icon.png|link=]]&nbsp;24,000&nbsp;&nbsp;
|-
| 6
| 63
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +11%
| [[File:SPI Icon.png|link=]]&nbsp;33,000&nbsp;&nbsp;
|-
| 7
| 72
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +12%
| [[File:SPI Icon.png|link=]]&nbsp;52,000&nbsp;&nbsp;
|-
| 8
| 81
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +13%
| [[File:SPI Icon.png|link=]]&nbsp;163,000
|-
| 9
| 90
| 80
| 180.00s
| 180.00s
| Decreased damage to shields: +20%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision11"<!--                                                        Deploy Chaffs-->
| [[File:Deploy Chaffs Skill Icon.png|link=]]
| Deploy Chaffs
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Chaffs are deployed to take Damage instead of the Gear.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 50
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +400
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 70
| 60.00s
| 60.00s
|
Chaffs: +3
 
Effectiveness/Chaff: +666
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +700
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Air'''
{| class="Skills mw-customtoggle-myDivision12"<!--                  ################################################################                  Back Move Mach-->
| [[File:Back Move Mach Skill Icon.png|link=]]
| Back Move Mach
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Move backwards 1000m quickly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Turnaround-->
| [[File:Turnaround Skill Icon.png|link=]]
| Turnaround
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
<br>
'''Attribute'''
 
{| class="Skills mw-customtoggle-myDivision14"<!--                                  ################################################################      Selling Shop Skill-->
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop Skill
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Purchasing Shop-->
| [[File:Purchasing Shop Skill Icon.png|link=]]
| Purchasing Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Invisible-->
| [[File:Invisible Skill Icon.png|link=]]
| Invisible
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 110
| 22
| Not visible to Players or Monsters
| [[File:SPI Icon.png|link=]]&nbsp;15,000
 
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Big Boom-->
| [[File:Big Boom Skill Icon.png|link=]]
| Big Boom
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 800
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;
 
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|-
| 2
| 117
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1000
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 3
| 119
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1200
| [[File:SPI Icon.png|link=]]&nbsp;524,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 4
| 120
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1400
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|}
</div>
 
|-|I-Gear=
|-|I-Gear=


{{Skills_B}}
'''Attack'''
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
| [[File:Fire Shot Skill Icon.png|link=]]
| Fire Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 9
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +2.50%
 
Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 14
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +4.50%
 
Weapon's Attack (max) (Std): +4.50%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 3
| 19
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +6%
 
Weapon's Attack (max) (Std): +6%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 4
| 24
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7%
 
Weapon's Attack (max) (Std): +7%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 5
| 29
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 64
| 30
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 7
| 69
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +8%
 
Weapon's Attack (max) (Std): +8%
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|-
| 8
| 74
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +9%
 
Weapon's Attack (max) (Std): +9%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 9
| 79
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +25%
 
Weapon's Attack (max) (Std): +25%
| [[File:SPI Icon.png|link=]]&nbsp;127,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
| [[File:Missile Shot Skill Icon.png|link=]]
| Missile Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +5%
 
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 18
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +9%
 
Weapon's Attack (max) (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 3
| 23
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +12%
 
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 4
| 28
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +14%
 
Weapon's Attack (max) (Adv): +14%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 5
| 33
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 68
| 28
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 7
| 73
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +16%
 
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;59,000&nbsp;&nbsp;
|-
| 8
| 78
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +18%
 
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 9
| 83
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;213,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
| [[File:Concentration Skill Icon.png|link=]]
| Concentration
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
 
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +7.84%
 
Accuracy (Adv): +7.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +11.76%
 
Accuracy (Adv): +11.76%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Accuracy (Std): +15.69%
 
Accuracy (Adv): +15.69%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Accuracy (Std): +19.61%
 
Accuracy (Adv): +19.61%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 90
| 35
| 300.00s
| 290.00s
|
Accuracy (Std): +23.53%
 
Accuracy (Adv): +23.53%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Accuracy (Std): +27.45%
 
Accuracy (Adv): +27.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Ground Bombing Mode-->
| [[File:Ground Bombing Mode Skill Icon.png|link=]]
| Ground Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 20
| 4
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 29
| 4
|
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +60
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 38
| 4
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +70
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 47
| 4
|
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +80
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;17,000&nbsp;&nbsp;
|-
| 5
| 56
| 6
|
Weapon's Attack (min) (Adv): +25%
 
Weapon's Attack (max) (Adv): +25%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +90
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 6
| 65
| 6
|
Weapon's Attack (min) (Adv): +30%
 
Weapon's Attack (max) (Adv): +30%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|-
| 7
| 74
| 6
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 8
| 83
| 6
|
Weapon's Attack (min) (Adv): +40%
 
Weapon's Attack (max) (Adv): +40%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;&nbsp;213,000
|-
| 9
| 92
| 6
|
Weapon's Attack (min) (Adv): +65%
 
Weapon's Attack (max) (Adv): +65%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +2.75%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Multi-Target Mode-->
| [[File:Multi-target Mode Skill Icon.png|link=]]
| Multi-Target Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 25
| 4
|
Multiple Targets: +1
 
Valid Angle: +7.45
 
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 2
| 32
| 4
|
Multiple Targets: +1
 
Valid Angle: +9.74
 
Radar Range (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 39
| 4
|
Multiple Targets: +2
 
Valid Angle: +11.46
 
Radar Range (Adv): +20%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 46
| 4
|
Multiple Targets: +2
 
Valid Angle: +13.75
 
Radar Range (Adv): +25%
| [[File:SPI Icon.png|link=]]&nbsp;16,000&nbsp;&nbsp;
|-
| 5
| 53
| 6
|
Multiple Targets: +3
 
Valid Angle: +15.47
 
Radar Range (Adv): +30%
| [[File:SPI Icon.png|link=]]&nbsp;23,000&nbsp;&nbsp;
|-
| 6
| 60
| 6
|
Multiple Targets: +3
 
Valid Angle: +17.76
 
Radar Range (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 7
| 67
| 6
|
Multiple Targets: +4
 
Valid Angle: +19.48
 
Radar Range (Adv): +40%
| [[File:SPI Icon.png|link=]]&nbsp;37,000&nbsp;&nbsp;
|-
| 8
| 74
| 6
|
Multiple Targets: +5
 
Valid Angle: +21.77
 
Radar Range (Adv): +45%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Charge Shot-->
| [[File:Charge Shot Skill Icon.png|link=]]
| Charge Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 15
| 17
|
Weapon's Attack (min) (Std): +600%
 
Weapon's Attack (max) (Std): +600%
 
Accuracy (Std): +50%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;10,000&nbsp;&nbsp;
|-
| 2
| 30
| 31
|
Weapon's Attack (min) (Std): +700%
 
Weapon's Attack (max) (Std): +700%
 
Accuracy (Std): +60%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 45
| 25
|
Weapon's Attack (min) (Std): +800%
 
Weapon's Attack (max) (Std): +800%
 
Accuracy (Std): +70%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 4
| 60
| 29
|
Weapon's Attack (min) (Std): +900%
 
Weapon's Attack (max) (Std): +900%
 
Accuracy (Std): +80%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 5
| 75
| 33
|
Weapon's Attack (min) (Std): +1000%
 
Weapon's Attack (max) (Std): +1000%
 
Accuracy (Std): +90%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;75,000&nbsp;&nbsp;
|-
| 6
| 90
| 37
|
Weapon's Attack (min) (Std): +1100%
 
Weapon's Attack (max) (Std): +1100%
 
Accuracy (Std): +100%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Air Bombing Mode-->
| [[File:Air Bombing Mode Skill Icon.png|link=]]
| Air Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 50
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 6
|
Number of missiles fired: +4
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -2%
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Defense'''
 
{| class="Skills mw-customtoggle-myDivision8"<!--                                  ################################################################ Defense Up-->
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +1.96%
 
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Defense (Std): +3.92%
 
Defense (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Defense (Std): +5.88%
 
Defense (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Defense (Std): +7.84%
 
Defense (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Defense (Std): +9.80%
 
Defense (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Defense (Std): +11.76%
 
Defense (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Defense (Std): +23.61%
 
Defense (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Evasion Up-->
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +1.96%
 
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +3.92%
 
Evasion (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +5.88%
 
Evasion (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Evasion (Std): +7.84%
 
Evasion (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Evasion (Std): +9.80%
 
Evasion (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Evasion (Std): +11.76%
 
Evasion (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Evasion (Std): +25.61%
 
Evasion (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Reduced Damage-->
| [[File:Reduced Damage Skill Icon.png|link=]]
| Reduced Damage
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 18
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +5%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 2
| 27
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +6%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 36
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +7%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 45
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +8%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 5
| 54
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +9%
| [[File:SPI Icon.png|link=]]&nbsp;24,000&nbsp;&nbsp;
|-
| 6
| 63
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +11%
| [[File:SPI Icon.png|link=]]&nbsp;33,000&nbsp;&nbsp;
|-
| 7
| 72
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +12%
| [[File:SPI Icon.png|link=]]&nbsp;52,000&nbsp;&nbsp;
|-
| 8
| 81
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +13%
| [[File:SPI Icon.png|link=]]&nbsp;163,000
|-
| 9
| 90
| 80
| 180.00s
| 180.00s
| Decreased damage to shields: +20%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision11"<!--                                                        Deploy Chaffs-->
| [[File:Deploy Chaffs Skill Icon.png|link=]]
| Deploy Chaffs
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Chaffs are deployed to take Damage instead of the Gear.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 50
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +400
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 70
| 60.00s
| 60.00s
|
Chaffs: +3
 
Effectiveness/Chaff: +666
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +700
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Air'''
{| class="Skills mw-customtoggle-myDivision12"<!--                  ################################################################                  Back Move Mach-->
| [[File:Back Move Mach Skill Icon.png|link=]]
| Back Move Mach
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Move backwards 1000m quickly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Turnaround-->
| [[File:Turnaround Skill Icon.png|link=]]
| Turnaround
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
<br>
'''Attribute'''
 
{| class="Skills mw-customtoggle-myDivision14"<!--                                  ################################################################      Selling Shop Skill-->
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop Skill
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Purchasing Shop-->
| [[File:Purchasing Shop Skill Icon.png|link=]]
| Purchasing Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Invisible-->
| [[File:Invisible Skill Icon.png|link=]]
| Invisible
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 110
| 22
| Not visible to Players or Monsters
| [[File:SPI Icon.png|link=]]&nbsp;15,000
 
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Big Boom-->
| [[File:Big Boom Skill Icon.png|link=]]
| Big Boom
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 800
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;
 
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|-
| 2
| 117
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1000
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 3
| 119
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1200
| [[File:SPI Icon.png|link=]]&nbsp;524,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 4
| 120
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1400
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|}
</div>
 
|-|M-Gear=
|-|M-Gear=


{{Skills_B}}
'''Attack'''
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
| [[File:Fire Shot Skill Icon.png|link=]]
| Fire Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 9
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +2.50%
 
Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 14
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +4.50%
 
Weapon's Attack (max) (Std): +4.50%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 3
| 19
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +6%
 
Weapon's Attack (max) (Std): +6%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 4
| 24
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7%
 
Weapon's Attack (max) (Std): +7%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 5
| 29
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 64
| 30
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 7
| 69
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +8%
 
Weapon's Attack (max) (Std): +8%
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|-
| 8
| 74
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +9%
 
Weapon's Attack (max) (Std): +9%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 9
| 79
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +25%
 
Weapon's Attack (max) (Std): +25%
| [[File:SPI Icon.png|link=]]&nbsp;127,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
| [[File:Missile Shot Skill Icon.png|link=]]
| Missile Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +5%
 
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 18
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +9%
 
Weapon's Attack (max) (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 3
| 23
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +12%
 
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 4
| 28
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +14%
 
Weapon's Attack (max) (Adv): +14%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 5
| 33
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 68
| 28
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 7
| 73
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +16%
 
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;59,000&nbsp;&nbsp;
|-
| 8
| 78
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +18%
 
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 9
| 83
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;213,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
| [[File:Concentration Skill Icon.png|link=]]
| Concentration
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
 
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +7.84%
 
Accuracy (Adv): +7.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +11.76%
 
Accuracy (Adv): +11.76%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Accuracy (Std): +15.69%
 
Accuracy (Adv): +15.69%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Accuracy (Std): +19.61%
 
Accuracy (Adv): +19.61%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 90
| 35
| 300.00s
| 290.00s
|
Accuracy (Std): +23.53%
 
Accuracy (Adv): +23.53%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Accuracy (Std): +27.45%
 
Accuracy (Adv): +27.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Ground Bombing Mode-->
| [[File:Ground Bombing Mode Skill Icon.png|link=]]
| Ground Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 20
| 4
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 29
| 4
|
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +60
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 38
| 4
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +70
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 47
| 4
|
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +80
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;17,000&nbsp;&nbsp;
|-
| 5
| 56
| 6
|
Weapon's Attack (min) (Adv): +25%
 
Weapon's Attack (max) (Adv): +25%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +90
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 6
| 65
| 6
|
Weapon's Attack (min) (Adv): +30%
 
Weapon's Attack (max) (Adv): +30%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|-
| 7
| 74
| 6
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 8
| 83
| 6
|
Weapon's Attack (min) (Adv): +40%
 
Weapon's Attack (max) (Adv): +40%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;&nbsp;213,000
|-
| 9
| 92
| 6
|
Weapon's Attack (min) (Adv): +65%
 
Weapon's Attack (max) (Adv): +65%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +2.75%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Multi-Target Mode-->
| [[File:Multi-target Mode Skill Icon.png|link=]]
| Multi-Target Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 25
| 4
|
Multiple Targets: +1
 
Valid Angle: +7.45
 
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 2
| 32
| 4
|
Multiple Targets: +1
 
Valid Angle: +9.74
 
Radar Range (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 39
| 4
|
Multiple Targets: +2
 
Valid Angle: +11.46
 
Radar Range (Adv): +20%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 46
| 4
|
Multiple Targets: +2
 
Valid Angle: +13.75
 
Radar Range (Adv): +25%
| [[File:SPI Icon.png|link=]]&nbsp;16,000&nbsp;&nbsp;
|-
| 5
| 53
| 6
|
Multiple Targets: +3
 
Valid Angle: +15.47
 
Radar Range (Adv): +30%
| [[File:SPI Icon.png|link=]]&nbsp;23,000&nbsp;&nbsp;
|-
| 6
| 60
| 6
|
Multiple Targets: +3
 
Valid Angle: +17.76
 
Radar Range (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 7
| 67
| 6
|
Multiple Targets: +4
 
Valid Angle: +19.48
 
Radar Range (Adv): +40%
| [[File:SPI Icon.png|link=]]&nbsp;37,000&nbsp;&nbsp;
|-
| 8
| 74
| 6
|
Multiple Targets: +5
 
Valid Angle: +21.77
 
Radar Range (Adv): +45%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Charge Shot-->
| [[File:Charge Shot Skill Icon.png|link=]]
| Charge Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 15
| 17
|
Weapon's Attack (min) (Std): +600%
 
Weapon's Attack (max) (Std): +600%
 
Accuracy (Std): +50%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;10,000&nbsp;&nbsp;
|-
| 2
| 30
| 31
|
Weapon's Attack (min) (Std): +700%
 
Weapon's Attack (max) (Std): +700%
 
Accuracy (Std): +60%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 45
| 25
|
Weapon's Attack (min) (Std): +800%
 
Weapon's Attack (max) (Std): +800%
 
Accuracy (Std): +70%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 4
| 60
| 29
|
Weapon's Attack (min) (Std): +900%
 
Weapon's Attack (max) (Std): +900%
 
Accuracy (Std): +80%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 5
| 75
| 33
|
Weapon's Attack (min) (Std): +1000%
 
Weapon's Attack (max) (Std): +1000%
 
Accuracy (Std): +90%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;75,000&nbsp;&nbsp;
|-
| 6
| 90
| 37
|
Weapon's Attack (min) (Std): +1100%
 
Weapon's Attack (max) (Std): +1100%
 
Accuracy (Std): +100%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Air Bombing Mode-->
| [[File:Air Bombing Mode Skill Icon.png|link=]]
| Air Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 50
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 6
|
Number of missiles fired: +4
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -2%
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Defense'''
 
{| class="Skills mw-customtoggle-myDivision8"<!--                                  ################################################################ Defense Up-->
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +1.96%
 
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Defense (Std): +3.92%
 
Defense (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Defense (Std): +5.88%
 
Defense (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Defense (Std): +7.84%
 
Defense (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Defense (Std): +9.80%
 
Defense (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Defense (Std): +11.76%
 
Defense (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Defense (Std): +23.61%
 
Defense (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Evasion Up-->
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +1.96%
 
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +3.92%
 
Evasion (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +5.88%
 
Evasion (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Evasion (Std): +7.84%
 
Evasion (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Evasion (Std): +9.80%
 
Evasion (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Evasion (Std): +11.76%
 
Evasion (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Evasion (Std): +25.61%
 
Evasion (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Reduced Damage-->
| [[File:Reduced Damage Skill Icon.png|link=]]
| Reduced Damage
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 18
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +5%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 2
| 27
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +6%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 36
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +7%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 45
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +8%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 5
| 54
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +9%
| [[File:SPI Icon.png|link=]]&nbsp;24,000&nbsp;&nbsp;
|-
| 6
| 63
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +11%
| [[File:SPI Icon.png|link=]]&nbsp;33,000&nbsp;&nbsp;
|-
| 7
| 72
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +12%
| [[File:SPI Icon.png|link=]]&nbsp;52,000&nbsp;&nbsp;
|-
| 8
| 81
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +13%
| [[File:SPI Icon.png|link=]]&nbsp;163,000
|-
| 9
| 90
| 80
| 180.00s
| 180.00s
| Decreased damage to shields: +20%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision11"<!--                                                        Deploy Chaffs-->
| [[File:Deploy Chaffs Skill Icon.png|link=]]
| Deploy Chaffs
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Chaffs are deployed to take Damage instead of the Gear.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 50
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +400
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 70
| 60.00s
| 60.00s
|
Chaffs: +3
 
Effectiveness/Chaff: +666
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +700
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Air'''
{| class="Skills mw-customtoggle-myDivision12"<!--                  ################################################################                  Back Move Mach-->
| [[File:Back Move Mach Skill Icon.png|link=]]
| Back Move Mach
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Move backwards 1000m quickly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Turnaround-->
| [[File:Turnaround Skill Icon.png|link=]]
| Turnaround
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
<br>
'''Attribute'''
 
{| class="Skills mw-customtoggle-myDivision14"<!--                                  ################################################################      Selling Shop Skill-->
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop Skill
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Purchasing Shop-->
| [[File:Purchasing Shop Skill Icon.png|link=]]
| Purchasing Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Invisible-->
| [[File:Invisible Skill Icon.png|link=]]
| Invisible
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 110
| 22
| Not visible to Players or Monsters
| [[File:SPI Icon.png|link=]]&nbsp;15,000
 
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Big Boom-->
| [[File:Big Boom Skill Icon.png|link=]]
| Big Boom
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 800
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;
 
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|-
| 2
| 117
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1000
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 3
| 119
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1200
| [[File:SPI Icon.png|link=]]&nbsp;524,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 4
| 120
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1400
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|}
</div>
 
|-|A-Gear=
|-|A-Gear=


{{Skills_B}}
'''Attack'''
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
| [[File:Fire Shot Skill Icon.png|link=]]
| Fire Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 9
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +2.50%
 
Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 14
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +4.50%
 
Weapon's Attack (max) (Std): +4.50%
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 3
| 19
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +6%
 
Weapon's Attack (max) (Std): +6%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 4
| 24
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7%
 
Weapon's Attack (max) (Std): +7%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 5
| 29
| 30
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 64
| 30
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +7.50%
 
Weapon's Attack (max) (Std): +7.50%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 7
| 69
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +8%
 
Weapon's Attack (max) (Std): +8%
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|-
| 8
| 74
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +9%
 
Weapon's Attack (max) (Std): +9%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 9
| 79
| 50
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Std): +25%
 
Weapon's Attack (max) (Std): +25%
| [[File:SPI Icon.png|link=]]&nbsp;127,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
| [[File:Missile Shot Skill Icon.png|link=]]
| Missile Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +5%
 
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|-
| 2
| 18
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +9%
 
Weapon's Attack (max) (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 3
| 23
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +12%
 
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 4
| 28
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +14%
 
Weapon's Attack (max) (Adv): +14%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 5
| 33
| 28
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 6
| 68
| 28
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 7
| 73
| 40
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +16%
 
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;59,000&nbsp;&nbsp;
|-
| 8
| 78
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +18%
 
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 9
| 83
| 53
| 300.00s
| 290.00s
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;213,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
| [[File:Concentration Skill Icon.png|link=]]
| Concentration
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
 
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +7.84%
 
Accuracy (Adv): +7.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +11.76%
 
Accuracy (Adv): +11.76%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Accuracy (Std): +15.69%
 
Accuracy (Adv): +15.69%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Accuracy (Std): +19.61%
 
Accuracy (Adv): +19.61%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 90
| 35
| 300.00s
| 290.00s
|
Accuracy (Std): +23.53%
 
Accuracy (Adv): +23.53%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Accuracy (Std): +27.45%
 
Accuracy (Adv): +27.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Ground Bombing Mode-->
| [[File:Ground Bombing Mode Skill Icon.png|link=]]
| Ground Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 20
| 4
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 29
| 4
|
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +60
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 38
| 4
|
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Number of missiles fired: +2
 
Explosion Radius (Adv): +70
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 47
| 4
|
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +80
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;17,000&nbsp;&nbsp;
|-
| 5
| 56
| 6
|
Weapon's Attack (min) (Adv): +25%
 
Weapon's Attack (max) (Adv): +25%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +90
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 6
| 65
| 6
|
Weapon's Attack (min) (Adv): +30%
 
Weapon's Attack (max) (Adv): +30%
 
Number of missiles fired: +4
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|-
| 7
| 74
| 6
|
Weapon's Attack (min) (Adv): +35%
 
Weapon's Attack (max) (Adv): +35%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 8
| 83
| 6
|
Weapon's Attack (min) (Adv): +40%
 
Weapon's Attack (max) (Adv): +40%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;&nbsp;213,000
|-
| 9
| 92
| 6
|
Weapon's Attack (min) (Adv): +65%
 
Weapon's Attack (max) (Adv): +65%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +2.75%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Multi-Target Mode-->
| [[File:Multi-target Mode Skill Icon.png|link=]]
| Multi-Target Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 25
| 4
|
Multiple Targets: +1
 
Valid Angle: +7.45
 
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 2
| 32
| 4
|
Multiple Targets: +1
 
Valid Angle: +9.74
 
Radar Range (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 39
| 4
|
Multiple Targets: +2
 
Valid Angle: +11.46
 
Radar Range (Adv): +20%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 46
| 4
|
Multiple Targets: +2
 
Valid Angle: +13.75
 
Radar Range (Adv): +25%
| [[File:SPI Icon.png|link=]]&nbsp;16,000&nbsp;&nbsp;
|-
| 5
| 53
| 6
|
Multiple Targets: +3
 
Valid Angle: +15.47
 
Radar Range (Adv): +30%
| [[File:SPI Icon.png|link=]]&nbsp;23,000&nbsp;&nbsp;
|-
| 6
| 60
| 6
|
Multiple Targets: +3
 
Valid Angle: +17.76
 
Radar Range (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 7
| 67
| 6
|
Multiple Targets: +4
 
Valid Angle: +19.48
 
Radar Range (Adv): +40%
| [[File:SPI Icon.png|link=]]&nbsp;37,000&nbsp;&nbsp;
|-
| 8
| 74
| 6
|
Multiple Targets: +5
 
Valid Angle: +21.77
 
Radar Range (Adv): +45%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Charge Shot-->
| [[File:Charge Shot Skill Icon.png|link=]]
| Charge Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 15
| 17
|
Weapon's Attack (min) (Std): +600%
 
Weapon's Attack (max) (Std): +600%
 
Accuracy (Std): +50%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;10,000&nbsp;&nbsp;
|-
| 2
| 30
| 31
|
Weapon's Attack (min) (Std): +700%
 
Weapon's Attack (max) (Std): +700%
 
Accuracy (Std): +60%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 45
| 25
|
Weapon's Attack (min) (Std): +800%
 
Weapon's Attack (max) (Std): +800%
 
Accuracy (Std): +70%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 4
| 60
| 29
|
Weapon's Attack (min) (Std): +900%
 
Weapon's Attack (max) (Std): +900%
 
Accuracy (Std): +80%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 5
| 75
| 33
|
Weapon's Attack (min) (Std): +1000%
 
Weapon's Attack (max) (Std): +1000%
 
Accuracy (Std): +90%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;75,000&nbsp;&nbsp;
|-
| 6
| 90
| 37
|
Weapon's Attack (min) (Std): +1100%
 
Weapon's Attack (max) (Std): +1100%
 
Accuracy (Std): +100%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Air Bombing Mode-->
| [[File:Air Bombing Mode Skill Icon.png|link=]]
| Air Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 50
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 6
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 6
|
Number of missiles fired: +4
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -2%
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Defense'''
 
{| class="Skills mw-customtoggle-myDivision8"<!--                                  ################################################################ Defense Up-->
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +1.96%
 
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Defense (Std): +3.92%
 
Defense (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Defense (Std): +5.88%
 
Defense (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Defense (Std): +7.84%
 
Defense (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Defense (Std): +9.80%
 
Defense (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Defense (Std): +11.76%
 
Defense (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Defense (Std): +23.61%
 
Defense (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Evasion Up-->
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +1.96%
 
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +3.92%
 
Evasion (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +5.88%
 
Evasion (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Evasion (Std): +7.84%
 
Evasion (Adv): +5.84%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Evasion (Std): +9.80%
 
Evasion (Adv): +6.80%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 80
| 35
| 300.00s
| 290.00s
|
Evasion (Std): +11.76%
 
Evasion (Adv): +7.76%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Evasion (Std): +25.61%
 
Evasion (Adv): +21.61%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Reduced Damage-->
| [[File:Reduced Damage Skill Icon.png|link=]]
| Reduced Damage
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 18
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +5%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 2
| 27
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +6%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 36
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +7%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 45
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +8%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 5
| 54
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +9%
| [[File:SPI Icon.png|link=]]&nbsp;24,000&nbsp;&nbsp;
|-
| 6
| 63
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +11%
| [[File:SPI Icon.png|link=]]&nbsp;33,000&nbsp;&nbsp;
|-
| 7
| 72
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +12%
| [[File:SPI Icon.png|link=]]&nbsp;52,000&nbsp;&nbsp;
|-
| 8
| 81
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +13%
| [[File:SPI Icon.png|link=]]&nbsp;163,000
|-
| 9
| 90
| 80
| 180.00s
| 180.00s
| Decreased damage to shields: +20%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision11"<!--                                                        Deploy Chaffs-->
| [[File:Deploy Chaffs Skill Icon.png|link=]]
| Deploy Chaffs
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Chaffs are deployed to take Damage instead of the Gear.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 50
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +400
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 70
| 60.00s
| 60.00s
|
Chaffs: +3
 
Effectiveness/Chaff: +666
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +700
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
<br>
'''Air'''
{| class="Skills mw-customtoggle-myDivision12"<!--                  ################################################################                  Back Move Mach-->
| [[File:Back Move Mach Skill Icon.png|link=]]
| Back Move Mach
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Move backwards 1000m quickly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Turnaround-->
| [[File:Turnaround Skill Icon.png|link=]]
| Turnaround
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
<br>
'''Attribute'''
 
{| class="Skills mw-customtoggle-myDivision14"<!--                                  ################################################################      Selling Shop Skill-->
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop Skill
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Purchasing Shop-->
| [[File:Purchasing Shop Skill Icon.png|link=]]
| Purchasing Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Invisible-->
| [[File:Invisible Skill Icon.png|link=]]
| Invisible
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 110
| 22
| Not visible to Players or Monsters
| [[File:SPI Icon.png|link=]]&nbsp;15,000
 
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Big Boom-->
| [[File:Big Boom Skill Icon.png|link=]]
| Big Boom
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 800
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;
 
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|-
| 2
| 117
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1000
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 3
| 119
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1200
| [[File:SPI Icon.png|link=]]&nbsp;524,000&nbsp;&nbsp;
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|-
| 4
| 120
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 1400
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000
 
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
|}
</div>
 
</tabber>
</tabber>

Revision as of 15:51, 21 February 2023

Attack

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000    
2 14 10 180.00s 170.00s

Weapon's Attack (min) (Std): +4.50%

Weapon's Attack (max) (Std): +4.50%

 9,000    
3 19 10 180.00s 170.00s

Weapon's Attack (min) (Std): +6%

Weapon's Attack (max) (Std): +6%

 12,000  
4 24 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7%

Weapon's Attack (max) (Std): +7%

 13,000  
5 29 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 14,000  
6 64 30 300.00s 290.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 34,000  
7 69 40 300.00s 290.00s

Weapon's Attack (min) (Std): +8%

Weapon's Attack (max) (Std): +8%

 39,000  
8 74 50 300.00s 290.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

 67,000  
9 79 50 300.00s 290.00s

Weapon's Attack (min) (Std): +25%

Weapon's Attack (max) (Std): +25%

 127,000

Final Skill Opening Card

Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000    
2 18 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

 11,000  
3 23 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

 13,000  
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

 14,000  
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 14,000  
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 38,000  
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

 59,000  
8 78 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

 112,000
9 83 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

 213,000

Final Skill Opening Card

Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

 14,000  
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

 14,000  
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

 26,000  
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

 38,000  
6 90 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

 687,000

Final Skill Opening Card

Ground Bombing Mode
While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

 12,000  
2 29 4

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Number of missiles fired: +2

Explosion Radius (Adv): +60

Pierce (Adv): +5%

 14,000  
3 38 4

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Number of missiles fired: +2

Explosion Radius (Adv): +70

Pierce (Adv): +5%

 14,000  
4 47 4

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Number of missiles fired: +4

Explosion Radius (Adv): +80

Pierce (Adv): +5%

 17,000  
5 56 6

Weapon's Attack (min) (Adv): +25%

Weapon's Attack (max) (Adv): +25%

Number of missiles fired: +4

Explosion Radius (Adv): +90

Pierce (Adv): +5%

 26,000  
6 65 6

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Number of missiles fired: +4

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 35,000  
7 74 6

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 67,000  
8 83 6

Weapon's Attack (min) (Adv): +40%

Weapon's Attack (max) (Adv): +40%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

  213,000
9 92 6

Weapon's Attack (min) (Adv): +65%

Weapon's Attack (max) (Adv): +65%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +2.75%

 687,000

Final Skill Opening Card

Multi-Target Mode
While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Requires Level SP (Skill Point) Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

 13,000  
2 32 4

Multiple Targets: +1

Valid Angle: +9.74

Radar Range (Adv): +15%

 14,000  
3 39 4

Multiple Targets: +2

Valid Angle: +11.46

Radar Range (Adv): +20%

 14,000  
4 46 4

Multiple Targets: +2

Valid Angle: +13.75

Radar Range (Adv): +25%

 16,000  
5 53 6

Multiple Targets: +3

Valid Angle: +15.47

Radar Range (Adv): +30%

 23,000  
6 60 6

Multiple Targets: +3

Valid Angle: +17.76

Radar Range (Adv): +35%

 30,000  
7 67 6

Multiple Targets: +4

Valid Angle: +19.48

Radar Range (Adv): +40%

 37,000  
8 74 6

Multiple Targets: +5

Valid Angle: +21.77

Radar Range (Adv): +45%

 67,000  

Final Skill Opening Card

Charge Shot
Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Requires Level SP (Skill Point) Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

 10,000  
2 30 31

Weapon's Attack (min) (Std): +700%

Weapon's Attack (max) (Std): +700%

Accuracy (Std): +60%

Standard Weapon distance: +100%

 14,000  
3 45 25

Weapon's Attack (min) (Std): +800%

Weapon's Attack (max) (Std): +800%

Accuracy (Std): +70%

Standard Weapon distance: +100%

 15,000  
4 60 29

Weapon's Attack (min) (Std): +900%

Weapon's Attack (max) (Std): +900%

Accuracy (Std): +80%

Standard Weapon distance: +100%

 30,000  
5 75 33

Weapon's Attack (min) (Std): +1000%

Weapon's Attack (max) (Std): +1000%

Accuracy (Std): +90%

Standard Weapon distance: +100%

 75,000  
6 90 37

Weapon's Attack (min) (Std): +1100%

Weapon's Attack (max) (Std): +1100%

Accuracy (Std): +100%

Standard Weapon distance: +100%

 524,000

Final Skill Opening Card

Air Bombing Mode
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 20,000  
2 57 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Pierce (Adv): -5%

 27,000  
3 64 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 34,000  
4 71 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Pierce (Adv): -5%

 45,000  
5 78 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 112,000
6 85 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Pierce (Adv): -5%

 273,000
7 92 6

Number of missiles fired: +4

Explosion Radius (Adv): +50

Pierce (Adv): -2%

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

 687,000

Final Skill Opening Card


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Defense (Std): +5.88%

Defense (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Defense (Std): +7.84%

Defense (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Defense (Std): +9.80%

Defense (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Defense (Std): +11.76%

Defense (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Defense (Std): +23.61%

Defense (Adv): +21.61%

 687,000

Final Skill Opening Card

Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Evasion (Std): +3.92%

Evasion (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Evasion (Std): +5.88%

Evasion (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Evasion (Std): +7.84%

Evasion (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Evasion (Std): +9.80%

Evasion (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Evasion (Std): +11.76%

Evasion (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +25.61%

Evasion (Adv): +21.61%

 687,000

Final Skill Opening Card

Reduced Damage
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 18 25 120.00s 180.00s Decreased damage to shields: +5%  11,000  
2 27 25 120.00s 180.00s Decreased damage to shields: +6%  14,000  
3 36 40 120.00s 180.00s Decreased damage to shields: +7%  14,000  
4 45 40 120.00s 180.00s Decreased damage to shields: +8%  15,000  
5 54 60 120.00s 180.00s Decreased damage to shields: +9%  24,000  
6 63 60 120.00s 180.00s Decreased damage to shields: +11%  33,000  
7 72 60 120.00s 180.00s Decreased damage to shields: +12%  52,000  
8 81 60 120.00s 180.00s Decreased damage to shields: +13%  163,000
9 90 80 180.00s 180.00s Decreased damage to shields: +20%  524,000

Final Skill Opening Card

Deploy Chaffs
Chaffs are deployed to take Damage instead of the Gear.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 50 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +400

 20,000  
2 57 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +800

 27,000  
3 64 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +600

 34,000  
4 71 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +800

 45,000  
5 78 70 60.00s 60.00s

Chaffs: +3

Effectiveness/Chaff: +666

 112,000
6 85 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +600

 273,000
7 92 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +700

 687,000

Final Skill Opening Card


Air

Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Back Move Mach  14,000  
2 50 10 25.00s Back Move Mach  20,000  
3 70 10 20.00s Back Move Mach  40,000  
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Turnaround  14,000  
2 50 10 25.00s Turnaround  20,000  
3 70 10 20.00s Turnaround  40,000  


Attribute

Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Invisible
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Function Price
1 110 22 Not visible to Players or Monsters  15,000

Special Skill Opening Card

Big Boom
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 115 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 800

 40,000    

Elite Skill Opening Card

2 117 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1000

 143,000  

Elite Skill Strengthening Card

3 119 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1200

 524,000  

Elite Skill Strengthening Card

4 120 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1400

 1,970,000

Elite Skill Strengthening Card

Attack

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000    
2 14 10 180.00s 170.00s

Weapon's Attack (min) (Std): +4.50%

Weapon's Attack (max) (Std): +4.50%

 9,000    
3 19 10 180.00s 170.00s

Weapon's Attack (min) (Std): +6%

Weapon's Attack (max) (Std): +6%

 12,000  
4 24 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7%

Weapon's Attack (max) (Std): +7%

 13,000  
5 29 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 14,000  
6 64 30 300.00s 290.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 34,000  
7 69 40 300.00s 290.00s

Weapon's Attack (min) (Std): +8%

Weapon's Attack (max) (Std): +8%

 39,000  
8 74 50 300.00s 290.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

 67,000  
9 79 50 300.00s 290.00s

Weapon's Attack (min) (Std): +25%

Weapon's Attack (max) (Std): +25%

 127,000

Final Skill Opening Card

Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000    
2 18 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

 11,000  
3 23 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

 13,000  
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

 14,000  
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 14,000  
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 38,000  
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

 59,000  
8 78 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

 112,000
9 83 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

 213,000

Final Skill Opening Card

Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

 14,000  
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

 14,000  
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

 26,000  
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

 38,000  
6 90 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

 687,000

Final Skill Opening Card

Ground Bombing Mode
While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

 12,000  
2 29 4

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Number of missiles fired: +2

Explosion Radius (Adv): +60

Pierce (Adv): +5%

 14,000  
3 38 4

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Number of missiles fired: +2

Explosion Radius (Adv): +70

Pierce (Adv): +5%

 14,000  
4 47 4

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Number of missiles fired: +4

Explosion Radius (Adv): +80

Pierce (Adv): +5%

 17,000  
5 56 6

Weapon's Attack (min) (Adv): +25%

Weapon's Attack (max) (Adv): +25%

Number of missiles fired: +4

Explosion Radius (Adv): +90

Pierce (Adv): +5%

 26,000  
6 65 6

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Number of missiles fired: +4

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 35,000  
7 74 6

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 67,000  
8 83 6

Weapon's Attack (min) (Adv): +40%

Weapon's Attack (max) (Adv): +40%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

  213,000
9 92 6

Weapon's Attack (min) (Adv): +65%

Weapon's Attack (max) (Adv): +65%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +2.75%

 687,000

Final Skill Opening Card

Multi-Target Mode
While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Requires Level SP (Skill Point) Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

 13,000  
2 32 4

Multiple Targets: +1

Valid Angle: +9.74

Radar Range (Adv): +15%

 14,000  
3 39 4

Multiple Targets: +2

Valid Angle: +11.46

Radar Range (Adv): +20%

 14,000  
4 46 4

Multiple Targets: +2

Valid Angle: +13.75

Radar Range (Adv): +25%

 16,000  
5 53 6

Multiple Targets: +3

Valid Angle: +15.47

Radar Range (Adv): +30%

 23,000  
6 60 6

Multiple Targets: +3

Valid Angle: +17.76

Radar Range (Adv): +35%

 30,000  
7 67 6

Multiple Targets: +4

Valid Angle: +19.48

Radar Range (Adv): +40%

 37,000  
8 74 6

Multiple Targets: +5

Valid Angle: +21.77

Radar Range (Adv): +45%

 67,000  

Final Skill Opening Card

Charge Shot
Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Requires Level SP (Skill Point) Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

 10,000  
2 30 31

Weapon's Attack (min) (Std): +700%

Weapon's Attack (max) (Std): +700%

Accuracy (Std): +60%

Standard Weapon distance: +100%

 14,000  
3 45 25

Weapon's Attack (min) (Std): +800%

Weapon's Attack (max) (Std): +800%

Accuracy (Std): +70%

Standard Weapon distance: +100%

 15,000  
4 60 29

Weapon's Attack (min) (Std): +900%

Weapon's Attack (max) (Std): +900%

Accuracy (Std): +80%

Standard Weapon distance: +100%

 30,000  
5 75 33

Weapon's Attack (min) (Std): +1000%

Weapon's Attack (max) (Std): +1000%

Accuracy (Std): +90%

Standard Weapon distance: +100%

 75,000  
6 90 37

Weapon's Attack (min) (Std): +1100%

Weapon's Attack (max) (Std): +1100%

Accuracy (Std): +100%

Standard Weapon distance: +100%

 524,000

Final Skill Opening Card

Air Bombing Mode
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 20,000  
2 57 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Pierce (Adv): -5%

 27,000  
3 64 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 34,000  
4 71 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Pierce (Adv): -5%

 45,000  
5 78 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 112,000
6 85 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Pierce (Adv): -5%

 273,000
7 92 6

Number of missiles fired: +4

Explosion Radius (Adv): +50

Pierce (Adv): -2%

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

 687,000

Final Skill Opening Card


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Defense (Std): +5.88%

Defense (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Defense (Std): +7.84%

Defense (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Defense (Std): +9.80%

Defense (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Defense (Std): +11.76%

Defense (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Defense (Std): +23.61%

Defense (Adv): +21.61%

 687,000

Final Skill Opening Card

Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Evasion (Std): +3.92%

Evasion (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Evasion (Std): +5.88%

Evasion (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Evasion (Std): +7.84%

Evasion (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Evasion (Std): +9.80%

Evasion (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Evasion (Std): +11.76%

Evasion (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +25.61%

Evasion (Adv): +21.61%

 687,000

Final Skill Opening Card

Reduced Damage
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 18 25 120.00s 180.00s Decreased damage to shields: +5%  11,000  
2 27 25 120.00s 180.00s Decreased damage to shields: +6%  14,000  
3 36 40 120.00s 180.00s Decreased damage to shields: +7%  14,000  
4 45 40 120.00s 180.00s Decreased damage to shields: +8%  15,000  
5 54 60 120.00s 180.00s Decreased damage to shields: +9%  24,000  
6 63 60 120.00s 180.00s Decreased damage to shields: +11%  33,000  
7 72 60 120.00s 180.00s Decreased damage to shields: +12%  52,000  
8 81 60 120.00s 180.00s Decreased damage to shields: +13%  163,000
9 90 80 180.00s 180.00s Decreased damage to shields: +20%  524,000

Final Skill Opening Card

Deploy Chaffs
Chaffs are deployed to take Damage instead of the Gear.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 50 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +400

 20,000  
2 57 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +800

 27,000  
3 64 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +600

 34,000  
4 71 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +800

 45,000  
5 78 70 60.00s 60.00s

Chaffs: +3

Effectiveness/Chaff: +666

 112,000
6 85 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +600

 273,000
7 92 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +700

 687,000

Final Skill Opening Card


Air

Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Back Move Mach  14,000  
2 50 10 25.00s Back Move Mach  20,000  
3 70 10 20.00s Back Move Mach  40,000  
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Turnaround  14,000  
2 50 10 25.00s Turnaround  20,000  
3 70 10 20.00s Turnaround  40,000  


Attribute

Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Invisible
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Function Price
1 110 22 Not visible to Players or Monsters  15,000

Special Skill Opening Card

Big Boom
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 115 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 800

 40,000    

Elite Skill Opening Card

2 117 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1000

 143,000  

Elite Skill Strengthening Card

3 119 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1200

 524,000  

Elite Skill Strengthening Card

4 120 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1400

 1,970,000

Elite Skill Strengthening Card

Attack

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000    
2 14 10 180.00s 170.00s

Weapon's Attack (min) (Std): +4.50%

Weapon's Attack (max) (Std): +4.50%

 9,000    
3 19 10 180.00s 170.00s

Weapon's Attack (min) (Std): +6%

Weapon's Attack (max) (Std): +6%

 12,000  
4 24 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7%

Weapon's Attack (max) (Std): +7%

 13,000  
5 29 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 14,000  
6 64 30 300.00s 290.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 34,000  
7 69 40 300.00s 290.00s

Weapon's Attack (min) (Std): +8%

Weapon's Attack (max) (Std): +8%

 39,000  
8 74 50 300.00s 290.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

 67,000  
9 79 50 300.00s 290.00s

Weapon's Attack (min) (Std): +25%

Weapon's Attack (max) (Std): +25%

 127,000

Final Skill Opening Card

Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000    
2 18 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

 11,000  
3 23 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

 13,000  
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

 14,000  
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 14,000  
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 38,000  
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

 59,000  
8 78 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

 112,000
9 83 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

 213,000

Final Skill Opening Card

Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

 14,000  
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

 14,000  
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

 26,000  
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

 38,000  
6 90 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

 687,000

Final Skill Opening Card

Ground Bombing Mode
While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

 12,000  
2 29 4

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Number of missiles fired: +2

Explosion Radius (Adv): +60

Pierce (Adv): +5%

 14,000  
3 38 4

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Number of missiles fired: +2

Explosion Radius (Adv): +70

Pierce (Adv): +5%

 14,000  
4 47 4

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Number of missiles fired: +4

Explosion Radius (Adv): +80

Pierce (Adv): +5%

 17,000  
5 56 6

Weapon's Attack (min) (Adv): +25%

Weapon's Attack (max) (Adv): +25%

Number of missiles fired: +4

Explosion Radius (Adv): +90

Pierce (Adv): +5%

 26,000  
6 65 6

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Number of missiles fired: +4

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 35,000  
7 74 6

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 67,000  
8 83 6

Weapon's Attack (min) (Adv): +40%

Weapon's Attack (max) (Adv): +40%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

  213,000
9 92 6

Weapon's Attack (min) (Adv): +65%

Weapon's Attack (max) (Adv): +65%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +2.75%

 687,000

Final Skill Opening Card

Multi-Target Mode
While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Requires Level SP (Skill Point) Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

 13,000  
2 32 4

Multiple Targets: +1

Valid Angle: +9.74

Radar Range (Adv): +15%

 14,000  
3 39 4

Multiple Targets: +2

Valid Angle: +11.46

Radar Range (Adv): +20%

 14,000  
4 46 4

Multiple Targets: +2

Valid Angle: +13.75

Radar Range (Adv): +25%

 16,000  
5 53 6

Multiple Targets: +3

Valid Angle: +15.47

Radar Range (Adv): +30%

 23,000  
6 60 6

Multiple Targets: +3

Valid Angle: +17.76

Radar Range (Adv): +35%

 30,000  
7 67 6

Multiple Targets: +4

Valid Angle: +19.48

Radar Range (Adv): +40%

 37,000  
8 74 6

Multiple Targets: +5

Valid Angle: +21.77

Radar Range (Adv): +45%

 67,000  

Final Skill Opening Card

Charge Shot
Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Requires Level SP (Skill Point) Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

 10,000  
2 30 31

Weapon's Attack (min) (Std): +700%

Weapon's Attack (max) (Std): +700%

Accuracy (Std): +60%

Standard Weapon distance: +100%

 14,000  
3 45 25

Weapon's Attack (min) (Std): +800%

Weapon's Attack (max) (Std): +800%

Accuracy (Std): +70%

Standard Weapon distance: +100%

 15,000  
4 60 29

Weapon's Attack (min) (Std): +900%

Weapon's Attack (max) (Std): +900%

Accuracy (Std): +80%

Standard Weapon distance: +100%

 30,000  
5 75 33

Weapon's Attack (min) (Std): +1000%

Weapon's Attack (max) (Std): +1000%

Accuracy (Std): +90%

Standard Weapon distance: +100%

 75,000  
6 90 37

Weapon's Attack (min) (Std): +1100%

Weapon's Attack (max) (Std): +1100%

Accuracy (Std): +100%

Standard Weapon distance: +100%

 524,000

Final Skill Opening Card

Air Bombing Mode
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 20,000  
2 57 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Pierce (Adv): -5%

 27,000  
3 64 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 34,000  
4 71 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Pierce (Adv): -5%

 45,000  
5 78 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 112,000
6 85 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Pierce (Adv): -5%

 273,000
7 92 6

Number of missiles fired: +4

Explosion Radius (Adv): +50

Pierce (Adv): -2%

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

 687,000

Final Skill Opening Card


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Defense (Std): +5.88%

Defense (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Defense (Std): +7.84%

Defense (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Defense (Std): +9.80%

Defense (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Defense (Std): +11.76%

Defense (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Defense (Std): +23.61%

Defense (Adv): +21.61%

 687,000

Final Skill Opening Card

Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Evasion (Std): +3.92%

Evasion (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Evasion (Std): +5.88%

Evasion (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Evasion (Std): +7.84%

Evasion (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Evasion (Std): +9.80%

Evasion (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Evasion (Std): +11.76%

Evasion (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +25.61%

Evasion (Adv): +21.61%

 687,000

Final Skill Opening Card

Reduced Damage
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 18 25 120.00s 180.00s Decreased damage to shields: +5%  11,000  
2 27 25 120.00s 180.00s Decreased damage to shields: +6%  14,000  
3 36 40 120.00s 180.00s Decreased damage to shields: +7%  14,000  
4 45 40 120.00s 180.00s Decreased damage to shields: +8%  15,000  
5 54 60 120.00s 180.00s Decreased damage to shields: +9%  24,000  
6 63 60 120.00s 180.00s Decreased damage to shields: +11%  33,000  
7 72 60 120.00s 180.00s Decreased damage to shields: +12%  52,000  
8 81 60 120.00s 180.00s Decreased damage to shields: +13%  163,000
9 90 80 180.00s 180.00s Decreased damage to shields: +20%  524,000

Final Skill Opening Card

Deploy Chaffs
Chaffs are deployed to take Damage instead of the Gear.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 50 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +400

 20,000  
2 57 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +800

 27,000  
3 64 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +600

 34,000  
4 71 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +800

 45,000  
5 78 70 60.00s 60.00s

Chaffs: +3

Effectiveness/Chaff: +666

 112,000
6 85 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +600

 273,000
7 92 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +700

 687,000

Final Skill Opening Card


Air

Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Back Move Mach  14,000  
2 50 10 25.00s Back Move Mach  20,000  
3 70 10 20.00s Back Move Mach  40,000  
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Turnaround  14,000  
2 50 10 25.00s Turnaround  20,000  
3 70 10 20.00s Turnaround  40,000  


Attribute

Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Invisible
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Function Price
1 110 22 Not visible to Players or Monsters  15,000

Special Skill Opening Card

Big Boom
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 115 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 800

 40,000    

Elite Skill Opening Card

2 117 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1000

 143,000  

Elite Skill Strengthening Card

3 119 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1200

 524,000  

Elite Skill Strengthening Card

4 120 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1400

 1,970,000

Elite Skill Strengthening Card

Attack

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000    
2 14 10 180.00s 170.00s

Weapon's Attack (min) (Std): +4.50%

Weapon's Attack (max) (Std): +4.50%

 9,000    
3 19 10 180.00s 170.00s

Weapon's Attack (min) (Std): +6%

Weapon's Attack (max) (Std): +6%

 12,000  
4 24 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7%

Weapon's Attack (max) (Std): +7%

 13,000  
5 29 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 14,000  
6 64 30 300.00s 290.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 34,000  
7 69 40 300.00s 290.00s

Weapon's Attack (min) (Std): +8%

Weapon's Attack (max) (Std): +8%

 39,000  
8 74 50 300.00s 290.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

 67,000  
9 79 50 300.00s 290.00s

Weapon's Attack (min) (Std): +25%

Weapon's Attack (max) (Std): +25%

 127,000

Final Skill Opening Card

Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000    
2 18 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

 11,000  
3 23 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

 13,000  
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

 14,000  
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 14,000  
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 38,000  
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

 59,000  
8 78 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

 112,000
9 83 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

 213,000

Final Skill Opening Card

Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

 14,000  
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

 14,000  
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

 26,000  
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

 38,000  
6 90 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

 687,000

Final Skill Opening Card

Ground Bombing Mode
While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

 12,000  
2 29 4

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Number of missiles fired: +2

Explosion Radius (Adv): +60

Pierce (Adv): +5%

 14,000  
3 38 4

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Number of missiles fired: +2

Explosion Radius (Adv): +70

Pierce (Adv): +5%

 14,000  
4 47 4

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Number of missiles fired: +4

Explosion Radius (Adv): +80

Pierce (Adv): +5%

 17,000  
5 56 6

Weapon's Attack (min) (Adv): +25%

Weapon's Attack (max) (Adv): +25%

Number of missiles fired: +4

Explosion Radius (Adv): +90

Pierce (Adv): +5%

 26,000  
6 65 6

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Number of missiles fired: +4

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 35,000  
7 74 6

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 67,000  
8 83 6

Weapon's Attack (min) (Adv): +40%

Weapon's Attack (max) (Adv): +40%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

  213,000
9 92 6

Weapon's Attack (min) (Adv): +65%

Weapon's Attack (max) (Adv): +65%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +2.75%

 687,000

Final Skill Opening Card

Multi-Target Mode
While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Requires Level SP (Skill Point) Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

 13,000  
2 32 4

Multiple Targets: +1

Valid Angle: +9.74

Radar Range (Adv): +15%

 14,000  
3 39 4

Multiple Targets: +2

Valid Angle: +11.46

Radar Range (Adv): +20%

 14,000  
4 46 4

Multiple Targets: +2

Valid Angle: +13.75

Radar Range (Adv): +25%

 16,000  
5 53 6

Multiple Targets: +3

Valid Angle: +15.47

Radar Range (Adv): +30%

 23,000  
6 60 6

Multiple Targets: +3

Valid Angle: +17.76

Radar Range (Adv): +35%

 30,000  
7 67 6

Multiple Targets: +4

Valid Angle: +19.48

Radar Range (Adv): +40%

 37,000  
8 74 6

Multiple Targets: +5

Valid Angle: +21.77

Radar Range (Adv): +45%

 67,000  

Final Skill Opening Card

Charge Shot
Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Requires Level SP (Skill Point) Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

 10,000  
2 30 31

Weapon's Attack (min) (Std): +700%

Weapon's Attack (max) (Std): +700%

Accuracy (Std): +60%

Standard Weapon distance: +100%

 14,000  
3 45 25

Weapon's Attack (min) (Std): +800%

Weapon's Attack (max) (Std): +800%

Accuracy (Std): +70%

Standard Weapon distance: +100%

 15,000  
4 60 29

Weapon's Attack (min) (Std): +900%

Weapon's Attack (max) (Std): +900%

Accuracy (Std): +80%

Standard Weapon distance: +100%

 30,000  
5 75 33

Weapon's Attack (min) (Std): +1000%

Weapon's Attack (max) (Std): +1000%

Accuracy (Std): +90%

Standard Weapon distance: +100%

 75,000  
6 90 37

Weapon's Attack (min) (Std): +1100%

Weapon's Attack (max) (Std): +1100%

Accuracy (Std): +100%

Standard Weapon distance: +100%

 524,000

Final Skill Opening Card

Air Bombing Mode
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Requires Level SP (Skill Point) Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 20,000  
2 57 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Pierce (Adv): -5%

 27,000  
3 64 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 34,000  
4 71 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Pierce (Adv): -5%

 45,000  
5 78 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 112,000
6 85 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Pierce (Adv): -5%

 273,000
7 92 6

Number of missiles fired: +4

Explosion Radius (Adv): +50

Pierce (Adv): -2%

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

 687,000

Final Skill Opening Card


Defense

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Defense (Std): +5.88%

Defense (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Defense (Std): +7.84%

Defense (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Defense (Std): +9.80%

Defense (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Defense (Std): +11.76%

Defense (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Defense (Std): +23.61%

Defense (Adv): +21.61%

 687,000

Final Skill Opening Card

Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

 12,000  
2 32 15 180.00s 170.00s

Evasion (Std): +3.92%

Evasion (Adv): +3.92%

 14,000  
3 44 15 180.00s 170.00s

Evasion (Std): +5.88%

Evasion (Adv): +4.88%

 14,000  
4 56 25 180.00s 170.00s

Evasion (Std): +7.84%

Evasion (Adv): +5.84%

 26,000  
5 68 30 300.00s 290.00s

Evasion (Std): +9.80%

Evasion (Adv): +6.80%

 38,000  
6 80 35 300.00s 290.00s

Evasion (Std): +11.76%

Evasion (Adv): +7.76%

 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +25.61%

Evasion (Adv): +21.61%

 687,000

Final Skill Opening Card

Reduced Damage
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 18 25 120.00s 180.00s Decreased damage to shields: +5%  11,000  
2 27 25 120.00s 180.00s Decreased damage to shields: +6%  14,000  
3 36 40 120.00s 180.00s Decreased damage to shields: +7%  14,000  
4 45 40 120.00s 180.00s Decreased damage to shields: +8%  15,000  
5 54 60 120.00s 180.00s Decreased damage to shields: +9%  24,000  
6 63 60 120.00s 180.00s Decreased damage to shields: +11%  33,000  
7 72 60 120.00s 180.00s Decreased damage to shields: +12%  52,000  
8 81 60 120.00s 180.00s Decreased damage to shields: +13%  163,000
9 90 80 180.00s 180.00s Decreased damage to shields: +20%  524,000

Final Skill Opening Card

Deploy Chaffs
Chaffs are deployed to take Damage instead of the Gear.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 50 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +400

 20,000  
2 57 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +800

 27,000  
3 64 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +600

 34,000  
4 71 70 60.00s 60.00s

Chaffs: +2

Effectiveness/Chaff: +800

 45,000  
5 78 70 60.00s 60.00s

Chaffs: +3

Effectiveness/Chaff: +666

 112,000
6 85 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +600

 273,000
7 92 70 60.00s 60.00s

Chaffs: +4

Effectiveness/Chaff: +700

 687,000

Final Skill Opening Card


Air

Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Back Move Mach  14,000  
2 50 10 25.00s Back Move Mach  20,000  
3 70 10 20.00s Back Move Mach  40,000  
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 30 10 30.00s Turnaround  14,000  
2 50 10 25.00s Turnaround  20,000  
3 70 10 20.00s Turnaround  40,000  


Attribute

Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Selling Shop  10
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Function Price
1 12 0 Buying Shop  10
Invisible
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Function Price
1 110 22 Not visible to Players or Monsters  15,000

Special Skill Opening Card

Big Boom
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
Skill Level Requires Level SP (Skill Point) Recharge Time Function Price
1 115 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 800

 40,000    

Elite Skill Opening Card

2 117 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1000

 143,000  

Elite Skill Strengthening Card

3 119 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1200

 524,000  

Elite Skill Strengthening Card

4 120 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 1400

 1,970,000

Elite Skill Strengthening Card