Skills: Difference between revisions

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Pierce (Adv): -5%
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]] 20,000
| [[File:SPI Icon.png|link=]] 20,000  
|-
|-
| SKILL_LEVEL
| 2
| REQ_LVL
| 57
| SKILL_POINTS
| 6
| S_DURATION
| RECHARGE_TIME
|  
|  
FUNCTION_1
|
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]] 27,000  
|-
| 3
| 64
| 6
|
|
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]] 34,000  
|-
| 4
| 71
| 6
|
|
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +15%
 
Weapon's Attack (max) (Adv): +15%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]] 45,000  
|-
| 5
| 78
| 6
|
|
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]] 112,000
|-
| 6
| 85
| 6
|
|
|
Number of missiles fired: +3
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +20%
 
Weapon's Attack (max) (Adv): +20%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]] 273,000
|-
| 7
| 92
| 6
|
|
|
Number of missiles fired: +4
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -2%
 
Weapon's Attack (min) (Adv): +10%


FUNCTION_2
Weapon's Attack (max) (Adv): +10%
| [[File:SPI Icon.png|link=]] 687,000


FUNCTION_3
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
| [[File:SPI Icon.png|link=]] PRICE_SPI
|}
|}
</div>
</div>

Revision as of 12:16, 21 February 2023

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000    
2 14 10 180.00s 170.00s

Weapon's Attack (min) (Std): +4.50%

Weapon's Attack (max) (Std): +4.50%

 9,000    
3 19 10 180.00s 170.00s

Weapon's Attack (min) (Std): +6%

Weapon's Attack (max) (Std): +6%

 12,000  
4 24 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7%

Weapon's Attack (max) (Std): +7%

 13,000  
5 29 30 180.00s 170.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 14,000  
6 64 30 300.00s 290.00s

Weapon's Attack (min) (Std): +7.50%

Weapon's Attack (max) (Std): +7.50%

 34,000  
7 69 40 300.00s 290.00s

Weapon's Attack (min) (Std): +8%

Weapon's Attack (max) (Std): +8%

 39,000  
8 74 50 300.00s 290.00s

Weapon's Attack (min) (Std): +9%

Weapon's Attack (max) (Std): +9%

 67,000  
9 79 50 300.00s 290.00s

Weapon's Attack (min) (Std): +25%

Weapon's Attack (max) (Std): +25%

 127,000

Final Skill Opening Card

Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000    
2 18 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

 11,000  
3 23 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

 13,000  
4 28 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

 14,000  
5 33 28 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 14,000  
6 68 28 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

 38,000  
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

 59,000  
8 78 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

 112,000
9 83 53 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

 213,000

Final Skill Opening Card

Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000  
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

 14,000  
3 44 15 180.00s 170.00s

Accuracy (Std): +11.76%

Accuracy (Adv): +11.76%

 14,000  
4 56 25 180.00s 170.00s

Accuracy (Std): +15.69%

Accuracy (Adv): +15.69%

 26,000  
5 68 30 300.00s 290.00s

Accuracy (Std): +19.61%

Accuracy (Adv): +19.61%

 38,000  
6 90 35 300.00s 290.00s

Accuracy (Std): +23.53%

Accuracy (Adv): +23.53%

 143,000
7 92 40 300.00s 290.00s

Accuracy (Std): +27.45%

Accuracy (Adv): +27.45%

 687,000

Final Skill Opening Card

Ground Bombing Mode
While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

 12,000  
2 29 4

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Number of missiles fired: +2

Explosion Radius (Adv): +60

Pierce (Adv): +5%

 14,000  
3 38 4

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Number of missiles fired: +2

Explosion Radius (Adv): +70

Pierce (Adv): +5%

 14,000  
4 47 4

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Number of missiles fired: +4

Explosion Radius (Adv): +80

Pierce (Adv): +5%

 17,000  
5 56 6

Weapon's Attack (min) (Adv): +25%

Weapon's Attack (max) (Adv): +25%

Number of missiles fired: +4

Explosion Radius (Adv): +90

Pierce (Adv): +5%

 26,000  
6 65 6

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Number of missiles fired: +4

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 35,000  
7 74 6

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

 67,000  
8 83 6

Weapon's Attack (min) (Adv): +40%

Weapon's Attack (max) (Adv): +40%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +5%

  213,000
9 92 6

Weapon's Attack (min) (Adv): +65%

Weapon's Attack (max) (Adv): +65%

Number of missiles fired: +6

Explosion Radius (Adv): +100

Pierce (Adv): +2.75%

 687,000

Final Skill Opening Card

Multi-Target Mode
While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

 13,000  
2 32 4

Multiple Targets: +1

Valid Angle: +9.74

Radar Range (Adv): +15%

 14,000  
3 39 4

Multiple Targets: +2

Valid Angle: +11.46

Radar Range (Adv): +20%

 14,000  
4 46 4

Multiple Targets: +2

Valid Angle: +13.75

Radar Range (Adv): +25%

 16,000  
5 53 6

Multiple Targets: +3

Valid Angle: +15.47

Radar Range (Adv): +30%

 23,000  
6 60 6

Multiple Targets: +3

Valid Angle: +17.76

Radar Range (Adv): +35%

 30,000  
7 67 6

Multiple Targets: +4

Valid Angle: +19.48

Radar Range (Adv): +40%

 37,000  
8 74 6

Multiple Targets: +5

Valid Angle: +21.77

Radar Range (Adv): +45%

 67,000  

Final Skill Opening Card

Charge Shot
Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

 10,000  
2 30 31

Weapon's Attack (min) (Std): +700%

Weapon's Attack (max) (Std): +700%

Accuracy (Std): +60%

Standard Weapon distance: +100%

 14,000  
3 45 25

Weapon's Attack (min) (Std): +800%

Weapon's Attack (max) (Std): +800%

Accuracy (Std): +70%

Standard Weapon distance: +100%

 15,000  
4 60 29

Weapon's Attack (min) (Std): +900%

Weapon's Attack (max) (Std): +900%

Accuracy (Std): +80%

Standard Weapon distance: +100%

 30,000  
5 75 33

Weapon's Attack (min) (Std): +1000%

Weapon's Attack (max) (Std): +1000%

Accuracy (Std): +90%

Standard Weapon distance: +100%

 75,000  
6 90 37

Weapon's Attack (min) (Std): +1100%

Weapon's Attack (max) (Std): +1100%

Accuracy (Std): +100%

Standard Weapon distance: +100%

 524,000

Final Skill Opening Card

Air Bombing Mode
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 20,000  
2 57 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Pierce (Adv): -5%

 27,000  
3 64 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 34,000  
4 71 6

Number of missiles fired: +2

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Pierce (Adv): -5%

 45,000  
5 78 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 112,000
6 85 6

Number of missiles fired: +3

Explosion Radius (Adv): +50

Weapon's Attack (min) (Adv): +20%

Weapon's Attack (max) (Adv): +20%

Pierce (Adv): -5%

 273,000
7 92 6

Number of missiles fired: +4

Explosion Radius (Adv): +50

Pierce (Adv): -2%

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

 687,000

Final Skill Opening Card

Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

 12,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +1.96%

Evasion (Adv): +1.96%

 12,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Reduced Damage
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 18 25 120.00s 180.00s

Decreased damage to shields: +5%

 11,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Deploy Chaffs
Chaffs are deployed to take Damage instead of the Gear.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 50 70 60.00s 60.00s

Chaffs: +1

Effectiveness/Chaff: +400

 20,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 30 10 30.00s  14,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 30 10 30.00s  14,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 12 0

Selling Shop

 10
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 12 0

Buying Shop

 10
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Invisible
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 110 22

Not visible to Players or Monsters

 15,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Big Boom
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 115 200 43200.00s (12h)

Self-destructs with a large explosion

Range: 800

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI





| File:SKILL NAME Skill Icon.png | SKILL_NAME |}

S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price

ALL:

File:SKILL NAME Skill Icon.png SKILL_NAME
S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI


Final Skill Opening Card Special Skill Opening Card Elite Skill Opening Card Elite Skill Strengthening Card