Skills: Difference between revisions

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Weapon's Attack (max) (Std): +2.50%
Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]] PRICE_SPI
| [[File:SPI Icon.png|link=]] 6,000
|-
|-
| SKILL_LEVEL
| SKILL_LEVEL
Line 64: Line 64:


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]] PRICE_SPI
| [[File:SPI Icon.png|link=]] 8,000
|-
|-
| SKILL_LEVEL
| SKILL_LEVEL
Line 102: Line 102:
| 170.00s
| 170.00s
|  
|  
Accuracy (Std):+3.92%
Accuracy (Std): +3.92%
 
Accuracy (Adv):+3.92%


| [[File:SPI Icon.png|link=]] PRICE_SPI
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]] 12,000
|-
|-
| SKILL_LEVEL
| SKILL_LEVEL
Line 138: Line 137:
! Price
! Price
|-
|-
| SKILL_LEVEL
| 1
| REQ_LVL
| 20
| SKILL_POINTS
| 4
| S_DURATION
|  
| RECHARGE_TIME
|  
|  
|  
FUNCTION_1
Number of missiles fired: +2


FUNCTION_2
Explosion Radius (Adv): +50


FUNCTION_3
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]] PRICE_SPI
| [[File:SPI Icon.png|link=]] 12,000
|-
|-
| SKILL_LEVEL
| SKILL_LEVEL
Line 181: Line 180:
! Price
! Price
|-
|-
| SKILL_LEVEL
| 1
| REQ_LVL
| 25
| SKILL_POINTS
| 4
| S_DURATION
|  
| RECHARGE_TIME
|  
|  
|  
FUNCTION_1
Multiple Targets: +1


FUNCTION_2
Valid Angle: +7.45


FUNCTION_3
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]] PRICE_SPI
| [[File:SPI Icon.png|link=]] 13,000
|-
|-
| SKILL_LEVEL
| SKILL_LEVEL
Line 224: Line 223:
! Price
! Price
|-
|-
| SKILL_LEVEL
| 1
| REQ_LVL
| 15
| SKILL_POINTS
| 17
| S_DURATION
|  
| RECHARGE_TIME
|  
|  
|  
FUNCTION_1
Weapon's Attack (min) (Std): +600%
 
Weapon's Attack (max) (Std): +600%


FUNCTION_2
Accuracy (Std): +50%


FUNCTION_3
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]] PRICE_SPI
| [[File:SPI Icon.png|link=]] 10,000
|-
|-
| SKILL_LEVEL
| SKILL_LEVEL
Line 267: Line 268:
! Price
! Price
|-
|-
| SKILL_LEVEL
| 1
| REQ_LVL
| 50
| SKILL_POINTS
| 6
| S_DURATION
|  
| RECHARGE_TIME
|  
|  
|  
FUNCTION_1
Number of missiles fired: +1


FUNCTION_2
Explosion Radius (Adv): +50


FUNCTION_3
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]] PRICE_SPI
| [[File:SPI Icon.png|link=]] 20,000
|-
|-
| SKILL_LEVEL
| SKILL_LEVEL

Revision as of 14:28, 20 February 2023

Fire Shot
Attack Power of your Standard Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Weapon's Attack (min) (Std): +2.50%

Weapon's Attack (max) (Std): +2.50%

 6,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Missile Shot
Attack Power of your Advanced Weapon is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 13 13 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

 8,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Concentration
Accuracy of both Weapons is increased significantly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

 12,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Ground Bombing Mode
While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 20 4

Number of missiles fired: +2

Explosion Radius (Adv): +50

Pierce (Adv): +5%

 12,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Multi-Target Mode
While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 25 4

Multiple Targets: +1

Valid Angle: +7.45

Radar Range (Adv): +10%

 13,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Charge Shot
Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 15 17

Weapon's Attack (min) (Std): +600%

Weapon's Attack (max) (Std): +600%

Accuracy (Std): +50%

Standard Weapon distance: +100%

 10,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Air Bombing Mode
While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
1 50 6

Number of missiles fired: +1

Explosion Radius (Adv): +50

Pierce (Adv): -5%

 20,000
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Defense Up
Significantly Increases your Gear's Defense.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Evasion Up
Significantly Increases your Gear's Evasion.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Reduced Damage
Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Deploy Chaffs
Chaffs are deployed to take Damage instead of the Gear.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Back Move Mach
Move backwards 1000m quickly.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Turnaround
In a flash, change to the opposite direction.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Selling Shop Skill
Open a Personal Selling Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Purchasing Shop
Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Invisible
Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
Big Boom
For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI





| File:SKILL NAME Skill Icon.png | SKILL_NAME |}

S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price

ALL:

File:SKILL NAME Skill Icon.png SKILL_NAME
S_DESCRIPTION
Skill Level Requires Level SP (Skill Point) Duration Recharge Time Function Price
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI
SKILL_LEVEL REQ_LVL SKILL_POINTS S_DURATION RECHARGE_TIME

FUNCTION_1

FUNCTION_2

FUNCTION_3

 PRICE_SPI