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# | {{#seo:|description= This page contains all useful information about Infinity Field, list of Infinity Field modules and a list of Orbs.|image= Infinity Field Facility.png}} | ||
{{Framed|IMAGE=Infinity Field Facility.png | |||
|CLICK= YES | |||
|WIDTH= 420px | |||
|TITLE-IN= | |||
|TITLE-OUT= | |||
}} | |||
{{yellow}}'''CURRENTLY DISABLED'''{{/yellow}} | |||
__NOTOC__ | |||
Infinity Field/IF | |||
<br> | |||
You can exchange your Orbs for special items in [[Infinity Field Vendor]]. | |||
==Areas== | |||
{{yellow}}To be updated{{/yellow}} | |||
==Difficulty== | |||
{{yellow}}To be updated{{/yellow}} | |||
==Orbs== | |||
Orbs are dropped from mobs in Infinity Field. Can be also obtained from [[Slotmachine|Slotmachines]]. | |||
{{ListItem-PRE}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/802642766138978304 https://download.chromerivals.net/resources/items_images/big/3737578475.png] | |||
|NAME= Solar Orb}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/803632767488241664 https://download.chromerivals.net/resources/items_images/big/3737578493.png] | |||
|NAME= Quasar Orb}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/803673693371772928 https://download.chromerivals.net/resources/items_images/big/3737578487.png] | |||
|NAME= Galaxy Orb}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/803673693401133056 https://download.chromerivals.net/resources/items_images/big/3737578441.png] | |||
|NAME= Supercluster Orb}} | |||
{{ListItem-POST}} | |||
==Modules== | |||
IF Modules can be bought From [[Infinity Field Vendor]] or obtained from [[Slotmachine#Green_Slotmachine|Green Slotmachine]]. | |||
<br><br> | |||
{{ListItem-PRE}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/806646891830849536 https://download.chromerivals.net/resources/items_images/big/3737576621.png] | |||
|NAME= Siphon Module}} | |||
{{ListItem-POST}} | |||
Heals you, prioritizing energy, for 30% of the damage with 5% chance for every damage you deal. | |||
Drain Probability and Absorbing Amount can be increased via upgrades. | |||
There is no cool down for it and it becomes active the moment you equip it. | |||
<br><br> | |||
{{ListItem-PRE}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/818499765850353664 https://download.chromerivals.net/resources/items_images/big/3737576615.png] | |||
|NAME= Reflection Module}} | |||
{{ListItem-POST}} | |||
Reflects enemy attacks with 60% of the damage you were dealt with 20% chance. The damage reflected doesn't get reduced with defense and can't be evaded. | |||
Reflection Chance and Reflected Attack Damage can be increased via upgrades. | |||
To use the module you need to equip it and also drag it into your skill bar and activate it from there. The active duration of the effect is 30 seconds, doesn't get reset when you die. The cooldown time is 15 minutes and it needs to be equipped to cool down. | |||
<br><br> | |||
{{ListItem-PRE}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/806646891843432448 https://download.chromerivals.net/resources/items_images/big/3737576633.png] | |||
|NAME= Anti-Siphon Module}} | |||
{{ListItem-POST}} | |||
If the gear shooting you is using Siphon Module and the effect of it was to be triggered, there's a 30% chance it won't be triggered if you're using Anti-Siphon Module. | |||
Drain Resist Probability can be increased via upgrades. | |||
There is no cooldown for it and it becomes active the moment you equip it. | |||
<br><br> | |||
{{ListItem-PRE}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/814252319175618560 https://download.chromerivals.net/resources/items_images/big/3737576627.png] | |||
|NAME= Anti-Reflect Module}} | |||
{{ListItem-POST}} | |||
If the gear you're shooting has Reflection Module active and the effect of it was to be triggered, there's a 30% chance it won't be triggered if you're using Anti-Reflect Module. | |||
Reflect Resist Probability can be increased via upgrades. | |||
There is no cooldown for it and it becomes active the moment you equip it. | |||
<br><br> | |||
{{ListItem-PRE}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/864197609059790848 https://download.chromerivals.net/resources/items_images/big/3737576833.png] | |||
|NAME= Emergency Repair Module}} | |||
{{ListItem-POST}} | |||
Heals the gear for 3000 energy and 3000 shield points. | |||
Energy and Shield heal amount can be increased via upgrades. | |||
To use the module you need to equip it and also drag it into your skill bar and activate it from there. The active duration of the effect is 30 seconds, doesn't get reset when you die. The cooldown time is 15 minutes and it needs to be equipped to cool down. | |||
==Cards== | |||
Cards that are specially designed for Infinity Field Accessorises shown above. They drop from mobs in Infinity Field. | |||
{{ListItem-PRE}} | |||
{{ListItem|W= |LINK= [https://chromerivals.net/game/pedia/item/803633416837804032 https://download.chromerivals.net/resources/items_images/big/3737576593.png] | |||
|NAME= Emergency Repair Shield Booster}} | |||
{{ListItem|LINK= [https://chromerivals.net/game/pedia/item/803673693434687488 https://download.chromerivals.net/resources/items_images/big/3737576683.png] | |||
|NAME= Emergency Repair Energy Booster}} | |||
{{ListItem|LINK= [https://chromerivals.net/game/pedia/item/803673693451464704 https://download.chromerivals.net/resources/items_images/big/3737576701.png] | |||
|NAME= Siphon Probability Card}} | |||
{{ListItem|LINK= [https://chromerivals.net/game/pedia/item/803673693510184960 https://download.chromerivals.net/resources/items_images/big/3737576643.png] | |||
|NAME= Anti-Siphon Probability Card}} | |||
{{ListItem|LINK= [https://chromerivals.net/game/pedia/item/803673693468241920 https://download.chromerivals.net/resources/items_images/big/3737576695.png] | |||
|NAME= Reflect Probability Card}} | |||
{{ListItem|LINK= [https://chromerivals.net/game/pedia/item/803673693535350784 https://download.chromerivals.net/resources/items_images/big/3737576495.png] | |||
|NAME= Anti-Reflect Probability Card}} | |||
{{ListItem|LINK= [https://chromerivals.net/game/pedia/item/803673693556322304 https://download.chromerivals.net/resources/items_images/big/3737576725.png] | |||
|NAME= Siphon Power Card}} | |||
{{ListItem|LINK= [https://chromerivals.net/game/pedia/item/803673693510184960 https://download.chromerivals.net/resources/items_images/big/3737576643.png] | |||
|NAME= Anti-Siphon Probability Card}} | |||
{{ListItem-POST}} | |||
==Weapons== | |||
{{yellow}}To be updated{{/yellow}} | |||
==Armors== | |||
{{yellow}}To be updated{{/yellow}} | |||
Revision as of 17:28, 27 March 2024
CURRENTLY DISABLED
Infinity Field/IF
You can exchange your Orbs for special items in Infinity Field Vendor.
Areas
To be updated
Difficulty
To be updated
Orbs
Orbs are dropped from mobs in Infinity Field. Can be also obtained from Slotmachines.
|
Solar Orb |
|
Quasar Orb |
|
Galaxy Orb |
|
Supercluster Orb |
Modules
IF Modules can be bought From Infinity Field Vendor or obtained from Green Slotmachine.
|
Siphon Module |
Heals you, prioritizing energy, for 30% of the damage with 5% chance for every damage you deal.
Drain Probability and Absorbing Amount can be increased via upgrades.
There is no cool down for it and it becomes active the moment you equip it.
|
Reflection Module |
Reflects enemy attacks with 60% of the damage you were dealt with 20% chance. The damage reflected doesn't get reduced with defense and can't be evaded.
Reflection Chance and Reflected Attack Damage can be increased via upgrades.
To use the module you need to equip it and also drag it into your skill bar and activate it from there. The active duration of the effect is 30 seconds, doesn't get reset when you die. The cooldown time is 15 minutes and it needs to be equipped to cool down.
|
Anti-Siphon Module |
If the gear shooting you is using Siphon Module and the effect of it was to be triggered, there's a 30% chance it won't be triggered if you're using Anti-Siphon Module.
Drain Resist Probability can be increased via upgrades.
There is no cooldown for it and it becomes active the moment you equip it.
|
Anti-Reflect Module |
If the gear you're shooting has Reflection Module active and the effect of it was to be triggered, there's a 30% chance it won't be triggered if you're using Anti-Reflect Module.
Reflect Resist Probability can be increased via upgrades.
There is no cooldown for it and it becomes active the moment you equip it.
|
Emergency Repair Module |
Heals the gear for 3000 energy and 3000 shield points. Energy and Shield heal amount can be increased via upgrades. To use the module you need to equip it and also drag it into your skill bar and activate it from there. The active duration of the effect is 30 seconds, doesn't get reset when you die. The cooldown time is 15 minutes and it needs to be equipped to cool down.
Cards
Cards that are specially designed for Infinity Field Accessorises shown above. They drop from mobs in Infinity Field.
Weapons
To be updated
Armors
To be updated
















