Skills: Difference between revisions

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{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
#REDIRECT [[Skill Shop]]
| [[File:Fire Shot Skill Icon.png|link=]]
| Fire Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 9
| 10
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Std): +2.50%
 
Weapon's Attack (max) (Std): +2.50%
| [[File:SPI Icon.png|link=]]&nbsp;6,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
| [[File:Missile Shot Skill Icon.png|link=]]
| Missile Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 13
| 180.00s
| 170.00s
|
Weapon's Attack (min) (Adv): +5%
 
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
| [[File:Concentration Skill Icon.png|link=]]
| Concentration
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
 
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Ground Bombing Mode-->
| [[File:Ground Bombing Mode Skill Icon.png|link=]]
| Ground Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 4
|
|
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;12,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Multi-Target Mode-->
| [[File:Multi-target Mode Skill Icon.png|link=]]
| Multi-Target Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 25
| 4
|
|
|
Multiple Targets: +1
 
Valid Angle: +7.45
 
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;13,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Charge Shot-->
| [[File:Charge Shot Skill Icon.png|link=]]
| Charge Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 15
| 17
|
|
|
Weapon's Attack (min) (Std): +600%
 
Weapon's Attack (max) (Std): +600%
 
Accuracy (Std): +50%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;10,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Air Bombing Mode-->
| [[File:Air Bombing Mode Skill Icon.png|link=]]
| Air Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 50
| 6
|
|
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;20,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision8"<!--                                                                  Defense Up-->
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +1.96%
 
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Evasion Up-->
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +1.96%
 
Evasion (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Reduced Damage-->
| [[File:Reduced Damage Skill Icon.png|link=]]
| Reduced Damage
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 18
| 25
| 120.00s
| 180.00s
|
Decreased damage to shields: +5%
| [[File:SPI Icon.png|link=]]&nbsp;11,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision11"<!--                                                                  Deploy Chaffs-->
| [[File:Deploy Chaffs Skill Icon.png|link=]]
| Deploy Chaffs
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Chaffs are deployed to take Damage instead of the Gear.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 50
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +400
 
| [[File:SPI Icon.png|link=]]&nbsp;20,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision12"<!--                                                                  Back Move Mach-->
| [[File:Back Move Mach Skill Icon.png|link=]]
| Back Move Mach
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Move backwards 1000m quickly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
|
| 30.00s
|
| [[File:SPI Icon.png|link=]]&nbsp;14,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Turnaround-->
| [[File:Turnaround Skill Icon.png|link=]]
| Turnaround
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
|
| 30.00s
|
| [[File:SPI Icon.png|link=]]&nbsp;14,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision14"<!--                                                                  Selling Shop Skill-->
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop Skill
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 12
| 0
|
|
|
Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Purchasing Shop-->
| [[File:Purchasing Shop Skill Icon.png|link=]]
| Purchasing Shop
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 12
| 0
|
|
|
Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Invisible-->
| [[File:Invisible Skill Icon.png|link=]]
| Invisible
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
 
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 110
| 22
|
|
|
Not visible to Players or Monsters
| [[File:SPI Icon.png|link=]]&nbsp;15,000
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Big Boom-->
| [[File:Big Boom Skill Icon.png|link=]]
| Big Boom
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
<div class="SkillDSC">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 200
|
| 43200.00s (12h)
|
Self-destructs with a large explosion
 
Range: 800
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
 
 
 
 
 
 
 
 
 
<!--
ADD ROW:
 
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
 
 
ADD SKILL [CHANGE myDivision(ID) x2]:
 
{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
 
ALL:
 
{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION<div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>

Latest revision as of 15:13, 26 March 2024

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