I-Gear Skills: Difference between revisions

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'''Attack'''
{{#seo:|description= This page contains list of skills available for the I-Gear.|image= https://download.chromerivals.net/resources/items_images/big/3737596075.png}}
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
{{SKILLS-ENTRY-I}}__NOTOC__
| [[File:Fire Shot Skill Icon.png|link=]]
<div class="Skills-Output"></div>
| Fire Shot
<div class="Skills-Input-1 Skills-Hidden">
|}
<div class="SkillDSC">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
==Fire Shot==
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
<p>Attack power of your standard weapon is increased.</p></div>
{| class="SkillTable"
{{SkillTable-PRE-D-RT}}
! Skill Level
{{SkillTable-ROW-NORMAL-D-RT
! Requires Level
|SKILL_LEVEL= 1
! SP (Skill Point)
|REQUIRED_LEVEL= 9
! Duration
|SP= 10
! Recharge Time
|DURATION= 180.00s
! Function
|RECHARGE_TME= 170.00s
! Price
|FUNCTION= Pierce (Std): +1%
|-
|PRICE= 6,000
| 1
}}
| 9
{{SkillTable-ROW-NORMAL-D-RT
| 10
|SKILL_LEVEL= 2
| 180.00s
|REQUIRED_LEVEL= 14
| 170.00s
|SP= 10
|  
|DURATION= 180.00s
Pierce (Std): +1
|RECHARGE_TME= 170.00s
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
|FUNCTION= Pierce (Std): +1.50%
|-
|PRICE= 9,000
| SKILL_LEVEL
}}
| REQ_LVL
{{SkillTable-ROW-NORMAL-D-RT
| SKILL_POINTS
|SKILL_LEVEL= 3
| S_DURATION
|REQUIRED_LEVEL= 19
| RECHARGE_TIME
|SP= 10
|  
|DURATION= 180.00s
FUNCTION_1
|RECHARGE_TME= 170.00s
 
|FUNCTION= Pierce (Std): +2%
FUNCTION_2
|PRICE= 12,000
 
}}
FUNCTION_3
{{SkillTable-ROW-NORMAL-D-RT
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|SKILL_LEVEL= 4
|}
|REQUIRED_LEVEL= 24
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION= Pierce (Std): +2.60%
|PRICE= 13,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 29
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION= Pierce (Std): +3%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 64
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +3%
|PRICE= 34,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 69
|SP= 40
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +3.80%
|PRICE= 39,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 8
|REQUIRED_LEVEL= 74
|SP= 50
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +4.74%
|PRICE= 67,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 9
|REQUIRED_LEVEL= 79
|SP= 50
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION= Pierce (Std): +5%
|PRICE= 127,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-2 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
<div class="SkillDSC">
| [[File:Missile Shot Skill Icon.png|link=]]
==Missile Shot==
| Missile Shot
<p>Attack power of your advanced Weapon is increased.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 13
! Skill Level
|SP= 15
! Requires Level
|DURATION= 180.00s
! SP (Skill Point)
|RECHARGE_TME= 170.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 15
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Adv): +5%
Weapon's Attack (min) (Adv): +5%


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 8,000
|-
}}
| SKILL_LEVEL
{{SkillTable-ROW-NORMAL-D-RT
| REQ_LVL
|SKILL_LEVEL= 2
| SKILL_POINTS
|REQUIRED_LEVEL= 18
| S_DURATION
|SP= 15
| RECHARGE_TIME
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
FUNCTION_1
|FUNCTION=
Weapon's Attack (min) (Adv): +9%


FUNCTION_2
Weapon's Attack (max) (Adv): +9%
|PRICE= 11,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 23
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +12%


FUNCTION_3
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 13,000
|}
}}
</div>
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 28
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +14%


{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Frenzy-->
Weapon's Attack (max) (Adv): +14%
| [[File:Frenzy Skill Icon.png|link=]]
|PRICE= 14,000
| Frenzy
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
|SKILL_LEVEL= 5
<div class="SkillDSC">Significantly increases the Advanced Weapon's Attack Power and Valid Angle.</div>
|REQUIRED_LEVEL= 33
{| class="SkillTable"
|SP= 30
! Skill Level
|DURATION= 180.00s
! Requires Level
|RECHARGE_TME= 170.00s
! SP (Skill Point)
|FUNCTION=
! Duration
Weapon's Attack (min) (Adv): +15%
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 20
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Adv): +5%


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +15%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%


Valid Angle: +5.16
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| SKILL_LEVEL
{{SkillTable-ROW-NORMAL-D-RT
| REQ_LVL
|SKILL_LEVEL= 7
| SKILL_POINTS
|REQUIRED_LEVEL= 73
| S_DURATION
|SP= 40
| RECHARGE_TIME
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
FUNCTION_1
|FUNCTION=
Weapon's Attack (min) (Adv): +16%


FUNCTION_2
Weapon's Attack (max) (Adv): +16%
|PRICE= 59,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 8
|REQUIRED_LEVEL= 78
|SP= 55
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +18%


FUNCTION_3
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 112,000
|}
}}
</div>
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 9
|REQUIRED_LEVEL= 83
|SP= 55
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +35%


{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Concentration-->
Weapon's Attack (max) (Adv): +35%
| [[File:Concentration Skill Icon.png|link=]]
|PRICE= 213,000
| Concentration
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
{{SkillTable-POST}}
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
 
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
</div>
<br>
<div class="Skills-Input-3 Skills-Hidden">
'''Defense'''
<div class="SkillDSC">
==Frenzy==
<p>Increases the advanced weapon's attack power and valid angle.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 20
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +10%


{| class="Skills mw-customtoggle-myDivision5"<!--  ###############################################################  Defense Up-->
Weapon's Attack (max) (Adv): +10%
| [[File:Defense Up Skill Icon.png|link=]]
| Defense Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Defense (Std): +1.96%


Defense (Adv): +1.96%
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| SKILL_LEVEL
{{SkillTable-ROW-NORMAL-D-RT
| REQ_LVL
|SKILL_LEVEL= 2
| SKILL_POINTS
|REQUIRED_LEVEL= 29
| S_DURATION
|SP= 30
| RECHARGE_TIME
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
FUNCTION_1
|FUNCTION=
Weapon's Attack (min) (Adv): +14%


FUNCTION_2
Weapon's Attack (max) (Adv): +14%


FUNCTION_3
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 14,000
|}
}}
</div>
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 38
|SP= 40
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +18%


{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Evasion Up-->
Weapon's Attack (max) (Adv): +18%
| [[File:Evasion Up Skill Icon.png|link=]]
| Evasion Up
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Evasion (Std): +26.96%


Evasion (Adv): +18.96%
Continuous Fire (Adv): +1
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1


FUNCTION_2
Valid Angle: +5.16
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 47
|SP= 50
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +22%


FUNCTION_3
Weapon's Attack (max) (Adv): +22%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
<br>
'''Air'''


{| class="Skills mw-customtoggle-myDivision7"<!--      #########################################################  Back Move Mach-->
Continuous Fire (Adv): +1
| [[File:Back Move Mach Skill Icon.png|link=]]
| Back Move Mach
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">Move backwards 1000m quickly.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>


{| class="Skills mw-customtoggle-myDivision8"<!--                                                                  Turnaround-->
Valid Angle: +5.16
| [[File:Turnaround Skill Icon.png|link=]]
|PRICE= 17,000
| Turnaround
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
|SKILL_LEVEL= 5
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
|REQUIRED_LEVEL= 56
{| class="SkillTable"
|SP= 60
! Skill Level
|DURATION= 180.00s
! Requires Level
|RECHARGE_TME= 170.00s
! SP (Skill Point)
|FUNCTION=  
! Recharge Time
Weapon's Attack (min) (Adv): +26%
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>


{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Overbooster-->
Weapon's Attack (max) (Adv): +26%
| [[File:Overbooster Skill Icon.png|link=]]
| Overbooster
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
<div class="SkillDSC">Instant booster that last approximately 2 seconds. 600m/s.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Recharge Time
! Function
! Price
|-
| 1
| 25
| 60
| 30.00s
| Overbooster
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| RECHARGE_TIME
| Overbooster
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>


{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Chain Rolling-->
Continuous Fire (Adv): +1
| [[File:Chain Rolling Skill Icon.png|link=]]
| Chain Rolling
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Continuous rolling is possible while skill is active.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 45
| 25
| Chain Rolling
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;


[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
Valid Angle: +5.16
|}
|PRICE= 26,000
</div>
}}
<br>
{{SkillTable-ROW-NORMAL-D-RT
'''Attribute'''
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 65
|SP= 70
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +30%


{| class="Skills mw-customtoggle-myDivision11"<!-- #################################################################  Hyper Moving-->
Weapon's Attack (max) (Adv): +30%
| [[File:Hyper Moving Skill Icon.png|link=]]
| Hyper Moving
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
<div class="SkillDSC">Improves the engine turn rate by 10%</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 45
| 100
| 60.00s
| 50.00s
|
Engine Lateral Speed: +10%


Rate of Turn: +10%
Continuous Fire (Adv): +1


Rate of Turn (Booster): +10%
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|PRICE= 35,000
|-
}}
| SKILL_LEVEL
{{SkillTable-ROW-NORMAL-D-RT
| REQ_LVL
|SKILL_LEVEL= 7
| SKILL_POINTS
|REQUIRED_LEVEL= 74
| S_DURATION
|SP= 80
| RECHARGE_TIME
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
FUNCTION_1
|FUNCTION=
 
Weapon's Attack (min) (Adv): +34%
FUNCTION_2


FUNCTION_3
Weapon's Attack (max) (Adv): +34%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>


{| class="Skills mw-customtoggle-myDivision12"<!--                                                                    Selling Shop Skill-->
Continuous Fire (Adv): +1
| [[File:Selling Shop Skill Icon.png|link=]]
| Selling Shop Skill
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>


{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Purchasing Shop-->
Valid Angle: +5.16
| [[File:Purchasing Shop Skill Icon.png|link=]]
|PRICE= 67,000
| Purchasing Shop
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
|SKILL_LEVEL= 8
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
|REQUIRED_LEVEL= 83
{| class="SkillTable"
|SP= 90
! Skill Level
|DURATION= 300.00s
! Requires Level
|RECHARGE_TME= 290.00s
! SP (Skill Point)
|FUNCTION=
! Function
Weapon's Attack (min) (Adv): +38%
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>


{| class="Skills mw-customtoggle-myDivision14"<!--                                                                  Silence-->
Weapon's Attack (max) (Adv): +38%
| [[File:Silence Skill Icon.png|link=]]
| Silence
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
<div class="SkillDSC">For 5 seconds, designated Gear will not receive any missile warnings.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 45
| 50
| 5.00s
| 420.00s
| Silence
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1


FUNCTION_2
Continuous Fire (Adv): +1


FUNCTION_3
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 213,000
|}
}}
</div>
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 9
|REQUIRED_LEVEL= 92
|SP= 100
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%


{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Berserker-->
Weapon's Attack (max) (Adv): +15%
| [[File:Berserker Skill Icon.png|link=]]
| Berserker
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Large number of missiles are fired in short period of time.
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels
</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 115
| 200
| 15.00s
| 1800.00s (30min)
|
Continuous Fire (Adv): +2


Number of missiles fired: +2
Continuous Fire (Adv): +1


Reattack time (Adv): -30%
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1


FUNCTION_2
Numbers of missiles fired: +1


FUNCTION_3
Pierce (Adv): -8%
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|PRICE= 687,000
|}
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
<div class="Skills-Input-4 Skills-Hidden">
<div class="SkillDSC">
==Concentration==
<p>Accuracy of both weapons is increased.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +3.92%


Accuracy (Adv): +3.92%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 32
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +7.84%


Accuracy (Adv): +7.84%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 44
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +9.76%


Accuracy (Adv): +9.76%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 56
|SP= 25
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +12.69%


Accuracy (Adv): +12.69%
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +13.61%


Accuracy (Adv): +13.61%
|PRICE= 38,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 80
|SP= 35
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +15.53%


Accuracy (Adv): +15.53%
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +17.45%


Accuracy (Adv): +17.45%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-5 Skills-Hidden">
<div class="SkillDSC">
==Defense Up==
<p>Increases your gear's defense.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +1.96%


Defense (Adv): +1.96%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 32
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +3.92%


Defense (Adv): +3.92%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 44
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +4%


Defense (Adv): +4%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 56
|SP= 25
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +4.47%


Defense (Adv): +4.47%
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +4.92%


Defense (Adv): +4.92%
|PRICE= 38,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 80
|SP= 35
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +5.20%


Defense (Adv): +5.20%
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Defense (Std): +6%


Defense (Adv): +6%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-6 Skills-Hidden">
<div class="SkillDSC">
==Evasion Up==
<p>Increases your gear's evasion.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +26.96%


Evasion (Adv): +18.96%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 32
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +28.92%


Evasion (Adv): +20.92%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 44
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +30.88%


Evasion (Adv): +22.88%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 56
|SP= 26
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +32.84%


Evasion (Adv): +24.84%
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +34.80%


Evasion (Adv): +26.80%
|PRICE= 38,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 80
|SP= 35
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +36.76%


Evasion (Adv): +28.76%
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Evasion (Std): +51.73%


Evasion (Adv): +33.52%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-7 Skills-Hidden">
<div class="SkillDSC">
==Back Move Mach==
<p>Move backwards 1000m quickly.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 30
|SP= 10
|RECHARGE_TME= 30.00s
|FUNCTION= Back Move Mach
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 50
|SP= 10
|RECHARGE_TME= 25.00s
|FUNCTION= Back Move Mach
|PRICE= 20,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 70
|SP= 10
|RECHARGE_TME= 20.00s
|FUNCTION= Back Move Mach
|PRICE= 40,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 80
|SP= 10
|RECHARGE_TME= 15.00s
|FUNCTION= Back Move Mach
|PRICE= 143,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-8 Skills-Hidden">
<div class="SkillDSC">
==Turnaround==
<p>In a flash, change to the opposite direction.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 30
|SP= 10
|RECHARGE_TME= 30.00s
|FUNCTION= Turnaround
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 50
|SP= 10
|RECHARGE_TME= 25.00s
|FUNCTION= Turnaround
|PRICE= 20,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 70
|SP= 10
|RECHARGE_TME= 20.00s
|FUNCTION= Turnaround
|PRICE= 40,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 80
|SP= 10
|RECHARGE_TME= 15.00s
|FUNCTION= Turnaround
|PRICE= 143,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-9 Skills-Hidden">
<div class="SkillDSC">
==Overbooster==
<p>Instant booster that last approximately 2 seconds. 600m/s.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 25
|SP= 60
|RECHARGE_TME= 30.00s
|FUNCTION= Overbooster
|PRICE= 13,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-10 Skills-Hidden">
<div class="SkillDSC">
==Chain Rolling==
<p>Continuous rolling is possible while this skill is active.</p>
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels</div>
{{SkillTable-PRE}}
{{SkillTable-ROW-CARD
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 25
|FUNCTION= Chain Rolling
|PRICE= 15,000
|CARD= [[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-11 Skills-Hidden">
<div class="SkillDSC">
==Hyper Moving==
<p>Improves the engine speed and turn rate.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 100
|DURATION= 60.00s
|RECHARGE_TME= 50.00s
|FUNCTION=
Engine Lateral Speed: +10%


Rate of Turn: +10%


Rate of Turn (Booster): +10%
|PRICE= 15,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-12 Skills-Hidden">
<div class="SkillDSC">
==Selling Shop==
<p>Opens a personal selling shop. A message will be displayed if opened at global market.</p></div>
{{SkillTable-PRE}}
{{SkillTable-ROW-NORMAL
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 12
|SP= 0
|FUNCTION= Selling Shop
|PRICE= 10
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-13 Skills-Hidden">
<div class="SkillDSC">
==Purchasing Shop==
<p>Opens a personal purchasing shop. A message will be displayed if opened at global market.</p></div>
{{SkillTable-PRE}}
{{SkillTable-ROW-NORMAL
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 12
|SP= 0
|FUNCTION= Buying Shop
|PRICE= 10
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-14 Skills-Hidden">
<div class="SkillDSC">
==Silence==
<p>For 5 seconds, targeted gear will not receive any missile warnings.</p>
Restriction:
* Cannot be used on Free For All maps</div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 50
|DURATION= 5.00s
|RECHARGE_TME= 420.00s
|FUNCTION=
Silence


Cooldown on target: 350s
|PRICE= 15,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 65
|SP= 50
|DURATION= 7.00s
|RECHARGE_TME= 420.00s
|FUNCTION=
Silence


Cooldown on target: 300s
|PRICE= 35,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 85
|SP= 50
|DURATION= 7.00s
|RECHARGE_TME= 420.00s
|FUNCTION=
Silence


Cooldown on target: 250s
|PRICE= 273,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-15 Skills-Hidden">
<div class="SkillDSC">
==Berserker==
<p>Large number of missiles are fired in short period of time.</p>
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels</div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 115
|SP= 200
|DURATION= 15.00s
|RECHARGE_TME= 1800.00s
|FUNCTION=
Continuous Fire (Adv): +2


Number of missiles fired: +2


Reattack time (Adv): -30%
|PRICE= 40,000
|CARD= [[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 117
|SP= 200
|DURATION= 20.00s
|RECHARGE_TME= 1500.00s
|FUNCTION=
Continuous Fire (Adv): +2


Number of missiles fired: +2


Reattack time (Adv): -30%
|PRICE= 143,000
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 119
|SP= 200
|DURATION= 25.00s
|RECHARGE_TME= 1200.00s
|FUNCTION=
Continuous Fire (Adv): +2


Number of missiles fired: +2


Reattack time (Adv): -30%


Radar Range (Adv): +10%
|PRICE= 524,000
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 120
|SP= 200
|DURATION= 30.00s
|RECHARGE_TME= 900.00s
|FUNCTION=
Continuous Fire (Adv): +2


Number of missiles fired: +2


Reattack time (Adv): -30%


 
Radar Range (Adv): +10%
 
|PRICE= 1,970,000
 
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
 
}}
 
{{SkillTable-POST}}
 
 
 
 
 
 
 
 
<!--
---------------------------------------------------------------------ADD ROW:
 
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
 
 
--------------------------------------------------------------------ADD SKILL [CHANGE myDivision(ID) x2]:
 
{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
 
--------------------------------------------------------------  ALL:
 
{| class="Skills mw-customtoggle-myDivisionX"<!--                                                                  SKILL_NAME-->
| [[File:SKILL_NAME Skill Icon.png|link=]]
| SKILL_NAME
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivisionX" style="overflow-x:auto">
<div class="SkillDSC">S_DESCRIPTION</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|-
| SKILL_LEVEL
| REQ_LVL
| SKILL_POINTS
| S_DURATION
| RECHARGE_TIME
|
FUNCTION_1
 
FUNCTION_2
 
FUNCTION_3
| [[File:SPI Icon.png|link=]]&nbsp;PRICE_SPI
|}
</div>
</div>
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]

Latest revision as of 19:57, 23 April 2024

Attack

Fire Shot
Missile Shot
Frenzy
Concentration

Defense

Defense Up
Evasion Up

Air

Back Move Mach
Turnaround
Overbooster
Chain Rolling

Attribute

Hyper Moving
Selling Shop
Purchasing Shop
Silence
Berserker

Fire Shot

Attack power of your standard weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Pierce (Std): +1%

SPI 6,000
2 14 10 180.00s 170.00s

Pierce (Std): +1.50%

SPI 9,000
3 19 10 180.00s 170.00s

Pierce (Std): +2%

SPI 12,000
4 24 30 180.00s 170.00s

Pierce (Std): +2.60%

SPI 13,000
5 29 30 180.00s 170.00s

Pierce (Std): +3%

SPI 14,000
6 64 30 300.00s 290.00s

Pierce (Std): +3%

SPI 34,000
7 69 40 300.00s 290.00s

Pierce (Std): +3.80%

SPI 39,000
8 74 50 300.00s 290.00s

Pierce (Std): +4.74%

SPI 67,000
9 79 50 300.00s 290.00s

Pierce (Std): +5%

SPI 127,000
Final Skill Opening Card

Missile Shot

Attack power of your advanced Weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 13 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

SPI 8,000
2 18 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

SPI 11,000
3 23 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

SPI 13,000
4 28 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

SPI 14,000
5 33 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 14,000
6 68 30 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 38,000
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

SPI 59,000
8 78 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

SPI 112,000
9 83 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

SPI 213,000
Final Skill Opening Card

Frenzy

Increases the advanced weapon's attack power and valid angle.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 20 180.00s 170.00s

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Valid Angle: +5.16

SPI 12,000
2 29 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

Valid Angle: +5.16

SPI 14,000
3 38 40 180.00s 170.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 14,000
4 47 50 180.00s 170.00s

Weapon's Attack (min) (Adv): +22%

Weapon's Attack (max) (Adv): +22%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 17,000
5 56 60 180.00s 170.00s

Weapon's Attack (min) (Adv): +26%

Weapon's Attack (max) (Adv): +26%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 26,000
6 65 70 300.00s 290.00s

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 35,000
7 74 80 300.00s 290.00s

Weapon's Attack (min) (Adv): +34%

Weapon's Attack (max) (Adv): +34%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 67,000
8 83 90 300.00s 290.00s

Weapon's Attack (min) (Adv): +38%

Weapon's Attack (max) (Adv): +38%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 213,000
9 92 100 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Continuous Fire (Adv): +1

Valid Angle: +5.16

Numbers of missiles fired: +1

Pierce (Adv): -8%

SPI 687,000
Final Skill Opening Card

Concentration

Accuracy of both weapons is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

SPI 12,000
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

SPI 14,000
3 44 15 180.00s 170.00s

Accuracy (Std): +9.76%

Accuracy (Adv): +9.76%

SPI 14,000
4 56 25 180.00s 170.00s

Accuracy (Std): +12.69%

Accuracy (Adv): +12.69%

SPI 26,000
5 68 30 230.00s 290.00s

Accuracy (Std): +13.61%

Accuracy (Adv): +13.61%

SPI 38,000
6 80 35 230.00s 290.00s

Accuracy (Std): +15.53%

Accuracy (Adv): +15.53%

SPI 143,000
7 92 40 230.00s 290.00s

Accuracy (Std): +17.45%

Accuracy (Adv): +17.45%

SPI 687,000
Final Skill Opening Card

Defense Up

Increases your gear's defense.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Defense (Std): +4%

Defense (Adv): +4%

SPI 14,000
4 56 25 180.00s 170.00s

Defense (Std): +4.47%

Defense (Adv): +4.47%

SPI 26,000
5 68 30 300.00s 290.00s

Defense (Std): +4.92%

Defense (Adv): +4.92%

SPI 38,000
6 80 35 300.00s 290.00s

Defense (Std): +5.20%

Defense (Adv): +5.20%

SPI 143,000
7 92 40 300.00s 290.00s

Defense (Std): +6%

Defense (Adv): +6%

SPI 687,000
Final Skill Opening Card

Evasion Up

Increases your gear's evasion.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +26.96%

Evasion (Adv): +18.96%

SPI 12,000
2 32 15 180.00s 170.00s

Evasion (Std): +28.92%

Evasion (Adv): +20.92%

SPI 14,000
3 44 15 180.00s 170.00s

Evasion (Std): +30.88%

Evasion (Adv): +22.88%

SPI 14,000
4 56 26 180.00s 170.00s

Evasion (Std): +32.84%

Evasion (Adv): +24.84%

SPI 26,000
5 68 30 300.00s 290.00s

Evasion (Std): +34.80%

Evasion (Adv): +26.80%

SPI 38,000
6 80 35 300.00s 290.00s

Evasion (Std): +36.76%

Evasion (Adv): +28.76%

SPI 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +51.73%

Evasion (Adv): +33.52%

SPI 687,000
Final Skill Opening Card

Back Move Mach

Move backwards 1000m quickly.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Back Move Mach

SPI 14,000
2 50 10 25.00s

Back Move Mach

SPI 20,000
3 70 10 20.00s

Back Move Mach

SPI 40,000
4 80 10 15.00s

Back Move Mach

SPI 143,000

Turnaround

In a flash, change to the opposite direction.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Turnaround

SPI 14,000
2 50 10 25.00s

Turnaround

SPI 20,000
3 70 10 20.00s

Turnaround

SPI 40,000
4 80 10 15.00s

Turnaround

SPI 143,000

Overbooster

Instant booster that last approximately 2 seconds. 600m/s.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 25 60 30.00s

Overbooster

SPI 13,000

Chain Rolling

Continuous rolling is possible while this skill is active.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Function Price
1 45 25

Chain Rolling

SPI 15,000
Special Skill Opening Card

Hyper Moving

Improves the engine speed and turn rate.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 100 60.00s 50.00s

Engine Lateral Speed: +10%

Rate of Turn: +10%

Rate of Turn (Booster): +10%

SPI 15,000

Selling Shop

Opens a personal selling shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Selling Shop

SPI 10

Purchasing Shop

Opens a personal purchasing shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Buying Shop

SPI 10

Silence

For 5 seconds, targeted gear will not receive any missile warnings.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 50 5.00s 420.00s

Silence

Cooldown on target: 350s

SPI 15,000
2 65 50 7.00s 420.00s

Silence

Cooldown on target: 300s

SPI 35,000
3 85 50 7.00s 420.00s

Silence

Cooldown on target: 250s

SPI 273,000

Berserker

Large number of missiles are fired in short period of time.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 115 200 15.00s 1800.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

SPI 40,000
Elite Skill Opening Card
2 117 200 20.00s 1500.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

SPI 143,000
Elite Skill Strengthening Card
3 119 200 25.00s 1200.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

SPI 524,000
Elite Skill Strengthening Card
4 120 200 30.00s 900.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

SPI 1,970,000
Elite Skill Strengthening Card