I-Gear Skills: Difference between revisions

From :: ChromeRivals Wiki ::
Jump to navigation Jump to search
Ranzu (talk | contribs)
No edit summary
Tag: Reverted
Ranzu (talk | contribs)
No edit summary
 
(40 intermediate revisions by the same user not shown)
Line 1: Line 1:
'''Attack'''
{{#seo:|description= This page contains list of skills available for the I-Gear.|image= https://download.chromerivals.net/resources/items_images/big/3737596075.png}}
{| class="Skills mw-customtoggle-myDivision1"<!--                                                                  Fire Shot-->
{{SKILLS-ENTRY-I}}__NOTOC__
| [[File:Fire Shot Skill Icon.png|link=]]
<div class="Skills-Output"></div>
| Fire Shot
<div class="Skills-Input-1 Skills-Hidden">
|}
<div class="SkillDSC">
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1" style="overflow-x:auto">
==Fire Shot==
<div class="SkillDSC">Attack Power of your Standard Weapon is increased significantly.</div>
<p>Attack power of your standard weapon is increased.</p></div>
{| class="SkillTable"
{{SkillTable-PRE-D-RT}}
! Skill Level
{{SkillTable-ROW-NORMAL-D-RT
! Requires Level
|SKILL_LEVEL= 1
! SP (Skill Point)
|REQUIRED_LEVEL= 9
! Duration
|SP= 10
! Recharge Time
|DURATION= 180.00s
! Function
|RECHARGE_TME= 170.00s
! Price
|FUNCTION= Pierce (Std): +1%
|-
|PRICE= 6,000
| 1
}}
| 9
{{SkillTable-ROW-NORMAL-D-RT
| 10
|SKILL_LEVEL= 2
| 180.00s
|REQUIRED_LEVEL= 14
| 170.00s
|SP= 10
|  
|DURATION= 180.00s
Weapon's Attack (min) (Std): +2.50%
|RECHARGE_TME= 170.00s
 
|FUNCTION= Pierce (Std): +1.50%
Weapon's Attack (max) (Std): +2.50%
|PRICE= 9,000
| [[File:SPI Icon.png|link=]]&nbsp;6,000&nbsp;&nbsp;&nbsp;&nbsp;
}}
|-
{{SkillTable-ROW-NORMAL-D-RT
| 2
|SKILL_LEVEL= 3
| 14
|REQUIRED_LEVEL= 19
| 10
|SP= 10
| 180.00s
|DURATION= 180.00s
| 170.00s
|RECHARGE_TME= 170.00s
|  
|FUNCTION= Pierce (Std): +2%
Weapon's Attack (min) (Std): +4.50%
|PRICE= 12,000
 
}}
Weapon's Attack (max) (Std): +4.50%
{{SkillTable-ROW-NORMAL-D-RT
| [[File:SPI Icon.png|link=]]&nbsp;9,000&nbsp;&nbsp;&nbsp;&nbsp;
|SKILL_LEVEL= 4
|-
|REQUIRED_LEVEL= 24
| 3
|SP= 30
| 19
|DURATION= 180.00s
| 10
|RECHARGE_TME= 170.00s
| 180.00s
|FUNCTION= Pierce (Std): +2.60%
| 170.00s
|PRICE= 13,000
|  
}}
Weapon's Attack (min) (Std): +6%
{{SkillTable-ROW-NORMAL-D-RT
 
|SKILL_LEVEL= 5
Weapon's Attack (max) (Std): +6%
|REQUIRED_LEVEL= 29
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|SP= 30
|-
|DURATION= 180.00s
| 4
|RECHARGE_TME= 170.00s
| 24
|FUNCTION= Pierce (Std): +3%
| 30
|PRICE= 14,000
| 180.00s
}}
| 170.00s
{{SkillTable-ROW-NORMAL-D-RT
|  
|SKILL_LEVEL= 6
Weapon's Attack (min) (Std): +7%
|REQUIRED_LEVEL= 64
 
|SP= 30
Weapon's Attack (max) (Std): +7%
|DURATION= 300.00s
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|RECHARGE_TME= 290.00s
|-
|FUNCTION= Pierce (Std): +3%
| 5
|PRICE= 34,000
| 29
}}
| 30
{{SkillTable-ROW-NORMAL-D-RT
| 180.00s
|SKILL_LEVEL= 7
| 170.00s
|REQUIRED_LEVEL= 69
|  
|SP= 40
Weapon's Attack (min) (Std): +7.50%
|DURATION= 300.00s
 
|RECHARGE_TME= 290.00s
Weapon's Attack (max) (Std): +7.50%
|FUNCTION= Pierce (Std): +3.80%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 39,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 64
|SKILL_LEVEL= 8
| 30
|REQUIRED_LEVEL= 74
| 300.00s
|SP= 50
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
Weapon's Attack (min) (Std): +7.50%
|FUNCTION= Pierce (Std): +4.74%
 
|PRICE= 67,000
Weapon's Attack (max) (Std): +7.50%
}}
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
{{SkillTable-ROW-CARD-D-RT
|-
|SKILL_LEVEL= 9
| 7
|REQUIRED_LEVEL= 79
| 69
|SP= 50
| 40
|DURATION= 300.00s
| 300.00s
|RECHARGE_TME= 290.00s
| 290.00s
|FUNCTION= Pierce (Std): +5%
|  
|PRICE= 127,000
Weapon's Attack (min) (Std): +8%
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
 
}}
Weapon's Attack (max) (Std): +8%
{{SkillTable-POST}}
| [[File:SPI Icon.png|link=]]&nbsp;39,000&nbsp;&nbsp;
|-
| 8
| 74
| 50
| 300.00s
| 290.00s
|  
Weapon's Attack (min) (Std): +9%
 
Weapon's Attack (max) (Std): +9%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 9
| 79
| 50
| 300.00s
| 290.00s
|  
Weapon's Attack (min) (Std): +25%
 
Weapon's Attack (max) (Std): +25%
| [[File:SPI Icon.png|link=]]&nbsp;127,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
</div>
 
<div class="Skills-Input-2 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision2"<!--                                                                  Missile Shot-->
<div class="SkillDSC">
| [[File:Missile Shot Skill Icon.png|link=]]
==Missile Shot==
| Missile Shot
<p>Attack power of your advanced Weapon is increased.</p></div>
|}
{{SkillTable-PRE-D-RT}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL-D-RT
<div class="SkillDSC">Attack Power of your Advanced Weapon is increased significantly.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 13
! Skill Level
|SP= 15
! Requires Level
|DURATION= 180.00s
! SP (Skill Point)
|RECHARGE_TME= 170.00s
! Duration
|FUNCTION=
! Recharge Time
! Function
! Price
|-
| 1
| 13
| 13
| 180.00s
| 170.00s
|  
Weapon's Attack (min) (Adv): +5%
Weapon's Attack (min) (Adv): +5%


Weapon's Attack (max) (Adv): +5%
Weapon's Attack (max) (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;8,000&nbsp;&nbsp;&nbsp;&nbsp;
|PRICE= 8,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 18
|SKILL_LEVEL= 2
| 13
|REQUIRED_LEVEL= 18
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +9%
Weapon's Attack (min) (Adv): +9%


Weapon's Attack (max) (Adv): +9%
Weapon's Attack (max) (Adv): +9%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|PRICE= 11,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 23
|SKILL_LEVEL= 3
| 13
|REQUIRED_LEVEL= 23
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +12%
Weapon's Attack (min) (Adv): +12%


Weapon's Attack (max) (Adv): +12%
Weapon's Attack (max) (Adv): +12%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|PRICE= 13,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 28
|SKILL_LEVEL= 4
| 28
|REQUIRED_LEVEL= 28
| 180.00s
|SP= 30
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +14%
Weapon's Attack (min) (Adv): +14%


Weapon's Attack (max) (Adv): +14%
Weapon's Attack (max) (Adv): +14%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000  
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 33
|SKILL_LEVEL= 5
| 28
|REQUIRED_LEVEL= 33
| 180.00s
|SP= 30
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 6
| 28
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 73
|SKILL_LEVEL= 7
| 40
|REQUIRED_LEVEL= 73
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +16%
Weapon's Attack (min) (Adv): +16%


Weapon's Attack (max) (Adv): +16%
Weapon's Attack (max) (Adv): +16%
| [[File:SPI Icon.png|link=]]&nbsp;59,000&nbsp;&nbsp;
|PRICE= 59,000
|-
}}
| 8
{{SkillTable-ROW-NORMAL-D-RT
| 78
|SKILL_LEVEL= 8
| 53
|REQUIRED_LEVEL= 78
| 300.00s
|SP= 55
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +18%
Weapon's Attack (min) (Adv): +18%


Weapon's Attack (max) (Adv): +18%
Weapon's Attack (max) (Adv): +18%
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|PRICE= 112,000
|-
}}
| 9
{{SkillTable-ROW-CARD-D-RT
| 83
|SKILL_LEVEL= 9
| 53
|REQUIRED_LEVEL= 83
| 300.00s
|SP= 55
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s  
|FUNCTION=
Weapon's Attack (min) (Adv): +35%
Weapon's Attack (min) (Adv): +35%


Weapon's Attack (max) (Adv): +35%
Weapon's Attack (max) (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;213,000
|PRICE= 213,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
 
</div>
</div>
{| class="Skills mw-customtoggle-myDivision3"<!--                                                                  Concetration-->
<div class="Skills-Input-3 Skills-Hidden">
| [[File:Concentration Skill Icon.png|link=]]
<div class="SkillDSC">
| Concentration
==Frenzy==
|}
<p>Increases the advanced weapon's attack power and valid angle.</p></div>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision3" style="overflow-x:auto">
{{SkillTable-PRE-D-RT}}
<div class="SkillDSC">Accuracy of both Weapons is increased significantly.</div>
{{SkillTable-ROW-NORMAL-D-RT
{| class="SkillTable"
|SKILL_LEVEL= 1
! Skill Level
|REQUIRED_LEVEL= 20
! Requires Level
|SP= 20
! SP (Skill Point)
|DURATION= 180.00s
! Duration
|RECHARGE_TME= 170.00s
! Recharge Time
|FUNCTION=  
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +3.92%
 
Accuracy (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 32
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +7.84%
 
Accuracy (Adv): +7.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 44
| 15
| 180.00s
| 170.00s
|
Accuracy (Std): +11.76%
 
Accuracy (Adv): +11.76%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Accuracy (Std): +15.69%
 
Accuracy (Adv): +15.69%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|-
| 5
| 68
| 30
| 300.00s
| 290.00s
|
Accuracy (Std): +19.61%
 
Accuracy (Adv): +19.61%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|-
| 6
| 90
| 35
| 300.00s
| 290.00s
|
Accuracy (Std): +23.53%
 
Accuracy (Adv): +23.53%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|-
| 7
| 92
| 40
| 300.00s
| 290.00s
|
Accuracy (Std): +27.45%
 
Accuracy (Adv): +27.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision4"<!--                                                                  Ground Bombing Mode-->
| [[File:Ground Bombing Mode Skill Icon.png|link=]]
| Ground Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision4" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Ground Bombing Mode. Your Advanced Weapon is fired downwards as Bombs while in Ground Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 20
| 4
|  
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|-
| 2
| 29
| 4
|
Weapon's Attack (min) (Adv): +10%
Weapon's Attack (min) (Adv): +10%


Weapon's Attack (max) (Adv): +10%
Weapon's Attack (max) (Adv): +10%


Number of missiles fired: +2
Valid Angle: +5.16
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 29
|SP= 30
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +14%


Explosion Radius (Adv): +60
Weapon's Attack (max) (Adv): +14%


Pierce (Adv): +5%
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 38
|SKILL_LEVEL= 3
| 4
|REQUIRED_LEVEL= 38
|  
|SP= 40
Weapon's Attack (min) (Adv): +15%
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +18%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +18%
 
Number of missiles fired: +2


Explosion Radius (Adv): +70
Continuous Fire (Adv): +1


Pierce (Adv): +5%
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 47
|SKILL_LEVEL= 4
| 4
|REQUIRED_LEVEL= 47
|  
|SP= 50
Weapon's Attack (min) (Adv): +20%
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +22%


Weapon's Attack (max) (Adv): +20%
Weapon's Attack (max) (Adv): +22%


Number of missiles fired: +4
Continuous Fire (Adv): +1


Explosion Radius (Adv): +80
Valid Angle: +5.16
|PRICE= 17,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 56
|SP= 60
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +26%


Pierce (Adv): +5%
Weapon's Attack (max) (Adv): +26%
| [[File:SPI Icon.png|link=]]&nbsp;17,000&nbsp;&nbsp;
|-
| 5
| 56
| 6
|
Weapon's Attack (min) (Adv): +25%


Weapon's Attack (max) (Adv): +25%
Continuous Fire (Adv): +1


Number of missiles fired: +4
Valid Angle: +5.16
 
|PRICE= 26,000
Explosion Radius (Adv): +90
}}
 
{{SkillTable-ROW-NORMAL-D-RT
Pierce (Adv): +5%
|SKILL_LEVEL= 6
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|REQUIRED_LEVEL= 65
|-
|SP= 70
| 6
|DURATION= 300.00s
| 65
|RECHARGE_TME= 290.00s
| 6
|FUNCTION=
|  
Weapon's Attack (min) (Adv): +30%
Weapon's Attack (min) (Adv): +30%


Weapon's Attack (max) (Adv): +30%
Weapon's Attack (max) (Adv): +30%


Number of missiles fired: +4
Continuous Fire (Adv): +1
 
Explosion Radius (Adv): +100


Pierce (Adv): +5%
Valid Angle: +5.16
| [[File:SPI Icon.png|link=]]&nbsp;35,000&nbsp;&nbsp;
|PRICE= 35,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 74
|SKILL_LEVEL= 7
| 6
|REQUIRED_LEVEL= 74
|  
|SP= 80
Weapon's Attack (min) (Adv): +35%
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +34%


Weapon's Attack (max) (Adv): +35%
Weapon's Attack (max) (Adv): +34%


Number of missiles fired: +6
Continuous Fire (Adv): +1


Explosion Radius (Adv): +100
Valid Angle: +5.16
|PRICE= 67,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 8
|REQUIRED_LEVEL= 83
|SP= 90
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +38%


Pierce (Adv): +5%
Weapon's Attack (max) (Adv): +38%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
|-
| 8
| 83
| 6
|
Weapon's Attack (min) (Adv): +40%


Weapon's Attack (max) (Adv): +40%
Continuous Fire (Adv): +1
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +5%
| [[File:SPI Icon.png|link=]]&nbsp;&nbsp;213,000
|-
| 9
| 92
| 6
|
Weapon's Attack (min) (Adv): +65%
 
Weapon's Attack (max) (Adv): +65%
 
Number of missiles fired: +6
 
Explosion Radius (Adv): +100
 
Pierce (Adv): +2.75%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
 
</div>
{| class="Skills mw-customtoggle-myDivision5"<!--                                                                  Multi-Target Mode-->
| [[File:Multi-target Mode Skill Icon.png|link=]]
| Multi-Target Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision5" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Multi-Target Mode. Your Advanced Weapon is capable of being fired at additional targets.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 25
| 4
|
Multiple Targets: +1
 
Valid Angle: +7.45
 
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;13,000&nbsp;&nbsp;
|-
| 2
| 32
| 4
|
Multiple Targets: +1
 
Valid Angle: +9.74
 
Radar Range (Adv): +15%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 39
| 4
|
Multiple Targets: +2
 
Valid Angle: +11.46
 
Radar Range (Adv): +20%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 46
| 4
|
Multiple Targets: +2
 
Valid Angle: +13.75
 
Radar Range (Adv): +25%
| [[File:SPI Icon.png|link=]]&nbsp;16,000&nbsp;&nbsp;
|-
| 5
| 53
| 6
|
Multiple Targets: +3
 
Valid Angle: +15.47
 
Radar Range (Adv): +30%
| [[File:SPI Icon.png|link=]]&nbsp;23,000&nbsp;&nbsp;
|-
| 6
| 60
| 6
|
Multiple Targets: +3
 
Valid Angle: +17.76
 
Radar Range (Adv): +35%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 7
| 67
| 6
|
Multiple Targets: +4
 
Valid Angle: +19.48
 
Radar Range (Adv): +40%
| [[File:SPI Icon.png|link=]]&nbsp;37,000&nbsp;&nbsp;
|-
| 8
| 74
| 6
|
Multiple Targets: +5
 
Valid Angle: +21.77
 
Radar Range (Adv): +45%
| [[File:SPI Icon.png|link=]]&nbsp;67,000&nbsp;&nbsp;
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision6"<!--                                                                  Charge Shot-->
| [[File:Charge Shot Skill Icon.png|link=]]
| Charge Shot
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision6" style="overflow-x:auto">
<div class="SkillDSC">Charge your Standard Weapon for a one shot Attack. This one shot Attack with your Standard Weapon has significantly more Attack Power and Accuracy.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 15
| 17
|
Weapon's Attack (min) (Std): +600%
 
Weapon's Attack (max) (Std): +600%
 
Accuracy (Std): +50%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;10,000&nbsp;&nbsp;
|-
| 2
| 30
| 31
|
Weapon's Attack (min) (Std): +700%
 
Weapon's Attack (max) (Std): +700%
 
Accuracy (Std): +60%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 45
| 25
|
Weapon's Attack (min) (Std): +800%
 
Weapon's Attack (max) (Std): +800%
 
Accuracy (Std): +70%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 4
| 60
| 29
|
Weapon's Attack (min) (Std): +900%
 
Weapon's Attack (max) (Std): +900%
 
Accuracy (Std): +80%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;30,000&nbsp;&nbsp;
|-
| 5
| 75
| 33
|
Weapon's Attack (min) (Std): +1000%
 
Weapon's Attack (max) (Std): +1000%
 
Accuracy (Std): +90%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;75,000&nbsp;&nbsp;
|-
| 6
| 90
| 37
|
Weapon's Attack (min) (Std): +1100%
 
Weapon's Attack (max) (Std): +1100%
 
Accuracy (Std): +100%
 
Standard Weapon distance: +100%
| [[File:SPI Icon.png|link=]]&nbsp;524,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
 
{| class="Skills mw-customtoggle-myDivision7"<!--                                                                  Air Bombing Mode-->
| [[File:Air Bombing Mode Skill Icon.png|link=]]
| Air Bombing Mode
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision7" style="overflow-x:auto">
<div class="SkillDSC">While this Skill is active, your Advanced Weapon will be in Air Bombing Mode. Your Advanced Weapon is fired forward as Bombs while in Air Bombing Mode.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 50
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 6
|
Number of missiles fired: +1
 
Explosion Radius (Adv): +50
 
Weapon's Attack (min) (Adv): +10%
 
Weapon's Attack (max) (Adv): +10%
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50
 
Pierce (Adv): -5%
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 6
|
Number of missiles fired: +2
 
Explosion Radius (Adv): +50


Valid Angle: +5.16
|PRICE= 213,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 9
|REQUIRED_LEVEL= 92
|SP= 100
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Weapon's Attack (min) (Adv): +15%
Weapon's Attack (min) (Adv): +15%


Weapon's Attack (max) (Adv): +15%
Weapon's Attack (max) (Adv): +15%


Pierce (Adv): -5%
Continuous Fire (Adv): +1
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 6
|
Number of missiles fired: +3


Explosion Radius (Adv): +50
Valid Angle: +5.16


Pierce (Adv): -5%
Numbers of missiles fired: +1
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 6
|
Number of missiles fired: +3


Explosion Radius (Adv): +50
Pierce (Adv): -8%
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-4 Skills-Hidden">
<div class="SkillDSC">
==Concentration==
<p>Accuracy of both weapons is increased.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +3.92%


Weapon's Attack (min) (Adv): +20%
Accuracy (Adv): +3.92%
|PRICE= 12,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 32
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +7.84%


Weapon's Attack (max) (Adv): +20%
Accuracy (Adv): +7.84%
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 44
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +9.76%


Pierce (Adv): -5%
Accuracy (Adv): +9.76%
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|PRICE= 14,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 92
|SKILL_LEVEL= 4
| 6
|REQUIRED_LEVEL= 56
|  
|SP= 25
Number of missiles fired: +4
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Accuracy (Std): +12.69%


Explosion Radius (Adv): +50
Accuracy (Adv): +12.69%
|PRICE= 26,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 5
|REQUIRED_LEVEL= 68
|SP= 30
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +13.61%


Pierce (Adv): -2%
Accuracy (Adv): +13.61%
|PRICE= 38,000
}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 6
|REQUIRED_LEVEL= 80
|SP= 35
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +15.53%


Weapon's Attack (min) (Adv): +10%
Accuracy (Adv): +15.53%
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 230.00s
|RECHARGE_TME= 290.00s
|FUNCTION=
Accuracy (Std): +17.45%


Weapon's Attack (max) (Adv): +10%
Accuracy (Adv): +17.45%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 687,000
 
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
|}
{{SkillTable-POST}}
</div>
</div>
<br>
<div class="Skills-Input-5 Skills-Hidden">
'''Defense'''
<div class="SkillDSC">
 
==Defense Up==
{| class="Skills mw-customtoggle-myDivision8"<!--                                  ################################################################ Defense Up-->
<p>Increases your gear's defense.</p></div>
| [[File:Defense Up Skill Icon.png|link=]]
{{SkillTable-PRE-D-RT}}
| Defense Up
{{SkillTable-ROW-NORMAL-D-RT
|}
|SKILL_LEVEL= 1
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision8" style="overflow-x:auto">
|REQUIRED_LEVEL= 20
<div class="SkillDSC">Significantly Increases your Gear's Defense.</div>
|SP= 15
{| class="SkillTable"
|DURATION= 180.00s
! Skill Level
|RECHARGE_TME= 170.00s
! Requires Level
|FUNCTION=
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Defense (Std): +1.96%
Defense (Std): +1.96%


Defense (Adv): +1.96%
Defense (Adv): +1.96%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 12,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 32
|SKILL_LEVEL= 2
| 15
|REQUIRED_LEVEL= 32
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
|FUNCTION=
Defense (Std): +3.92%
Defense (Std): +3.92%


Defense (Adv): +3.92%
Defense (Adv): +3.92%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
Defense (Std): +5.88%
|FUNCTION=
 
Defense (Std): +4%
Defense (Adv): +4.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 56
| 25
| 180.00s
| 170.00s
|
Defense (Std): +7.84%


Defense (Adv): +5.84%
Defense (Adv): +4%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 4
| 30
|REQUIRED_LEVEL= 56
| 300.00s
|SP= 25
| 290.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
Defense (Std): +9.80%
|FUNCTION=
Defense (Std): +4.47%


Defense (Adv): +6.80%
Defense (Adv): +4.47%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 6
{{SkillTable-ROW-NORMAL-D-RT
| 80
|SKILL_LEVEL= 5
| 35
|REQUIRED_LEVEL= 68
| 300.00s
|SP= 30
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
Defense (Std): +11.76%
|FUNCTION=
Defense (Std): +4.92%


Defense (Adv): +7.76%
Defense (Adv): +4.92%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 38,000
|-
}}
| 7
{{SkillTable-ROW-NORMAL-D-RT
| 92
|SKILL_LEVEL= 6
| 40
|REQUIRED_LEVEL= 80
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
Defense (Std): +23.61%
|FUNCTION=
Defense (Std): +5.20%


Defense (Adv): +21.61%
Defense (Adv): +5.20%
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|PRICE= 143,000
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 7
|REQUIRED_LEVEL= 92
|SP= 40
|DURATION= 300.00s
|RECHARGE_TME= 290.00s
|FUNCTION=  
Defense (Std): +6%


[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
Defense (Adv): +6%
|}
|PRICE= 687,000
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
<div class="Skills-Input-6 Skills-Hidden">
<div class="SkillDSC">
==Evasion Up==
<p>Increases your gear's evasion.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 20
|SP= 15
|DURATION= 180.00s
|RECHARGE_TME= 170.00s
|FUNCTION=
Evasion (Std): +26.96%


{| class="Skills mw-customtoggle-myDivision9"<!--                                                                  Evasion Up-->
Evasion (Adv): +18.96%
| [[File:Evasion Up Skill Icon.png|link=]]
|PRICE= 12,000
| Evasion Up
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision9" style="overflow-x:auto">
|SKILL_LEVEL= 2
<div class="SkillDSC">Significantly Increases your Gear's Evasion.</div>
|REQUIRED_LEVEL= 32
{| class="SkillTable"
|SP= 15
! Skill Level
|DURATION= 180.00s
! Requires Level
|RECHARGE_TME= 170.00s
! SP (Skill Point)
|FUNCTION=
! Duration
Evasion (Std): +28.92%
! Recharge Time
! Function
! Price
|-
| 1
| 20
| 15
| 180.00s
| 170.00s
|  
Evasion (Std): +1.96%


Evasion (Adv): +1.96%
Evasion (Adv): +20.92%
| [[File:SPI Icon.png|link=]]&nbsp;12,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 2
{{SkillTable-ROW-NORMAL-D-RT
| 32
|SKILL_LEVEL= 3
| 15
|REQUIRED_LEVEL= 44
| 180.00s
|SP= 15
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
Evasion (Std): +3.92%
|FUNCTION=
Evasion (Std): +30.88%


Evasion (Adv): +3.92%
Evasion (Adv): +22.88%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 14,000
|-
}}
| 3
{{SkillTable-ROW-NORMAL-D-RT
| 44
|SKILL_LEVEL= 4
| 15
|REQUIRED_LEVEL= 56
| 180.00s
|SP= 26
| 170.00s
|DURATION= 180.00s
|  
|RECHARGE_TME= 170.00s
Evasion (Std): +5.88%
|FUNCTION=
Evasion (Std): +32.84%


Evasion (Adv): +4.88%
Evasion (Adv): +24.84%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|PRICE= 26,000
|-
}}
| 4
{{SkillTable-ROW-NORMAL-D-RT
| 56
|SKILL_LEVEL= 5
| 25
|REQUIRED_LEVEL= 68
| 180.00s
|SP= 30
| 170.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
Evasion (Std): +7.84%
|FUNCTION=
Evasion (Std): +34.80%


Evasion (Adv): +5.84%
Evasion (Adv): +26.80%
| [[File:SPI Icon.png|link=]]&nbsp;26,000&nbsp;&nbsp;
|PRICE= 38,000
|-
}}
| 5
{{SkillTable-ROW-NORMAL-D-RT
| 68
|SKILL_LEVEL= 6
| 30
|REQUIRED_LEVEL= 80
| 300.00s
|SP= 35
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
Evasion (Std): +9.80%
|FUNCTION=
Evasion (Std): +36.76%


Evasion (Adv): +6.80%
Evasion (Adv): +28.76%
| [[File:SPI Icon.png|link=]]&nbsp;38,000&nbsp;&nbsp;
|PRICE= 143,000
|-
}}
| 6
{{SkillTable-ROW-CARD-D-RT
| 80
|SKILL_LEVEL= 7
| 35
|REQUIRED_LEVEL= 92
| 300.00s
|SP= 40
| 290.00s
|DURATION= 300.00s
|  
|RECHARGE_TME= 290.00s
Evasion (Std): +11.76%
|FUNCTION=
Evasion (Std): +51.73%


Evasion (Adv): +7.76%
Evasion (Adv): +33.52%
| [[File:SPI Icon.png|link=]]&nbsp;143,000
|PRICE= 687,000
|-
|CARD= [[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
| 7
}}
| 92
{{SkillTable-POST}}
| 40
</div>
| 300.00s
<div class="Skills-Input-7 Skills-Hidden">
| 290.00s
<div class="SkillDSC">
|  
==Back Move Mach==
Evasion (Std): +25.61%
<p>Move backwards 1000m quickly.</p></div>
 
{{SkillTable-PRE-RT}}
Evasion (Adv): +21.61%
{{SkillTable-ROW-NORMAL-RT
| [[File:SPI Icon.png|link=]]&nbsp;687,000
|SKILL_LEVEL= 1
 
|REQUIRED_LEVEL= 30
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|SP= 10
|}
|RECHARGE_TME= 30.00s
|FUNCTION= Back Move Mach
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 50
|SP= 10
|RECHARGE_TME= 25.00s
|FUNCTION= Back Move Mach
|PRICE= 20,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 70
|SP= 10
|RECHARGE_TME= 20.00s
|FUNCTION= Back Move Mach
|PRICE= 40,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 80
|SP= 10
|RECHARGE_TME= 15.00s
|FUNCTION= Back Move Mach
|PRICE= 143,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-8 Skills-Hidden">
<div class="SkillDSC">
==Turnaround==
<p>In a flash, change to the opposite direction.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 30
|SP= 10
|RECHARGE_TME= 30.00s
|FUNCTION= Turnaround
|PRICE= 14,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 2
|REQUIRED_LEVEL= 50
|SP= 10
|RECHARGE_TME= 25.00s
|FUNCTION= Turnaround
|PRICE= 20,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 3
|REQUIRED_LEVEL= 70
|SP= 10
|RECHARGE_TME= 20.00s
|FUNCTION= Turnaround
|PRICE= 40,000
}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 80
|SP= 10
|RECHARGE_TME= 15.00s
|FUNCTION= Turnaround
|PRICE= 143,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-9 Skills-Hidden">
<div class="SkillDSC">
==Overbooster==
<p>Instant booster that last approximately 2 seconds. 600m/s.</p></div>
{{SkillTable-PRE-RT}}
{{SkillTable-ROW-NORMAL-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 25
|SP= 60
|RECHARGE_TME= 30.00s
|FUNCTION= Overbooster
|PRICE= 13,000
}}
{{SkillTable-POST}}
</div>
<div class="Skills-Input-10 Skills-Hidden">
<div class="SkillDSC">
==Chain Rolling==
<p>Continuous rolling is possible while this skill is active.</p>
Restriction:
* Cannot be used on Free For All maps
* Cannot be used in duels</div>
{{SkillTable-PRE}}
{{SkillTable-ROW-CARD
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 25
|FUNCTION= Chain Rolling
|PRICE= 15,000
|CARD= [[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
}}
{{SkillTable-POST}}
</div>
</div>
<div class="Skills-Input-11 Skills-Hidden">
<div class="SkillDSC">
==Hyper Moving==
<p>Improves the engine speed and turn rate.</p></div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 100
|DURATION= 60.00s
|RECHARGE_TME= 50.00s
|FUNCTION=
Engine Lateral Speed: +10%


{| class="Skills mw-customtoggle-myDivision10"<!--                                                                  Reduced Damage-->
Rate of Turn: +10%
| [[File:Reduced Damage Skill Icon.png|link=]]
| Reduced Damage
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision10" style="overflow-x:auto">
<div class="SkillDSC">Significantly improves the efficiency of your Gear's Shields, reducing Damage to your Shields.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Duration
! Recharge Time
! Function
! Price
|-
| 1
| 18
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +5%
| [[File:SPI Icon.png|link=]]&nbsp;11,000&nbsp;&nbsp;
|-
| 2
| 27
| 25
| 120.00s
| 180.00s
| Decreased damage to shields: +6%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 3
| 36
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +7%
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 4
| 45
| 40
| 120.00s
| 180.00s
| Decreased damage to shields: +8%
| [[File:SPI Icon.png|link=]]&nbsp;15,000&nbsp;&nbsp;
|-
| 5
| 54
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +9%
| [[File:SPI Icon.png|link=]]&nbsp;24,000&nbsp;&nbsp;
|-
| 6
| 63
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +11%
| [[File:SPI Icon.png|link=]]&nbsp;33,000&nbsp;&nbsp;
|-
| 7
| 72
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +12%
| [[File:SPI Icon.png|link=]]&nbsp;52,000&nbsp;&nbsp;
|-
| 8
| 81
| 60
| 120.00s
| 180.00s
| Decreased damage to shields: +13%
| [[File:SPI Icon.png|link=]]&nbsp;163,000
|-
| 9
| 90
| 80
| 180.00s
| 180.00s
| Decreased damage to shields: +20%
| [[File:SPI Icon.png|link=]]&nbsp;524,000


[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
Rate of Turn (Booster): +10%
|}
|PRICE= 15,000
}}
{{SkillTable-POST}}
</div>
</div>
 
<div class="Skills-Input-12 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision11"<!--                                                        Deploy Chaffs-->
<div class="SkillDSC">
| [[File:Deploy Chaffs Skill Icon.png|link=]]
==Selling Shop==
| Deploy Chaffs
<p>Opens a personal selling shop. A message will be displayed if opened at global market.</p></div>
|}
{{SkillTable-PRE}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision11" style="overflow-x:auto">
{{SkillTable-ROW-NORMAL
<div class="SkillDSC">Chaffs are deployed to take Damage instead of the Gear.</div>
|SKILL_LEVEL= 1
{| class="SkillTable"
|REQUIRED_LEVEL= 12
! Skill Level
|SP= 0
! Requires Level
|FUNCTION= Selling Shop
! SP (Skill Point)
|PRICE= 10
! Duration
}}
! Recharge Time
{{SkillTable-POST}}
! Function
! Price
|-
| 1
| 50
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +400
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 2
| 57
| 70
| 60.00s
| 60.00s
|
Chaffs: +1
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;27,000&nbsp;&nbsp;
|-
| 3
| 64
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;34,000&nbsp;&nbsp;
|-
| 4
| 71
| 70
| 60.00s
| 60.00s
|
Chaffs: +2
 
Effectiveness/Chaff: +800
| [[File:SPI Icon.png|link=]]&nbsp;45,000&nbsp;&nbsp;
|-
| 5
| 78
| 70
| 60.00s
| 60.00s
|
Chaffs: +3
 
Effectiveness/Chaff: +666
| [[File:SPI Icon.png|link=]]&nbsp;112,000
|-
| 6
| 85
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +600
| [[File:SPI Icon.png|link=]]&nbsp;273,000
|-
| 7
| 92
| 70
| 60.00s
| 60.00s
|
Chaffs: +4
 
Effectiveness/Chaff: +700
| [[File:SPI Icon.png|link=]]&nbsp;687,000
 
[[File:Final_Skill_Opening_Card_Icon.png|link=|Final Skill Opening Card]]
|}
</div>
</div>
<br>
<div class="Skills-Input-13 Skills-Hidden">
'''Air'''
<div class="SkillDSC">
{| class="Skills mw-customtoggle-myDivision12"<!--                  ################################################################                  Back Move Mach-->
==Purchasing Shop==
| [[File:Back Move Mach Skill Icon.png|link=]]
<p>Opens a personal purchasing shop. A message will be displayed if opened at global market.</p></div>
| Back Move Mach
{{SkillTable-PRE}}
|}
{{SkillTable-ROW-NORMAL
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision12" style="overflow-x:auto">
|SKILL_LEVEL= 1
<div class="SkillDSC">Move backwards 1000m quickly.</div>
|REQUIRED_LEVEL= 12
{| class="SkillTable"
|SP= 0
! Skill Level
|FUNCTION= Buying Shop
! Requires Level
|PRICE= 10
! SP (Skill Point)
}}
! Recharge Time
{{SkillTable-POST}}
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Back Move Mach
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
</div>
<div class="Skills-Input-14 Skills-Hidden">
<div class="SkillDSC">
==Silence==
<p>For 5 seconds, targeted gear will not receive any missile warnings.</p>
Restriction:
* Cannot be used on Free For All maps</div>
{{SkillTable-PRE-D-RT}}
{{SkillTable-ROW-NORMAL-D-RT
|SKILL_LEVEL= 1
|REQUIRED_LEVEL= 45
|SP= 50
|DURATION= 5.00s
|RECHARGE_TME= 420.00s
|FUNCTION=
Silence


{| class="Skills mw-customtoggle-myDivision13"<!--                                                                  Turnaround-->
Cooldown on target: 350s
| [[File:Turnaround Skill Icon.png|link=]]
|PRICE= 15,000
| Turnaround
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision13" style="overflow-x:auto">
|SKILL_LEVEL= 2
<div class="SkillDSC">In a flash, change to the opposite direction.</div>
|REQUIRED_LEVEL= 65
{| class="SkillTable"
|SP= 50
! Skill Level
|DURATION= 7.00s
! Requires Level
|RECHARGE_TME= 420.00s
! SP (Skill Point)
|FUNCTION=  
! Recharge Time
Silence
! Function
! Price
|-
| 1
| 30
| 10
| 30.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;14,000&nbsp;&nbsp;
|-
| 2
| 50
| 10
| 25.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;20,000&nbsp;&nbsp;
|-
| 3
| 70
| 10
| 20.00s
| Turnaround
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;
|}
</div>
<br>
'''Attribute'''


{| class="Skills mw-customtoggle-myDivision14"<!--                                  ################################################################      Selling Shop Skill-->
Cooldown on target: 300s
| [[File:Selling Shop Skill Icon.png|link=]]
|PRICE= 35,000
| Selling Shop Skill
}}
|}
{{SkillTable-ROW-NORMAL-D-RT
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision14" style="overflow-x:auto">
|SKILL_LEVEL= 3
<div class="SkillDSC">Open a Personal Selling Shop. A message will be displayed if opened at Global Market.</div>
|REQUIRED_LEVEL= 85
{| class="SkillTable"
|SP= 50
! Skill Level
|DURATION= 7.00s
! Requires Level
|RECHARGE_TME= 420.00s
! SP (Skill Point)
|FUNCTION=  
! Function
Silence
! Price
|-
| 1
| 12
| 0
| Selling Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>


{| class="Skills mw-customtoggle-myDivision15"<!--                                                                  Purchasing Shop-->
Cooldown on target: 250s
| [[File:Purchasing Shop Skill Icon.png|link=]]
|PRICE= 273,000
| Purchasing Shop
}}
|}
{{SkillTable-POST}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision15" style="overflow-x:auto">
<div class="SkillDSC">Open a Personal Purchasing Shop. A message will be displayed if opened at Global Market.</div>
{| class="SkillTable"
! Skill Level
! Requires Level
! SP (Skill Point)
! Function
! Price
|-
| 1
| 12
| 0
| Buying Shop
| [[File:SPI Icon.png|link=]]&nbsp;10
|}
</div>
</div>
 
<div class="Skills-Input-15 Skills-Hidden">
{| class="Skills mw-customtoggle-myDivision16"<!--                                                                  Invisible-->
<div class="SkillDSC">
| [[File:Invisible Skill Icon.png|link=]]
==Berserker==
| Invisible
<p>Large number of missiles are fired in short period of time.</p>
|}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision16" style="overflow-x:auto">
<div class="SkillDSC">Disappears from most Gear and monster's vision and radar. But, no Attack or Skill can be used.
Restriction:
Restriction:
* Cannot be used on Free For All maps
* Cannot be used on Free For All maps
* Cannot be used in duels
* Cannot be used in duels</div>
</div>
{{SkillTable-PRE-D-RT}}
{| class="SkillTable"
{{SkillTable-ROW-CARD-D-RT
! Skill Level
|SKILL_LEVEL= 1
! Requires Level
|REQUIRED_LEVEL= 115
! SP (Skill Point)
|SP= 200
! Function
|DURATION= 15.00s
! Price
|RECHARGE_TME= 1800.00s
|-
|FUNCTION=  
| 1
Continuous Fire (Adv): +2
| 110
| 22
| Not visible to Players or Monsters
| [[File:SPI Icon.png|link=]]&nbsp;15,000


[[File:Special_Skill_Opening_Card_Icon.png|link=|Special Skill Opening Card]]
Number of missiles fired: +2
|}
</div>


{| class="Skills mw-customtoggle-myDivision17"<!--                                                                  Big Boom-->
Reattack time (Adv): -30%
| [[File:Big Boom Skill Icon.png|link=]]
|PRICE= 40,000
| Big Boom
|CARD= [[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
|}
}}
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision17" style="overflow-x:auto">
{{SkillTable-ROW-CARD-D-RT
<div class="SkillDSC">For the price of one's own, damage equivalent of one's Energy is given to enemies around. Big Boom Skill can deal up to 16 388 damage.</div>
|SKILL_LEVEL= 2
{| class="SkillTable"
|REQUIRED_LEVEL= 117
! Skill Level
|SP= 200
! Requires Level
|DURATION= 20.00s
! SP (Skill Point)
|RECHARGE_TME= 1500.00s
! Recharge Time
|FUNCTION=
! Function
Continuous Fire (Adv): +2
! Price
|-
| 1
| 115
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion


Range: 800
Number of missiles fired: +2
| [[File:SPI Icon.png|link=]]&nbsp;40,000&nbsp;&nbsp;&nbsp;&nbsp;


[[File:Elite_Skill_Opening_Card_Icon.png|link=|Elite Skill Opening Card]]
Reattack time (Adv): -30%
|-
|PRICE= 143,000
| 2
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
| 117
}}
| 200
{{SkillTable-ROW-CARD-D-RT
| 43200.00s (12h)
|SKILL_LEVEL= 3
|  
|REQUIRED_LEVEL= 119
Self-destructs with a large explosion
|SP= 200
|DURATION= 25.00s
|RECHARGE_TME= 1200.00s
|FUNCTION=
Continuous Fire (Adv): +2


Range: 1000
Number of missiles fired: +2
| [[File:SPI Icon.png|link=]]&nbsp;143,000&nbsp;&nbsp;


[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
Reattack time (Adv): -30%
|-
| 3
| 119
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion


Range: 1200
Radar Range (Adv): +10%
| [[File:SPI Icon.png|link=]]&nbsp;524,000&nbsp;&nbsp;
|PRICE= 524,000
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
{{SkillTable-ROW-CARD-D-RT
|SKILL_LEVEL= 4
|REQUIRED_LEVEL= 120
|SP= 200
|DURATION= 30.00s
|RECHARGE_TME= 900.00s
|FUNCTION=
Continuous Fire (Adv): +2


[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
Number of missiles fired: +2
|-
| 4
| 120
| 200
| 43200.00s (12h)
|
Self-destructs with a large explosion


Range: 1400
Reattack time (Adv): -30%
| [[File:SPI Icon.png|link=]]&nbsp;1,970,000


[[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
Radar Range (Adv): +10%
|}
|PRICE= 1,970,000
|CARD= [[File:Elite_Skill_Strengthening_Card_Icon.png|link=|Elite Skill Strengthening Card]]
}}
{{SkillTable-POST}}
</div>
</div>

Latest revision as of 19:57, 23 April 2024

Attack

Fire Shot
Missile Shot
Frenzy
Concentration

Defense

Defense Up
Evasion Up

Air

Back Move Mach
Turnaround
Overbooster
Chain Rolling

Attribute

Hyper Moving
Selling Shop
Purchasing Shop
Silence
Berserker

Fire Shot

Attack power of your standard weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 9 10 180.00s 170.00s

Pierce (Std): +1%

SPI 6,000
2 14 10 180.00s 170.00s

Pierce (Std): +1.50%

SPI 9,000
3 19 10 180.00s 170.00s

Pierce (Std): +2%

SPI 12,000
4 24 30 180.00s 170.00s

Pierce (Std): +2.60%

SPI 13,000
5 29 30 180.00s 170.00s

Pierce (Std): +3%

SPI 14,000
6 64 30 300.00s 290.00s

Pierce (Std): +3%

SPI 34,000
7 69 40 300.00s 290.00s

Pierce (Std): +3.80%

SPI 39,000
8 74 50 300.00s 290.00s

Pierce (Std): +4.74%

SPI 67,000
9 79 50 300.00s 290.00s

Pierce (Std): +5%

SPI 127,000
Final Skill Opening Card

Missile Shot

Attack power of your advanced Weapon is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 13 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +5%

Weapon's Attack (max) (Adv): +5%

SPI 8,000
2 18 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +9%

Weapon's Attack (max) (Adv): +9%

SPI 11,000
3 23 15 180.00s 170.00s

Weapon's Attack (min) (Adv): +12%

Weapon's Attack (max) (Adv): +12%

SPI 13,000
4 28 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

SPI 14,000
5 33 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 14,000
6 68 30 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

SPI 38,000
7 73 40 300.00s 290.00s

Weapon's Attack (min) (Adv): +16%

Weapon's Attack (max) (Adv): +16%

SPI 59,000
8 78 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

SPI 112,000
9 83 55 300.00s 290.00s

Weapon's Attack (min) (Adv): +35%

Weapon's Attack (max) (Adv): +35%

SPI 213,000
Final Skill Opening Card

Frenzy

Increases the advanced weapon's attack power and valid angle.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 20 180.00s 170.00s

Weapon's Attack (min) (Adv): +10%

Weapon's Attack (max) (Adv): +10%

Valid Angle: +5.16

SPI 12,000
2 29 30 180.00s 170.00s

Weapon's Attack (min) (Adv): +14%

Weapon's Attack (max) (Adv): +14%

Valid Angle: +5.16

SPI 14,000
3 38 40 180.00s 170.00s

Weapon's Attack (min) (Adv): +18%

Weapon's Attack (max) (Adv): +18%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 14,000
4 47 50 180.00s 170.00s

Weapon's Attack (min) (Adv): +22%

Weapon's Attack (max) (Adv): +22%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 17,000
5 56 60 180.00s 170.00s

Weapon's Attack (min) (Adv): +26%

Weapon's Attack (max) (Adv): +26%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 26,000
6 65 70 300.00s 290.00s

Weapon's Attack (min) (Adv): +30%

Weapon's Attack (max) (Adv): +30%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 35,000
7 74 80 300.00s 290.00s

Weapon's Attack (min) (Adv): +34%

Weapon's Attack (max) (Adv): +34%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 67,000
8 83 90 300.00s 290.00s

Weapon's Attack (min) (Adv): +38%

Weapon's Attack (max) (Adv): +38%

Continuous Fire (Adv): +1

Valid Angle: +5.16

SPI 213,000
9 92 100 300.00s 290.00s

Weapon's Attack (min) (Adv): +15%

Weapon's Attack (max) (Adv): +15%

Continuous Fire (Adv): +1

Valid Angle: +5.16

Numbers of missiles fired: +1

Pierce (Adv): -8%

SPI 687,000
Final Skill Opening Card

Concentration

Accuracy of both weapons is increased.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Accuracy (Std): +3.92%

Accuracy (Adv): +3.92%

SPI 12,000
2 32 15 180.00s 170.00s

Accuracy (Std): +7.84%

Accuracy (Adv): +7.84%

SPI 14,000
3 44 15 180.00s 170.00s

Accuracy (Std): +9.76%

Accuracy (Adv): +9.76%

SPI 14,000
4 56 25 180.00s 170.00s

Accuracy (Std): +12.69%

Accuracy (Adv): +12.69%

SPI 26,000
5 68 30 230.00s 290.00s

Accuracy (Std): +13.61%

Accuracy (Adv): +13.61%

SPI 38,000
6 80 35 230.00s 290.00s

Accuracy (Std): +15.53%

Accuracy (Adv): +15.53%

SPI 143,000
7 92 40 230.00s 290.00s

Accuracy (Std): +17.45%

Accuracy (Adv): +17.45%

SPI 687,000
Final Skill Opening Card

Defense Up

Increases your gear's defense.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Defense (Std): +1.96%

Defense (Adv): +1.96%

SPI 12,000
2 32 15 180.00s 170.00s

Defense (Std): +3.92%

Defense (Adv): +3.92%

SPI 14,000
3 44 15 180.00s 170.00s

Defense (Std): +4%

Defense (Adv): +4%

SPI 14,000
4 56 25 180.00s 170.00s

Defense (Std): +4.47%

Defense (Adv): +4.47%

SPI 26,000
5 68 30 300.00s 290.00s

Defense (Std): +4.92%

Defense (Adv): +4.92%

SPI 38,000
6 80 35 300.00s 290.00s

Defense (Std): +5.20%

Defense (Adv): +5.20%

SPI 143,000
7 92 40 300.00s 290.00s

Defense (Std): +6%

Defense (Adv): +6%

SPI 687,000
Final Skill Opening Card

Evasion Up

Increases your gear's evasion.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 20 15 180.00s 170.00s

Evasion (Std): +26.96%

Evasion (Adv): +18.96%

SPI 12,000
2 32 15 180.00s 170.00s

Evasion (Std): +28.92%

Evasion (Adv): +20.92%

SPI 14,000
3 44 15 180.00s 170.00s

Evasion (Std): +30.88%

Evasion (Adv): +22.88%

SPI 14,000
4 56 26 180.00s 170.00s

Evasion (Std): +32.84%

Evasion (Adv): +24.84%

SPI 26,000
5 68 30 300.00s 290.00s

Evasion (Std): +34.80%

Evasion (Adv): +26.80%

SPI 38,000
6 80 35 300.00s 290.00s

Evasion (Std): +36.76%

Evasion (Adv): +28.76%

SPI 143,000
7 92 40 300.00s 290.00s

Evasion (Std): +51.73%

Evasion (Adv): +33.52%

SPI 687,000
Final Skill Opening Card

Back Move Mach

Move backwards 1000m quickly.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Back Move Mach

SPI 14,000
2 50 10 25.00s

Back Move Mach

SPI 20,000
3 70 10 20.00s

Back Move Mach

SPI 40,000
4 80 10 15.00s

Back Move Mach

SPI 143,000

Turnaround

In a flash, change to the opposite direction.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 30 10 30.00s

Turnaround

SPI 14,000
2 50 10 25.00s

Turnaround

SPI 20,000
3 70 10 20.00s

Turnaround

SPI 40,000
4 80 10 15.00s

Turnaround

SPI 143,000

Overbooster

Instant booster that last approximately 2 seconds. 600m/s.

Skill Level Required Level Sp (Skill Point) Recharge Time Function Price
1 25 60 30.00s

Overbooster

SPI 13,000

Chain Rolling

Continuous rolling is possible while this skill is active.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Function Price
1 45 25

Chain Rolling

SPI 15,000
Special Skill Opening Card

Hyper Moving

Improves the engine speed and turn rate.

Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 100 60.00s 50.00s

Engine Lateral Speed: +10%

Rate of Turn: +10%

Rate of Turn (Booster): +10%

SPI 15,000

Selling Shop

Opens a personal selling shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Selling Shop

SPI 10

Purchasing Shop

Opens a personal purchasing shop. A message will be displayed if opened at global market.

Skill Level Required Level Sp (Skill Point) Function Price
1 12 0

Buying Shop

SPI 10

Silence

For 5 seconds, targeted gear will not receive any missile warnings.

Restriction:

  • Cannot be used on Free For All maps
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 45 50 5.00s 420.00s

Silence

Cooldown on target: 350s

SPI 15,000
2 65 50 7.00s 420.00s

Silence

Cooldown on target: 300s

SPI 35,000
3 85 50 7.00s 420.00s

Silence

Cooldown on target: 250s

SPI 273,000

Berserker

Large number of missiles are fired in short period of time.

Restriction:

  • Cannot be used on Free For All maps
  • Cannot be used in duels
Skill Level Required Level Sp (Skill Point) Duration Recharge Time Function Price
1 115 200 15.00s 1800.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

SPI 40,000
Elite Skill Opening Card
2 117 200 20.00s 1500.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

SPI 143,000
Elite Skill Strengthening Card
3 119 200 25.00s 1200.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

SPI 524,000
Elite Skill Strengthening Card
4 120 200 30.00s 900.00s

Continuous Fire (Adv): +2

Number of missiles fired: +2

Reattack time (Adv): -30%

Radar Range (Adv): +10%

SPI 1,970,000
Elite Skill Strengthening Card